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MineClone2/mods/CORE/mcl_mob/init.lua

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MCLMob = class(MCLEntity)
function MCLMob:get_hp()
self:meta():get_float("hp")
end
function MCLMob:set_hp()
self:meta():set_float("hp", hp)
end
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function MCLMob:on_damage(damage, source)
MCLEntity.on_damage(self, damage, source)
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local new_hp = self:get_hp()
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if new_hp <= 0 and new_hp + damage > 0 then
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self:on_death(source)
end
end