forked from VoxeLibre/VoxeLibre
50 lines
1.4 KiB
Lua
50 lines
1.4 KiB
Lua
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S;
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua");
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S = intllib.Getter(minetest.get_current_modname());
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else
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S = function ( s ) return s end;
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end
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local function deepcopy ( t )
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local nt = { };
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for k, v in pairs(t) do
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if (type(v) == "table") then
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nt[k] = deepcopy(v);
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else
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nt[k] = v;
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end
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end
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return nt;
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end
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local newbook = deepcopy(minetest.registered_items["default:book"]);
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newbook.on_use = function ( itemstack, user, pointed_thing )
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local text = itemstack:get_metadata();
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local formspec = "size[8,9]"..
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"background[-0.5,-0.5;9,10;book_bg.png]"..
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"textarea[0.5,0.25;7.5,9.25;text;;"..minetest.formspec_escape(text).."]"..
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"button_exit[3,8.25;2,1;ok;Exit]";
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minetest.show_formspec(user:get_player_name(), "default:book", formspec);
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end
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minetest.register_craftitem(":default:book", newbook);
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minetest.register_on_player_receive_fields(function ( player, formname, fields )
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if ((formname == "default:book") and fields and fields.text) then
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local stack = player:get_wielded_item();
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if (stack:get_name() and (stack:get_name() == "default:book")) then
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local t = stack:to_table();
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t.metadata = fields.text;
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player:set_wielded_item(ItemStack(t));
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end
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end
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end);
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