forked from VoxeLibre/VoxeLibre
Make the code clearer to read
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@ -31,7 +31,7 @@ end
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function mcl_weather.set_sky_color(player, def)
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local pos = player:get_pos()
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if minetest.get_item_group(minetest.get_node(vector.new(pos.x,pos.y+1.5,pos.z)).name, "water") ~= 0 then return end
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if minetest.get_item_group(minetest.get_node(vector.offset(pos, 0, 1.5, 0)).name, "water") ~= 0 then return end
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player:set_sky({
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type = def.type,
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sky_color = def.sky_color,
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