Add rules for blaze, wither skeleton, silverfish

This commit is contained in:
codiac 2023-09-22 09:09:35 +10:00
parent d2d7887e0f
commit 95db118361
3 changed files with 14 additions and 0 deletions

View File

@ -11,6 +11,9 @@ local mod_target = minetest.get_modpath("mcl_target")
--################### BLAZE
--###################
local function spawn_check(pos, environmental_light, artificial_light, sky_light)
return artificial_light <= 11
end
mcl_mobs.register_mob("mobs_mc:blaze", {
description = S("Blaze"),
@ -137,6 +140,7 @@ mcl_mobs.register_mob("mobs_mc:blaze", {
},
})
end,
spawn_check = spawn_check,
})
mcl_mobs:spawn_specific(

View File

@ -219,6 +219,10 @@ mcl_mobs.register_mob("mobs_mc:sword_piglin", sword_piglin)
-- Zombified Piglin --
local function spawn_check(pos, environmental_light, artificial_light, sky_light)
return artificial_light <= 11
end
local zombified_piglin = {
description = S("Zombie Piglin"),
-- type="animal", passive=false: This combination is needed for a neutral mob which becomes hostile, if attacked
@ -256,6 +260,7 @@ local zombified_piglin = {
},
jump = true,
makes_footstep_sound = true,
spawn_check = spawn_check,
walk_velocity = .8,
run_velocity = 2.6,
pathfinding = 1,

View File

@ -4,6 +4,10 @@
local S = minetest.get_translator("mobs_mc")
local function spawn_check(pos, environmental_light, artificial_light, sky_light)
return artificial_light <= 11
end
mcl_mobs.register_mob("mobs_mc:silverfish", {
description = S("Silverfish"),
type = "monster",
@ -53,6 +57,7 @@ mcl_mobs.register_mob("mobs_mc:silverfish", {
view_range = 16,
attack_type = "dogfight",
damage = 1,
spawn_check = spawn_check,
})
mcl_mobs.register_egg("mobs_mc:silverfish", S("Silverfish"), "#6d6d6d", "#313131", 0)