From 9391628813e219fd9d591e3f037be2cd80e096eb Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Fri, 19 Mar 2021 12:41:03 +0100 Subject: [PATCH] Fix wielded nodes being upside down --- mods/PLAYER/wieldview/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/PLAYER/wieldview/init.lua b/mods/PLAYER/wieldview/init.lua index a170f7870..6c0f08569 100644 --- a/mods/PLAYER/wieldview/init.lua +++ b/mods/PLAYER/wieldview/init.lua @@ -72,7 +72,7 @@ minetest.register_on_joinplayer(function(player) minetest.after(0, function(player) wieldview:update_wielded_item(player) local itementity = minetest.add_entity(player:get_pos(), "wieldview:wieldnode") - itementity:set_attach(player, "Hand_Right", vector.new(0, 1, 0), vector.new(-90, 0, 45)) + itementity:set_attach(player, "Hand_Right", vector.new(0, 1, 0), vector.new(90, 0, 45)) itementity:get_luaentity().wielder = name end, player) end)