forked from VoxeLibre/VoxeLibre
345 lines
9.3 KiB
Lua
345 lines
9.3 KiB
Lua
-- Taken from https://minecraft.gamepedia.com/Enchanting
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mcl_enchanting.enchantments = {
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-- unimplemented
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aqua_affinity = {
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name = "Aqua Affinity",
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max_level = 1,
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primary = {armor_head = true},
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secondary = {},
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disallow = {non_combat_armor = true},
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incompatible = {},
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weight = 2,
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description = "Increases underwater mining speed."
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},
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-- unimplemented
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bane_of_anthropods = {
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name = "Bane of Anthropods",
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max_level = 5,
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primary = {sword = true},
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secondary = {axe = true},
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disallow = {},
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incompatible = {smite = true, shaprness = true},
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weight = 5,
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description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)."
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},
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-- unimplemented
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blast_protection = {
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name = "Blast Protection",
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max_level = 4,
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primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
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secondary = {},
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disallow = {non_combat_armor = true},
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incompatible = {fire_protection = true, protection = true, projectile_protection = true},
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weight = 2,
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description = "Reduces explosion damage and knockback."
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},
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-- unimplemented
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curse_of_binding = {
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name = "Curse of Binding",
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max_level = 1,
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primary = {},
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secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
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disallow = {},
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incompatible = {},
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weight = 1,
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description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking."
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},
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-- unimplemented
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curse_of_vanishing = {
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name = "Curse of Vanishing",
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max_level = 1,
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primary = {},
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secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
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disallow = {clock = true},
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incompatible = {},
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weight = 1,
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description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking."
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},
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-- unimplemented
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depth_strider = {
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name = "Depth Strider",
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max_level = 3,
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primary = {},
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secondary = {armor_feet = true},
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disallow = {non_combat_armor = true},
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incompatible = {frost_walker = true},
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weight = 2,
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description = "Increases underwater movement speed."
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},
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-- unimplemented
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efficiency = {
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name = "Efficiency",
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max_level = 5,
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primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
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secondary = {shears = true},
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disallow = {},
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incompatible = {},
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weight = 10,
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description = "Increases mining speed."
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},
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-- unimplemented
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feather_falling = {
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name = "Feather Falling",
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max_level = 4,
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primary = {armor_feet = true},
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secondary = {},
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disallow = {non_combat_armor = true},
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incompatible = {},
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weight = 5,
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description = "Reduces fall damage."
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},
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-- unimplemented
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fire_aspect = {
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name = "Fire Aspect",
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max_level = 2,
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primary = {sword = true},
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secondary = {},
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disallow = {},
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incompatible = {},
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weight = 2,
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description = "Sets target on fire."
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},
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-- unimplemented
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fire_protection = {
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name = "Fire Protection",
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max_level = 4,
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primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
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secondary = {},
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disallow = {non_combat_armor = true},
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incompatible = {blast_protection = true, protection = true, projectile_protection = true},
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weight = 5,
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description = "Reduces fire damage."
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},
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-- unimplemented
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flame = {
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name = "Flame",
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max_level = 1,
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primary = {bow = true},
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secondary = {},
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disallow = {},
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incompatible = {},
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weight = 2,
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description = "Arrows set target on fire."
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},
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-- unimplemented
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fortune = {
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name = "Fortune",
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max_level = 4,
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primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
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secondary = {},
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disallow = {},
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incompatible = {silk_touch = true},
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weight = 2,
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description = "Increases certain block drops."
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},
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-- unimplemented
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frost_walker = {
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name = "Frost Walker",
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max_level = 2,
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primary = {},
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secondary = {armor_feet = true},
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disallow = {non_combat_armor = true},
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incompatible = {depth_strider = true},
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weight = 2,
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description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks."
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},
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infinity = {
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name = "Infinity",
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max_level = 1,
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primary = {bow = true},
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secondary = {},
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disallow = {},
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incompatible = {mending = true},
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weight = 1,
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description = "Shooting consumes no regular arrows."
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},
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-- unimplemented
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knockback = {
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name = "Knockback",
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max_level = 2,
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primary = {sword = true},
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secondary = {},
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disallow = {},
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incompatible = {},
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weight = 5,
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description = "Increases knockback."
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},
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-- unimplemented
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looting = {
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name = "Looting",
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max_level = 3,
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primary = {sword = true},
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secondary = {},
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disallow = {},
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incompatible = {},
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weight = 2,
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description = "Increases mob loot."
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},
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-- unimplemented
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luck_of_the_sea = {
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name = "Luck of the Sea",
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max_level = 3,
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primary = {fishing_rod = true},
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secondary = {},
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disallow = {},
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incompatible = {},
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weight = 2,
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description = "Increases rate of good loot (enchanting books, etc.)"
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},
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-- unimplemented
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lure = {
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name = "Lure",
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max_level = 3,
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primary = {fishing_rod = true},
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secondary = {},
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disallow = {},
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incompatible = {},
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weight = 2,
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description = "Decreases wait time until fish/junk/loot \"bites\"."
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},
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-- unimplemented
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mending = {
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name = "Mending",
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max_level = 1,
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primary = {},
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secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
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disallow = {non_combat_armor = true, compass = true, clock = true},
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incompatible = {infinity = true},
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weight = 2,
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description = "Repair the item while gaining XP orbs."
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},
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-- unimplemented
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power = {
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name = "Power",
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max_level = 5,
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primary = {},
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secondary = {bow = true},
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disallow = {},
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incompatible = {},
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weight = 10,
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description = "Increases arrow damage."
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},
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-- unimplemented
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projectile_protection = {
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name = "Projectile Protection",
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max_level = 4,
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primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
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secondary = {},
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disallow = {non_combat_armor = true},
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incompatible = {blast_protection = true, fire_protection = true, protection = true},
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weight = 5,
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description = "Reduces projectile damage."
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},
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-- unimplemented
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protection = {
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name = "Protection",
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max_level = 4,
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primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
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secondary = {},
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disallow = {non_combat_armor = true},
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incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
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weight = 10,
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description = "Reduces most types of damage by 4% for each level."
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},
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-- unimplemented
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punch = {
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name = "Punch",
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max_level = 2,
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primary = {},
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secondary = {bow = true},
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disallow = {},
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incompatible = {},
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weight = 2,
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description = "Increases arrow knockback."
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},
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-- unimplemented
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respiration = {
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name = "Respiration",
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max_level = 3,
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primary = {armor_head = true},
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secondary = {},
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disallow = {non_combat_armor = true},
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incompatible = {},
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weight = 2,
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description = "Extends underwater breathing time."
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},
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-- unimplemented
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sharpness = {
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name = "Sharpness",
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max_level = 5,
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primary = {sword = true},
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secondary = {axe = true},
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disallow = {},
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incompatible = {bane_of_anthropods = true, smite = true},
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weight = 5,
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description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)."
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},
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-- unimplemented
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silk_touch = {
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name = "Silk Touch",
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max_level = 1,
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primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
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secondary = {shears = true},
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disallow = {},
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incompatible = {fortune = true},
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weight = 1,
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description = "Mined blocks drop themselves."
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},
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-- unimplemented
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smite = {
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name = "Smite",
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max_level = 5,
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primary = {sword = true},
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secondary = {axe = true},
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disallow = {},
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incompatible = {bane_of_anthropods = true, sharpness = true},
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weight = 5,
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description = "Increases damage to undead mobs."
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},
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-- unimplemented
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soul_speed = {
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name = "Soul Speed",
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max_level = 3,
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primary = {},
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secondary = {armor_feet = true},
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disallow = {non_combat_armor = true},
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incompatible = {frost_walker = true},
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weight = 2,
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description = "Incerases walking speed on soul sand."
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},
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-- unimplemented
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sweeping_edge = {
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name = "Sweeping Edge",
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max_level = 3,
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primary = {sword = true},
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secondary = {},
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disallow = {},
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incompatible = {},
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weight = 2,
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description = "Increases sweeping attack damage."
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},
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-- unimplemented
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thorns = {
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name = "Thorns",
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max_level = 3,
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primary = {armor_head = true},
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secondary = {armor_torso = true, armor_legs = true, armor_feet = true},
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disallow = {non_combat_armor = true},
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incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
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weight = 1,
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description = "Reflects some of the damage taken when hit, at the cost of reducing durability with each proc."
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},
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-- unimplemented
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unbreaking = {
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name = "Unbreaking",
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max_level = 3,
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primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, pickaxe = true, shovel = true, axe = true, hoe = true, sword = true, fishing_rod = true, bow = true},
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secondary = {tool = true},
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disallow = {non_combat_armor = true},
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incompatible = {},
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weight = 5,
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description = "Increases item durability."
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},
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}
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