Commit Graph

2956 Commits

Author SHA1 Message Date
Wuzzy b11ac0bbe4 Make prismarine crystal crafting cheaper 2017-09-13 06:58:06 +02:00
Wuzzy f1bbb1237b Enable waving small plants and leaves
Caveats: Double plants do not wave
2017-09-13 06:50:54 +02:00
Wuzzy 62e4be98aa Change color of azue bluet 2017-09-13 06:13:29 +02:00
Wuzzy 24fdf4f0bc Localize mcl_dye variables 2017-09-13 06:12:56 +02:00
Wuzzy e9fec6c9f3 Bone meal no longer spawns allium and blue orchid 2017-09-13 05:52:26 +02:00
Wuzzy 78fbb85371 Fix 2 code typos in mcl_mapgen_core 2017-09-13 05:45:27 +02:00
Wuzzy 8ebbfd9ab4 Fix underground and deep ocean biomes for once 2017-09-13 05:41:43 +02:00
Wuzzy 006f27750e Put monster egg and emerald in Extreme Hills only 2017-09-13 04:59:12 +02:00
Wuzzy 3107812ddb Remove Deep Ocean and underground biomes 2017-09-13 04:58:53 +02:00
Wuzzy b09e757a03 Tweak emerald ore and stone monster egg spawn 2017-09-13 04:13:55 +02:00
Wuzzy 0d736c58e8 Fix 2 mistakes in mcl_biomes 2017-09-13 03:58:33 +02:00
Wuzzy 92d0dbdeef Allow to revert back to jungle leaves bushe and fallen logs 2017-09-13 03:15:16 +02:00
Wuzzy b357e927b4 Update jungle bush schematic and use oak leaves 2017-09-13 02:29:09 +02:00
Wuzzy d12533f622 Reduce length of fallen logs to fix floating logs 2017-09-13 01:59:24 +02:00
Wuzzy 88429f70ad Reduce vine threshold in Jungle M biome 2017-09-13 01:57:03 +02:00
Wuzzy cec723d47b Use LuaVoxelManip for vine generation
Important for Jungle M!
2017-09-13 01:47:24 +02:00
Wuzzy 2fce8752f2 Fix incorrect biome IDs in mcl_mapgen_core 2017-09-13 00:36:16 +02:00
Wuzzy 3ccf0a4937 Rebalance jungle biomes, esp. Jungle Edge M
To make is much rarer.
2017-09-13 00:17:39 +02:00
Wuzzy 8245ddcc2c Spawn oaks in Savanna 2017-09-12 21:59:14 +02:00
Wuzzy 76eee3d79e Minor refactor of oak biome trees 2017-09-12 21:54:42 +02:00
Wuzzy b9006512b8 Make sunflowers more common in Sunflower Plains 2017-09-12 21:38:38 +02:00
Wuzzy ebe9b262ed More straight-forward naming convention for biomes 2017-09-12 21:31:33 +02:00
Wuzzy ecccb9d90d Balance all heat and humidity points of all biomes 2017-09-12 20:40:20 +02:00
Wuzzy caedf0649a Fix bedrock/lava/void layers not generating at all
lvm_used was accidentally set to nil by the clay generator. OMG!
2017-09-12 18:09:26 +02:00
Wuzzy 3643e9ac92 Fix some bad variables in mcl_mapgen_core 2017-09-12 08:11:03 +02:00
Wuzzy 50bb82c20f Reduce jungle leaves decay distance back to 4 2017-09-12 05:39:55 +02:00
Wuzzy be135b7066 Tweak button/pressure plate connection sides 2017-09-12 05:37:03 +02:00
Wuzzy 427eb32448 Add a second huge jungle tree schematic, tweak the 1st one 2017-09-12 05:35:02 +02:00
Wuzzy 4d63d5b36d Add higher jungle tree schematic 2017-09-12 05:22:37 +02:00
Wuzzy 4468b53fdd Add Jungle M biome 2017-09-12 05:20:03 +02:00
Wuzzy b86b83cc58 Make pressure plates non-walkable 2017-09-11 18:40:34 +02:00
Wuzzy b5c89dd2f6 Update and fix pressure plate help 2017-09-11 18:38:49 +02:00
Wuzzy c7599fbdf5 Stone pressure plate activates by player/mob only 2017-09-11 18:29:10 +02:00
Wuzzy 151bbed928 Remove redundant pressure plate textures 2017-09-11 17:46:57 +02:00
Wuzzy 27f3b9f3d9 VM: Update liquids after writing to map 2017-09-11 16:26:15 +02:00
Wuzzy bc1e16fbc6 Delete unused WorldEdit code in mcl_structures 2017-09-11 04:26:16 +02:00
Wuzzy b8461596a3 Generate clay in voxelmanip 2017-09-11 04:24:24 +02:00
Wuzzy e7db6f3c89 Generate clay more MC-like
* Diamond shape
* Flat
* Close to water surface
2017-09-11 03:58:07 +02:00
Wuzzy 33e8d1dd99 Rename clay and block of clay 2017-09-11 02:26:43 +02:00
Wuzzy 24abe81409 mcl_mapgen_core: Put all mapgen code into single on_generated
This fixes some mapgen race conditions
2017-09-11 01:59:20 +02:00
Wuzzy 06256f068b Generate witch huts slightly deeper 2017-09-11 01:34:37 +02:00
Wuzzy defffbc952 Fix generating lots of gravel in caves 2017-09-11 01:11:57 +02:00
Wuzzy 0baa563072 Generate witch huts only in swamplands 2017-09-11 00:28:52 +02:00
Wuzzy ee5bbff70c Add sprint key to help 2017-09-10 21:09:04 +02:00
Wuzzy 75aec87b48 Remove weird witch hut debug stuff 2017-09-10 21:05:03 +02:00
Wuzzy 98e5f2b0ba Refactor Minecraft chunk probability code for structures 2017-09-10 20:41:22 +02:00
Wuzzy 98654b45b1 mcl_structures: Return place_schematic return value 2017-09-10 20:20:52 +02:00
Wuzzy 876e2c6eb4 Random rotation for witch huts 2017-09-10 20:16:13 +02:00
Wuzzy 55e8d7503e Rarely generate witch huts (experimental) 2017-09-10 19:14:58 +02:00
Wuzzy 61e0d55311 Update mcl_biomes comments 2017-09-10 17:18:11 +02:00