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52 Commits

Author SHA1 Message Date
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 413c6292ff Add simple skins skins support 2022-09-06 12:51:43 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 8e6b6393c2 Add advanced skin customization 2022-09-06 12:16:46 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 ba55e4286f Remove image stack wieldview: code review improvment 2022-08-23 10:08:22 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 587f9be4d7 Remove image stack wieldview 2022-08-23 10:08:22 -05:00
Lizzy Fleckenstein a86fc935aa mcl_maps: add callback to load_map function (#2261)
Fixes maps in itemframes not loading after restart (#2255)
Reviewed-on: MineClone2/MineClone2#2261
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
Co-committed-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2022-05-30 01:32:20 +00:00
Lizzy Fleckenstein e7898352d8 Remove mobs_mc_gameconfig 2022-05-27 02:44:39 +02:00
MysticTempest 7a53ea8b70 Rename a few textures to help support texture packs. 2022-03-02 20:13:24 -06:00
Nils Dagsson Moskopp 27842aa2f5 Fix handheld maps not displaying in Minetest 5.5.0
The function dynamic_add_media() was changed in incompatible ways in
several minor versions of Minetest, breaking the display of handheld
maps in Minetest 5.5.0. This patch makes handheld maps display there.

The function was blocking with one argument in Minetest 5.3. It was also
blocking in Minetest 5.4, but took an additional argument for a function
to execute once the media had been received. Calling dynamic_add_media()
with a single argument had been deprecated; a function that did nothing
was provided in mcl_maps to satisfy the changed argument requirements.

In Minetest 5.5, dynamic_add_media() was changed to non-blocking. This
introduced a race condition in mcl_maps, where a client often tried to
display a map before it had received the map texture from the server.

Opening an issue on the Minetest issue tracker led to it being closed in
about 20 minutes: <https://github.com/minetest/minetest/issues/11997>
2022-02-24 22:43:45 +00:00
1F616EMO c480e6891d mcl_maps 2022-02-23 23:58:05 +01:00
AFCMS fe62189019 Update French translation (part 1) 2021-08-13 11:35:18 +02:00
Marcin Serwin f9dbfd8eb5 Update polish translation of mcl_maps 2021-06-02 13:26:41 +02:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
AFCMS 9edcc60ba2 [mcl_maps] fix warnings 2021-05-22 23:21:32 +02:00
Lizzy Fleckenstein 5bb1657bd8 Add moving marker for the player 2021-05-03 10:46:59 +02:00
Lizzy Fleckenstein f063d14caf Add craft predict for map copying 2021-05-02 19:30:27 +02:00
Lizzy Fleckenstein 0d287001f7 Fix tt snippet to update wield filled maps as well 2021-05-02 19:18:30 +02:00
Lizzy Fleckenstein 63d4e57a8d Correct typo (ninetest -> minetest) 2021-05-02 17:19:11 +02:00
Lizzy Fleckenstein ecea8f1662 Prevent placing of wielded maps 2021-05-02 17:14:57 +02:00
Lizzy Fleckenstein ef08977112 Copy stack before accessing it in add_item 2021-05-02 17:11:33 +02:00
Lizzy Fleckenstein 1f87874870 Make it look like the player is holding the map in their hand 2021-05-02 17:03:39 +02:00
Lizzy Fleckenstein 9a3ae17564 Make maps show their image when in itemframes 2021-05-02 16:04:48 +02:00
Lizzy Fleckenstein bd74dbe321 Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Lizzy Fleckenstein ca9cd8cbe0 Use PNG instead of TGA 2021-05-02 12:55:04 +02:00
Lizzy Fleckenstein d9a670dcb8 Show empty map in creative inv, but don't show filled map there 2021-05-02 12:24:22 +02:00
Lizzy Fleckenstein f22b3fd457 Implement copying maps 2021-05-02 12:23:29 +02:00
Lizzy Fleckenstein 1079ab74d4 Stack filled maps that have the same metadata 2021-05-02 11:42:16 +02:00
Lizzy Fleckenstein 2228b30658 Add API to create filled map 2021-05-01 17:36:51 +02:00
Lizzy Fleckenstein 1ed6aeca5e Remove map_background.png 2021-05-01 17:22:48 +02:00
Lizzy Fleckenstein c6e80b5882 Add Real Maps 2021-05-01 16:52:16 +02:00
Marcin Serwin b14b08dc30 Add polish translation of mcl_maps 2021-04-12 12:16:54 +02:00
AFCMS 3635b848d5 add API for mcl_wip 2021-03-07 00:42:34 +01:00
kay27 e19c00cd44 Russian translation: mcl_maps 2020-07-24 19:09:17 +02:00
Wuzzy ee52990db1 Remove empty Russian translation of mcl_maps 2020-07-23 22:36:25 +02:00
kay27 ba51686e6c Russian translation 2020-07-20 00:11:13 +00:00
Wuzzy c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Rocher Laurent 4957bd1118 Translate In French 2020-05-03 22:39:07 +02:00
Wuzzy f0ba364120 Fix crash in mcl_maps 2020-03-12 06:45:23 +01:00
Wuzzy 7ee2340f5c Show chat message if using minimap incorrectly 2020-03-12 01:57:14 +01:00
Wuzzy feba60cad8 Translate all extended tooltips to German 2020-03-12 01:35:11 +01:00
Wuzzy ba74546d48 Add extended tooltips 2020-02-19 04:54:17 +01:00
wuniversales 15481cb24d Add Spanish translation 2020-02-04 21:43:50 +01:00
Wuzzy 77ab44217a German transl.: mcl_fishing to mcl_maps + fixes 2019-03-15 06:12:03 +01:00
Wuzzy 5aeb4aea74 Add translation templates for most mods
Using the findtext.lua script
2019-03-13 23:40:59 +01:00
Wuzzy 2e738a39a4 Disable radar mode in survival 2019-03-08 01:59:45 +01:00
Wuzzy 47c817d75a New translation system, part 8: Items, part 4 2019-03-08 00:22:28 +01:00
Wuzzy 27fa2c2e66 Clean up item categorization in creative inv. 2019-02-06 11:15:53 +01:00
Wuzzy e789801662 Replace getpos() with get_pos() 2019-02-01 06:33:07 +01:00
Wuzzy 8dcb015182 Allow minimap for free in Creative Mode 2017-08-31 14:59:16 +02:00
Wuzzy e65029394f Replace most textures with Pixel Perfection
- Using the converter script
- A bunch of textures are still missing
2017-07-20 20:20:45 +02:00