chmodsayshello
21324aa0a5
variable in mcl_beacons gets reinitalized for no reason
2022-08-13 11:54:34 +02:00
cora
b07652d6ca
Merge pull request 'elytra physics overhaul' ( #2511 ) from SumianVoice/MineClone2_c:elytra-overhaul into master
...
Reviewed-on: MineClone2/MineClone2#2511
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-08-13 09:52:21 +00:00
cora
442fefebf2
Waving water
2022-08-13 00:04:44 +02:00
iliekprogrammar
7482f84929
[heads] heads may now be placed on ceilings, upside down
2022-08-13 02:44:47 +08:00
Sumyjkl
c36fd90965
Merge remote-tracking branch 'refs/remotes/mclmaster/master'
...
Conflicts:
mods/PLAYER/mcl_playerplus/init.lua
2022-08-12 12:55:50 +10:00
iliekprogrammar
efd1a023f0
Merge remote-tracking branch 'origin/master' into heads_16_direction
2022-08-11 18:12:19 +08:00
iliekprogrammar
de07209654
[heads] optimize textures
...
`optipng -strip all -o7 -zm9`
2022-08-11 17:34:20 +08:00
iliekprogrammar
29d221eed5
[heads] remove unnecessarily duplicative textures
...
these textures are unnecessary to texture the head nodes. we can reuse
the available armor texture for both the headgear/helmet and the nodes.
2022-08-11 17:28:37 +08:00
iliekprogrammar
44d234dd2c
[heads] implement 16 directional head node
2022-08-11 17:21:23 +08:00
iliekprogrammar
3ff9ed4419
[heads] refactor and trivial renames
2022-08-11 16:45:51 +08:00
cora
34ecb782a8
Fix dispenser and dropper crashing in 5.4
2022-08-10 16:58:00 +02:00
cora
701aee3238
Add modname to beacons mod.conf
2022-08-10 14:14:00 +02:00
SumianVoice
eeca224f7b
Merge branch 'master' into elytra-overhaul
2022-08-08 00:19:26 +00:00
PrairieAstronomer
a34c9172c4
Fixed light levelwarnings and texture alpha warnings in stonecutter, campfires, and beacon
2022-08-07 21:38:40 +00:00
cora
2c814db0d7
Merge pull request 'Snow layers and blocks drop nothing by hand' ( #2532 ) from SumianVoice/MineClone2_c:snow_drop_fix into master
...
Reviewed-on: MineClone2/MineClone2#2532
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-08-07 21:36:22 +00:00
SumianVoice
49089ed8c4
Merge branch 'master' into elytra-overhaul
2022-08-07 10:18:14 +00:00
Sumyjkl
f6148068c5
snow layers and blocks drop nothing by hand
2022-08-07 19:55:01 +10:00
iliekprogrammar
156aff21a1
[5.6][bows] fix unsafe entity handling for arrows
2022-08-07 12:48:09 +08:00
iliekprogrammar
4f2789c498
[5.6][armor] fix unsafe entity handling (unsure)
...
i'm not sure about this one, can't fnd a suitable test for it.
2022-08-07 12:43:24 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
...
There might be other places i might be missing, but these are the obvious ones.
leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
entity handling or just player handling.
2022-08-07 00:13:03 +08:00
Sumyjkl
1263c43b5d
elytra and other non-combat armour don't take durability damage when the player is attacked
2022-08-06 14:38:42 +10:00
cora
e901003e22
Fix mangrove (trap)door, stair and slab recipes
2022-08-03 11:57:17 +02:00
cora
c36b359c70
Fix mangrove roots and water logged roots(somewhat)
2022-08-03 00:00:44 +02:00
cora
191e117e05
Axe can strip mangrove wood
2022-08-02 23:51:48 +02:00
cora
1065165952
fix mangrove trapdoor
2022-08-02 12:06:13 +02:00
cora
c0fec69c70
Add plantlike_rooted propagules
2022-08-02 12:02:20 +02:00
cora
844cf6c5dc
Fix waterlogged texture to be animated
2022-08-02 12:02:20 +02:00
cora
2b90675ea2
fix warnings
2022-08-02 12:02:20 +02:00
cora
8e41d5a1f4
Fix propagule growth
2022-08-02 12:02:20 +02:00
cora
811d7a778f
Add tall mangrove tree schematics
2022-08-02 12:02:20 +02:00
cora
4491e962d5
grand mcl_mangrove cleanup
2022-08-02 12:02:20 +02:00
cora
77c878f609
make waterlogged roots work with river water
2022-08-02 12:02:20 +02:00
cora
3bf45ec4e9
Spawn mangroves in shallow water, fix schematics
2022-08-02 12:02:20 +02:00
cora
e8fc56ab33
Fix water- and mudlogged roots, add w. logging abm
2022-08-02 12:02:20 +02:00
Thunder1035
d284ddf150
Add mangrove trees
2022-08-02 12:02:20 +02:00
chmodsayshello
f949c72945
make abm check param2 for up-to date beam color
2022-08-01 23:06:02 +00:00
chmodsayshello
e979535256
convert spaces into tabs
2022-08-01 23:06:02 +00:00
chmodsayshello
e344d1c742
remove itemstring debug logging
2022-08-01 23:06:02 +00:00
chmodsayshello
10d200da80
beacon optimisations
2022-08-01 23:06:02 +00:00
chmodsayshello
4d52c0d9c6
glass no longer has to be right on top of the beacon
2022-07-31 22:22:57 +02:00
chmodsayshello
1830ca8815
'fix' beacon beam abm
2022-07-31 22:22:57 +02:00
chmodsayshello
1462c39092
remove unnecessary minetest.get_node
2022-07-31 22:22:57 +02:00
chmodsayshello
ca77ffe1c7
decrease blockcheck by 25 nodes
...
that way, even with the lowest possible render distance, all nodes are loaded, if there are no nodes above the beacon (excluding glass etc.), it sets the meta and places the beam 175 blocks high, it extends all the way until the next non-air block if the player is near enoght...
Signed-off-by: chmodsayshello <chmodsayshello@hotmail.com>
2022-07-31 22:22:57 +02:00
chmodsayshello
d3eccce013
fix color palette
2022-07-31 22:22:57 +02:00
chmodsayshello
b9cb3a4d70
optimisations
2022-07-31 22:22:57 +02:00
chmodsayshello
022fa1d794
remove last beam completly before placing a new one
2022-07-31 22:22:57 +02:00
chmodsayshello
6ae9e6f873
minor optimisations
2022-07-31 22:22:56 +02:00
chmodsayshello
dd9e6e5d6b
mesh by Sumi
2022-07-31 22:22:56 +02:00
chmodsayshello
65171a34a8
prevent pistons from pushing beacon beams
2022-07-31 22:22:56 +02:00
chmodsayshello
2d407f8897
change 301 to 501 here as well
2022-07-31 22:22:56 +02:00