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chmodsayshello 2023-08-31 18:14:28 +02:00
parent 6c107ce990
commit 49bd28e109
2 changed files with 3 additions and 1 deletions

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@ -96,6 +96,9 @@ local function get_armor_texture(textures, name, modname, itemname, itemstring)
local core_armor_texture = mcl_armor.trims.core_textures[stack_name] local core_armor_texture = mcl_armor.trims.core_textures[stack_name]
if mcl_enchanting.is_enchanted(itemstack:get_name()) then -- working with the original stack to know wether to apply enchanting overlay or not if mcl_enchanting.is_enchanted(itemstack:get_name()) then -- working with the original stack to know wether to apply enchanting overlay or not
--[[Far, Far in the future we may no longer _enchanted itemstrings...
To fix this code, simply put the unmodified itemstring in stack_name's place
DO NOT REMOVE THIS if UNLESS YOU KNOW WHAT YOU'RE TRYING TO ACHIEVE!--]]
core_armor_texture = core_armor_texture .. mcl_enchanting.overlay core_armor_texture = core_armor_texture .. mcl_enchanting.overlay
end end

View File

@ -98,7 +98,6 @@ function mcl_smithing_table.upgrade_trimmed(itemstack, color_mineral, template)
--trimming process --trimming process
mcl_armor.trim(itemstack, overlay, material_name) mcl_armor.trim(itemstack, overlay, material_name)
--itemstack:set_name(itemstack:get_name() .. "_trimmed_" .. overlay .. "_" .. material_name)
tt.reload_itemstack_description(itemstack) tt.reload_itemstack_description(itemstack)
return itemstack return itemstack