diff --git a/mods/PLAYER/mcl_hunger/hunger.lua b/mods/PLAYER/mcl_hunger/hunger.lua index fc9588871b..6e36ee12b5 100644 --- a/mods/PLAYER/mcl_hunger/hunger.lua +++ b/mods/PLAYER/mcl_hunger/hunger.lua @@ -25,12 +25,13 @@ end -- food functions local food = mcl_hunger.food -function mcl_hunger.register_food(name, hunger_change, replace_with_item, poison, heal, sound) +function mcl_hunger.register_food(name, hunger_change, replace_with_item, poisontime, poison, exhaust, sound) food[name] = {} food[name].saturation = hunger_change -- hunger points added food[name].replace = replace_with_item -- what item is given back after eating - food[name].poison = poison -- time its poisoning - food[name].healing = heal -- amount of HP + food[name].poisontime = poisontime -- time its poisoning + food[name].poison = poison -- poison damage per tick for poisonous food + food[name].exhaust = exhaust -- exhaustion per tick for poisonous food food[name].sound = sound -- special sound that is played when eating end @@ -46,19 +47,19 @@ function mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_t def.saturation = hp_change def.replace = replace_with_item end - local func = mcl_hunger.item_eat(def.saturation, def.replace, def.poison, def.healing, def.sound) + local func = mcl_hunger.item_eat(def.saturation, def.replace, def.poisontime, def.poison, def.exhaust, def.sound) return func(itemstack, user, pointed_thing) end -- Poison player -local function poisonp(tick, time, time_left, player) +local function poisonp(tick, time, time_left, damage, exhaustion, player) -- First check if player is still there if not player:is_player() then return end time_left = time_left + tick if time_left < time then - minetest.after(tick, poisonp, tick, time, time_left, player) + minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, player) else mcl_hunger.poisonings[player:get_player_name()] = mcl_hunger.poisonings[player:get_player_name()] - 1 if mcl_hunger.poisonings[player:get_player_name()] <= 0 then @@ -66,13 +67,16 @@ local function poisonp(tick, time, time_left, player) hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png") end end - if player:get_hp()-1 > 0 then - player:set_hp(player:get_hp()-1) + + -- Deal damage and exhaust player + if player:get_hp()-damage > 0 then + player:set_hp(player:get_hp()-damage) end + mcl_hunger.exhaust(player:get_player_name(), exhaustion) end -function mcl_hunger.item_eat(hunger_change, replace_with_item, poison, heal, sound) +function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poison, exhaust, sound) return function(itemstack, user, pointed_thing) local itemname = itemstack:get_name() if itemstack:take_item() ~= nil and user ~= nil then @@ -155,7 +159,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poison, heal, sou -- Set poison bar hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png") mcl_hunger.poisonings[name] = mcl_hunger.poisonings[name] + 1 - poisonp(1, poison, 0, user) + poisonp(1, poisontime, 0, poison, exhaust, user) end --sound:eat @@ -179,12 +183,13 @@ end) -- Apply simple poison effect as long there are no real status effect -- TODO: Remove this when status effects are in place if minetest.get_modpath("mcl_farming") then - mcl_hunger.register_food("mcl_farming:potato_item_poison", 1, "", 3) + mcl_hunger.register_food("mcl_farming:potato_item_poison", 1, "", 4, 1, 0) end if minetest.get_modpath("mcl_mobitems") then - mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 2, "", 8) - mcl_hunger.register_food("mcl_mobitems:spider_eye", 0, "", 4) + mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 2, "", 8, 1, 100) + mcl_hunger.register_food("mcl_mobitems:chicken_raw", 2, "", 30, 0, 100) + mcl_hunger.register_food("mcl_mobitems:spider_eye", 0, "", 4, 1, 0) end if minetest.get_modpath("mcl_fishing") then - mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 0, "", 60) + mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 0, "", 60, 1, 300) end