diff --git a/mods/HELP/mcl_craftguide/init.lua b/mods/HELP/mcl_craftguide/init.lua index e9faf173a4..d7d07238df 100644 --- a/mods/HELP/mcl_craftguide/init.lua +++ b/mods/HELP/mcl_craftguide/init.lua @@ -53,6 +53,7 @@ local group_stereotypes = { coal = "mcl_core:coal_lump", shulker_box = "mcl_chests:violet_shulker_box", quartz_block = "mcl_nether:quartz_block", + banner = "mcl_banners:standing_banner_white", mesecon_conductor_craftable = "mesecons:wire_00000000_off", compass = mcl_compass.stereotype, clock = mcl_clock.sterotype, diff --git a/mods/ITEMS/mcl_banners/init.lua b/mods/ITEMS/mcl_banners/init.lua index 314cc02927..e6c1640848 100644 --- a/mods/ITEMS/mcl_banners/init.lua +++ b/mods/ITEMS/mcl_banners/init.lua @@ -9,84 +9,147 @@ local function round(num, idp) return math.floor(num * mult + 0.5) / mult end --- Banner node -minetest.register_node("mcl_banners:standing_banner_white", { - description = "White Banner", - _doc_items_longdesc = "Banners are tall decorative blocks which can be placed on the floor.", - walkable = false, - is_ground_content = false, - paramtype = "light", - sunlight_propagates = true, - drawtype = "airlike", - inventory_image = "mcl_banners_item_base.png^mcl_banners_item_overlay.png", - wield_image = "mcl_banners_item_base.png^mcl_banners_item_overlay.png", - selection_box = {type = "fixed", fixed= {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2} }, - tiles = {"mcl_banners_banner_base.png"}, - groups = { deco_block = 1, attached_node = 1 }, - stack_max = 16, - sounds = node_sounds, +local colors = { + -- ID, description, wool, unified dyes color group, overlay color, + ["unicolor_white"] = {"white", "White Banner", "mcl_wool:white", nil }, + ["unicolor_darkcolor"] = {"grey", "Grey Banner", "mcl_wool:grey", "#303030D0" }, + ["unicolor_grey"] = {"silver", "Light Grey Banner", "mcl_wool:silver", "#5B5B5BD0" }, + ["unicolor_black"] = {"black", "Black Banner", "mcl_wool:black", "#000000D0" }, + ["unicolor_red"] = {"red", "Red Banner", "mcl_wool:red", "#CC0000D0" }, + ["unicolor_yellow"] = {"yellow", "Yellow Banner", "mcl_wool:yellow", "#CCCC00D0" }, + ["unicolor_dark_green"] = {"green", "Green Banner", "mcl_wool:green", "#008000D0" }, + ["unicolor_cyan"] = {"cyan", "Cyan Banner", "mcl_wool:cyan", "#00CCCCD0" }, + ["unicolor_blue"] = {"blue", "Blue Banner", "mcl_wool:blue", "#0000CCD0" }, + ["unicolor_red_violet"] = {"magenta", "Magenta Banner", "mcl_wool:magenta", "#CC0050D0" }, + ["unicolor_orange"] = {"orange", "Orange Banner", "mcl_wool:orange", "#CC5000D0" }, + ["unicolor_violet"] = {"purple", "Purple Banner", "mcl_wool:purple", "#5000CCD0" }, + ["unicolor_brown"] = {"brown", "Brown Banner", "mcl_wool:brown", "#502A00D0" }, + ["unicolor_pink"] = {"pink", "Pink Banner", "mcl_wool:pink", "#FF5050D0" }, + ["unicolor_lime"] = {"lime", "Lime Banner", "mcl_wool:lime", "#50CC00D0"}, + ["unicolor_light_blue"] = {"light_blue", "Light Blue Banner", "mcl_wool:light_blue", "#5050FFD0" }, +} - on_place = function(itemstack, placer, pointed_thing) - local above = pointed_thing.above - local under = pointed_thing.under - - -- Use pointed node's on_rightclick function first, if present - local node_under = minetest.get_node(under) - if placer and not placer:get_player_control().sneak then - if minetest.registered_nodes[node_under.name] and minetest.registered_nodes[node_under.name].on_rightclick then - return minetest.registered_nodes[node_under.name].on_rightclick(under, node_under, placer, itemstack) or itemstack - end +local on_destruct_standing_banner = function(pos) + local objects = minetest.get_objects_inside_radius(pos, 0.5) + for _, v in ipairs(objects) do + if v:get_entity_name() == "mcl_banners:standing_banner" then + v:remove() end + end +end + +local make_banner_texture = function(colorid) + local colorize + if colors[colorid] then + colorize = colors[colorid][4] + end + if colorize then + return { "mcl_banners_banner_base.png^((mcl_banners_banner_base.png^[mask:mcl_banners_base.png)^[colorize:"..colorize..")" } + else + return { "mcl_banners_banner_base.png" } + end +end + +for colorid, colortab in pairs(colors) do + local itemid = colortab[1] + local desc = colortab[2] + local wool = colortab[3] + local colorize = colortab[4] + + local itemstring_standing = "mcl_banners:standding_banner_"..itemid + local inv + if colorize then + inv = "mcl_banners_item_base.png^(mcl_banners_item_overlay.png^[colorize:"..colorize..")" + else + inv = "mcl_banners_item_base.png^mcl_banners_item_overlay.png" + end + + -- Banner node + minetest.register_node(itemstring_standing, { + description = desc, + _doc_items_longdesc = "Banners are tall decorative blocks which can be placed on the floor.", + walkable = false, + is_ground_content = false, + paramtype = "light", + sunlight_propagates = true, + drawtype = "airlike", + inventory_image = inv, + wield_image = inv, + tiles = { "blank.png" }, + selection_box = {type = "fixed", fixed= {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2} }, + groups = { banner = 1, deco_block = 1, attached_node = 1 }, + stack_max = 16, + sounds = node_sounds, + + on_place = function(itemstack, placer, pointed_thing) + local above = pointed_thing.above + local under = pointed_thing.under + + -- Use pointed node's on_rightclick function first, if present + local node_under = minetest.get_node(under) + if placer and not placer:get_player_control().sneak then + if minetest.registered_nodes[node_under.name] and minetest.registered_nodes[node_under.name].on_rightclick then + return minetest.registered_nodes[node_under.name].on_rightclick(under, node_under, placer, itemstack) or itemstack + end + end + + -- Place the node! + local _, success = minetest.item_place_node(itemstack, placer, pointed_thing) + if not success then + return itemstack + end + + local place_pos + if minetest.registered_nodes[node_under.name].buildable_to then + place_pos = under + else + place_pos = above + end + place_pos.y = place_pos.y - 0.5 + + local banner = minetest.add_entity(place_pos, "mcl_banners:standing_banner") + banner:set_properties({textures=make_banner_texture(colorid)}) + banner:get_luaentity()._base_color = colorid + + -- Determine the rotation based on player's yaw + local yaw = placer:get_look_horizontal() + -- Select one of 16 possible rotations (0-15) + local rotation_level = round((yaw / (math.pi*2)) * 16) + local final_yaw = (rotation_level * (math.pi/8)) + math.pi + banner:set_yaw(final_yaw) + + if not minetest.settings:get_bool("creative_mode") then + itemstack:take_item() + end + minetest.sound_play({name="default_place_node_hard", gain=1.0}, {pos = place_pos}) - -- Place the node! - local _, success = minetest.item_place_node(itemstack, placer, pointed_thing) - if not success then return itemstack - end + end, - local place_pos - if minetest.registered_nodes[node_under.name].buildable_to then - place_pos = under - else - place_pos = above - end - place_pos.y = place_pos.y - 0.5 + on_destruct = on_destruct_standing_banner, + _mcl_hardness = 1, + _mcl_blast_resistance = 5, + }) - local banner = minetest.add_entity(place_pos, "mcl_banners:standing_banner") - - -- Determine the rotation based on player's yaw - local yaw = placer:get_look_horizontal() - -- Select one of 16 possible rotations (0-15) - local rotation_level = round((yaw / (math.pi*2)) * 16) - local final_yaw = (rotation_level * (math.pi/8)) + math.pi - banner:set_yaw(final_yaw) - - if not minetest.settings:get_bool("creative_mode") then - itemstack:take_item() - end - minetest.sound_play({name="default_place_node_hard", gain=1.0}, {pos = place_pos}) - - return itemstack - end, - on_destruct = function(pos) - local objects = minetest.get_objects_inside_radius(pos, 0.5) - for _, v in ipairs(objects) do - if v:get_entity_name() == "mcl_banners:standing_banner" then - v:remove() - end - end - end, - _mcl_hardness = 1, - _mcl_blast_resistance = 5, -}) + if minetest.get_modpath("mcl_core") and minetest.get_modpath("mcl_wool") then + minetest.register_craft({ + output = itemstring_standing, + recipe = { + { wool, wool, wool }, + { wool, wool, wool }, + { "", "mcl_core:stick", "" }, + } + }) + end +end minetest.register_entity("mcl_banners:standing_banner", { physical = false, collide_with_objects = false, visual = "mesh", mesh = "amc_banner.b3d", - visual_size = { x=2.5, y=2.5 }, - textures = { "mcl_banners_banner_base.png" }, + visual_size = { x=2.499, y=2.499 }, + textures = make_banner_texture(), collisionbox = { 0, 0, 0, 0, 0, 0 }, _base_color = nil, @@ -99,26 +162,15 @@ minetest.register_entity("mcl_banners:standing_banner", { if staticdata and staticdata ~= "" then local inp = minetest.deserialize(staticdata) self._base_color = inp._base_color + self.object:set_properties({textures = make_banner_texture(self._base_color)}) end self.object:set_armor_groups({immortal=1}) end, }) -if minetest.get_modpath("mcl_core") and minetest.get_modpath("mcl_wool") then - minetest.register_craft({ - output = "mcl_banners:standing_banner_white", - recipe = { - { "mcl_wool:white", "mcl_wool:white", "mcl_wool:white" }, - { "mcl_wool:white", "mcl_wool:white", "mcl_wool:white" }, - { "", "mcl_core:stick", "" }, - } - }) - -end - minetest.register_craft({ type = "fuel", - recipe = "mcl_banners:standing_banner_white", + recipe = "group:banner", burntime = 15, })