forked from VoxeLibre/VoxeLibre
Merge branch 'master' into chat-command-builder
This commit is contained in:
commit
5ade58f919
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@ -3418,6 +3418,7 @@ local mob_activate = function(self, staticdata, def, dtime)
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self.timer = 0
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self.timer = 0
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self.blinktimer = 0
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self.blinktimer = 0
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self.blinkstatus = false
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self.blinkstatus = false
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self.collide_with_objects = false
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-- check existing nametag
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-- check existing nametag
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if not self.nametag then
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if not self.nametag then
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@ -3561,7 +3562,7 @@ local mob_step = function(self, dtime)
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end
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end
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-- mob plays random sound at times
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-- mob plays random sound at times
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if random(1, 100) == 1 then
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if random(1, 70) == 1 then
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mob_sound(self, "random", true)
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mob_sound(self, "random", true)
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end
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end
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@ -3924,7 +3925,35 @@ end
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end -- END mobs:register_mob function
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end -- END mobs:register_mob function
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--BEGIN SPAWNING ALGORITHM
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-- count how many mobs of one type are inside an area
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-- count how many mobs of one type are inside an area
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--[[
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local count_mobs = function(pos, mobtype)
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local count_mobs = function(pos, mobtype)
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local num = 0
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local num = 0
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@ -3968,7 +3997,7 @@ local count_mobs = function(pos, mobtype)
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return num
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return num
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end
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end
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]]--
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-- global functions
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-- global functions
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@ -3978,8 +4007,48 @@ function mobs:spawn_abm_check(pos, node, name)
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end
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end
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function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
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--[[
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interval, chance, aoc, min_height, max_height, day_toggle, on_spawn)
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Custom elements changed:
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name:
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the mobs name
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dimension:
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"overworld"
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"nether"
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"end"
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types of spawning:
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"air"
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"water"
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"ground"
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"lava"
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what is aoc???
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WARNING: BIOME INTEGRATION NEEDED -> How to get biome through lua??
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]]--
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--this is where all of the spawning information is kept
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local spawn_dictionary = {
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["overworld"] = {},
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["nether"] = {},
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["end"] = {}
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}
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function mobs:spawn_specific(
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name,
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dimension,
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type_of_spawning,
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min_light,
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max_light,
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interval,
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chance,
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aoc,
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min_height,
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max_height,
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day_toggle,
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on_spawn)
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-- Do mobs spawn at all?
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-- Do mobs spawn at all?
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if not mobs_spawn then
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if not mobs_spawn then
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@ -4001,7 +4070,6 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
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minetest.log("action",
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minetest.log("action",
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string.format("[mobs] Chance setting for %s changed to %s (total: %s)", name, chance, aoc))
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string.format("[mobs] Chance setting for %s changed to %s (total: %s)", name, chance, aoc))
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end
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end
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local spawn_action
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local spawn_action
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@ -4166,6 +4234,24 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
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spawn_action(pos, node, active_object_count, active_object_count_wider, name)
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spawn_action(pos, node, active_object_count, active_object_count_wider, name)
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end
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end
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--load information into the spawn dictionary
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local key = #spawn_dictionary[dimension] + 1
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spawn_dictionary[dimension][key] = {}
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spawn_dictionary[dimension][key]["name"] = name
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spawn_dictionary[dimension][key]["type"] = type_of_spawning
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spawn_dictionary[dimension][key]["min_light"] = min_light
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spawn_dictionary[dimension][key]["max_light"] = max_light
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spawn_dictionary[dimension][key]["interval"] = interval
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spawn_dictionary[dimension][key]["chance"] = chance
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spawn_dictionary[dimension][key]["aoc"] = aoc
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spawn_dictionary[dimension][key]["min_height"] = min_height
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spawn_dictionary[dimension][key]["max_height"] = max_height
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spawn_dictionary[dimension][key]["day_toggle"] = day_toggle
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spawn_dictionary[dimension][key]["on_spawn"] = spawn_abm_action
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|
--[[
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minetest.register_abm({
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minetest.register_abm({
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label = name .. " spawning",
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label = name .. " spawning",
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nodenames = nodes,
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nodenames = nodes,
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@ -4175,18 +4261,24 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
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catch_up = false,
|
catch_up = false,
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action = spawn_abm_action,
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action = spawn_abm_action,
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})
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})
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|
]]--
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end
|
end
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|
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-- compatibility with older mob registration
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-- compatibility with older mob registration
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|
-- we're going to forget about this for now -j4i
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|
--[[
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function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle)
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function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle)
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|
|
||||||
mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30,
|
mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30,
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chance, active_object_count, -31000, max_height, day_toggle)
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chance, active_object_count, -31000, max_height, day_toggle)
|
||||||
end
|
end
|
||||||
|
]]--
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|
|
||||||
|
|
||||||
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--I'm not sure what this does but disabling it doesn't cause a crash -j4i
|
||||||
-- MarkBu's spawn function
|
-- MarkBu's spawn function
|
||||||
|
--[[
|
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function mobs:spawn(def)
|
function mobs:spawn(def)
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||||||
|
|
||||||
local name = def.name
|
local name = def.name
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@ -4205,6 +4297,160 @@ function mobs:spawn(def)
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mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval,
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mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval,
|
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chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
|
chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
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end
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end
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|
]]--
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local axis
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--inner and outer part of square donut radius
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local inner = 1
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local outer = 70
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local int = {-1,1}
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local position_calculation = function(pos)
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|
pos = vector.floor(pos)
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--this is used to determine the axis buffer from the player
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|
axis = math.random(0,1)
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|
--cast towards the direction
|
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|
if axis == 0 then --x
|
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pos.x = pos.x + math.random(inner,outer)*int[math.random(1,2)]
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pos.z = pos.z + math.random(-outer,outer)
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|
else --z
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pos.z = pos.z + math.random(inner,outer)*int[math.random(1,2)]
|
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pos.x = pos.x + math.random(-outer,outer)
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|
end
|
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|
return(pos)
|
||||||
|
end
|
||||||
|
|
||||||
|
--[[
|
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|
local decypher_limits_dictionary = {
|
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|
["overworld"] = {mcl_vars.mg_overworld_min,mcl_vars.mg_overworld_max},
|
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|
["nether"] = {mcl_vars.mg_nether_min, mcl_vars.mg_nether_max},
|
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|
["end"] = {mcl_vars.mg_end_min, mcl_vars.mg_end_max}
|
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|
}
|
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|
]]--
|
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|
|
||||||
|
local function decypher_limits(posy)
|
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|
--local min_max_table = decypher_limits_dictionary[dimension]
|
||||||
|
--return min_max_table[1],min_max_table[2]
|
||||||
|
posy = math.floor(posy)
|
||||||
|
return posy - 32, posy + 32
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--todo mob limiting
|
||||||
|
--MAIN LOOP
|
||||||
|
local timer = 0
|
||||||
|
minetest.register_globalstep(function(dtime)
|
||||||
|
timer = timer + dtime
|
||||||
|
if timer >= 15 then
|
||||||
|
timer = 0
|
||||||
|
for _,player in ipairs(minetest.get_connected_players()) do
|
||||||
|
for i = 1,math.random(5) do
|
||||||
|
local player_pos = player:get_pos()
|
||||||
|
local _,dimension = mcl_worlds.y_to_layer(player_pos.y)
|
||||||
|
local min,max = decypher_limits(player_pos.y)
|
||||||
|
|
||||||
|
local goal_pos = position_calculation(player_pos)
|
||||||
|
|
||||||
|
|
||||||
|
local mob_def = spawn_dictionary[dimension][math.random(1,#spawn_dictionary[dimension])]
|
||||||
|
|
||||||
|
if not mob_def then --to catch a crazy error if it ever happens
|
||||||
|
minetest.log("error", "WARNING!! mob spawning attempted to index a NIL mob!")
|
||||||
|
goto continue
|
||||||
|
end
|
||||||
|
|
||||||
|
if mob_def.type == "ground" then
|
||||||
|
|
||||||
|
local spawning_position_list = minetest.find_nodes_in_area_under_air(vector.new(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"group:solid"})
|
||||||
|
|
||||||
|
if #spawning_position_list <= 0 then
|
||||||
|
goto continue
|
||||||
|
end
|
||||||
|
|
||||||
|
local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)]
|
||||||
|
|
||||||
|
spawning_position.y = spawning_position.y + 1
|
||||||
|
|
||||||
|
local gotten_light = minetest.get_node_light(spawning_position)
|
||||||
|
|
||||||
|
if gotten_light and gotten_light >= mob_def.min_light and gotten_light <= mob_def.max_light then
|
||||||
|
minetest.add_entity(spawning_position, mob_def.name)
|
||||||
|
end
|
||||||
|
elseif mob_def.type == "air" then
|
||||||
|
local spawning_position_list = minetest.find_nodes_in_area(vector.new(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"air"})
|
||||||
|
|
||||||
|
if #spawning_position_list <= 0 then
|
||||||
|
goto continue
|
||||||
|
end
|
||||||
|
|
||||||
|
local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)]
|
||||||
|
|
||||||
|
local gotten_light = minetest.get_node_light(spawning_position)
|
||||||
|
|
||||||
|
if gotten_light and gotten_light >= mob_def.min_light and gotten_light <= mob_def.max_light then
|
||||||
|
minetest.add_entity(spawning_position, mob_def.name)
|
||||||
|
end
|
||||||
|
elseif mob_def.type == "water" then
|
||||||
|
local spawning_position_list = minetest.find_nodes_in_area(vector.new(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"group:water"})
|
||||||
|
|
||||||
|
if #spawning_position_list <= 0 then
|
||||||
|
goto continue
|
||||||
|
end
|
||||||
|
|
||||||
|
local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)]
|
||||||
|
|
||||||
|
local gotten_light = minetest.get_node_light(spawning_position)
|
||||||
|
|
||||||
|
if gotten_light and gotten_light >= mob_def.min_light and gotten_light <= mob_def.max_light then
|
||||||
|
minetest.add_entity(spawning_position, mob_def.name)
|
||||||
|
end
|
||||||
|
--elseif mob_def.type == "lava" then
|
||||||
|
--implement later
|
||||||
|
end
|
||||||
|
--local spawn minetest.find_nodes_in_area_under_air(vector.new(pos.x,pos.y-find_node_height,pos.z), vector.new(pos.x,pos.y+find_node_height,pos.z), {"group:solid"})
|
||||||
|
|
||||||
|
|
||||||
|
::continue:: --this is a safety catch
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
--END SPAWNING ALGORITHM
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
-- register arrow for shoot attack
|
-- register arrow for shoot attack
|
||||||
|
|
|
@ -168,16 +168,20 @@ function mobs.detach(player, offset)
|
||||||
|
|
||||||
mcl_player.player_set_animation(player, "stand" , 30)
|
mcl_player.player_set_animation(player, "stand" , 30)
|
||||||
|
|
||||||
local pos = player:get_pos()
|
--local pos = player:get_pos()
|
||||||
|
|
||||||
pos = {x = pos.x + offset.x, y = pos.y + 0.2 + offset.y, z = pos.z + offset.z}
|
--pos = {x = pos.x + offset.x, y = pos.y + 0.2 + offset.y, z = pos.z + offset.z}
|
||||||
|
|
||||||
|
player:add_velocity(vector.new(math.random(-6,6),math.random(5,8),math.random(-6,6))) --throw the rider off
|
||||||
|
|
||||||
|
--[[
|
||||||
minetest.after(0.1, function(name, pos)
|
minetest.after(0.1, function(name, pos)
|
||||||
local player = minetest.get_player_by_name(name)
|
local player = minetest.get_player_by_name(name)
|
||||||
if player then
|
if player then
|
||||||
player:set_pos(pos)
|
player:set_pos(pos)
|
||||||
end
|
end
|
||||||
end, player:get_player_name(), pos)
|
end, player:get_player_name(), pos)
|
||||||
|
]]--
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
--###################
|
--###################
|
||||||
--################### AGENT
|
--################### AGENT - seemingly unused
|
||||||
--###################
|
--###################
|
||||||
|
|
||||||
local S = minetest.get_translator("mobs_mc")
|
local S = minetest.get_translator("mobs_mc")
|
||||||
|
|
|
@ -64,7 +64,7 @@ else
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Spawn on solid blocks at or below Sea level and the selected light level
|
-- Spawn on solid blocks at or below Sea level and the selected light level
|
||||||
mobs:spawn_specific("mobs_mc:bat", mobs_mc.spawn.solid, {"air"}, 0, maxlight, 20, 5000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-1)
|
mobs:spawn_specific("mobs_mc:bat", "overworld", "air", 0, maxlight, 20, 5000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-1)
|
||||||
|
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
-- daufinsyd
|
-- daufinsyd
|
||||||
-- My work is under the LGPL terms
|
-- My work is under the LGPL terms
|
||||||
-- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models
|
-- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models -hi 22i ~jordan4ibanez
|
||||||
-- blaze.lua partial copy of mobs_mc/ghast.lua
|
-- blaze.lua partial copy of mobs_mc/ghast.lua
|
||||||
|
|
||||||
local S = minetest.get_translator("mobs_mc")
|
local S = minetest.get_translator("mobs_mc")
|
||||||
|
@ -128,7 +128,7 @@ mobs:register_mob("mobs_mc:blaze", {
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:blaze", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
mobs:spawn_specific("mobs_mc:blaze", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 5000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||||
|
|
||||||
-- Blaze fireball
|
-- Blaze fireball
|
||||||
mobs:register_arrow("mobs_mc:blaze_fireball", {
|
mobs:register_arrow("mobs_mc:blaze_fireball", {
|
||||||
|
|
|
@ -100,7 +100,7 @@ mobs:register_mob("mobs_mc:chicken", {
|
||||||
})
|
})
|
||||||
|
|
||||||
--spawn
|
--spawn
|
||||||
mobs:spawn_specific("mobs_mc:chicken", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:chicken", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 17000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:chicken", S("Chicken"), "mobs_mc_spawn_icon_chicken.png", 0)
|
mobs:register_egg("mobs_mc:chicken", S("Chicken"), "mobs_mc_spawn_icon_chicken.png", 0)
|
||||||
|
|
|
@ -145,8 +145,9 @@ mobs:register_mob("mobs_mc:mooshroom", mooshroom_def)
|
||||||
|
|
||||||
|
|
||||||
-- Spawning
|
-- Spawning
|
||||||
mobs:spawn_specific("mobs_mc:cow", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 10, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:cow", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 17000, 10, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
mobs:spawn_specific("mobs_mc:mooshroom", mobs_mc.spawn.mushroom_island, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 5, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
--WARNING: THIS NEEDS A BIOME INTEGRATION
|
||||||
|
mobs:spawn_specific("mobs_mc:mooshroom", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 17000, 5, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn egg
|
-- spawn egg
|
||||||
mobs:register_egg("mobs_mc:cow", S("Cow"), "mobs_mc_spawn_icon_cow.png", 0)
|
mobs:register_egg("mobs_mc:cow", S("Cow"), "mobs_mc_spawn_icon_cow.png", 0)
|
||||||
|
|
|
@ -39,6 +39,8 @@ mobs:register_mob("mobs_mc:creeper", {
|
||||||
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
|
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
|
||||||
attack_type = "explode",
|
attack_type = "explode",
|
||||||
|
|
||||||
|
--hssssssssssss
|
||||||
|
|
||||||
explosion_strength = 3,
|
explosion_strength = 3,
|
||||||
explosion_radius = 3.5,
|
explosion_radius = 3.5,
|
||||||
explosion_damage_radius = 3.5,
|
explosion_damage_radius = 3.5,
|
||||||
|
@ -139,6 +141,9 @@ mobs:register_mob("mobs_mc:creeper_charged", {
|
||||||
pathfinding = 1,
|
pathfinding = 1,
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "mobs_mc_creeper.b3d",
|
mesh = "mobs_mc_creeper.b3d",
|
||||||
|
|
||||||
|
--BOOM
|
||||||
|
|
||||||
textures = {
|
textures = {
|
||||||
{"mobs_mc_creeper.png",
|
{"mobs_mc_creeper.png",
|
||||||
"mobs_mc_creeper_charge.png"},
|
"mobs_mc_creeper_charge.png"},
|
||||||
|
@ -250,7 +255,7 @@ mobs:register_mob("mobs_mc:creeper_charged", {
|
||||||
glow = 3,
|
glow = 3,
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:creeper", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 16500, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:creeper", "overworld", "ground", 0, 7, 20, 16500, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:creeper", S("Creeper"), "mobs_mc_spawn_icon_creeper.png", 0)
|
mobs:register_egg("mobs_mc:creeper", S("Creeper"), "mobs_mc_spawn_icon_creeper.png", 0)
|
||||||
|
|
|
@ -77,6 +77,7 @@ mobs:register_mob("mobs_mc:enderdragon", {
|
||||||
end,
|
end,
|
||||||
on_die = function(self, pos)
|
on_die = function(self, pos)
|
||||||
if self._portal_pos then
|
if self._portal_pos then
|
||||||
|
mcl_portals.spawn_gateway_portal()
|
||||||
mcl_structures.call_struct(self._portal_pos, "end_exit_portal_open")
|
mcl_structures.call_struct(self._portal_pos, "end_exit_portal_open")
|
||||||
if self._initial then
|
if self._initial then
|
||||||
mcl_experience.throw_experience(pos, 11500) -- 500 + 11500 = 12000
|
mcl_experience.throw_experience(pos, 11500) -- 500 + 11500 = 12000
|
||||||
|
|
|
@ -295,7 +295,8 @@ mobs:register_mob("mobs_mc:enderman", {
|
||||||
-- ARROW / DAYTIME PEOPLE AVOIDANCE BEHAVIOUR HERE.
|
-- ARROW / DAYTIME PEOPLE AVOIDANCE BEHAVIOUR HERE.
|
||||||
-- Check for arrows and people nearby.
|
-- Check for arrows and people nearby.
|
||||||
local enderpos = self.object:get_pos()
|
local enderpos = self.object:get_pos()
|
||||||
local objs = minetest.get_objects_inside_radius(enderpos, 4)
|
enderpos.y = enderpos.y + 1.5
|
||||||
|
local objs = minetest.get_objects_inside_radius(enderpos, 2)
|
||||||
for n = 1, #objs do
|
for n = 1, #objs do
|
||||||
local obj = objs[n]
|
local obj = objs[n]
|
||||||
if obj then
|
if obj then
|
||||||
|
@ -307,7 +308,7 @@ mobs:register_mob("mobs_mc:enderman", {
|
||||||
else
|
else
|
||||||
local lua = obj:get_luaentity()
|
local lua = obj:get_luaentity()
|
||||||
if lua then
|
if lua then
|
||||||
if lua.name == "mcl_bows:arrow_entity" then
|
if lua.name == "mcl_bows:arrow_entity" or lua.name == "mcl_throwing:snowball_entity" then
|
||||||
self:teleport(nil)
|
self:teleport(nil)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -328,36 +329,46 @@ mobs:register_mob("mobs_mc:enderman", {
|
||||||
--end
|
--end
|
||||||
end
|
end
|
||||||
-- Check to see if people are near by enough to look at us.
|
-- Check to see if people are near by enough to look at us.
|
||||||
local objs = minetest.get_objects_inside_radius(enderpos, 64)
|
for _,obj in pairs(minetest.get_connected_players()) do
|
||||||
local obj
|
|
||||||
for n = 1, #objs do
|
--check if they are within radius
|
||||||
obj = objs[n]
|
local player_pos = obj:get_pos()
|
||||||
if obj then
|
if player_pos then -- prevent crashing in 1 in a million scenario
|
||||||
if minetest.is_player(obj) then
|
|
||||||
|
local ender_distance = vector.distance(enderpos, player_pos)
|
||||||
|
if ender_distance <= 64 then
|
||||||
|
|
||||||
-- Check if they are looking at us.
|
-- Check if they are looking at us.
|
||||||
local player_pos = obj:get_pos()
|
|
||||||
local look_dir_not_normalized = obj:get_look_dir()
|
local look_dir_not_normalized = obj:get_look_dir()
|
||||||
local look_dir = vector.normalize(look_dir_not_normalized)
|
local look_dir = vector.normalize(look_dir_not_normalized)
|
||||||
local look_pos = vector.new({x = look_dir.x+player_pos.x, y = look_dir.y+player_pos.y + 1.5, z = look_dir.z+player_pos.z}) -- Arbitrary value (1.5) is head level according to player info mod.
|
local player_eye_height = obj:get_properties().eye_height
|
||||||
-- Cast up to 64 to see if player is looking at enderman.
|
|
||||||
for n = 1,64,.25 do
|
--skip player if they have no data - log it
|
||||||
local node = minetest.get_node(look_pos)
|
if not player_eye_height then
|
||||||
if node.name ~= "air" then
|
minetest.log("error", "Enderman at location: ".. dump(enderpos).." has indexed a null player!")
|
||||||
break
|
goto continue
|
||||||
end
|
|
||||||
if look_pos.x-1<enderpos.x and look_pos.x+1>enderpos.x and look_pos.y-2.89<enderpos.y and look_pos.y-2>enderpos.y and look_pos.z-1<enderpos.z and look_pos.z+1>enderpos.z then
|
|
||||||
self.provoked = "staring"
|
|
||||||
self.attack = minetest.get_player_by_name(obj:get_player_name())
|
|
||||||
break
|
|
||||||
else
|
|
||||||
if self.provoked == "staring" then
|
|
||||||
self.provoked = "broke_contact"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
look_pos.x = look_pos.x + (.25 * look_dir.x)
|
|
||||||
look_pos.y = look_pos.y + (.25 * look_dir.y)
|
|
||||||
look_pos.z = look_pos.z + (.25 * look_dir.z)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
--calculate very quickly the exact location the player is looking
|
||||||
|
--within the distance between the two "heads" (player and enderman)
|
||||||
|
local look_pos = vector.new(player_pos.x, player_pos.y + player_eye_height, player_pos.z)
|
||||||
|
local look_pos_base = look_pos
|
||||||
|
local ender_eye_pos = vector.new(enderpos.x, enderpos.y + 2.75, enderpos.z)
|
||||||
|
local eye_distance_from_player = vector.distance(ender_eye_pos, look_pos)
|
||||||
|
look_pos = vector.add(look_pos, vector.multiply(look_dir, eye_distance_from_player))
|
||||||
|
|
||||||
|
--if looking in general head position, turn hostile
|
||||||
|
if minetest.line_of_sight(ender_eye_pos, look_pos_base) and vector.distance(look_pos, ender_eye_pos) <= 0.4 then
|
||||||
|
self.provoked = "staring"
|
||||||
|
self.attack = minetest.get_player_by_name(obj:get_player_name())
|
||||||
|
break
|
||||||
|
else -- I'm not sure what this part does, but I don't want to break anything - jordan4ibanez
|
||||||
|
if self.provoked == "staring" then
|
||||||
|
self.provoked = "broke_contact"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
::continue:: -- this is a sweep over statement, this can be used to continue even when errors occurred
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -551,11 +562,11 @@ mobs:register_mob("mobs_mc:enderman", {
|
||||||
|
|
||||||
|
|
||||||
-- End spawn
|
-- End spawn
|
||||||
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 3000, 12, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
mobs:spawn_specific("mobs_mc:enderman", "end", "ground", 0, minetest.LIGHT_MAX+1, 30, 3000, 12, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
||||||
-- Overworld spawn
|
-- Overworld spawn
|
||||||
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 19000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:enderman", "overworld", "ground", 0, 7, 30, 19000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
-- Nether spawn (rare)
|
-- Nether spawn (rare)
|
||||||
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 27500, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
mobs:spawn_specific("mobs_mc:enderman", "nether", "ground", 0, 7, 30, 27500, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:enderman", S("Enderman"), "mobs_mc_spawn_icon_enderman.png", 0)
|
mobs:register_egg("mobs_mc:enderman", S("Enderman"), "mobs_mc_spawn_icon_enderman.png", 0)
|
||||||
|
|
|
@ -75,7 +75,7 @@ mobs:register_mob("mobs_mc:ghast", {
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:ghast", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 18000, 2, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
mobs:spawn_specific("mobs_mc:ghast", "nether", "air", 0, minetest.LIGHT_MAX+1, 30, 18000, 2, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||||
|
|
||||||
-- fireball (projectile)
|
-- fireball (projectile)
|
||||||
mobs:register_arrow("mobs_mc:fireball", {
|
mobs:register_arrow("mobs_mc:fireball", {
|
||||||
|
|
|
@ -106,7 +106,7 @@ mobs:register_mob("mobs_mc:guardian_elder", {
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Spawning disabled due to size issues
|
-- Spawning disabled due to size issues <- what do you mean? -j4i
|
||||||
-- TODO: Re-enable spawning
|
-- TODO: Re-enable spawning
|
||||||
-- mobs:spawn_specific("mobs_mc:guardian_elder", mobs_mc.spawn.water, mobs_mc.spawn_water, 0, minetest.LIGHT_MAX+1, 30, 40000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-18)
|
-- mobs:spawn_specific("mobs_mc:guardian_elder", mobs_mc.spawn.water, mobs_mc.spawn_water, 0, minetest.LIGHT_MAX+1, 30, 40000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-18)
|
||||||
|
|
||||||
|
|
|
@ -231,7 +231,6 @@ local horse = {
|
||||||
temper_increase = 5
|
temper_increase = 5
|
||||||
elseif (iname == mobs_mc.items.golden_apple) then
|
elseif (iname == mobs_mc.items.golden_apple) then
|
||||||
temper_increase = 10
|
temper_increase = 10
|
||||||
|
|
||||||
-- Trying to ride
|
-- Trying to ride
|
||||||
elseif not self.driver then
|
elseif not self.driver then
|
||||||
self.object:set_properties({stepheight = 1.1})
|
self.object:set_properties({stepheight = 1.1})
|
||||||
|
@ -511,8 +510,8 @@ mobs:register_mob("mobs_mc:mule", mule)
|
||||||
|
|
||||||
--===========================
|
--===========================
|
||||||
--Spawn Function
|
--Spawn Function
|
||||||
mobs:spawn_specific("mobs_mc:horse", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:horse", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||||
mobs:spawn_specific("mobs_mc:donkey", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:donkey", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:horse", S("Horse"), "mobs_mc_spawn_icon_horse.png", 0)
|
mobs:register_egg("mobs_mc:horse", S("Horse"), "mobs_mc_spawn_icon_horse.png", 0)
|
||||||
|
|
|
@ -217,7 +217,7 @@ mobs:register_mob("mobs_mc:llama", {
|
||||||
})
|
})
|
||||||
|
|
||||||
--spawn
|
--spawn
|
||||||
mobs:spawn_specific("mobs_mc:llama", mobs_mc.spawn.savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:llama", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:llama", S("Llama"), "mobs_mc_spawn_icon_llama.png", 0)
|
mobs:register_egg("mobs_mc:llama", S("Llama"), "mobs_mc_spawn_icon_llama.png", 0)
|
||||||
|
|
|
@ -152,6 +152,9 @@ mobs:register_mob("mobs_mc:cat", cat)
|
||||||
local base_spawn_chance = 5000
|
local base_spawn_chance = 5000
|
||||||
|
|
||||||
-- Spawn ocelot
|
-- Spawn ocelot
|
||||||
|
--they get the same as the llama because I'm trying to rework so much of this code right now -j4i
|
||||||
|
mobs:spawn_specific("mobs_mc:ocelot", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max)
|
||||||
|
--[[
|
||||||
mobs:spawn({
|
mobs:spawn({
|
||||||
name = "mobs_mc:ocelot",
|
name = "mobs_mc:ocelot",
|
||||||
nodes = mobs_mc.spawn.jungle,
|
nodes = mobs_mc.spawn.jungle,
|
||||||
|
@ -163,8 +166,8 @@ mobs:spawn({
|
||||||
min_height = mobs_mc.spawn_height.water+1, -- Right above ocean level
|
min_height = mobs_mc.spawn_height.water+1, -- Right above ocean level
|
||||||
max_height = mobs_mc.spawn_height.overworld_max,
|
max_height = mobs_mc.spawn_height.overworld_max,
|
||||||
on_spawn = function(self, pos)
|
on_spawn = function(self, pos)
|
||||||
--[[ Note: Minecraft has a 1/3 spawn failure rate.
|
Note: Minecraft has a 1/3 spawn failure rate.
|
||||||
In this mod it is emulated by reducing the spawn rate accordingly (see above). ]]
|
In this mod it is emulated by reducing the spawn rate accordingly (see above).
|
||||||
|
|
||||||
-- 1/7 chance to spawn 2 ocelot kittens
|
-- 1/7 chance to spawn 2 ocelot kittens
|
||||||
if pr:next(1,7) == 1 then
|
if pr:next(1,7) == 1 then
|
||||||
|
@ -207,6 +210,7 @@ mobs:spawn({
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
]]--
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
-- FIXME: The spawn icon shows a cat texture, not an ocelot texture
|
-- FIXME: The spawn icon shows a cat texture, not an ocelot texture
|
||||||
|
|
|
@ -90,8 +90,8 @@ mobs:register_mob("mobs_mc:parrot", {
|
||||||
|
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome*
|
-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome* <- I'll get to this eventually -j4i
|
||||||
mobs:spawn_specific("mobs_mc:parrot", {"mcl_core:jungletree", "mcl_core:jungleleaves"}, {"air"}, 0, minetest.LIGHT_MAX+1, 7, 30000, 1, mobs_mc.spawn_height.water+7, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:parrot","overworld", "air", 0, minetest.LIGHT_MAX+1, 7, 30000, 1, mobs_mc.spawn_height.water+7, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
|
mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
|
||||||
|
|
|
@ -182,7 +182,7 @@ mobs:register_mob("mobs_mc:pig", {
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:pig", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 15000, 8, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:pig", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 15000, 8, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:pig", S("Pig"), "mobs_mc_spawn_icon_pig.png", 0)
|
mobs:register_egg("mobs_mc:pig", S("Pig"), "mobs_mc_spawn_icon_pig.png", 0)
|
||||||
|
|
|
@ -67,7 +67,7 @@ mobs:register_mob("mobs_mc:polar_bear", {
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:polar_bear", mobs_mc.spawn.snow, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 7000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:polar_bear", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 7000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn egg
|
-- spawn egg
|
||||||
mobs:register_egg("mobs_mc:polar_bear", S("Polar Bear"), "mobs_mc_spawn_icon_polarbear.png", 0)
|
mobs:register_egg("mobs_mc:polar_bear", S("Polar Bear"), "mobs_mc_spawn_icon_polarbear.png", 0)
|
||||||
|
|
|
@ -107,8 +107,11 @@ end
|
||||||
mobs:register_mob("mobs_mc:killer_bunny", killer_bunny)
|
mobs:register_mob("mobs_mc:killer_bunny", killer_bunny)
|
||||||
|
|
||||||
-- Mob spawning rules.
|
-- Mob spawning rules.
|
||||||
-- Different skins depending on spawn location
|
-- Different skins depending on spawn location <- we'll get to this when the spawning algorithm is fleshed out
|
||||||
|
|
||||||
|
mobs:spawn_specific("mobs_mc:rabbit", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 15000, 8, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
|
--[[
|
||||||
local spawn = {
|
local spawn = {
|
||||||
name = "mobs_mc:rabbit",
|
name = "mobs_mc:rabbit",
|
||||||
neighbors = {"air"},
|
neighbors = {"air"},
|
||||||
|
@ -165,6 +168,7 @@ spawn_grass.on_spawn = function(self, pos)
|
||||||
self.object:set_properties({textures = self.base_texture})
|
self.object:set_properties({textures = self.base_texture})
|
||||||
end
|
end
|
||||||
mobs:spawn(spawn_grass)
|
mobs:spawn(spawn_grass)
|
||||||
|
]]--
|
||||||
|
|
||||||
-- Spawn egg
|
-- Spawn egg
|
||||||
mobs:register_egg("mobs_mc:rabbit", S("Rabbit"), "mobs_mc_spawn_icon_rabbit.png", 0)
|
mobs:register_egg("mobs_mc:rabbit", S("Rabbit"), "mobs_mc_spawn_icon_rabbit.png", 0)
|
||||||
|
|
|
@ -303,7 +303,7 @@ mobs:register_mob("mobs_mc:sheep", {
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
mobs:spawn_specific("mobs_mc:sheep", mobs_mc.spawn.grassland, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:sheep", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:sheep", S("Sheep"), "mobs_mc_spawn_icon_sheep.png", 0)
|
mobs:register_egg("mobs_mc:sheep", S("Sheep"), "mobs_mc_spawn_icon_sheep.png", 0)
|
||||||
|
|
|
@ -81,4 +81,4 @@ mobs:register_arrow("mobs_mc:shulkerbullet", {
|
||||||
|
|
||||||
mobs:register_egg("mobs_mc:shulker", S("Shulker"), "mobs_mc_spawn_icon_shulker.png", 0)
|
mobs:register_egg("mobs_mc:shulker", S("Shulker"), "mobs_mc_spawn_icon_shulker.png", 0)
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:shulker", mobs_mc.spawn.end_city, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
mobs:spawn_specific("mobs_mc:shulker", "end", "ground", 0, minetest.LIGHT_MAX+1, 30, 5000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
||||||
|
|
|
@ -139,13 +139,13 @@ table.insert(stray.drops, {
|
||||||
mobs:register_mob("mobs_mc:stray", stray)
|
mobs:register_mob("mobs_mc:stray", stray)
|
||||||
|
|
||||||
-- Overworld spawn
|
-- Overworld spawn
|
||||||
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:skeleton", "overworld", "ground", 0, 7, 20, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
-- Nether spawn
|
-- Nether spawn
|
||||||
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 10000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
mobs:spawn_specific("mobs_mc:skeleton", "nether", "ground", 0, 7, 30, 10000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||||
|
|
||||||
-- Stray spawn
|
-- Stray spawn
|
||||||
-- TODO: Spawn directly under the sky
|
-- TODO: Spawn directly under the sky
|
||||||
mobs:spawn_specific("mobs_mc:stray", mobs_mc.spawn.snow, {"air"}, 0, 7, 20, 19000, 2, mobs_mc.spawn_height.water, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:stray", "overworld", "ground", 0, 7, 20, 19000, 2, mobs_mc.spawn_height.water, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
|
|
|
@ -94,7 +94,7 @@ mobs:register_mob("mobs_mc:witherskeleton", {
|
||||||
})
|
})
|
||||||
|
|
||||||
--spawn
|
--spawn
|
||||||
mobs:spawn_specific("mobs_mc:witherskeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 5000, 5, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
mobs:spawn_specific("mobs_mc:witherskeleton", "nether", "ground", 0, 7, 30, 5000, 5, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)
|
mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)
|
||||||
|
|
|
@ -157,9 +157,9 @@ mobs:register_mob("mobs_mc:slime_tiny", slime_tiny)
|
||||||
local smin = mobs_mc.spawn_height.overworld_min
|
local smin = mobs_mc.spawn_height.overworld_min
|
||||||
local smax = mobs_mc.spawn_height.water - 23
|
local smax = mobs_mc.spawn_height.water - 23
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:slime_tiny", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 12000, 4, smin, smax)
|
mobs:spawn_specific("mobs_mc:slime_tiny", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 12000, 4, smin, smax)
|
||||||
mobs:spawn_specific("mobs_mc:slime_small", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8500, 4, smin, smax)
|
mobs:spawn_specific("mobs_mc:slime_small", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 8500, 4, smin, smax)
|
||||||
mobs:spawn_specific("mobs_mc:slime_big", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 10000, 4, smin, smax)
|
mobs:spawn_specific("mobs_mc:slime_big", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 10000, 4, smin, smax)
|
||||||
|
|
||||||
-- Magma cube
|
-- Magma cube
|
||||||
local magma_cube_big = {
|
local magma_cube_big = {
|
||||||
|
@ -272,13 +272,13 @@ mobs:register_mob("mobs_mc:magma_cube_tiny", magma_cube_tiny)
|
||||||
local mmin = mobs_mc.spawn_height.nether_min
|
local mmin = mobs_mc.spawn_height.nether_min
|
||||||
local mmax = mobs_mc.spawn_height.nether_max
|
local mmax = mobs_mc.spawn_height.nether_max
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mmin, mmax)
|
mobs:spawn_specific("mobs_mc:magma_cube_tiny", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mmin, mmax)
|
||||||
mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15500, 4, mmin, mmax)
|
mobs:spawn_specific("mobs_mc:magma_cube_small", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 15500, 4, mmin, mmax)
|
||||||
mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 16000, 4, mmin, mmax)
|
mobs:spawn_specific("mobs_mc:magma_cube_big", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 16000, 4, mmin, mmax)
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax)
|
--mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax)
|
||||||
mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax)
|
--mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax)
|
||||||
mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax)
|
--mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax)
|
||||||
|
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
|
|
|
@ -87,7 +87,7 @@ cave_spider.sounds.base_pitch = 1.25
|
||||||
mobs:register_mob("mobs_mc:cave_spider", cave_spider)
|
mobs:register_mob("mobs_mc:cave_spider", cave_spider)
|
||||||
|
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:spider", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:spider", "overworld", "ground", 0, 7, 30, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:spider", S("Spider"), "mobs_mc_spawn_icon_spider.png", 0)
|
mobs:register_egg("mobs_mc:spider", S("Spider"), "mobs_mc_spawn_icon_spider.png", 0)
|
||||||
|
|
|
@ -62,7 +62,7 @@ mobs:register_mob("mobs_mc:squid", {
|
||||||
|
|
||||||
local water = mobs_mc.spawn_height.water
|
local water = mobs_mc.spawn_height.water
|
||||||
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
|
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
|
||||||
mobs:spawn_specific("mobs_mc:squid", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 5500, 3, water-16, water)
|
mobs:spawn_specific("mobs_mc:squid", "overworld", "water", 0, minetest.LIGHT_MAX+1, 30, 5500, 3, water-16, water)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:squid", S("Squid"), "mobs_mc_spawn_icon_squid.png", 0)
|
mobs:register_egg("mobs_mc:squid", S("Squid"), "mobs_mc_spawn_icon_squid.png", 0)
|
||||||
|
|
|
@ -1074,7 +1074,7 @@ mobs:register_mob("mobs_mc:villager", {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 20, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:villager", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 20, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:villager", S("Villager"), "mobs_mc_spawn_icon_villager.png", 0)
|
mobs:register_egg("mobs_mc:villager", S("Villager"), "mobs_mc_spawn_icon_villager.png", 0)
|
||||||
|
|
|
@ -146,8 +146,8 @@ mobs:register_mob("mobs_mc:villager_zombie", {
|
||||||
harmed_by_heal = true,
|
harmed_by_heal = true,
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:villager_zombie", "overworld", "ground", 0, 7, 30, 4090, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:villager_zombie", "overworld", "ground", 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
|
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
|
||||||
|
|
|
@ -99,7 +99,7 @@ mobs:register_arrow("mobs_mc:potion_arrow", {
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
-- TODO: Spawn when witch works properly
|
-- TODO: Spawn when witch works properly <- eventually -j4i
|
||||||
--mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, mobs_mc.spawn_height.water-6, mobs_mc.spawn_height.overworld_max)
|
--mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, mobs_mc.spawn_height.water-6, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
|
|
|
@ -232,6 +232,6 @@ end
|
||||||
mobs:register_mob("mobs_mc:dog", dog)
|
mobs:register_mob("mobs_mc:dog", dog)
|
||||||
|
|
||||||
-- Spawn
|
-- Spawn
|
||||||
mobs:spawn_specific("mobs_mc:wolf", mobs_mc.spawn.wolf, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 9000, 7, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:wolf", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 9000, 7, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
mobs:register_egg("mobs_mc:wolf", S("Wolf"), "mobs_mc_spawn_icon_wolf.png", 0)
|
mobs:register_egg("mobs_mc:wolf", S("Wolf"), "mobs_mc_spawn_icon_wolf.png", 0)
|
||||||
|
|
|
@ -135,11 +135,11 @@ mobs:register_mob("mobs_mc:baby_husk", baby_husk)
|
||||||
|
|
||||||
-- Spawning
|
-- Spawning
|
||||||
|
|
||||||
mobs:spawn_specific("mobs_mc:zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 6000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:zombie", "overworld", "ground", 0, 7, 30, 6000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
-- Baby zombie is 20 times less likely than regular zombies
|
-- Baby zombie is 20 times less likely than regular zombies
|
||||||
mobs:spawn_specific("mobs_mc:baby_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:baby_zombie", "overworld", "ground", 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
mobs:spawn_specific("mobs_mc:husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 6500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:husk", "overworld", "ground", 0, 7, 30, 6500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
mobs:spawn_specific("mobs_mc:baby_husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 65000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
mobs:spawn_specific("mobs_mc:baby_husk", "overworld", "ground", 0, 7, 30, 65000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- Spawn eggs
|
-- Spawn eggs
|
||||||
mobs:register_egg("mobs_mc:husk", S("Husk"), "mobs_mc_spawn_icon_husk.png", 0)
|
mobs:register_egg("mobs_mc:husk", S("Husk"), "mobs_mc_spawn_icon_husk.png", 0)
|
||||||
|
|
|
@ -111,12 +111,12 @@ baby_pigman.child = 1
|
||||||
mobs:register_mob("mobs_mc:baby_pigman", baby_pigman)
|
mobs:register_mob("mobs_mc:baby_pigman", baby_pigman)
|
||||||
|
|
||||||
-- Regular spawning in the Nether
|
-- Regular spawning in the Nether
|
||||||
mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
mobs:spawn_specific("mobs_mc:pigman", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||||
-- Baby zombie is 20 times less likely than regular zombies
|
-- Baby zombie is 20 times less likely than regular zombies
|
||||||
mobs:spawn_specific("mobs_mc:baby_pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 100000, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
mobs:spawn_specific("mobs_mc:baby_pigman", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 100000, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||||
|
|
||||||
-- Spawning in Nether portals in the Overworld
|
-- Spawning in Nether portals in the Overworld
|
||||||
mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
--mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||||
|
|
||||||
-- spawn eggs
|
-- spawn eggs
|
||||||
mobs:register_egg("mobs_mc:pigman", S("Zombie Pigman"), "mobs_mc_spawn_icon_zombie_pigman.png", 0)
|
mobs:register_egg("mobs_mc:pigman", S("Zombie Pigman"), "mobs_mc_spawn_icon_zombie_pigman.png", 0)
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
-- Load files
|
-- Load files
|
||||||
|
|
||||||
mcl_portals = {}
|
mcl_portals = {
|
||||||
|
storage = minetest.get_mod_storage(),
|
||||||
|
}
|
||||||
|
|
||||||
-- Nether portal:
|
-- Nether portal:
|
||||||
-- Obsidian frame, activated by flint and steel
|
-- Obsidian frame, activated by flint and steel
|
||||||
|
@ -10,3 +12,5 @@ dofile(minetest.get_modpath("mcl_portals").."/portal_nether.lua")
|
||||||
-- Red nether brick block frame, activated by an eye of ender
|
-- Red nether brick block frame, activated by an eye of ender
|
||||||
dofile(minetest.get_modpath("mcl_portals").."/portal_end.lua")
|
dofile(minetest.get_modpath("mcl_portals").."/portal_end.lua")
|
||||||
|
|
||||||
|
dofile(minetest.get_modpath("mcl_portals").."/portal_gateway.lua")
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,121 @@
|
||||||
|
local S = minetest.get_translator("mcl_portals")
|
||||||
|
local storage = mcl_portals.storage
|
||||||
|
|
||||||
|
local gateway_positions = {
|
||||||
|
{x = 96, y = -26925, z = 0},
|
||||||
|
{x = 91, y = -26925, z = 29},
|
||||||
|
{x = 77, y = -26925, z = 56},
|
||||||
|
{x = 56, y = -26925, z = 77},
|
||||||
|
{x = 29, y = -26925, z = 91},
|
||||||
|
{x = 0, y = -26925, z = 96},
|
||||||
|
{x = -29, y = -26925, z = 91},
|
||||||
|
{x = -56, y = -26925, z = 77},
|
||||||
|
{x = -77, y = -26925, z = 56},
|
||||||
|
{x = -91, y = -26925, z = 29},
|
||||||
|
{x = -96, y = -26925, z = 0},
|
||||||
|
{x = -91, y = -26925, z = -29},
|
||||||
|
{x = -77, y = -26925, z = -56},
|
||||||
|
{x = -56, y = -26925, z = -77},
|
||||||
|
{x = -29, y = -26925, z = -91},
|
||||||
|
{x = 0, y = -26925, z = -96},
|
||||||
|
{x = 29, y = -26925, z = -91},
|
||||||
|
{x = 56, y = -26925, z = -77},
|
||||||
|
{x = 77, y = -26925, z = -56},
|
||||||
|
{x = 91, y = -26925, z = -29},
|
||||||
|
}
|
||||||
|
|
||||||
|
local function spawn_gateway_portal(pos, dest_str)
|
||||||
|
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_gateway_portal.mts"
|
||||||
|
return mcl_structures.place_schematic(vector.add(pos, vector.new(-1, -2, -1)), path, "0", nil, true, nil, dest_str and function(p1, p2, size, orientation, pr, param)
|
||||||
|
-- minetest.get_voxel_manip():read_from_map(pos, pos)
|
||||||
|
minetest.get_meta(vector.add(p1, {x=1,y=2,z=1})):set_string("mcl_portals:gateway_destination", param.dest_str)
|
||||||
|
print(param.dest_str)
|
||||||
|
end, nil, {dest_str=dest_str})
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_portals.spawn_gateway_portal()
|
||||||
|
local id = storage:get_int("gateway_last_id") + 1
|
||||||
|
local pos = gateway_positions[id]
|
||||||
|
if not pos then return end
|
||||||
|
storage:set_int("gateway_last_id", id)
|
||||||
|
spawn_gateway_portal(pos)
|
||||||
|
end
|
||||||
|
|
||||||
|
local gateway_def = table.copy(minetest.registered_nodes["mcl_portals:portal_end"])
|
||||||
|
gateway_def.description = S("End Gateway Portal")
|
||||||
|
gateway_def._tt_help = S("Used to construct end gateway portals")
|
||||||
|
gateway_def._doc_items_longdesc = S("An End gateway portal teleports creatures and objects to the outer End (and back!).")
|
||||||
|
gateway_def._doc_items_usagehelp = S("Throw an ender pearl into the portal to teleport. Entering an Gateway portal near the Overworld teleports you to the outer End. At this destination another gateway portal will be constructed, which you can use to get back.")
|
||||||
|
gateway_def.after_destruct = nil
|
||||||
|
gateway_def.drawtype = "normal"
|
||||||
|
gateway_def.node_box = nil
|
||||||
|
gateway_def.walkable = true
|
||||||
|
gateway_def.tiles[3] = nil
|
||||||
|
minetest.register_node("mcl_portals:portal_gateway", gateway_def)
|
||||||
|
|
||||||
|
local function find_destination_pos(minp, maxp)
|
||||||
|
for y = maxp.y, minp.y, -1 do
|
||||||
|
for x = maxp.x, minp.x, -1 do
|
||||||
|
for z = maxp.z, minp.z, -1 do
|
||||||
|
local pos = vector.new(x, y, z)
|
||||||
|
local nn = minetest.get_node(pos).name
|
||||||
|
if nn ~= "ignore" and nn ~= "mcl_portals:portal_gateway" and nn ~= "mcl_core:bedrock" then
|
||||||
|
local def = minetest.registered_nodes[nn]
|
||||||
|
if def and def.walkable then
|
||||||
|
return vector.add(pos, vector.new(0, 1.5, 0))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local preparing = {}
|
||||||
|
|
||||||
|
local function teleport(pos, obj)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local dest_portal
|
||||||
|
local dest_str = meta:get_string("mcl_portals:gateway_destination")
|
||||||
|
local pos_str = minetest.pos_to_string(pos)
|
||||||
|
if dest_str == "" then
|
||||||
|
dest_portal = vector.multiply(vector.direction(vector.new(0, pos.y, 0), pos), math.random(768, 1024))
|
||||||
|
dest_portal.y = -26970
|
||||||
|
spawn_gateway_portal(dest_portal, pos_str)
|
||||||
|
meta:set_string("mcl_portals:gateway_destination", minetest.pos_to_string(dest_portal))
|
||||||
|
else
|
||||||
|
dest_portal = minetest.string_to_pos(dest_str)
|
||||||
|
end
|
||||||
|
local minp = vector.subtract(dest_portal, vector.new(5, 40, 5))
|
||||||
|
local maxp = vector.add(dest_portal, vector.new(5, 10, 5))
|
||||||
|
preparing[pos_str] = true
|
||||||
|
minetest.emerge_area(
|
||||||
|
minp,
|
||||||
|
maxp,
|
||||||
|
function(blockpos, action, calls_remaining, param)
|
||||||
|
if calls_remaining < 1 then
|
||||||
|
local minp, maxp, dest_portal, obj, pos_str = param.minp, param.maxp, param.dest_portal, param.obj, param.pos_str
|
||||||
|
if obj and obj:is_player() or obj:get_luaentity() then
|
||||||
|
obj:set_pos(find_destination_pos(minp, maxp) or vector.add(dest_portal, vector.new(0, 3.5, 0)))
|
||||||
|
end
|
||||||
|
preparing[pos_str] = false
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
{minp=vector.new(minp), maxp=vector.new(maxp), dest_portal=vector.new(dest_portal), obj=obj, pos_str=pos_str}
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
label = "End gateway portal teleportation",
|
||||||
|
nodenames = {"mcl_portals:portal_gateway"},
|
||||||
|
interval = 0.1,
|
||||||
|
chance = 1,
|
||||||
|
action = function(pos)
|
||||||
|
if preparing[minetest.pos_to_string(pos)] then return end
|
||||||
|
for _, obj in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||||
|
if obj:get_hp() > 0 then
|
||||||
|
teleport(pos, obj)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
|
@ -1,5 +1,7 @@
|
||||||
local S = minetest.get_translator("mcl_portals")
|
local S = minetest.get_translator("mcl_portals")
|
||||||
|
|
||||||
|
local SCAN_2_MAP_CHUNKS = true -- slower but helps to find more suitable places
|
||||||
|
|
||||||
-- Localize functions for better performance
|
-- Localize functions for better performance
|
||||||
local abs = math.abs
|
local abs = math.abs
|
||||||
local ceil = math.ceil
|
local ceil = math.ceil
|
||||||
|
@ -26,7 +28,7 @@ local DISTANCE_MAX = 128
|
||||||
local PORTAL = "mcl_portals:portal"
|
local PORTAL = "mcl_portals:portal"
|
||||||
local OBSIDIAN = "mcl_core:obsidian"
|
local OBSIDIAN = "mcl_core:obsidian"
|
||||||
local O_Y_MIN, O_Y_MAX = max(mcl_vars.mg_overworld_min, -31), min(mcl_vars.mg_overworld_max_official, 2048)
|
local O_Y_MIN, O_Y_MAX = max(mcl_vars.mg_overworld_min, -31), min(mcl_vars.mg_overworld_max_official, 2048)
|
||||||
local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_max
|
local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_max - H_MIN
|
||||||
local O_DY, N_DY = O_Y_MAX - O_Y_MIN + 1, N_Y_MAX - N_Y_MIN + 1
|
local O_DY, N_DY = O_Y_MAX - O_Y_MIN + 1, N_Y_MAX - N_Y_MIN + 1
|
||||||
|
|
||||||
-- Alpha and particles
|
-- Alpha and particles
|
||||||
|
@ -47,7 +49,7 @@ local chatter = {}
|
||||||
local queue = {}
|
local queue = {}
|
||||||
local chunks = {}
|
local chunks = {}
|
||||||
|
|
||||||
local storage = minetest.get_mod_storage()
|
local storage = mcl_portals.storage
|
||||||
local exits = {}
|
local exits = {}
|
||||||
local keys = minetest.deserialize(storage:get_string("nether_exits_keys") or "return {}") or {}
|
local keys = minetest.deserialize(storage:get_string("nether_exits_keys") or "return {}") or {}
|
||||||
for _, key in pairs(keys) do
|
for _, key in pairs(keys) do
|
||||||
|
@ -486,6 +488,14 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param)
|
||||||
create_portal_2(pos0, name, obj)
|
create_portal_2(pos0, name, obj)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if param.next_chunk_1 and param.next_chunk_2 and param.next_pos then
|
||||||
|
local pos1, pos2, pos = param.next_chunk_1, param.next_chunk_2, param.next_pos
|
||||||
|
log("action", "[mcl_portals] Making additional search in chunk below, because current one doesn't contain any air space for portal, target pos "..pos_to_string(pos))
|
||||||
|
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = pos, pos1 = pos1, pos2 = pos2, name=name, obj=obj})
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
log("action", "[mcl_portals] found no space, reverting to target pos "..pos_to_string(pos).." - creating a portal")
|
log("action", "[mcl_portals] found no space, reverting to target pos "..pos_to_string(pos).." - creating a portal")
|
||||||
if pos.y < lava then
|
if pos.y < lava then
|
||||||
pos.y = lava + 1
|
pos.y = lava + 1
|
||||||
|
@ -507,18 +517,35 @@ local function create_portal(pos, limit1, limit2, name, obj)
|
||||||
|
|
||||||
-- we need to emerge the area here, but currently (mt5.4/mcl20.71) map generation is slow
|
-- we need to emerge the area here, but currently (mt5.4/mcl20.71) map generation is slow
|
||||||
-- so we'll emerge single chunk only: 5x5x5 blocks, 80x80x80 nodes maximum
|
-- so we'll emerge single chunk only: 5x5x5 blocks, 80x80x80 nodes maximum
|
||||||
|
-- and maybe one more chunk from below if (SCAN_2_MAP_CHUNKS = true)
|
||||||
|
|
||||||
local pos1 = add(mul(mcl_vars.pos_to_chunk(pos), mcl_vars.chunk_size_in_nodes), mcl_vars.central_chunk_offset_in_nodes)
|
local pos1 = add(mul(mcl_vars.pos_to_chunk(pos), mcl_vars.chunk_size_in_nodes), mcl_vars.central_chunk_offset_in_nodes)
|
||||||
local pos2 = add(pos1, mcl_vars.chunk_size_in_nodes - 1)
|
local pos2 = add(pos1, mcl_vars.chunk_size_in_nodes - 1)
|
||||||
|
|
||||||
|
if not SCAN_2_MAP_CHUNKS then
|
||||||
|
if limit1 and limit1.x and limit1.y and limit1.z then
|
||||||
|
pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)}
|
||||||
|
end
|
||||||
|
if limit2 and limit2.x and limit2.y and limit2.z then
|
||||||
|
pos2 = {x = min(max(limit2.x, pos.x), pos2.x), y = min(max(limit2.y, pos.y), pos2.y), z = min(max(limit2.z, pos.z), pos2.z)}
|
||||||
|
end
|
||||||
|
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = vector.new(pos), pos1 = pos1, pos2 = pos2, name=name, obj=obj})
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Basically the copy of code above, with minor additions to continue the search in single additional chunk below:
|
||||||
|
local next_chunk_1 = {x = pos1.x, y = pos1.y - mcl_vars.chunk_size_in_nodes, z = pos1.z}
|
||||||
|
local next_chunk_2 = add(next_chunk_1, mcl_vars.chunk_size_in_nodes - 1)
|
||||||
|
local next_pos = {x = pos.x, y=next_chunk_2.y, z = pos.z}
|
||||||
if limit1 and limit1.x and limit1.y and limit1.z then
|
if limit1 and limit1.x and limit1.y and limit1.z then
|
||||||
pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)}
|
pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)}
|
||||||
|
next_chunk_1 = {x = max(min(limit1.x, next_pos.x), next_chunk_1.x), y = max(min(limit1.y, next_pos.y), next_chunk_1.y), z = max(min(limit1.z, next_pos.z), next_chunk_1.z)}
|
||||||
end
|
end
|
||||||
if limit2 and limit2.x and limit2.y and limit2.z then
|
if limit2 and limit2.x and limit2.y and limit2.z then
|
||||||
pos2 = {x = min(max(limit2.x, pos.x), pos2.x), y = min(max(limit2.y, pos.y), pos2.y), z = min(max(limit2.z, pos.z), pos2.z)}
|
pos2 = {x = min(max(limit2.x, pos.x), pos2.x), y = min(max(limit2.y, pos.y), pos2.y), z = min(max(limit2.z, pos.z), pos2.z)}
|
||||||
|
next_chunk_2 = {x = min(max(limit2.x, next_pos.x), next_chunk_2.x), y = min(max(limit2.y, next_pos.y), next_chunk_2.y), z = min(max(limit2.z, next_pos.z), next_chunk_2.z)}
|
||||||
end
|
end
|
||||||
|
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = vector.new(pos), pos1 = pos1, pos2 = pos2, name=name, obj=obj, next_chunk_1 = next_chunk_1, next_chunk_2 = next_chunk_2, next_pos = next_pos})
|
||||||
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = vector.new(pos), pos1 = pos1, pos2 = pos2, name=name, obj=obj})
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function available_for_nether_portal(p)
|
local function available_for_nether_portal(p)
|
||||||
|
|
|
@ -1484,6 +1484,7 @@ local function register_dimension_biomes()
|
||||||
node_stone = "mcl_nether:netherrack",
|
node_stone = "mcl_nether:netherrack",
|
||||||
node_water = "air",
|
node_water = "air",
|
||||||
node_river_water = "air",
|
node_river_water = "air",
|
||||||
|
node_cave_liquid = "air",
|
||||||
y_min = mcl_vars.mg_nether_min,
|
y_min = mcl_vars.mg_nether_min,
|
||||||
-- FIXME: For some reason the Nether stops generating early if this constant is not added.
|
-- FIXME: For some reason the Nether stops generating early if this constant is not added.
|
||||||
-- Figure out why.
|
-- Figure out why.
|
||||||
|
@ -1501,6 +1502,7 @@ local function register_dimension_biomes()
|
||||||
node_filler = "air",
|
node_filler = "air",
|
||||||
node_water = "air",
|
node_water = "air",
|
||||||
node_river_water = "air",
|
node_river_water = "air",
|
||||||
|
node_cave_liquid = "air",
|
||||||
-- FIXME: For some reason the End stops generating early if this constant is not added.
|
-- FIXME: For some reason the End stops generating early if this constant is not added.
|
||||||
-- Figure out why.
|
-- Figure out why.
|
||||||
y_min = mcl_vars.mg_end_min,
|
y_min = mcl_vars.mg_end_min,
|
||||||
|
|
|
@ -8,12 +8,10 @@ local noisemap = PerlinNoiseMap({
|
||||||
}, {x = 151, y = 30, z = 151}):get_3d_map({x = 0, y = 0, z = 0})
|
}, {x = 151, y = 30, z = 151}):get_3d_map({x = 0, y = 0, z = 0})
|
||||||
|
|
||||||
local c_end_stone = minetest.get_content_id("mcl_end:end_stone")
|
local c_end_stone = minetest.get_content_id("mcl_end:end_stone")
|
||||||
|
|
||||||
local x_offset = mcl_vars.mg_end_platform_pos.x - 27
|
|
||||||
local y_offset = -2
|
local y_offset = -2
|
||||||
|
|
||||||
minetest.register_on_generated(function(minp, maxp)
|
minetest.register_on_generated(function(minp, maxp)
|
||||||
if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < (-75 + x_offset) or minp.x > (75 + x_offset) or maxp.z < -75 or minp.z > 75 then
|
if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < -75 or minp.x > 75 or maxp.z < -75 or minp.z > 75 then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -21,10 +19,10 @@ minetest.register_on_generated(function(minp, maxp)
|
||||||
local data = vm:get_data()
|
local data = vm:get_data()
|
||||||
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
|
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
|
||||||
|
|
||||||
for idx in area:iter(math.max(minp.x, -75 + x_offset), math.max(minp.y, -27025 + y_offset + 4), math.max(minp.z, -75), math.min(maxp.x, 75 + x_offset), math.min(maxp.y, -27000 + y_offset), math.min(maxp.z, 75)) do
|
for idx in area:iter(math.max(minp.x, -75), math.max(minp.y, -27025 + y_offset + 4), math.max(minp.z, -75), math.min(maxp.x, 75), math.min(maxp.y, -27000 + y_offset), math.min(maxp.z, 75)) do
|
||||||
local pos = area:position(idx)
|
local pos = area:position(idx)
|
||||||
local y = 27025 + pos.y - y_offset
|
local y = 27025 + pos.y - y_offset
|
||||||
if noisemap[pos.x + 75 - x_offset + 1][y + 1][pos.z + 75 + 1] > (math.abs(1 - y / 25) ^ 2 + math.abs((pos.x - x_offset) / 75) ^ 2 + math.abs(pos.z / 75) ^ 2) then
|
if noisemap[pos.x + 75 + 1][y + 1][pos.z + 75 + 1] > (math.abs(1 - y / 25) ^ 2 + math.abs(pos.x / 75) ^ 2 + math.abs(pos.z / 75) ^ 2) then
|
||||||
data[idx] = c_end_stone
|
data[idx] = c_end_stone
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -55,10 +55,7 @@ local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superfl
|
||||||
local WITCH_HUT_HEIGHT = 3 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor
|
local WITCH_HUT_HEIGHT = 3 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor
|
||||||
|
|
||||||
-- End exit portal position
|
-- End exit portal position
|
||||||
local END_EXIT_PORTAL_POS = table.copy(mcl_vars.mg_end_platform_pos)
|
local END_EXIT_PORTAL_POS = vector.new(-3, -27003, -3)
|
||||||
END_EXIT_PORTAL_POS.x = END_EXIT_PORTAL_POS.x - 30
|
|
||||||
END_EXIT_PORTAL_POS.z = END_EXIT_PORTAL_POS.z - 3
|
|
||||||
END_EXIT_PORTAL_POS.y = END_EXIT_PORTAL_POS.y - 3
|
|
||||||
|
|
||||||
-- Content IDs
|
-- Content IDs
|
||||||
local c_bedrock = minetest.get_content_id("mcl_core:bedrock")
|
local c_bedrock = minetest.get_content_id("mcl_core:bedrock")
|
||||||
|
|
|
@ -11,10 +11,10 @@ local function ecb_place(blockpos, action, calls_remaining, param)
|
||||||
if calls_remaining >= 1 then return end
|
if calls_remaining >= 1 then return end
|
||||||
minetest.place_schematic(param.pos, param.schematic, param.rotation, param.replacements, param.force_placement, param.flags)
|
minetest.place_schematic(param.pos, param.schematic, param.rotation, param.replacements, param.force_placement, param.flags)
|
||||||
if param.after_placement_callback and param.p1 and param.p2 then
|
if param.after_placement_callback and param.p1 and param.p2 then
|
||||||
param.after_placement_callback(param.p1, param.p2, param.size, param.rotation, param.pr)
|
param.after_placement_callback(param.p1, param.p2, param.size, param.rotation, param.pr, param.callback_param)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
mcl_structures.place_schematic = function(pos, schematic, rotation, replacements, force_placement, flags, after_placement_callback, pr)
|
mcl_structures.place_schematic = function(pos, schematic, rotation, replacements, force_placement, flags, after_placement_callback, pr, callback_param)
|
||||||
local s = loadstring(minetest.serialize_schematic(schematic, "lua", {lua_use_comments = false, lua_num_indent_spaces = 0}) .. " return(schematic)")()
|
local s = loadstring(minetest.serialize_schematic(schematic, "lua", {lua_use_comments = false, lua_num_indent_spaces = 0}) .. " return(schematic)")()
|
||||||
if s and s.size then
|
if s and s.size then
|
||||||
local x, z = s.size.x, s.size.z
|
local x, z = s.size.x, s.size.z
|
||||||
|
@ -32,7 +32,7 @@ mcl_structures.place_schematic = function(pos, schematic, rotation, replacements
|
||||||
local p1 = {x=pos.x , y=pos.y , z=pos.z }
|
local p1 = {x=pos.x , y=pos.y , z=pos.z }
|
||||||
local p2 = {x=pos.x+x-1, y=pos.y+s.size.y-1, z=pos.z+z-1}
|
local p2 = {x=pos.x+x-1, y=pos.y+s.size.y-1, z=pos.z+z-1}
|
||||||
minetest.log("verbose","[mcl_structures] size=" ..minetest.pos_to_string(s.size) .. ", rotation=" .. tostring(rotation) .. ", emerge from "..minetest.pos_to_string(p1) .. " to " .. minetest.pos_to_string(p2))
|
minetest.log("verbose","[mcl_structures] size=" ..minetest.pos_to_string(s.size) .. ", rotation=" .. tostring(rotation) .. ", emerge from "..minetest.pos_to_string(p1) .. " to " .. minetest.pos_to_string(p2))
|
||||||
local param = {pos=vector.new(pos), schematic=s, rotation=rotation, replacements=replacements, force_placement=force_placement, flags=flags, p1=p1, p2=p2, after_placement_callback = after_placement_callback, size=vector.new(s.size), pr=pr}
|
local param = {pos=vector.new(pos), schematic=s, rotation=rotation, replacements=replacements, force_placement=force_placement, flags=flags, p1=p1, p2=p2, after_placement_callback = after_placement_callback, size=vector.new(s.size), pr=pr, callback_param=callback_param}
|
||||||
minetest.emerge_area(p1, p2, ecb_place, param)
|
minetest.emerge_area(p1, p2, ecb_place, param)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -89,6 +89,8 @@ mcl_structures.call_struct = function(pos, struct_style, rotation, pr)
|
||||||
return mcl_structures.generate_end_exit_portal(pos, rotation)
|
return mcl_structures.generate_end_exit_portal(pos, rotation)
|
||||||
elseif struct_style == "end_exit_portal_open" then
|
elseif struct_style == "end_exit_portal_open" then
|
||||||
return mcl_structures.generate_end_exit_portal_open(pos, rotation)
|
return mcl_structures.generate_end_exit_portal_open(pos, rotation)
|
||||||
|
elseif struct_style == "end_gateway_portal" then
|
||||||
|
return mcl_structures.generate_end_gateway_portal(pos, rotation)
|
||||||
elseif struct_style == "end_portal_shrine" then
|
elseif struct_style == "end_portal_shrine" then
|
||||||
return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
|
return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
|
||||||
end
|
end
|
||||||
|
@ -324,6 +326,11 @@ mcl_structures.generate_end_exit_portal_open = function(pos, rot)
|
||||||
return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
|
return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
mcl_structures.generate_end_gateway_portal = function(pos, rot)
|
||||||
|
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_gateway_portal.mts"
|
||||||
|
return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
|
||||||
|
end
|
||||||
|
|
||||||
local function shrine_placement_callback(p1, p2, size, rotation, pr)
|
local function shrine_placement_callback(p1, p2, size, rotation, pr)
|
||||||
-- Find and setup spawner with silverfish
|
-- Find and setup spawner with silverfish
|
||||||
local spawners = minetest.find_nodes_in_area(p1, p2, "mcl_mobspawners:spawner")
|
local spawners = minetest.find_nodes_in_area(p1, p2, "mcl_mobspawners:spawner")
|
||||||
|
@ -541,7 +548,7 @@ end
|
||||||
|
|
||||||
-- Debug command
|
-- Debug command
|
||||||
minetest.register_chatcommand("spawnstruct", {
|
minetest.register_chatcommand("spawnstruct", {
|
||||||
params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_opens | end_portal_shrine | nether_portal | dungeon",
|
params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_opens | end_portal_shrine | nether_portal | gateway_portal | dungeon",
|
||||||
description = S("Generate a pre-defined structure near your position."),
|
description = S("Generate a pre-defined structure near your position."),
|
||||||
privs = {debug = true},
|
privs = {debug = true},
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
|
@ -575,12 +582,16 @@ minetest.register_chatcommand("spawnstruct", {
|
||||||
mcl_structures.generate_end_exit_portal(pos, rot, pr)
|
mcl_structures.generate_end_exit_portal(pos, rot, pr)
|
||||||
elseif param == "end_exit_portal_open" then
|
elseif param == "end_exit_portal_open" then
|
||||||
mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
|
mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
|
||||||
|
elseif param == "end_gateway_portal" then
|
||||||
|
mcl_structures.generate_end_gateway_portal(pos, rot, pr)
|
||||||
elseif param == "end_portal_shrine" then
|
elseif param == "end_portal_shrine" then
|
||||||
mcl_structures.generate_end_portal_shrine(pos, rot, pr)
|
mcl_structures.generate_end_portal_shrine(pos, rot, pr)
|
||||||
elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
|
elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
|
||||||
mcl_dungeons.spawn_dungeon(pos, rot, pr)
|
mcl_dungeons.spawn_dungeon(pos, rot, pr)
|
||||||
elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
|
elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
|
||||||
mcl_portals.spawn_nether_portal(pos, rot, pr, name)
|
mcl_portals.spawn_nether_portal(pos, rot, pr, name)
|
||||||
|
elseif param == "gateway_portal" and mcl_portals.spawn_gateway_portal then
|
||||||
|
mcl_portals.spawn_gateway_portal(pos, rot, pr, name)
|
||||||
elseif param == "" then
|
elseif param == "" then
|
||||||
message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
|
message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
|
||||||
errord = true
|
errord = true
|
||||||
|
|
Binary file not shown.
Loading…
Reference in New Issue