307 lines
8.7 KiB
Lua
307 lines
8.7 KiB
Lua
--
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-- SSCSM: Server-Sent Client-Side Mods proof-of-concept
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-- Initial code sent to the client
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--
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-- Copyright © 2019 by luk3yx
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-- License: https://luk3yx.mit-license.org/@2019
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--
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-- Make sure both table.unpack and unpack exist.
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if table.unpack then
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unpack = table.unpack
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else
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table.unpack = unpack
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end
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-- Make sure a few basic functions exist, these may have been blocked because
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-- of security or laziness.
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if not rawget then function rawget(n, name) return n[name] end end
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if not rawset then function rawset(n, k, v) n[k] = v end end
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if not rawequal then function rawequal(a, b) return a == b end end
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-- Older versions of the CSM don't provide assert(), this function exists for
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-- compatibility.
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if not assert then
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function assert(value, ...)
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if value then
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return value, ...
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else
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error(... or 'assertion failed!', 2)
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end
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end
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end
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-- Create the API
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sscsm = {}
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function sscsm.global_exists(name)
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return rawget(_G, name) ~= nil
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end
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if not sscsm.global_exists('minetest') then
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minetest = assert(core, 'No "minetest" global found!')
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end
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minetest.global_exists = sscsm.global_exists
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-- Check if join_mod_channel and leave_mod_channel exist.
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if sscsm.global_exists('join_mod_channel')
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and sscsm.global_exists('leave_mod_channel') then
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sscsm.join_mod_channel = join_mod_channel
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sscsm.leave_mod_channel = leave_mod_channel
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join_mod_channel, leave_mod_channel = nil, nil
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else
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local dummy = function() end
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sscsm.join_mod_channel = dummy
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sscsm.leave_mod_channel = dummy
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end
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-- Add print()
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function print(...)
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local msg = '[SSCSM] '
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for i = 1, select('#', ...) do
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if i > 1 then msg = msg .. '\t' end
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msg = msg .. tostring(select(i, ...))
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end
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minetest.log('none', msg)
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end
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-- Add register_on_mods_loaded
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do
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local funcs = {}
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function sscsm.register_on_mods_loaded(callback)
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if funcs then table.insert(funcs, callback) end
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end
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function sscsm._done_loading_()
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sscsm._done_loading_ = nil
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for _, func in ipairs(funcs) do func() end
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funcs = nil
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end
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end
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-- Helper functions
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if not minetest.get_node then
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function minetest.get_node(pos)
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return minetest.get_node_or_nil(pos) or {name = 'ignore', param1 = 0,
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param2 = 0}
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end
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end
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-- Make minetest.run_server_chatcommand allow param to be unspecified.
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function minetest.run_server_chatcommand(cmd, param)
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minetest.send_chat_message('/' .. cmd .. ' ' .. (param or ''))
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end
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-- Register "server-side" chatcommands
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-- Can allow instantaneous responses in some cases.
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sscsm.registered_chatcommands = {}
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local function on_chat_message(msg)
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if msg:sub(1, 1) ~= '/' then return false end
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local cmd, param = msg:match('^/([^ ]+) *(.*)')
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if not cmd then
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minetest.display_chat_message('-!- Empty command')
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return true
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end
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if not sscsm.registered_chatcommands[cmd] then return false end
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local _, res = sscsm.registered_chatcommands[cmd].func(param or '')
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if res then minetest.display_chat_message(tostring(res)) end
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return true
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end
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function sscsm.register_chatcommand(cmd, def)
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if type(def) == 'function' then
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def = {func = def}
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elseif type(def.func) ~= 'function' then
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error('Invalid definition passed to sscsm.register_chatcommand.')
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end
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sscsm.registered_chatcommands[cmd] = def
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if on_chat_message then
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minetest.register_on_sending_chat_message(on_chat_message)
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on_chat_message = nil
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end
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end
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function sscsm.unregister_chatcommand(cmd)
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sscsm.registered_chatcommands[cmd] = nil
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end
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-- A proper get_player_control didn't exist before Minetest 5.3.0.
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if minetest.localplayer.get_control then
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-- Preserve API compatibility
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if minetest.localplayer:get_control().LMB == nil then
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-- MT 5.4+
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function sscsm.get_player_control()
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local c = minetest.localplayer:get_control()
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c.LMB, c.RMB = c.dig, c.place
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return c
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end
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else
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-- MT 5.3
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function sscsm.get_player_control()
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local c = minetest.localplayer:get_control()
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c.dig, c.place = c.LMB, c.RMB
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return c
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end
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end
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else
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-- MT 5.0 to 5.2
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local floor = math.floor
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function sscsm.get_player_control()
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local n = minetest.localplayer:get_key_pressed()
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return {
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up = n % 2 == 1,
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down = floor(n / 2) % 2 == 1,
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left = floor(n / 4) % 2 == 1,
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right = floor(n / 8) % 2 == 1,
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jump = floor(n / 16) % 2 == 1,
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aux1 = floor(n / 32) % 2 == 1,
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sneak = floor(n / 64) % 2 == 1,
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LMB = floor(n / 128) % 2 == 1,
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RMB = floor(n / 256) % 2 == 1,
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dig = floor(n / 128) % 2 == 1,
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place = floor(n / 256) % 2 == 1,
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}
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end
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-- In Minetest 5.2.0, minetest.get_node_light() segfaults.
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minetest.get_node_light = nil
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end
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-- Call func(...) every <interval> seconds.
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local function sscsm_every(interval, func, ...)
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minetest.after(interval, sscsm_every, interval, func, ...)
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return func(...)
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end
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function sscsm.every(interval, func, ...)
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assert(type(interval) == 'number' and type(func) == 'function',
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'Invalid sscsm.every() invocation.')
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return sscsm_every(interval, func, ...)
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end
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-- Allow SSCSMs to know about CSM restriction flags.
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-- "__FLAGS__" is replaced with the actual value in init.lua.
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local flags = __FLAGS__
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sscsm.restriction_flags = assert(flags)
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sscsm.restrictions = {
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chat_messages = math.floor(flags / 2) % 2 == 1,
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read_itemdefs = math.floor(flags / 4) % 2 == 1,
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read_nodedefs = math.floor(flags / 8) % 2 == 1,
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lookup_nodes_limit = math.floor(flags / 16) % 2 == 1,
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read_playerinfo = math.floor(flags / 32) % 2 == 1,
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}
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sscsm.restrictions.lookup_nodes = sscsm.restrictions.lookup_nodes_limit
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-- Add minetest.get_csm_restrictions() if it doesn't exist already.
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if not minetest.get_csm_restrictions then
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function minetest.get_csm_restrictions()
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return table.copy(sscsm.restrictions)
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end
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end
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-- SSCSM communication
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-- A lot of this is copied from init.lua.
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local function validate_channel(channel)
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if type(channel) ~= 'string' then
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error('SSCSM com channels must be strings!', 3)
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end
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if channel:find('\001', nil, true) then
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error('SSCSM com channels cannot contain U+0001!', 3)
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end
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end
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function sscsm.com_send(channel, msg)
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assert(not sscsm.restrictions.chat_messages, 'Server restrictions ' ..
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'prevent SSCSM com messages from being sent!')
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validate_channel(channel)
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if type(msg) == 'string' then
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msg = '\002' .. msg
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else
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msg = minetest.write_json(msg)
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end
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minetest.run_server_chatcommand('admin', '\001SSCSM_COM\001' .. channel ..
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'\001' .. msg)
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end
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local registered_on_receive = {}
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function sscsm.register_on_com_receive(channel, func)
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if not registered_on_receive[channel] then
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registered_on_receive[channel] = {}
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end
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table.insert(registered_on_receive[channel], func)
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end
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-- Load split messages
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local incoming_messages = {}
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local function load_split_message(chan, msg)
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local id, i, l, pkt = msg:match('^\1([^\1]+)\1([^\1]+)\1([^\1]+)\1(.*)$')
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id, i, l = tonumber(id), tonumber(i), tonumber(l)
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if not incoming_messages[id] then
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incoming_messages[id] = {}
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end
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local msgs = incoming_messages[id]
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msgs[i] = pkt
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-- Return true if all the messages have been received
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if #msgs < l then return end
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for i = 1, l do
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if not msgs[i] then
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return
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end
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end
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incoming_messages[id] = nil
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return table.concat(msgs, '')
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end
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-- Detect messages and handle them
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minetest.register_on_receiving_chat_message(function(message)
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if type(message) == 'table' then
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message = message.message
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end
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local chan, msg = message:match('^\001SSCSM_COM\001([^\001]*)\001(.*)$')
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if not chan or not msg then return end
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-- Get the callbacks
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local callbacks = registered_on_receive[chan]
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if not callbacks then return true end
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-- Handle split messages
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local prefix = msg:sub(1, 1)
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if prefix == '\001' then
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msg = load_split_message(chan, msg)
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if not msg then
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return true
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end
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prefix = msg:sub(1, 1)
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end
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-- Load the message
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if prefix == '\002' then
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msg = msg:sub(2)
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else
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msg = minetest.parse_json(msg)
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end
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-- Run callbacks
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for _, func in ipairs(callbacks) do
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local ok, msg = pcall(func, msg)
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if not ok then
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minetest.log('error', '[SSCSM] ' .. tostring(msg))
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end
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end
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return true
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end)
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sscsm.register_on_mods_loaded(function()
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sscsm.leave_mod_channel()
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sscsm.com_send('sscsm:com_test', {flags = sscsm.restriction_flags})
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end)
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