320 lines
8.1 KiB
Lua
320 lines
8.1 KiB
Lua
--
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-- SSCSM: Server-Sent Client-Side Mods proof-of-concept
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--
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-- Copyright © 2019-2020 by luk3yx
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--
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU Lesser General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU Lesser General Public License for more details.
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-- You should have received a copy of the GNU Lesser General Public License
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-- along with this program. If not, see <https://www.gnu.org/licenses/>.
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--
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local modname = minetest.get_current_modname()
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-- If this is running as a CSM (improper installation), load the CSM code.
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if INIT == "client" then
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local modpath
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if minetest.get_modpath then
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modpath = minetest.get_modpath(modname)
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else
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modpath = modname .. ":"
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end
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dofile(modpath .. "csm/init.lua")
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return
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end
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local sscsm = {minify=true}
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_G[modname] = sscsm
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local modpath = minetest.get_modpath(modname)
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-- Remove excess whitespace from code to allow larger files to be sent.
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if sscsm.minify then
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local f = loadfile(modpath .. "/minify.lua")
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if f then
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sscsm.minify_code = f()
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else
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minetest.log("warning", "[SSCSM] Could not load minify.lua!")
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end
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end
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if not sscsm.minify_code then
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function sscsm.minify_code(code)
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assert(type(code) == "string")
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return code
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end
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end
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-- Register code
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sscsm.registered_csms = {}
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local csm_order = false
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-- Recalculate the CSM loading order
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-- TODO: Make this nicer
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local function recalc_csm_order()
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local staging = {}
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local order = {":init"}
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local unsatisfied = {}
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for name, def in pairs(sscsm.registered_csms) do
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assert(name == def.name)
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if name:sub(1, 1) ~= ":" then
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if not def.depends or #def.depends == 0 then
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table.insert(staging, name)
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else
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unsatisfied[name] = {}
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for _, mod in ipairs(def.depends) do
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if mod:sub(1, 1) ~= ":" then
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unsatisfied[name][mod] = true
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end
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end
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end
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end
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end
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while #staging > 0 do
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local name = staging[1]
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for name2, u in pairs(unsatisfied) do
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if u[name] then
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u[name] = nil
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if #u == 0 then
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table.insert(staging, name2)
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end
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end
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end
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table.insert(order, name)
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table.remove(staging, 1)
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end
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for name, u in pairs(unsatisfied) do
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if next(u) then
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local msg = 'SSCSM "' .. name .. '" has unsatisfied dependencies: '
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local n = false
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for dep, _ in pairs(u) do
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if n then msg = msg .. ", " else n = true end
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msg = msg .. '"' .. dep .. '"'
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end
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minetest.log("error", msg)
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end
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end
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-- Set csm_order
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table.insert(order, ":cleanup")
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csm_order = order
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end
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-- Register SSCSMs
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local block_colon = false
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sscsm.registered_csms = {}
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function sscsm.register(def)
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-- Read files now in case MT decides to block access later.
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if not def.code and def.file then
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local f = io.open(def.file, "rb")
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if not f then
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error('Invalid "file" parameter passed to sscsm.register_csm.', 2)
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end
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def.code = f:read("*a")
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f:close()
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def.file = nil
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end
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if type(def.name) ~= "string" or def.name:find("\n")
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or (def.name:sub(1, 1) == ":" and block_colon) then
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error('Invalid "name" parameter passed to sscsm.register_csm.', 2)
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end
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if type(def.code) ~= "string" then
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error('Invalid "code" parameter passed to sscsm.register_csm.', 2)
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end
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def.code = sscsm.minify_code(def.code)
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if (#def.name + #def.code) > 65300 then
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error("The code (or name) passed to sscsm.register_csm is too large."
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.. " Consider refactoring your SSCSM code.", 2)
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end
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-- Copy the table to prevent mods from betraying our trust.
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sscsm.registered_csms[def.name] = table.copy(def)
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if csm_order then recalc_csm_order() end
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end
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function sscsm.unregister(name)
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sscsm.registered_csms[name] = nil
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if csm_order then recalc_csm_order() end
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end
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-- Recalculate the CSM order once all other mods are loaded
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minetest.register_on_mods_loaded(recalc_csm_order)
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-- Handle players joining
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local has_sscsms = {}
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local mod_channel = minetest.mod_channel_join("sscsm:exec_pipe")
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minetest.register_on_modchannel_message(function(channel_name, sender, message)
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if channel_name ~= "sscsm:exec_pipe" or not sender or
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not mod_channel:is_writeable() or message ~= "0" or
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sender:find("\n") or has_sscsms[sender] then
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return
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end
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minetest.log("action", "[SSCSM] Sending CSMs on request for " .. sender
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.. "...")
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for _, name in ipairs(csm_order) do
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mod_channel:send_all("0" .. sender .. "\n" .. name
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.. "\n" .. sscsm.registered_csms[name].code)
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end
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end)
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-- Register the SSCSM "builtins"
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sscsm.register({
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name = ":init",
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file = modpath .. "/sscsm_init.lua"
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})
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sscsm.register({
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name = ":cleanup",
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code = "sscsm._done_loading_()"
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})
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block_colon = true
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-- Set the CSM restriction flags
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local flags = tonumber(minetest.settings:get("csm_restriction_flags"))
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if not flags or flags ~= flags then
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flags = 62
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end
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flags = math.floor(math.max(flags, 0)) % 64
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do
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local def = sscsm.registered_csms[":init"]
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def.code = def.code:gsub("__FLAGS__", tostring(flags))
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end
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if math.floor(flags / 2) % 2 == 1 then
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minetest.log("warning", "[SSCSM] SSCSMs enabled, however CSMs cannot "
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.. "send chat messages! This will prevent SSCSMs from sending "
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.. "messages to the server.")
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sscsm.com_write_only = true
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else
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sscsm.com_write_only = false
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end
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-- SSCSM communication
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local function validate_channel(channel)
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if type(channel) ~= "string" then
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error("SSCSM com channels must be strings!", 3)
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end
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if channel:find("\001", nil, true) then
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error("SSCSM com channels cannot contain U+0001!", 3)
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end
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end
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local msgids = {}
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function sscsm.com_send(pname, channel, msg)
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if minetest.is_player(pname) then
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pname = pname:get_player_name()
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end
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validate_channel(channel)
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if type(msg) == "string" then
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msg = "\002" .. msg
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else
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msg = assert(minetest.write_json(msg))
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end
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-- Short messages can be sent all at once
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local prefix = "\001SSCSM_COM\001" .. channel .. "\001"
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if #msg < 65300 then
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minetest.chat_send_player(pname, prefix .. msg)
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return
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end
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-- You should never send messages over 128MB to clients
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assert(#msg < 134217728)
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-- Otherwise split the message into multiple chunks
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prefix = prefix .. "\001"
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local id = #msgids + 1
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local i = 0
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msgids[id] = true
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local total_msgs = math.ceil(#msg / 65000)
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repeat
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i = i + 1
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minetest.chat_send_player(pname, prefix .. id .. "\001" .. i ..
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"\001" .. total_msgs .. "\001" .. msg:sub(1, 65000))
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msg = msg:sub(65001)
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until msg == ""
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-- Allow the ID to be reused on the next globalstep.
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minetest.after(0, function()
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msgids[id] = nil
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end)
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end
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local registered_on_receive = {}
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function sscsm.register_on_com_receive(channel, func)
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if not registered_on_receive[channel] then
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registered_on_receive[channel] = {}
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end
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table.insert(registered_on_receive[channel], func)
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end
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local admin_func = minetest.registered_chatcommands["admin"].func
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minetest.override_chatcommand("admin", {
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func = function(name, param)
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local chan, msg = param:match("^\001SSCSM_COM\001([^\001]*)\001(.*)$")
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if not chan or not msg then
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return admin_func(name, param)
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end
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-- Get the callbacks
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local callbacks = registered_on_receive[chan]
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if not callbacks then return end
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-- Load the message
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if msg:sub(1, 1) == "\002" then
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msg = msg:sub(2)
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else
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msg = minetest.parse_json(msg)
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end
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-- Run callbacks
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for _, func in ipairs(callbacks) do
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func(name, msg)
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end
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end,
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})
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-- Add a callback for sscsm:com_test
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local registered_on_loaded = {}
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function sscsm.register_on_sscsms_loaded(func)
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table.insert(registered_on_loaded, func)
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end
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sscsm.register_on_com_receive("sscsm:com_test", function(name, msg)
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if type(msg) ~= "table" or msg.flags ~= flags or has_sscsms[name] then
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return
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end
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has_sscsms[name] = true
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for _, func in ipairs(registered_on_loaded) do
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func(name)
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end
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end)
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function sscsm.has_sscsms_enabled(name)
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return has_sscsms[name] or false
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end
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minetest.register_on_leaveplayer(function(player)
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has_sscsms[player:get_player_name()] = nil
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end)
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function sscsm.com_send_all(channel, msg)
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for name, _ in pairs(has_sscsms) do
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sscsm.com_send(name, channel, msg)
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end
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end
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