Wait for TOSERVER_CLIENT_READY before requesting CSMs.
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@ -269,6 +269,13 @@ end)
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-- Send "0"
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-- Send "0"
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local function request_csms(c)
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local function request_csms(c)
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-- Don't request SSCSMs until TOSERVER_CLIENT_READY has been sent.
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-- There is no callback for this, polling must be used instead.
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if not minetest.localplayer then
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minetest.after(0.05, request_csms, c)
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return
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end
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base_env._raw.minetest.localplayer = minetest.localplayer
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base_env._raw.minetest.localplayer = minetest.localplayer
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base_env._raw.minetest.camera = minetest.camera
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base_env._raw.minetest.camera = minetest.camera
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c = c or 10
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c = c or 10
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@ -344,6 +344,13 @@ end)
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-- Send "0"
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-- Send "0"
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local function request_csms(c)
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local function request_csms(c)
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-- Don't request SSCSMs until TOSERVER_CLIENT_READY has been sent.
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-- There is no callback for this, polling must be used instead.
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if not minetest.localplayer then
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minetest.after(0.05, request_csms, c)
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return
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end
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base_env._raw.minetest.localplayer = minetest.localplayer
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base_env._raw.minetest.localplayer = minetest.localplayer
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base_env._raw.minetest.camera = minetest.camera
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base_env._raw.minetest.camera = minetest.camera
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c = c or 10
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c = c or 10
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