Increase server to client com message limit.
Long sscsm com messages are now split over multiple chat messages.
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b2b23654d4
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7ed12d0419
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@ -83,7 +83,8 @@ change in a future release.
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- `sscsm.com_send(player_or_name, channel, msg)`: Sends `msg`
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(a JSON-compatible object) to `player_or_name` on the SSCSM com channel
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`channel`. Channel names should be `modname` or `modname:name` to prevent
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conflicts.
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conflicts. *Although the limit for server-to-client messages is 128MB, I
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strongly recommend not sending large messages when not necessary.*
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- `sscsm.com_send_all(channel, msg)`: Sends `msg` to all clients that are
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running SSCSMs.
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- `sscsm.register_on_com_receive(channel, function(name, msg))`: Registers a
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33
init.lua
33
init.lua
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@ -202,6 +202,7 @@ local function validate_channel(channel)
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end
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end
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local msgids = {}
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function sscsm.com_send(pname, channel, msg)
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if minetest.is_player(pname) then
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pname = pname:get_player_name()
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@ -212,8 +213,34 @@ function sscsm.com_send(pname, channel, msg)
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else
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msg = assert(minetest.write_json(msg))
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end
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minetest.chat_send_player(pname, '\001SSCSM_COM\001' .. channel .. '\001'
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.. msg)
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-- Short messages can be sent all at once
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local prefix = '\001SSCSM_COM\001' .. channel .. '\001'
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if #msg < 65300 then
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minetest.chat_send_player(pname, prefix .. msg)
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return
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end
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-- You should never send messages over 128MB to clients
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assert(#msg < 134217728)
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-- Otherwise split the message into multiple chunks
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prefix = prefix .. '\001'
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local id = #msgids + 1
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local i = 0
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msgids[id] = true
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local total_msgs = math.ceil(#msg / 65000)
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repeat
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i = i + 1
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minetest.chat_send_player(pname, prefix .. id .. '\001' .. i ..
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'\001' .. total_msgs .. '\001' .. msg:sub(1, 65000))
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msg = msg:sub(65001)
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until msg == ""
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-- Allow the ID to be reused on the next globalstep.
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minetest.after(0, function()
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msgids[id] = nil
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end)
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end
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local registered_on_receive = {}
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@ -272,7 +299,7 @@ function sscsm.com_send_all(channel, msg)
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end
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-- Testing
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minetest.after(1, function()
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minetest.after(0, function()
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-- Check if any other SSCSMs have been registered.
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local c = 0
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for k, v in pairs(sscsm.registered_csms) do
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@ -212,6 +212,30 @@ function sscsm.register_on_com_receive(channel, func)
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table.insert(registered_on_receive[channel], func)
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end
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-- Load split messages
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local incoming_messages = {}
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local function load_split_message(chan, msg)
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print('Got split message chunk')
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local id, i, l, pkt = msg:match('^\1([^\1]+)\1([^\1]+)\1([^\1]+)\1(.*)$')
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id, i, l = tonumber(id), tonumber(i), tonumber(l)
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if not incoming_messages[id] then
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incoming_messages[id] = {}
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end
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local msgs = incoming_messages[id]
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msgs[i] = pkt
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-- Return true if all the messages have been received
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if #msgs < l then return end
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for i = 1, l do
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if not msgs[i] then
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return
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end
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end
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incoming_messages[id] = nil
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return table.concat(msgs, '')
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end
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-- Detect messages and handle them
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minetest.register_on_receiving_chat_message(function(message)
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local chan, msg = message:match('^\001SSCSM_COM\001([^\001]*)\001(.*)$')
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@ -222,7 +246,16 @@ minetest.register_on_receiving_chat_message(function(message)
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if not callbacks then return end
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-- Load the message
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if msg:sub(1, 1) == '\002' then
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local prefix = msg:sub(1, 1)
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if prefix == '\001' then
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msg = load_split_message(chan, msg)
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if not msg then
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return true
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end
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prefix = msg:sub(1, 1)
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end
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if prefix == '\002' then
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msg = msg:sub(2)
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else
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msg = minetest.parse_json(msg)
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@ -230,7 +263,10 @@ minetest.register_on_receiving_chat_message(function(message)
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-- Run callbacks
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for _, func in ipairs(callbacks) do
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func(msg)
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local ok, msg = pcall(func, msg)
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if not ok then
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minetest.log('error', '[SSCSM] ' .. tostring(msg))
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end
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end
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return true
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end)
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@ -89,6 +89,10 @@ sscsm.every(60, function(param1)
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end, 123)
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sscsm.register_on_com_receive('sscsm:testing', function(msg)
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print('Got ' .. minetest.serialize(msg):sub(8) .. ' from the server')
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if #msg > 400 then
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print('Got large message of length ' .. #msg .. ' from the server')
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else
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sscsm.com_send('sscsm:testing', msg)
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print('Got ' .. minetest.serialize(msg):sub(8) .. ' from the server')
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end
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end)
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