Clarify README.md.
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@ -89,8 +89,9 @@ change in a future release.
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- `sscsm.com_send(player_or_name, channel, msg)`: Sends `msg`
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(a JSON-compatible object) to `player_or_name` on the SSCSM com channel
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`channel`. Channel names should be `modname` or `modname:name` to prevent
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conflicts. *Although the limit for server-to-client messages is 128MB, I
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strongly recommend not sending large messages when not necessary.*
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conflicts. *Although the theoretical limit for server-to-client messages is
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128MiB, I strongly recommend not sending large messages when not
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necessary.*
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- `sscsm.com_send_all(channel, msg)`: Sends `msg` to all clients that are
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running SSCSMs.
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- `sscsm.register_on_com_receive(channel, function(name, msg))`: Registers a
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