Deprecate sscsm.global_exists().
This function will probably continue existing as it is used internally.
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@ -118,7 +118,6 @@ above this size limit it could still work.
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SSCSMs can access most functions on [client_lua_api.txt](https://github.com/minetest/minetest/blob/master/doc/client_lua_api.txt), as well as a separate `sscsm` namespace:
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SSCSMs can access most functions on [client_lua_api.txt](https://github.com/minetest/minetest/blob/master/doc/client_lua_api.txt), as well as a separate `sscsm` namespace:
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- `sscsm.global_exists(name)`: The same as `minetest.global_exists`.
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- `sscsm.register_on_mods_loaded(callback)`: Runs the callback once all SSCSMs
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- `sscsm.register_on_mods_loaded(callback)`: Runs the callback once all SSCSMs
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are loaded.
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are loaded.
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- `sscsm.register_chatcommand(...)`: Similar to
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- `sscsm.register_chatcommand(...)`: Similar to
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@ -151,7 +150,8 @@ SSCSMs can access most functions on [client_lua_api.txt](https://github.com/mine
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- `sscsm.register_on_com_receive(channel, function(msg))`: Registers a
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- `sscsm.register_on_com_receive(channel, function(msg))`: Registers a
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function to be called when a message on `channel` is received from the
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function to be called when a message on `channel` is received from the
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server.
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server.
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- `sscsm.global_exists(name)`: Deprecated, use `minetest.global_exists(name)`
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instead.
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To communicate with the server-side mods, it is possible to open a mod
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To communicate with the server-side mods, it is possible to open a mod
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channel.
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channel.
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