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LICENSE.md View File

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### GNU LESSER GENERAL PUBLIC LICENSE

Version 2.1, February 1999

Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.

[This is the first released version of the Lesser GPL. It also counts
as the successor of the GNU Library Public License, version 2, hence
the version number 2.1.]

### Preamble

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README.md View File

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# money3

This is a fork of [money2](https://github.com/Bremaweb/money2) that uses more
modern APIs such as mod storage and is fully backwards compatible with
`money2` (you can upgrade from money2 nicely, however you can't downgrade
again).

## Config settings

*These can be set in `config.lua` or `minetest.conf`.*

- `money3.initial_amount`: The amount of money new players get. Default: `0`.
- `money3.currency_name`: The text appended to the currency when displaying it.
Default: `cr`.
- `money3.enable_income`: Pays players 10cr every in-game day.
Default: `true` if creative mode is disabled, otherwise `false`. If the
[currency](https://gitlab.com/VanessaE/currency) mod is enabled, its
automatic income system is automatically disabled.
- `money3.convert_items`: A lua table (that can also be `nil` to disable)
similar to the following (default) one:

```lua
{
gold = { item = "default:gold_ingot", dig_block="default:stone_with_gold",
desc='Gold', amount=75, minval=25 },
silver = { item = "moreores:silver_ingot",
dig_block="moreores:mineral_silver", desc='Silver', amount = 27,
minval=7}
}
```

+ 75
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config.lua View File

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---
--money 2.00
--Copyright (C) 2012 Bad_Command
--
--This library is free software; you can redistribute it and/or
--modify it under the terms of the GNU Lesser General Public
--License as published by the Free Software Foundation; either
--version 2.1 of the License, or (at your option) any later version.
-- money3
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU General Public License for more details.
-- Copyright © 2012 Bad_Command
-- Copyright © 2012 kotolegokot
-- Copyright © 2019 by luk3yx
--
--You should have received a copy of the GNU Lesser General Public
--License along with this library; if not, write to the Free Software
--Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
---
-- This library is free software; you can redistribute it and/or
-- modify it under the terms of the GNU Lesser General Public
-- License as published by the Free Software Foundation; either
-- version 2.1 of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public
-- License along with this library; if not, write to the Free Software
-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
--

local function setting(name, default)
name = name
local value
if minetest.settings then
value = minetest.settings:get("money3." .. name)
else
setting = minetest.setting_get("money3." .. name)
end

if value and type(default) == "number" then
value = tonumber(value)
if value ~= value then value = false end
end

if value and value ~= "" then
money3[name] = value
else
money3[name] = default
end
end

money.initial_amount = 2000
money.currency_name = "cr"
local function setting_bool(name, default)
local value
if minetest.settings then
value = minetest.settings:get_bool("money3" .. name)
else
value = minetest.setting_getbool("money3" .. name)
end

if value == nil then
money3[name] = default
else
money3[name] = value
end
end

setting("initial_amount", 0)
setting("currency_name", "cr")

money.convert_items = {
gold = { item = "default:gold_ingot", dig_block="default:stone_with_gold", desc='Gold', amount=75, minval=25 },
silver = { item = "moreores:silver_ingot", dig_block="moreores:mineral_silver", desc='Silver', amount = 27, minval=7}
}
setting("convert_items", {
gold = { item = "default:gold_ingot", dig_block="default:stone_with_gold", desc='Gold', amount=75, minval=25 },
silver = { item = "moreores:silver_ingot", dig_block="moreores:mineral_silver", desc='Silver', amount = 27, minval=7}
})

money.stats = money.load_stats()
if ( money.stats == false ) then
money.stats = { }
setting_bool("enable_income", true)
if money3.enable_income and minetest.settings and
minetest.settings:get_bool("creative_mode") then
minetest.log("action", "[money3] Creative mode is enabled, force-disabling"
.. " income.")
money3.enable_income = false
end

for key,val in pairs(money.convert_items) do
minetest.log("action","Initial Convert Stats Setup for "..money.convert_items[key].desc)
money.stats[key] = { running_time = 0, running_dug = 0, running_converted = 0, running_value = money.convert_items[key].amount }
-- Read the convert_items setting
if type(money3.convert_items) == "string" then
local good, msg = pcall(minetest.deserialize, "return " ..
money3.convert_items)
if good and type(msg) == "table" then
money3.convert_items = msg
else
money3.convert_items = {}
end
end
end

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convertval.lua View File

@@ -0,0 +1,164 @@
--
-- money3
--
-- Copyright © 2012 Bad_Command
-- Copyright © 2012 kotolegokot
-- Copyright © 2019 by luk3yx
--
-- This library is free software; you can redistribute it and/or
-- modify it under the terms of the GNU Lesser General Public
-- License as published by the Free Software Foundation; either
-- version 2.1 of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public
-- License along with this library; if not, write to the Free Software
-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
--

local storage = assert(...)
local stat_file = minetest.get_worldpath() .. "/convert_stats"

minetest.register_chatcommand("convertval", {
privs = {money = true},
params = "",
description = "Shows the current value of convertable items",
func = function(name, param)
minetest.chat_send_player(name, "Convertable item values:")
for k, v in pairs(money3.stats) do
minetest.chat_send_player(name, money3.convert_items[k].desc ..
": "..money3.format(money3.stats[k].running_value) .. " each.")
end
return true, "Done!"
end
})

function money3.dignode(pos, node, player)
for k,v in pairs(money3.convert_items) do
if ( node.name == money3.convert_items[k].dig_block ) then
money3.stats[k].running_dug = money3.stats[k].running_dug + 1
end
end
end

function money3.calcConvertValues()
core.log('warn',
'[money3] Another mod tried to access money3.calcConvertValues.')
end

local function calcConvertValues()
for k, stats in pairs(money3.stats) do
stats.running_time = stats.running_time + 1
stats.running_value = math.floor(
money3.convert_items[k].amount
+ ((stats.running_time / 960)
+ (money3.stats[k].running_dug / 22)
- (money3.stats[k].running_converted / 11))
)

if ( money3.stats[k].running_value < money3.convert_items[k].minval ) then
money3.stats[k].running_val = money3.convert_items[k].minval
end

minetest.log("verbose", "Calculated " .. money3.convert_items[k].desc ..
" value at "..tostring(money3.stats[k].running_value))
end
money3.save_stats()
minetest.after(60, calcConvertValues)
end

function money3.save_stats()
minetest.log("verbose", "Saving convert stats")
local f = io.open(stat_file, "w")
f:write(minetest.serialize(money3.stats))
f:close()
end

local function load_old_stats()
local f = io.open(stat_file, "r")
if not f then return false end
minetest.log("verbose", "[money3] Migrating legacy stats file.")
local t = f:read("*all")
f:close()
os.remove(stat_file)

if not t or t == "" then return false end
storage:set_string("stats2", t)
return minetest.deserialize(t)
end

function money3.load_stats()
minetest.log("verbose", "[money3] Loading convert stats.")
local t = storage:get_string("stats2")
if not t or t == "" then return load_old_stats() end
return minetest.deserialize(t)
end

money3.stats = money3.load_stats()

if not money3.stats then
money3.stats = {}

for key, val in pairs(money3.convert_items) do
minetest.log("action", "[money3] Initial Convert Stats Setup for " ..
money3.convert_items[key].desc)
money3.stats[key] = {
running_time = 0,
running_dug = 0,
running_converted = 0,
running_value = money3.convert_items[key].amount
}
end
end

minetest.register_on_dignode(money3.dignode)

minetest.after(5, calcConvertValues)

local convert_options = {}
for k,v in pairs(money3.convert_items) do
table.insert(convert_options, k)
end

minetest.register_chatcommand("convert", {
privs = {money = true},
params = "<" .. table.concat(convert_options, ", ") .. ">",
description = "Converts certain ores to credits",
func = function(name, param)
-- check the parameters
param = param:lower()
if not money3.convert_items[param] then
return false, "Invalid item!"
end
local item = money3.convert_items[param].item
local amount = money3.stats[param].running_value
local totalAmount = 0
local totalItems = 0

-- Look through their inventory for the item they chose.
local player = minetest.get_player_by_name(name)
local inventory = player:get_inventory()

for i=1,inventory:get_size("main") do
local inv_item = inventory:get_stack("main",i)
if ( inv_item:get_name() == item ) then
local add_amount = inv_item:get_count() * amount
money3.add(name,add_amount)
totalAmount = totalAmount + add_amount
totalItems = totalItems + inv_item:get_count()
inventory:set_stack("main",i,nil)
end
end

money3.stats[param].running_converted =
money3.stats[param].running_converted + totalItems
return true, "You converted " .. tostring(totalItems) .. " " ..
param .. " into "..tostring(totalAmount)..money3.currency_name
end
})

convert_options = nil

+ 216
- 0
core.lua View File

@@ -0,0 +1,216 @@
--
-- money3
--
-- Copyright © 2012 Bad_Command
-- Copyright © 2012 kotolegokot
-- Copyright © 2019 by luk3yx
--
-- This library is free software; you can redistribute it and/or
-- modify it under the terms of the GNU Lesser General Public
-- License as published by the Free Software Foundation; either
-- version 2.1 of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public
-- License along with this library; if not, write to the Free Software
-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
--

local storage = assert(...)
local worldpath = minetest.get_worldpath()

-- Raw get balance
local function raw_get_balance(name)
local bal = tonumber(storage:get_string("balance-" .. name:lower()))
if not bal or bal ~= bal then return nil end
return bal
end

-- Migrate an old balance
local function migrate_old_balance(name, do_not_set)
-- Make sure the name doesn't contain any insane characters
if not name:find("^[A-Za-z0-9_%-]+$") then return end

-- Try and get a handler to the balance file
local path = worldpath .. "/money_" .. name .. ".txt"
local file = io.open(path, "r")
if not file then return end

-- Read the credit and nuke the file.
local credit = file:read("*n")
file:close()
os.remove(path)

if not do_not_set and credit and credit == credit and credit >= 0 then
return money3.set(name, (raw_get_balance(name) or 0) + credit)
end
end

-- Combine the two above functions to provide seamless backwards compatibility
function money3.get(name)
migrate_old_balance(name)
return raw_get_balance(name)
end

-- Round a balance
function money3.round(balance)
return math.floor(balance * 100) / 100
end

-- Set a balance
function money3.set(name, balance)
migrate_old_balance(name, true)
balance = money3.round(balance)
storage:set_string("balance-" .. name:lower(), tostring(balance))
end

-- Check if a user exists
function money3.user_exists(name)
local privs = minetest.get_player_privs(name)
if not privs or not privs.money or not money3.get(name) then
return false
end

return true
end
money3.has_credit = money3.user_exists

-- Add money
function money3.add(name, amount)
if amount ~= amount or amount < 0 then
return "The amount specified must be a positive non-NaN number."
end

if not money3.user_exists(name) then
return name .. " does not exist."
end

money3.set(name, money3.get(name) + amount)
return nil
end

function money3.dec(name, amount)
if amount ~= amount or amount < 0 then
return "The amount specified must be a positive non-NaN number."
end

local credit = money3.get(name)
if not credit then
return name .. " does not exist."
elseif credit < amount then
return name .. " does not have enough credit."
end

money3.set(name, credit - amount)
end

function money3.transfer(from, to, amount)
if from == to then return end

amount = money3.round(amount)

if not money3.user_exists(from) then
return from .. " does not have a credit account"
elseif not money3.user_exists(to) then
return to .. " does not have a credit account"
end

local err = money3.dec(from, amount)
if err then return err end

local err = money3.add(to, amount)
if err then
money3.add(from, amount)
return err
end

minetest.log("action", "[money3] Credit transfer of " ..
tostring(amount) .. " from " .. from .. " to " .. to)
end

-- Format currency
function money3.format(amount)
return tostring(amount) .. (money3.currency_name or "cr")
end

-- Migrate balances and set the initial amount.
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
if not money3.get(name) then
money3.set(name, tostring(money3.initial_amount))
end
end)

minetest.register_privilege("money",
"Can use /money [pay <player> <amount>] command.")
minetest.register_privilege("money_admin", {
description = "Full access to all /money commands.",
give_to_singleplayer = false,
})

minetest.register_chatcommand("money", {
privs = {money=true},
params = "[<player> | pay/set/add/dec <player> <amount>]",
description = "Operations with credit",
func = function(name, param)
if param == "" then
return true, "Your balance: " .. money3.format(money3.get(name))
end

local param1, reciever, amount = param:match("([^ ]+) ([^ ]+) (.+)")
if not reciever and not amount then
if not minetest.check_player_privs(name, {money_admin = true}) then
return false, "Insufficient privileges!"
elseif not money3.get(param) then
return false, "Player named \"" ..
param .. "\" does not exist or does not have an account."
end
return true, param .. "'s balance: " ..
money3.format(money3.get(param))
end

if param1 ~= "pay" and param1 ~= "set" and param1 ~= "add" and
param1 ~= "dec" or not reciever or not amount then
return false, "Invalid parameters (see /help money)"
elseif not money3.user_exists(reciever) then
return false, "Player named \"" ..
reciever .. "\" does not exist or does not have account."
end

amount = tonumber(amount)
if not amount or amount ~= amount or amount < 0 then
return false, "You must specify a valid non-negative number."
end

if param1 == "pay" then
local err = money3.transfer(name, reciever, amount)
if err then
return false, err
end
local a = money3.format(amount)
minetest.chat_send_player(reciever, "money3: " .. name ..
" paid you " .. a)
return true, "You paid " .. reciever .. " " .. a .. "."
elseif not minetest.get_player_privs(name).money_admin then
return false, "Insufficient privileges!"
end

local err = "Internal error!"
if param1 == "add" then
err = money3.add(reciever, amount)
elseif param1 == "dec" then
err = money3.dec(reciever, amount)
elseif param1 == "set" then
err = money3.set(reciever, amount)
end

return not err, err or "Done!"
end,
})

-- A dummy money3.dignode() function. This is modified in convertval.lua.
function money3.dignode(pos, node, player) end

+ 2
- 0
depends.txt View File

@@ -0,0 +1,2 @@
locked_sign?
lurkcoin?

+ 76
- 0
income.lua View File

@@ -0,0 +1,76 @@
--
-- money3 income
-- Inspired by https://gitlab.com/VanessaE/currency/blob/master/income.lua
--
-- Copyright © 2019 by luk3yx
--
-- This library is free software; you can redistribute it and/or
-- modify it under the terms of the GNU Lesser General Public
-- License as published by the Free Software Foundation; either
-- version 2.1 of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public
-- License along with this library; if not, write to the Free Software
-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
--

local income = {}

-- Earn income
function money3.earn_income(name)
if type(name) ~= "string" then name = name:get_player_name() end
if income[name] then
income[name] = nil
money3.add(name, 10)

-- Tell the player
local msg = "[money3] You have earned " .. money3.format(10) ..
". Your balance is now " .. money3.format(money3.get(name)) .. "."

if minetest.colorize then msg = minetest.colorize("#CCCCCC", msg) end

minetest.chat_send_player(name, msg)
minetest.log("action", "[money3] Given " .. name .. " income.")
end
end

-- The daemon
local time = 0
minetest.register_globalstep(function(dtime)
time = time + dtime

if time >= 720 then
-- Reset everything
time = 0
for k, v in pairs(income) do income[k] = nil end

-- Add money
for _, player in ipairs(minetest.get_connected_players()) do
income[player:get_player_name()] = true
end
end
end)

function money3.debug_step() time = 710 end

minetest.register_on_dignode(function(pos, oldnode, digger)
money3.earn_income(digger)
end)

minetest.register_on_placenode(function(pos, newnode, placer)
money3.earn_income(placer)
end)

-- Hijack the currency mod's income to disable it
if minetest.get_modpath("currency") and
minetest.global_exists("players_income") then
setmetatable(players_income, {
__index = function(table, key) return 0 end,
__newindex = function(table, key, value) end,
})
end

+ 51
- 274
init.lua View File

@@ -1,293 +1,70 @@
---
--money 2.00
--Copyright (C) 2012 Bad_Command
--Copyright (C) 2012 kotolegokot
--
--This library is free software; you can redistribute it and/or
--modify it under the terms of the GNU Lesser General Public
--License as published by the Free Software Foundation; either
--version 2.1 of the License, or (at your option) any later version.
-- money3
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU General Public License for more details.
-- Copyright © 2012 Bad_Command
-- Copyright © 2012 kotolegokot
-- Copyright © 2019 by luk3yx
--
-- This library is free software; you can redistribute it and/or
-- modify it under the terms of the GNU Lesser General Public
-- License as published by the Free Software Foundation; either
-- version 2.1 of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU Lesser General Public
-- License along with this library; if not, write to the Free Software
-- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
--
--You should have received a copy of the GNU Lesser General Public
--License along with this library; if not, write to the Free Software
--Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
---

money = {}
money.version = 2.00

stat_file = minetest.get_worldpath() .. "/convert_stats"

dofile(minetest.get_modpath("money2") .. "/lockedsign.lua")

money.set = function(name, value)
local output = io.open(minetest.get_worldpath() .. "/money_" .. name .. ".txt", "w")
output:write(value)
io.close(output)
end

money.get = function(name)
local input = io.open(minetest.get_worldpath() .. "/money_" .. name .. ".txt", "r")
if not input then
return nil
end
credit = input:read("*n")
io.close(input)
return credit
end

money.has_credit = function(name)
local privs = minetest.get_player_privs(name)
if ( privs == nil or not privs["money"] ) then
return false
end
return true
end
money3 = {}
money3.version = 2.5

money.add = function(name, amount)
if ( amount < 0 ) then
return "must specify positive amount"
end
local modpath = assert(minetest.get_modpath("money3",
"Please call this mod money3."))
dofile(modpath .. "/config.lua")

local credit = money.get(name)
if ( credit == nil ) then
return name .. " does not have a credit account."
end
assert(not minetest.get_modpath("money2"), "money3 and money2 do not mix.")

money.set(name, credit + amount)
return nil
end
local storage = minetest.get_mod_storage()
loadfile(modpath .. "/core.lua")(storage)

money.dec = function(name, amount)
if ( amount < 0 ) then
return "must specify positive amount"
end
local credit = money.get(name)
if ( credit == nil ) then
return name .. " does not have a credit account."
end
if ( credit < amount ) then
return name .. " does not have enough credit."
end
money.set(name, credit - amount)
return nil
-- Only load convertval.lua if required.
if next(money3.convert_items) then
loadfile(modpath .. "/convertval.lua")(storage)
end

money.transfer = function(from, to, amount)
if ( from == to ) then
return
end
amount = math.ceil(amount)
if ( not money.has_credit(from) ) then
return from .. " does not have a credit account"
end
if ( not money.has_credit(to) ) then
return to .. " does not have a credit account"
end

if ( amount < 0 ) then
return "negative transfers not allowed"
end
local from_credit = money.get(from)
if ( from_credit == nil or from_credit < amount ) then
return "not enough credit"
end
local to_credit = money.get(to)
if ( to_credit == nil ) then
return to .. " does not have a credit account."
end
money.set(from, from_credit - amount)
money.set(to, to_credit + amount)
minetest.log('action',"Credit transfer of "..tostring(amount).." from "..from.." to "..to)
return nil
-- Load income
if money3.enable_income then
dofile(modpath .. "/income.lua")
end

minetest.register_on_joinplayer(function(player)
name = player:get_player_name()
if not money.get(name) then
money.set(name, tostring(money.initial_amount))
end
end)

minetest.register_privilege("money", "Can use /money [pay <player> <amount>] command")
minetest.register_privilege("money_admin", {
description = "Can use /money [<player> | pay/set/add/dec <player> <amount>] command",
give_to_singleplayer = false,
})

minetest.register_chatcommand("money", {
privs = {money=true},
params = "[<player> | pay/set/add/dec <player> <amount>]",
description = "Operations with credit",
func = function(name, param)
if param == "" then
minetest.chat_send_player(name, money.get(name) .. money.currency_name)
else
local param1, reciever, amount = string.match(param, "([^ ]+) ([^ ]+) (.+)")
if not reciever and not amount then
if minetest.get_player_privs(name)["money_admin"] then
if not money.get(param) then
minetest.chat_send_player(name, "money: Player named \"" .. param .. "\" does not exist or does not have an account.")
return true
end
minetest.chat_send_player(name, money.get(param) .. money.currency_name)
return true
else
minetest.chat_send_player(name, "money: You don't have permission to run this command (missing privileges: money_admin)")
end
end
if (param1 ~= "pay") and (param1 ~= "set") and (param1 ~= "add") and (param1 ~= "dec") or not reciever or not amount then
minetest.chat_send_player(name, "money: Invalid parameters (see /help money)")
return true
elseif not money.get(reciever) then
minetest.chat_send_player(name, "money: Player named \"" .. reciever .. "\" does not exist or does not have account.")
return true
elseif not tonumber(amount) then
minetest.chat_send_player(name, "money: amount .. " .. "is not a number.")
-- Make sure the lurkcoin mod knows that money3 exists
if minetest.get_modpath("lurkcoin") then
lurkcoin.change_bank({
user_exists = money3.user_exists,
getbal = money3.get,
setbal = function(name, ...)
if money3.user_exists(name) then
money3.set(name, ...)
return true
elseif tonumber(amount) < 0 then
minetest.chat_send_player(name, "money: The amount must be greater than 0.")
return true
end
amount = tonumber(amount)
if param1 == "pay" then
local err = money.transfer(name ,reciever, amount)
if ( err ~= nil ) then
minetest.chat_send_player(name, "money: Error: "..err..".")
else
minetest.chat_send_player(name, "money: You paid " .. reciever .. " " .. amount .. money.currency_name)
minetest.chat_send_player(reciever, "money: " .. name .. " paid you " .. amount .. money.currency_name)
end
elseif minetest.get_player_privs(name)["money_admin"] then
if param1 == "add" then
local err = money.add(reciever, amount)
if ( err ~= nil ) then
minetest.chat_send_player(name, "money: Error"..err..".")
end
elseif param1 == "dec" then
local err = money.dec(reciever, amount)
if ( err ~= nil ) then
minetest.chat_send_player(name, "money: Error"..err..".")
end
elseif param1 == "set" then
local err = money.set(reciever, amount)
if ( err ~= nil ) then
minetest.chat_send_player(name, "money: Error"..err..".")
end
end
else
minetest.chat_send_player(name, "money: You don't have permission to run this command (missing privileges: money_admin)")
end
return false
end,
pay = function(from, to, amount)
local err = money.transfer(from, to, amount)
return not err, err
end
end,
})


minetest.register_chatcommand("convertval",{
privs = {money=true},
params = "none",
description = "Shows the current value of convertable items",
func = function(name, param)
for k,v in pairs(money.stats) do
minetest.chat_send_player(name,money.convert_items[k].desc..": "..tostring(money.stats[k].running_value))
end
end
})

function money.dignode(pos, node, player)
for k,v in pairs(money.convert_items) do
if ( node.name == money.convert_items[k].dig_block ) then
money.stats[k].running_dug = money.stats[k].running_dug + 1
end
end
end

function money.calcConvertValues()
for k,v in pairs(money.stats) do
money.stats[k].running_time = money.stats[k].running_time + 1
money.stats[k].running_value = math.floor(money.convert_items[k].amount + ( (money.stats[k].running_time / 960) + (money.stats[k].running_dug / 22) - ( money.stats[k].running_converted / 11 ) ))
if ( money.stats[k].running_value < money.convert_items[k].minval ) then
money.stats[k].running_val = money.convert_items[k].minval
end
minetest.log("action","Calculated "..money.convert_items[k].desc.." value at "..tostring(money.stats[k].running_value))
end
money.save_stats()
minetest.after(60,money.calcConvertValues)
})
end

function money.save_stats()
minetest.log("action","Saving convert stats")
local f = io.open(stat_file, "w")
f:write(minetest.serialize(money.stats))
f:close()
end
-- Backwards compatibility
rawset(_G, "money", money3)

function money.load_stats()
minetest.log("action","Loading convert stats")
local f = io.open(stat_file, "r")
if f==nil then
minetest.log("action","file not found")
return false
end
local t = f:read("*all")
f:close()
if t=="" or t==nil then
minetest.log("action","File blank")
return false
end
return minetest.deserialize(t)
-- I couldn't be bothered to update lockedsign.lua
if minetest.get_modpath("locked_sign") then
dofile(modpath .. "/lockedsign.lua")
end

minetest.register_on_dignode( money.dignode )

minetest.after(60, money.calcConvertValues)

dofile(minetest.get_modpath("money2") .. "/config.lua")

local convert_options = "<"
for k,v in pairs(money.convert_items) do
convert_options = convert_options..k..","
end
convert_options = convert_options..">"

minetest.register_chatcommand("convert",{
privs = {money=true},
params = convert_options,
description="Converts certain ores to credits",
func = function(name, param)
-- check the parameters
if ( money.convert_items[param] ~= nil ) then
local item = money.convert_items[param].item
local amount = money.stats[param].running_value
local totalAmount = 0
local totalItems = 0
-- look through their inventory for the item they chose
local player = minetest.get_player_by_name(name)
local inventory = player:get_inventory()
for i=1,inventory:get_size("main") do
--player_inv:set_stack("main", i, nil)
local inv_item = inventory:get_stack("main",i)
if ( inv_item:get_name() == item ) then
local add_amount = inv_item:get_count() * amount
money.add(name,add_amount)
totalAmount = totalAmount + add_amount
totalItems = totalItems + inv_item:get_count()
inventory:set_stack("main",i,nil)
end
end
money.stats[param].running_converted = money.stats[param].running_converted + totalItems
minetest.chat_send_player(name,"You converted "..tostring(totalItems).." "..param.." into "..tostring(totalAmount)..money.currency_name)
end
end
})

+ 3
- 0
mod.conf View File

@@ -0,0 +1,3 @@
name = money3
description = Adds /money.
optional_depends = locked_sign,lurkcoin

+ 13
- 0
settingtypes.txt View File

@@ -0,0 +1,13 @@
# The balance given to new players when they join.
money3.initial_amount (Initial money3 balance) int 0 0

# The name of the money3 currency.
money3.currency_name (money3 currency name) string cr

# A lua table with a list of money3 items, see money3/config.lua for more
# information.
money3.convert_items (A lua table with a list of money3 items) string

# Automatically give active players 10cr every 12 minutes. If the currency
# mod is installed and this is enabled, its income will be disabled.
money3.enable_income (Enable money3 income) bool true

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