@ -263,7 +263,6 @@ local function render(tree, possibly_using_gles, scale, z_index, window)
x = (node.x + offset_x) * scale,
y = (node.y + offset_y) * scale
}
if node_type == "box" then print(dump(elem)) end
hud_elems[#hud_elems + 1] = elem
z_index = z_index + 1
end