Oops
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init.lua
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init.lua
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@ -263,7 +263,6 @@ local function render(tree, possibly_using_gles, scale, z_index, window)
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x = (node.x + offset_x) * scale,
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x = (node.x + offset_x) * scale,
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y = (node.y + offset_y) * scale
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y = (node.y + offset_y) * scale
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}
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}
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if node_type == "box" then print(dump(elem)) end
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hud_elems[#hud_elems + 1] = elem
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hud_elems[#hud_elems + 1] = elem
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z_index = z_index + 1
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z_index = z_index + 1
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end
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end
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