Add unified_inventory-specific workaround
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2cc14c2f21
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23
init.lua
23
init.lua
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@ -187,6 +187,29 @@ function fs51.backport(tree)
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inventory_location = list2.inventory_location,
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list_name = list2.list_name,
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})
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elseif elem.type == 'label' and real_coordinates then
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-- This workaround is probably too specific and targets
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-- unified_inventory.
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default_fixer(elem)
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elem.x = math.floor(elem.x * 1000) / 1000
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elem.y = math.floor(elem.y * 1000) / 1000
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-- Move labels before buttons if they don't clip
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local j = i
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while j > 1 do
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j = j - 1
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local elem2 = tree[j]
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if elem2.type:sub(-6) == 'button' then
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if elem2.x + elem2.w > elem.x and
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elem2.y + elem2.h > elem.y + 0.225 then
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break
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end
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elseif elem2.type ~= 'tooltip' then
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break
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end
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end
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table.remove(tree, i)
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table.insert(tree, j + 1, elem)
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elseif real_coordinates then
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(fixers[elem.type] or default_fixer)(elem)
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for _, n in ipairs(xywh) do
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