A fork of advtrains for a "pull request" because cgit. Original: https://git.bananach.space/advtrains.git
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luk3yx 95c114f588 Fix integer overflow 3 weeks ago
advtrains Fix integer overflow Apparently minetest.find_nodes_in_area will "wrap around". 3 weeks ago
advtrains_interlocking Fix remote routesetting 3 months ago
advtrains_itrainmap Implement multi-occupation in detector.on_node table to finally fix collisions 1 year ago
advtrains_line_automation RWTs can be specified in any form, unify converters, repeating time handling 1 month ago
advtrains_luaautomation RWTs can be specified in any form, unify converters, repeating time handling 1 month ago
advtrains_signals_ks Signs (static signals) 7 months ago
advtrains_train_industrial Change get_inventory_formspec API - add invname parameter 7 months ago
advtrains_train_japan Configurable interval for get_off setpos and door pos fix for japanese train 4 months ago
advtrains_train_steam Change get_inventory_formspec API - add invname parameter 7 months ago
advtrains_train_subway Add "X" line symbol for subway trains terminating/service trips 5 months ago
advtrains_train_track Move train_load() function into advtrains_train_track 1 year ago
assets Update interlocking manual 6 months ago
.gitignore Ignore Eclipse project files & directories 2 years ago
atc_command.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 1 year ago
description.txt Write something into description.txt 1 year ago
license.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 1 year ago
license_media.txt Remove zip release files, move mod to root, exclude assets from Makefile (#92) 1 year ago
manual.pdf Remove zip release files, move mod to root, exclude assets from Makefile (#92) 1 year ago
modpack.txt Turning mod into a modpack and separating the trains from the core mod 2 years ago
privilege_guide.txt Fix protection regarding tracks (track_builder and railway_operator) and documentation on privileges 8 months ago
readme.txt Mention testers in readme.txt 1 year ago
screenshot.png Remove zip release files, move mod to root, exclude assets from Makefile (#92) 1 year ago

readme.txt


## ADVTRAINS ## realistic trains in Minetest!
by orwell96 and contributors(see below)

For up-to-date information, visit https://forum.minetest.net/viewtopic.php?f=9&t=14726


Manual:
See manual.pdf (might not be up to date)
For information on LuaATC see the file inside the advtrains_luaautomation mod directory.

License of code: LGPL 2.1
License of media: CC-BY-SA 3.0

Contributions:

Gravel Texture : from Minetest Game
Initial rail model/texture : DS-minetest
Models for signals/bumpers : mbb
Steam engine / wagon texture: mbb
Detailed Steam engine : mbb / Krokoschlange(animation)
Industrial engine/wagons : mbb
Inventory images : mbb
Small code contributions : NaruTrey
Major code contributions : gpcf
Mod Description : hajo
Sounds:
advtrains_crossing_bell : Codesound
advtrains_japan_horn : Codesound
advtrains_steam_whistle : googol
advtrains_subway_horn : https://freesound.org/people/Mullumbimby/sounds/385283/
advtrains_subway_* : Gabriel (gbl08ma)

Testers:
gpcf (Linuxworks server)
imcasper (tss Branch)


If I forgot someone please punish me for that.

You can see this mod in action on Linuxworks Next Generation server.