|luk3yx 8d0180feac||1 year ago|
|LICENSE.md||1 year ago|
|README.md||1 year ago|
|init.lua||1 year ago|
A marker/waypoint CSM for Minetest, designed for use with the marker mod.
To display markers, the server currently needs the marker mod installed, otherwise “command not found” errors will be displayed, as CSMs cannot currently create HUDs on their own.
advmarkers introduces the following chatcommands:
.mrkr: Opens a formspec allowing you to display or delete markers.
.add_mrkr: Adds markers. You can use
.add_mrkr x,y,z Marker nameto add markers. Markers are (currently) cross-server, and adding a marker with (exactly) the same name as another will overwrite the original marker. If you replace
here, the marker will be set to your current position, and replacing it with
therewill set the marker to the last
.mrkr_export: Exports your markers to an advmarkers string. Remember to not modify the text before copying it. You can use
.mrkr_export oldif you want an export string compatible with older versions of advmarkers (it should start with
J). The old format will probably not work nicely with the planned server-side mod, however.
.mrkr_import: Imports your markers from an advmarkers string (
.mrkr_import <advmarkers string>). Any markers with the same name will not be overwritten, and if they do not have the same co-ordinates,
_will be appended to the imported one.
.mrkr_upload: Uploads your markers to your current server's advmarkers SSM.
.mrkrthere: Sets a marker at the last
If you die, a marker is automatically added at your death position, and will
update the last
advmarkers works with the
.coords command from chat_channels (GitHub,
GitLab), even without chat channels installed. When someone does
advmarkers temporarily stores this position, and you can set a temporary marker
.coords position with
.mrkrthere, or add a permanent marker with
.add_mrkr there Marker name.