21 lines
1.1 KiB
Markdown
21 lines
1.1 KiB
Markdown
# advmarkers
|
|
|
|
A marker/waypoint CSM for Minetest, designed for use with the [marker] mod.
|
|
|
|
To display markers, the server currently needs the [marker] mod installed,
|
|
otherwise "command not found" errors will be displayed, as CSMs cannot currently
|
|
create HUDs on their own.
|
|
|
|
## How to use
|
|
|
|
advmarkers introduces four chatcommands:
|
|
|
|
- `.mrkr`: Opens a formspec allowing you to display or delete markers.
|
|
- `.add_mrkr`: Adds markers. You can either use `.add_mrkr x,y,z Marker name` or `.add_mrkr here Marker name` to add markers. Markers are (currently) cross-server, and adding a marker with (exactly) the same name as another will overwrite the original marker.
|
|
- `.mrkr_export`: Exports your markers to an advmarkers string. Remember to not modify the text before copying it.
|
|
- `.mrkr_import`: Imports your markers from an advmarkers string (`.mrkr_import <advmarkers string>`). Any markers with the same name will not be overwritten, and if they do not have the same co-ordinates, `_` will be appended to the imported one.
|
|
|
|
If you die, a marker is automatically added at your death position.
|
|
|
|
[marker]: https://github.com/Billy-S/kingdoms_game/blob/master/mods/marker
|