advmarkers-csm/README.md

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# advmarkers
A marker/waypoint CSM for Minetest, designed for use with the [marker] mod.
To display markers, the server currently needs the [marker] mod installed,
otherwise "command not found" errors will be displayed, as CSMs cannot currently
create HUDs on their own.
## How to use
`advmarkers` introduces the following chatcommands:
- `.mrkr`: Opens a formspec allowing you to display or delete markers.
- `.add_mrkr`: Adds markers. You can use `.add_mrkr x,y,z Marker name` to add markers. Markers are (currently) cross-server, and adding a marker with (exactly) the same name as another will overwrite the original marker. If you replace `x,y,z` with `here`, the marker will be set to your current position, and replacing it with `there` will set the marker to the last `.coords` position.
- `.mrkr_export`: Exports your markers to an advmarkers string. Remember to not modify the text before copying it.
- `.mrkr_import`: Imports your markers from an advmarkers string (`.mrkr_import <advmarkers string>`). Any markers with the same name will not be overwritten, and if they do not have the same co-ordinates, `_` will be appended to the imported one.
- `.mrkrthere`: Sets a marker at the last `.coords` position.
If you die, a marker is automatically added at your death position, and will
update the last `.coords` position.
## Chat channels integration
advmarkers works with the `.coords` command from chat_channels ([GitHub],
[GitLab]), even without chat channels installed. When someone does `.coords`,
advmarkers temporarily stores this position, and you can set a temporary marker
at the `.coords` position with `.mrkrthere`, or add a permanent marker with
`.add_mrkr there Marker name`.
[marker]: https://github.com/Billy-S/kingdoms_game/blob/master/mods/marker
[GitHub]: https://github.com/luk3yx/minetest-chat_channels
[GitLab]: https://gitlab.com/luk3yx/minetest-chat_channels