VoxeLibre/mods/ITEMS/mcl_mobspawners
Riu Sakura 2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
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locale add japanese translation 2022-12-19 15:33:31 +09:00
textures
README.md
init.lua Rename mobs global to mcl_mobs 2022-05-25 23:13:33 +02:00
mod.conf

README.md

This mod adds a mob spawner for MineClone 2. Monsters will appear around the mob spawner in semi-regular intervals.

This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of MineClone 2.

Players can get a mob spawner by giveme and is initially empty after placing.

Programmer notes

To set the mob spawned by a mob spawner, first place the mob spawner (e.g. with minetest.set_node), then use the function mcl_mobspawners.setup_spawner to set its attributes. See the comment in init.lua for more info.

License (code and texture)

MIT License