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copper-ada
Author | SHA1 | Date |
---|---|---|
JoseDouglas26 | 35de4a4974 | |
JoseDouglas26 | 787ef17925 | |
JoseDouglas26 | ff23d46125 | |
JoseDouglas26 | f83d1b18cd | |
JoseDouglas26 | 802137f355 | |
JoseDouglas26 | 5f9da709f6 | |
JoseDouglas26 | 20888dfe32 | |
JoseDouglas26 | b704c1e773 | |
JoseDouglas26 | 480b30ceab | |
JoseDouglas26 | 73a053615e | |
JoseDouglas26 | 797b527d2d | |
JoseDouglas26 | e6c0ab0572 |
|
@ -4,7 +4,7 @@ root = true
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end_of_line = lf
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[*.lua]
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charset = utf-8
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charset = utf8
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indent_style = tab
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insert_final_newline = true
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trim_trailing_whitespace = true
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||||
|
|
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@ -36,8 +36,6 @@ mcl_vars.MAP_BLOCKSIZE = math.max(1, minetest.MAP_BLOCKSIZE or 16)
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mcl_vars.mapgen_limit = math.max(1, tonumber(minetest.get_mapgen_setting("mapgen_limit")) or 31000)
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mcl_vars.MAX_MAP_GENERATION_LIMIT = math.max(1, minetest.MAX_MAP_GENERATION_LIMIT or 31000)
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|
||||
-- Central chunk is offset from 0,0,0 coordinates by 32 nodes (2 blocks)
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-- See more in https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void
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local central_chunk_offset = -math.floor(mcl_vars.chunksize / 2)
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mcl_vars.central_chunk_offset_in_nodes = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE
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||||
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|
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@ -6,7 +6,16 @@ minetest.register_abm({
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action = function(pos, node)
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local def = minetest.registered_nodes[node.name]
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||||
if def and def._mcl_oxidized_variant then
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minetest.set_node(pos, { name = def._mcl_oxidized_variant, param2 = node.param2 })
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if def.groups.door == 1 then
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if node.name:find("_b_") then
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local top_pos = { x = pos.x, y = pos.y + 1, z = pos.z }
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minetest.swap_node(top_pos, { name = def._mcl_oxidized_variant:gsub("_b_", "_t_"), param2 = node.param2 })
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elseif node.name:find("_t_") then
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local bot_pos = { x = pos.x, y = pos.y - 1, z = pos.z }
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minetest.swap_node(bot_pos, { name = def._mcl_oxidized_variant:gsub("_t_", "_b_"), param2 = node.param2 })
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||||
end
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||||
end
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||||
minetest.swap_node(pos, { name = def._mcl_oxidized_variant, param2 = node.param2 })
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||||
end
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end,
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})
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@ -257,21 +257,12 @@ end
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---@param dst_inventory InvRef Destination inventory to push to
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---@param dst_list string Name of destination inventory list to push to
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---@param condition? fun(stack: ItemStack) Condition which items are allowed to be transfered.
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---@param count? integer Number of items to try to transfer at once
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||||
---@return integer Item stack number to be transfered
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function mcl_util.select_stack(src_inventory, src_list, dst_inventory, dst_list, condition, count)
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function mcl_util.select_stack(src_inventory, src_list, dst_inventory, dst_list, condition)
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local src_size = src_inventory:get_size(src_list)
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local stack
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for i = 1, src_size do
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stack = src_inventory:get_stack(src_list, i)
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||||
-- Allow for partial stack movement
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||||
if count and stack:get_count() >= count then
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local new_stack = ItemStack(stack)
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new_stack:set_count(count)
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stack = new_stack
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end
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||||
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if not stack:is_empty() and dst_inventory:room_for_item(dst_list, stack) and ((condition == nil or condition(stack))) then
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return i
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end
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||||
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@ -289,22 +280,21 @@ end
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-- Returns true on success and false on failure
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-- Possible failures: No item in source slot, destination inventory full
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||||
function mcl_util.move_item(source_inventory, source_list, source_stack_id, destination_inventory, destination_list)
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-- Can't move items we don't have
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if source_inventory:is_empty(source_list) then return false end
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||||
|
||||
-- Can't move from an empty stack
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||||
local stack = source_inventory:get_stack(source_list, source_stack_id)
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||||
if stack:is_empty() then return false end
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||||
|
||||
local new_stack = ItemStack(stack)
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||||
new_stack:set_count(1)
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||||
if not destination_inventory:room_for_item(destination_list, new_stack) then
|
||||
return false
|
||||
if not source_inventory:is_empty(source_list) then
|
||||
local stack = source_inventory:get_stack(source_list, source_stack_id)
|
||||
if not stack:is_empty() then
|
||||
local new_stack = ItemStack(stack)
|
||||
new_stack:set_count(1)
|
||||
if not destination_inventory:room_for_item(destination_list, new_stack) then
|
||||
return false
|
||||
end
|
||||
stack:take_item()
|
||||
source_inventory:set_stack(source_list, source_stack_id, stack)
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||||
destination_inventory:add_item(destination_list, new_stack)
|
||||
return true
|
||||
end
|
||||
end
|
||||
stack:take_item()
|
||||
source_inventory:set_stack(source_list, source_stack_id, stack)
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||||
destination_inventory:add_item(destination_list, new_stack)
|
||||
return true
|
||||
return false
|
||||
end
|
||||
|
||||
--- Try pushing item from hopper inventory to destination inventory
|
||||
|
@ -324,23 +314,25 @@ function mcl_util.hopper_push(pos, dst_pos)
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|||
local dst_list = 'main'
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||||
local dst_inv, stack_id
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||||
|
||||
-- Find a inventory stack in the destination
|
||||
if dst_def._mcl_hoppers_on_try_push then
|
||||
dst_inv, dst_list, stack_id = dst_def._mcl_hoppers_on_try_push(dst_pos, pos, hop_inv, hop_list)
|
||||
else
|
||||
local dst_meta = minetest.get_meta(dst_pos)
|
||||
dst_inv = dst_meta:get_inventory()
|
||||
stack_id = mcl_util.select_stack(hop_inv, hop_list, dst_inv, dst_list, nil, 1)
|
||||
end
|
||||
if not stack_id then return false end
|
||||
|
||||
-- Move the item
|
||||
local ok = mcl_util.move_item(hop_inv, hop_list, stack_id, dst_inv, dst_list)
|
||||
if dst_def._mcl_hoppers_on_after_push then
|
||||
dst_def._mcl_hoppers_on_after_push(dst_pos)
|
||||
stack_id = mcl_util.select_stack(hop_inv, hop_list, dst_inv, dst_list)
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||||
end
|
||||
|
||||
return ok
|
||||
if stack_id ~= nil then
|
||||
local ok = mcl_util.move_item(hop_inv, hop_list, stack_id, dst_inv, dst_list)
|
||||
if dst_def._mcl_hoppers_on_after_push then
|
||||
dst_def._mcl_hoppers_on_after_push(dst_pos)
|
||||
end
|
||||
if ok then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-- Try pulling from source inventory to hopper inventory
|
||||
|
@ -365,7 +357,7 @@ function mcl_util.hopper_pull(pos, src_pos)
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|||
else
|
||||
local src_meta = minetest.get_meta(src_pos)
|
||||
src_inv = src_meta:get_inventory()
|
||||
stack_id = mcl_util.select_stack(src_inv, src_list, hop_inv, hop_list, nil, 1)
|
||||
stack_id = mcl_util.select_stack(src_inv, src_list, hop_inv, hop_list)
|
||||
end
|
||||
|
||||
if stack_id ~= nil then
|
||||
|
|
|
@ -1,674 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
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your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
|
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have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
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want it, that you can change the software or use pieces of it in new
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free programs, and that you know you can do these things.
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To protect your rights, we need to prevent others from denying you
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these rights or asking you to surrender the rights. Therefore, you have
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||||
certain responsibilities if you distribute copies of the software, or if
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you modify it: responsibilities to respect the freedom of others.
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For example, if you distribute copies of such a program, whether
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gratis or for a fee, you must pass on to the recipients the same
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freedoms that you received. You must make sure that they, too, receive
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or can get the source code. And you must show them these terms so they
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know their rights.
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Developers that use the GNU GPL protect your rights with two steps:
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(1) assert copyright on the software, and (2) offer you this License
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giving you legal permission to copy, distribute and/or modify it.
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For the developers' and authors' protection, the GPL clearly explains
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that there is no warranty for this free software. For both users' and
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authors' sake, the GPL requires that modified versions be marked as
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changed, so that their problems will not be attributed erroneously to
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authors of previous versions.
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Some devices are designed to deny users access to install or run
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modified versions of the software inside them, although the manufacturer
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can do so. This is fundamentally incompatible with the aim of
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protecting users' freedom to change the software. The systematic
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pattern of such abuse occurs in the area of products for individuals to
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use, which is precisely where it is most unacceptable. Therefore, we
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have designed this version of the GPL to prohibit the practice for those
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products. If such problems arise substantially in other domains, we
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stand ready to extend this provision to those domains in future versions
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of the GPL, as needed to protect the freedom of users.
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Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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software on general-purpose computers, but in those that do, we wish to
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avoid the special danger that patents applied to a free program could
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make it effectively proprietary. To prevent this, the GPL assures that
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patents cannot be used to render the program non-free.
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||||
The precise terms and conditions for copying, distribution and
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||||
modification follow.
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||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
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|
||||
"This License" refers to version 3 of the GNU General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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works, such as semiconductor masks.
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"The Program" refers to any copyrightable work licensed under this
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License. Each licensee is addressed as "you". "Licensees" and
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To "modify" a work means to copy from or adapt all or part of the work
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A "covered work" means either the unmodified Program or a work based
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on the Program.
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To "propagate" a work means to do anything with it that, without
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permission, would make you directly or secondarily liable for
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infringement under applicable copyright law, except executing it on a
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computer or modifying a private copy. Propagation includes copying,
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distribution (with or without modification), making available to the
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public, and in some countries other activities as well.
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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menu, a prominent item in the list meets this criterion.
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1. Source Code.
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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standard defined by a recognized standards body, or, in the case of
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The "System Libraries" of an executable work include anything, other
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All rights granted under this License are granted for the term of
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||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
@ -1,87 +1,4 @@
|
|||
# tga_encoder
|
||||
A TGA Encoder written in Lua without the use of external Libraries.
|
||||
|
||||
Created by fleckenstein for MineClone2, then improved by erlehmann.
|
||||
|
||||
May be used as a Minetest mod.
|
||||
|
||||
See `examples.lua` for example code and usage hints.
|
||||
|
||||
## Use Cases for `tga_encoder`
|
||||
|
||||
### Encoding Textures for Editing
|
||||
|
||||
TGA images of types 1/2/3 consist of header data followed by a pixel array.
|
||||
|
||||
This makes it trivial to parse TGA files – and even edit pixels in-place.
|
||||
|
||||
No checksums need to be updated on any kind of in-place texture editing.
|
||||
|
||||
**Tip**: When storing an editable image in item meta, use zlib compression.
|
||||
|
||||
### Legacy Minetest Texture Encoding
|
||||
|
||||
Minetest 5.4 did not include `minetest.encode_png()` (or any equvivalent).
|
||||
|
||||
Since `tga_encoder` is written in pure Lua, it does not need engine support.
|
||||
|
||||
**Tip:** Look at `examples.lua` and the Minetest mod `mcl_maps` for guidance.
|
||||
|
||||
### Advanced Texture Format Control
|
||||
|
||||
The function `minetest.encode_png()` always encodes images as 32bpp RGBA.
|
||||
|
||||
`tga_encoder` allows saving images as grayscale, 16bpp RGBA and 24bpp RGB.
|
||||
|
||||
For generating maps from terrain, color-mapped formats can be more useful.
|
||||
|
||||
### Encoding Very Small Textures
|
||||
|
||||
Images of size 8×8 or below are often smaller than an equivalent PNG file.
|
||||
|
||||
Note that on many filesystems files use at least 4096 bytes (i.e. 64×64).
|
||||
|
||||
Therefore, saving bytes on files up to a few 100 bytes is often useless.
|
||||
|
||||
### Encoding Reference Textures
|
||||
|
||||
TGA is a simple format, which makes it easy to create reference textures.
|
||||
|
||||
Using a hex editor, one can trivially see how all the pixels are stored.
|
||||
|
||||
## Supported Image Types
|
||||
|
||||
For all types, images are encoded in a fast single pass (i.e. append-only).
|
||||
|
||||
### Color-Mapped Images (Type 1)
|
||||
|
||||
These images contain a palette, followed by pixel data.
|
||||
|
||||
* `A1R5G5B5` (8bpp RGB)
|
||||
* `B8G8R8` (8bpp RGB)
|
||||
* `B8G8R8A8` (8bpp RGBA)
|
||||
|
||||
### True-Color Images (Type 2)
|
||||
|
||||
These images contain uncompressed RGB(A) pixel data.
|
||||
|
||||
* `A1R5G5B5` (16bpp RGBA)
|
||||
* `B8G8R8` (24bpp RGB)
|
||||
* `B8G8R8A8` (32bpp RGBA)
|
||||
|
||||
### Grayscale Images (Type 3)
|
||||
|
||||
* `Y8` (8bpp grayscale)
|
||||
|
||||
### Run-Length Encoded (RLE), True-Color Images (Type 10)
|
||||
|
||||
These images contain compressed RGB(A) pixel data.
|
||||
|
||||
* `A1R5G5B5` (16bpp RGBA)
|
||||
* `B8G8R8` (24bpp RGB)
|
||||
* `B8G8R8A8` (32bpp RGBA)
|
||||
|
||||
## TODO
|
||||
|
||||
* Actually support `R8G8B8A8` input for `A1R5G5B5` output
|
||||
* Add both zoomable and explorable maps to `mcl_maps`.
|
||||
|
|
|
@ -1,32 +0,0 @@
|
|||
dofile("init.lua")
|
||||
|
||||
-- This generates images necessary to colorize 16 Minetest nodes in 4096 colors.
|
||||
-- It serves as a demonstration of what you can achieve using colormapped nodes.
|
||||
-- It is be useful for grass or beam or glass nodes that need to blend smoothly.
|
||||
|
||||
-- Sample depth rescaling is done according to the algorithm presented in:
|
||||
-- <https://www.w3.org/TR/2003/REC-PNG-20031110/#13Sample-depth-rescaling>
|
||||
local max_sample_in = math.pow(2, 4) - 1
|
||||
local max_sample_out = math.pow(2, 8) - 1
|
||||
|
||||
for r = 0,15 do
|
||||
local pixels = {}
|
||||
for g = 0,15 do
|
||||
if nil == pixels[g + 1] then
|
||||
pixels[g + 1] = {}
|
||||
end
|
||||
for b = 0,15 do
|
||||
local color = {
|
||||
math.floor((r * max_sample_out / max_sample_in) + 0.5),
|
||||
math.floor((g * max_sample_out / max_sample_in) + 0.5),
|
||||
math.floor((b * max_sample_out / max_sample_in) + 0.5),
|
||||
}
|
||||
pixels[g + 1][b + 1] = color
|
||||
end
|
||||
end
|
||||
local filename = "colormap_" .. tostring(r) .. ".tga"
|
||||
tga_encoder.image(pixels):save(
|
||||
filename,
|
||||
{ color_format="A1R5G5B5" } -- waste less bits
|
||||
)
|
||||
end
|
|
@ -1,105 +0,0 @@
|
|||
#!/usr/bin/env lua5.1
|
||||
-- -*- coding: utf-8 -*-
|
||||
|
||||
-- 3D “donut” shape rendering using floating-point math
|
||||
-- see <https://www.a1k0n.net/2011/07/20/donut-math.html>
|
||||
|
||||
-- cargo-culted by erle 2023-09-18
|
||||
|
||||
local theta_spacing = 0.01 -- 0.07
|
||||
local phi_spacing = 0.002 -- 0.02
|
||||
|
||||
local R1 = 1
|
||||
local R2 = 2
|
||||
local K2 = 5
|
||||
|
||||
local screen_height = 256
|
||||
local screen_width = 256
|
||||
|
||||
local K1 = screen_width * K2 * 3 / ( 8 * ( R1 + R2 ) )
|
||||
|
||||
local output = {}
|
||||
local zbuffer = {}
|
||||
|
||||
local grey = { 120, 120, 120 }
|
||||
local gray = { 136, 136, 136 }
|
||||
|
||||
for y = 1,screen_height,1 do
|
||||
output[y] = {}
|
||||
zbuffer[y] = {}
|
||||
for x = 1,screen_width,1 do
|
||||
local hori = math.floor( ( (y - 1) / 32 ) % 2 )
|
||||
local vert = math.floor( ( (x - 1) / 32 ) % 2 )
|
||||
output[y][x] = hori ~= vert and grey or gray
|
||||
zbuffer[y][x] = 0
|
||||
end
|
||||
end
|
||||
|
||||
function render_frame(A, B)
|
||||
-- precompute sines and cosines of A and B
|
||||
local cosA = math.cos(A)
|
||||
local sinA = math.sin(A)
|
||||
local cosB = math.cos(B)
|
||||
local sinB = math.sin(B)
|
||||
|
||||
-- theta goas around the cross-sectional circle of a torus
|
||||
local theta = 0
|
||||
while theta <= 2*math.pi do
|
||||
if ( theta < 2*math.pi * 1/8 ) or ( theta > 2*math.pi * 7/8 ) then
|
||||
theta = theta + (theta_spacing * 16)
|
||||
else
|
||||
theta = theta + theta_spacing
|
||||
end
|
||||
-- precompute sines and cosines of theta
|
||||
local costheta = math.cos(theta)
|
||||
local sintheta = math.sin(theta)
|
||||
|
||||
-- phi goes around the center of revolution of a torus
|
||||
local phi = 0
|
||||
while phi <= 2*math.pi do
|
||||
if ( phi > 2*math.pi * 3/8 ) and ( phi < 2*math.pi * 5/8 ) then
|
||||
phi = phi + (phi_spacing * 128)
|
||||
else
|
||||
phi = phi + phi_spacing
|
||||
end
|
||||
-- precompute sines and cosines of phi
|
||||
local cosphi = math.cos(phi)
|
||||
local sinphi = math.sin(phi)
|
||||
|
||||
-- 2D (x, y) coordinates of the circle, before revolving
|
||||
local circlex = R2 + R1*costheta
|
||||
local circley = R1*sintheta
|
||||
|
||||
-- 3D (x, y, z) coordinates after rotation
|
||||
local x = circlex*(cosB*cosphi + sinA*sinB*sinphi) - circley*cosA*sinB
|
||||
local y = circlex*(sinB*cosphi - sinA*cosB*sinphi) + circley*cosA*cosB
|
||||
local z = K2 + cosA*circlex*sinphi + circley*sinA
|
||||
|
||||
local ooz = 1/z
|
||||
|
||||
-- x and y projection
|
||||
local xp = math.floor(screen_width/2 + K1*ooz*x)
|
||||
local yp = math.floor(screen_height/2 + K1*ooz*y)
|
||||
|
||||
-- calculate luminance
|
||||
local L = cosphi*costheta*sinB - cosA*costheta*sinphi - sinA*sintheta + cosB*( cosA*sintheta - costheta*sinA*sinphi )
|
||||
-- if (L > 0) then
|
||||
if (true) then
|
||||
if (ooz > zbuffer[yp][xp]) then
|
||||
zbuffer[yp][xp] = ooz
|
||||
local luminance = math.max( math.ceil( L * 180 ), 0 )
|
||||
-- luminance is now in the range 0 to 255
|
||||
r = math.ceil( (luminance + xp) / 2 )
|
||||
g = math.ceil( (luminance + yp) / 2 )
|
||||
b = math.ceil( (luminance + xp + yp) / 3 )
|
||||
output[yp][xp] = { r, g, b }
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
dofile('init.lua')
|
||||
|
||||
render_frame(-0.7, 0.7)
|
||||
tga_encoder.image(output):save("donut.tga")
|
|
@ -1,181 +0,0 @@
|
|||
dofile("init.lua")
|
||||
|
||||
-- encode a bitmap
|
||||
local _ = { 0, 0, 0 }
|
||||
local R = { 255, 127, 127 }
|
||||
local pixels = {
|
||||
{ _, _, _, _, _, _, _ },
|
||||
{ _, _, _, R, _, _, _ },
|
||||
{ _, _, R, R, R, _, _ },
|
||||
{ _, R, R, R, R, R, _ },
|
||||
{ _, R, R, R, R, R, _ },
|
||||
{ _, _, R, _, R, _, _ },
|
||||
{ _, _, _, _, _, _, _ },
|
||||
}
|
||||
tga_encoder.image(pixels):save("bitmap_small.tga")
|
||||
|
||||
-- test that image can be encoded
|
||||
local bitmap_small_0 = tga_encoder.image(pixels)
|
||||
bitmap_small_0:encode()
|
||||
assert(191 == #bitmap_small_0.data)
|
||||
|
||||
-- test that imbage can be encoded with parameters
|
||||
local bitmap_small_1 = tga_encoder.image(pixels)
|
||||
bitmap_small_1:encode(
|
||||
{
|
||||
colormap = {},
|
||||
color_format = "B8G8R8",
|
||||
compression = "RAW",
|
||||
}
|
||||
)
|
||||
assert(191 == #bitmap_small_1.data)
|
||||
|
||||
-- change a single pixel, then rescale the bitmap
|
||||
local pixels_orig = pixels
|
||||
pixels_orig[4][4] = { 255, 255, 255 }
|
||||
local pixels = {}
|
||||
for x = 1,56,1 do
|
||||
local x_orig = math.ceil(x/8)
|
||||
for z = 1,56,1 do
|
||||
local z_orig = math.ceil(z/8)
|
||||
local color = pixels_orig[z_orig][x_orig]
|
||||
pixels[z] = pixels[z] or {}
|
||||
pixels[z][x] = color
|
||||
end
|
||||
end
|
||||
tga_encoder.image(pixels):save("bitmap_large.tga")
|
||||
|
||||
-- note that the uncompressed grayscale TGA file written in this
|
||||
-- example is 80 bytes – but an optimized PNG file is 81 bytes …
|
||||
local pixels = {}
|
||||
for x = 1,6,1 do -- left to right
|
||||
for z = 1,6,1 do -- bottom to top
|
||||
local color = { math.min(x * z * 4 - 1, 255) }
|
||||
pixels[z] = pixels[z] or {}
|
||||
pixels[z][x] = color
|
||||
end
|
||||
end
|
||||
tga_encoder.image(pixels):save("gradient_8bpp_raw.tga", {color_format="Y8", compression="RAW"})
|
||||
|
||||
local pixels = {}
|
||||
for x = 1,16,1 do -- left to right
|
||||
for z = 1,16,1 do -- bottom to top
|
||||
local r = math.min(x * 32 - 1, 255)
|
||||
local g = math.min(z * 32 - 1, 255)
|
||||
local b = 0
|
||||
-- blue rectangle in top right corner
|
||||
if x > 8 and z > 8 then
|
||||
r = 0
|
||||
g = 0
|
||||
b = math.min(z * 16 - 1, 255)
|
||||
end
|
||||
local color = { r, g, b }
|
||||
pixels[z] = pixels[z] or {}
|
||||
pixels[z][x] = color
|
||||
end
|
||||
end
|
||||
local gradients = tga_encoder.image(pixels)
|
||||
gradients:save("gradients_8bpp_raw.tga", {color_format="Y8", compression="RAW"})
|
||||
gradients:save("gradients_16bpp_raw.tga", {color_format="A1R5G5B5", compression="RAW"})
|
||||
gradients:save("gradients_16bpp_rle.tga", {color_format="A1R5G5B5", compression="RLE"})
|
||||
gradients:save("gradients_24bpp_raw.tga", {color_format="B8G8R8", compression="RAW"})
|
||||
gradients:save("gradients_24bpp_rle.tga", {color_format="B8G8R8", compression="RLE"})
|
||||
|
||||
for x = 1,16,1 do -- left to right
|
||||
for z = 1,16,1 do -- bottom to top
|
||||
local color = pixels[z][x]
|
||||
color[#color+1] = ((x * x) + (z * z)) % 256
|
||||
pixels[z][x] = color
|
||||
end
|
||||
end
|
||||
gradients:save("gradients_32bpp_raw.tga", {color_format="B8G8R8A8", compression="RAW"})
|
||||
-- the RLE-compressed file is larger than just dumping pixels because
|
||||
-- the gradients in this picture can not be compressed well using RLE
|
||||
gradients:save("gradients_32bpp_rle.tga", {color_format="B8G8R8A8", compression="RLE"})
|
||||
|
||||
local pixels = {}
|
||||
for x = 1,512,1 do -- left to right
|
||||
for z = 1,512,1 do -- bottom to top
|
||||
local oz = (z - 256) / 256 + 0.75
|
||||
local ox = (x - 256) / 256
|
||||
local px, pz, i = 0, 0, 0
|
||||
while (px * px) + (pz * pz) <= 4 and i < 128 do
|
||||
px = (px * px) - (pz * pz) + oz
|
||||
pz = (2 * px * pz) + ox
|
||||
i = i + 1
|
||||
end
|
||||
local color = {
|
||||
math.max(0, math.min(255, math.floor(px * 64))),
|
||||
math.max(0, math.min(255, math.floor(pz * 64))),
|
||||
math.max(0, math.min(255, math.floor(i))),
|
||||
}
|
||||
pixels[z] = pixels[z] or {}
|
||||
pixels[z][x] = color
|
||||
end
|
||||
end
|
||||
tga_encoder.image(pixels):save("fractal_8bpp.tga", {color_format="Y8"})
|
||||
tga_encoder.image(pixels):save("fractal_16bpp.tga", {color_format="A1R5G5B5"})
|
||||
tga_encoder.image(pixels):save("fractal_24bpp.tga", {color_format="B8G8R8"})
|
||||
|
||||
-- encode a colormapped bitmap
|
||||
local K = { 0 }
|
||||
local B = { 1 }
|
||||
local R = { 2 }
|
||||
local G = { 3 }
|
||||
local W = { 4 }
|
||||
local colormap = {
|
||||
{ 1, 2, 3 }, -- K
|
||||
{ 0, 0, 255 }, -- B
|
||||
{ 255, 0, 0 }, -- R
|
||||
{ 0, 255, 0 }, -- G
|
||||
{ 253, 254, 255 }, -- W
|
||||
}
|
||||
local pixels = {
|
||||
{ W, K, W, K, W, K, W },
|
||||
{ R, G, B, R, G, B, K },
|
||||
{ K, W, K, W, K, W, K },
|
||||
{ G, B, R, G, B, R, W },
|
||||
{ W, W, W, K, K, K, W },
|
||||
{ B, R, G, B, R, G, K },
|
||||
{ B, R, G, B, R, G, W },
|
||||
}
|
||||
-- note that the uncompressed colormapped TGA file written in this
|
||||
-- example is 108 bytes – but an optimized PNG file is 121 bytes …
|
||||
tga_encoder.image(pixels):save("colormapped_B8G8R8.tga", {colormap=colormap})
|
||||
-- encoding as A1R5G5B5 saves 1 byte per palette entry → 103 bytes
|
||||
tga_encoder.image(pixels):save("colormapped_A1R5G5B5.tga", {colormap=colormap, color_format="A1R5G5B5"})
|
||||
|
||||
-- encode a colormapped bitmap with transparency
|
||||
local _ = { 0 }
|
||||
local K = { 1 }
|
||||
local W = { 2 }
|
||||
local colormap = {
|
||||
{ 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 255 },
|
||||
{ 255, 255, 255, 255 },
|
||||
}
|
||||
local pixels = {
|
||||
{ _, K, K, K, K, K, _ },
|
||||
{ _, K, W, W, W, K, _ },
|
||||
{ K, K, W, W, W, K, K },
|
||||
{ K, W, W, W, W, W, K },
|
||||
{ _, K, W, W, W, K, _ },
|
||||
{ _, _, K, W, K, _, _ },
|
||||
{ _, _, _, K, _, _, _ },
|
||||
}
|
||||
tga_encoder.image(pixels):save("colormapped_B8G8R8A8.tga", {colormap=colormap})
|
||||
|
||||
-- encoding a colormapped image with illegal colormap indexes should error out
|
||||
local colormap = {
|
||||
{ 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 255 },
|
||||
}
|
||||
local status, message = pcall(
|
||||
function ()
|
||||
tga_encoder.image(pixels):encode({colormap=colormap})
|
||||
end
|
||||
)
|
||||
assert(
|
||||
false == status and
|
||||
"init.lua:36: colormap index 2 not in colormap of size 2" == message
|
||||
)
|
|
@ -9,566 +9,60 @@ local image = setmetatable({}, {
|
|||
})
|
||||
|
||||
function image:constructor(pixels)
|
||||
self.data = ""
|
||||
self.pixels = pixels
|
||||
self.width = #pixels[1]
|
||||
self.height = #pixels
|
||||
|
||||
self:encode()
|
||||
end
|
||||
|
||||
local pixel_depth_by_color_format = {
|
||||
["Y8"] = 8,
|
||||
["A1R5G5B5"] = 16,
|
||||
["B8G8R8"] = 24,
|
||||
["B8G8R8A8"] = 32,
|
||||
}
|
||||
|
||||
function image:encode_colormap_spec(properties)
|
||||
local colormap = properties.colormap
|
||||
local colormap_pixel_depth = 0
|
||||
if 0 ~= #colormap then
|
||||
colormap_pixel_depth = pixel_depth_by_color_format[
|
||||
properties.color_format
|
||||
]
|
||||
-- ensure that each pixel references a legal colormap entry
|
||||
for _, row in ipairs(self.pixels) do
|
||||
for _, pixel in ipairs(row) do
|
||||
local colormap_index = pixel[1]
|
||||
if colormap_index >= #colormap then
|
||||
error(
|
||||
"colormap index " .. colormap_index ..
|
||||
" not in colormap of size " .. #colormap
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
local colormap_spec =
|
||||
string.char(0, 0) .. -- first entry index
|
||||
string.char(#colormap % 256, math.floor(#colormap / 256)) .. -- number of entries
|
||||
string.char(colormap_pixel_depth) -- bits per pixel
|
||||
self.data = self.data .. colormap_spec
|
||||
function image:encode_colormap_spec()
|
||||
self.data = self.data
|
||||
.. string.char(0, 0) -- first entry index
|
||||
.. string.char(0, 0) -- number of entries
|
||||
.. string.char(0) -- bits per pixel
|
||||
end
|
||||
|
||||
function image:encode_image_spec(properties)
|
||||
local color_format = properties.color_format
|
||||
assert(
|
||||
"Y8" == color_format or -- (8 bit grayscale = 1 byte = 8 bits)
|
||||
"A1R5G5B5" == color_format or -- (A1R5G5B5 = 2 bytes = 16 bits)
|
||||
"B8G8R8" == color_format or -- (B8G8R8 = 3 bytes = 24 bits)
|
||||
"B8G8R8A8" == color_format -- (B8G8R8A8 = 4 bytes = 32 bits)
|
||||
)
|
||||
local scanline_order = properties.scanline_order
|
||||
assert (
|
||||
"bottom-top" == scanline_order or
|
||||
"top-bottom" == scanline_order
|
||||
)
|
||||
local pixel_depth
|
||||
if 0 ~= #properties.colormap then
|
||||
pixel_depth = self.pixel_depth
|
||||
else
|
||||
pixel_depth = pixel_depth_by_color_format[color_format]
|
||||
end
|
||||
assert( nil ~= pixel_depth)
|
||||
-- the origin is the bottom left corner of the image (always)
|
||||
local x_origin_lo = 0
|
||||
local x_origin_hi = 0
|
||||
local y_origin_lo = 0
|
||||
local y_origin_hi = 0
|
||||
local image_descriptor = 0 -- equal to bottom-top scanline order
|
||||
local width_lo = self.width % 256
|
||||
local width_hi = math.floor(self.width / 256)
|
||||
local height_lo = self.height % 256
|
||||
local height_hi = math.floor(self.height / 256)
|
||||
if "top-bottom" == scanline_order then
|
||||
image_descriptor = 32
|
||||
y_origin_lo = height_lo
|
||||
y_origin_hi = height_hi
|
||||
end
|
||||
self.data = self.data .. string.char (
|
||||
x_origin_lo, x_origin_hi,
|
||||
y_origin_lo, y_origin_hi,
|
||||
width_lo, width_hi,
|
||||
height_lo, height_hi,
|
||||
pixel_depth,
|
||||
image_descriptor
|
||||
)
|
||||
function image:encode_image_spec()
|
||||
self.data = self.data
|
||||
.. string.char(0, 0) -- X-origin
|
||||
.. string.char(0, 0) -- Y-origin
|
||||
.. string.char(self.width % 256, math.floor(self.width / 256)) -- width
|
||||
.. string.char(self.height % 256, math.floor(self.height / 256)) -- height
|
||||
.. string.char(24) -- pixel depth (RGB = 3 bytes = 24 bits)
|
||||
.. string.char(0) -- image descriptor
|
||||
end
|
||||
|
||||
function image:encode_colormap(properties)
|
||||
local colormap = properties.colormap
|
||||
if 0 == #colormap then
|
||||
return
|
||||
end
|
||||
local color_format = properties.color_format
|
||||
assert (
|
||||
"A1R5G5B5" == color_format or
|
||||
"B8G8R8" == color_format or
|
||||
"B8G8R8A8" == color_format
|
||||
)
|
||||
local colors = {}
|
||||
if "A1R5G5B5" == color_format then
|
||||
-- Sample depth rescaling is done according to the algorithm presented in:
|
||||
-- <https://www.w3.org/TR/2003/REC-PNG-20031110/#13Sample-depth-rescaling>
|
||||
local max_sample_in = math.pow(2, 8) - 1
|
||||
local max_sample_out = math.pow(2, 5) - 1
|
||||
for i = 1,#colormap,1 do
|
||||
local color = colormap[i]
|
||||
local colorword = 32768 +
|
||||
((math.floor((color[1] * max_sample_out / max_sample_in) + 0.5)) * 1024) +
|
||||
((math.floor((color[2] * max_sample_out / max_sample_in) + 0.5)) * 32) +
|
||||
((math.floor((color[3] * max_sample_out / max_sample_in) + 0.5)) * 1)
|
||||
local color_bytes = string.char(
|
||||
colorword % 256,
|
||||
math.floor(colorword / 256)
|
||||
)
|
||||
colors[#colors + 1] = color_bytes
|
||||
end
|
||||
elseif "B8G8R8" == color_format then
|
||||
for i = 1,#colormap,1 do
|
||||
local color = colormap[i]
|
||||
local color_bytes = string.char(
|
||||
color[3], -- B
|
||||
color[2], -- G
|
||||
color[1] -- R
|
||||
)
|
||||
colors[#colors + 1] = color_bytes
|
||||
end
|
||||
elseif "B8G8R8A8" == color_format then
|
||||
for i = 1,#colormap,1 do
|
||||
local color = colormap[i]
|
||||
local color_bytes = string.char(
|
||||
color[3], -- B
|
||||
color[2], -- G
|
||||
color[1], -- R
|
||||
color[4] -- A
|
||||
)
|
||||
colors[#colors + 1] = color_bytes
|
||||
end
|
||||
end
|
||||
assert( 0 ~= #colors )
|
||||
self.data = self.data .. table.concat(colors)
|
||||
end
|
||||
|
||||
function image:encode_header(properties)
|
||||
local color_format = properties.color_format
|
||||
local colormap = properties.colormap
|
||||
local compression = properties.compression
|
||||
local colormap_type
|
||||
local image_type
|
||||
if "Y8" == color_format and "RAW" == compression then
|
||||
colormap_type = 0
|
||||
image_type = 3 -- grayscale
|
||||
elseif (
|
||||
"A1R5G5B5" == color_format or
|
||||
"B8G8R8" == color_format or
|
||||
"B8G8R8A8" == color_format
|
||||
) then
|
||||
if "RAW" == compression then
|
||||
if 0 ~= #colormap then
|
||||
colormap_type = 1
|
||||
image_type = 1 -- colormapped RGB(A)
|
||||
else
|
||||
colormap_type = 0
|
||||
image_type = 2 -- RAW RGB(A)
|
||||
end
|
||||
elseif "RLE" == compression then
|
||||
colormap_type = 0
|
||||
image_type = 10 -- RLE RGB
|
||||
end
|
||||
end
|
||||
assert( nil ~= colormap_type )
|
||||
assert( nil ~= image_type )
|
||||
function image:encode_header()
|
||||
self.data = self.data
|
||||
.. string.char(0) -- image id
|
||||
.. string.char(colormap_type)
|
||||
.. string.char(image_type)
|
||||
self:encode_colormap_spec(properties) -- color map specification
|
||||
self:encode_image_spec(properties) -- image specification
|
||||
self:encode_colormap(properties)
|
||||
.. string.char(0) -- color map type
|
||||
.. string.char(10) -- image type (RLE RGB = 10)
|
||||
self:encode_colormap_spec() -- color map specification
|
||||
self:encode_image_spec() -- image specification
|
||||
end
|
||||
|
||||
function image:encode_data(properties)
|
||||
local color_format = properties.color_format
|
||||
local colormap = properties.colormap
|
||||
local compression = properties.compression
|
||||
|
||||
local data_length_before = #self.data
|
||||
if "Y8" == color_format and "RAW" == compression then
|
||||
if 8 == self.pixel_depth then
|
||||
self:encode_data_Y8_as_Y8_raw()
|
||||
elseif 24 == self.pixel_depth then
|
||||
self:encode_data_R8G8B8_as_Y8_raw()
|
||||
end
|
||||
elseif "A1R5G5B5" == color_format then
|
||||
if 0 ~= #colormap then
|
||||
if "RAW" == compression then
|
||||
if 8 == self.pixel_depth then
|
||||
self:encode_data_Y8_as_Y8_raw()
|
||||
end
|
||||
end
|
||||
else
|
||||
if "RAW" == compression then
|
||||
self:encode_data_R8G8B8_as_A1R5G5B5_raw()
|
||||
elseif "RLE" == compression then
|
||||
self:encode_data_R8G8B8_as_A1R5G5B5_rle()
|
||||
end
|
||||
end
|
||||
elseif "B8G8R8" == color_format then
|
||||
if 0 ~= #colormap then
|
||||
if "RAW" == compression then
|
||||
if 8 == self.pixel_depth then
|
||||
self:encode_data_Y8_as_Y8_raw()
|
||||
end
|
||||
end
|
||||
else
|
||||
if "RAW" == compression then
|
||||
self:encode_data_R8G8B8_as_B8G8R8_raw()
|
||||
elseif "RLE" == compression then
|
||||
self:encode_data_R8G8B8_as_B8G8R8_rle()
|
||||
end
|
||||
end
|
||||
elseif "B8G8R8A8" == color_format then
|
||||
if 0 ~= #colormap then
|
||||
if "RAW" == compression then
|
||||
if 8 == self.pixel_depth then
|
||||
self:encode_data_Y8_as_Y8_raw()
|
||||
end
|
||||
end
|
||||
else
|
||||
if "RAW" == compression then
|
||||
self:encode_data_R8G8B8A8_as_B8G8R8A8_raw()
|
||||
elseif "RLE" == compression then
|
||||
self:encode_data_R8G8B8A8_as_B8G8R8A8_rle()
|
||||
end
|
||||
end
|
||||
end
|
||||
local data_length_after = #self.data
|
||||
assert(
|
||||
data_length_after ~= data_length_before,
|
||||
"No data encoded for color format: " .. color_format
|
||||
)
|
||||
end
|
||||
|
||||
function image:encode_data_Y8_as_Y8_raw()
|
||||
assert(8 == self.pixel_depth)
|
||||
local raw_pixels = {}
|
||||
for _, row in ipairs(self.pixels) do
|
||||
for _, pixel in ipairs(row) do
|
||||
local raw_pixel = string.char(pixel[1])
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
end
|
||||
end
|
||||
self.data = self.data .. table.concat(raw_pixels)
|
||||
end
|
||||
|
||||
function image:encode_data_R8G8B8_as_Y8_raw()
|
||||
assert(24 == self.pixel_depth)
|
||||
local raw_pixels = {}
|
||||
for _, row in ipairs(self.pixels) do
|
||||
for _, pixel in ipairs(row) do
|
||||
-- the HSP RGB to brightness formula is
|
||||
-- sqrt( 0.299 r² + .587 g² + .114 b² )
|
||||
-- see <https://alienryderflex.com/hsp.html>
|
||||
local gray = math.floor(
|
||||
math.sqrt(
|
||||
0.299 * pixel[1]^2 +
|
||||
0.587 * pixel[2]^2 +
|
||||
0.114 * pixel[3]^2
|
||||
) + 0.5
|
||||
)
|
||||
local raw_pixel = string.char(gray)
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
end
|
||||
end
|
||||
self.data = self.data .. table.concat(raw_pixels)
|
||||
end
|
||||
|
||||
function image:encode_data_R8G8B8_as_A1R5G5B5_raw()
|
||||
assert(24 == self.pixel_depth)
|
||||
local raw_pixels = {}
|
||||
-- Sample depth rescaling is done according to the algorithm presented in:
|
||||
-- <https://www.w3.org/TR/2003/REC-PNG-20031110/#13Sample-depth-rescaling>
|
||||
local max_sample_in = math.pow(2, 8) - 1
|
||||
local max_sample_out = math.pow(2, 5) - 1
|
||||
for _, row in ipairs(self.pixels) do
|
||||
for _, pixel in ipairs(row) do
|
||||
local colorword = 32768 +
|
||||
((math.floor((pixel[1] * max_sample_out / max_sample_in) + 0.5)) * 1024) +
|
||||
((math.floor((pixel[2] * max_sample_out / max_sample_in) + 0.5)) * 32) +
|
||||
((math.floor((pixel[3] * max_sample_out / max_sample_in) + 0.5)) * 1)
|
||||
local raw_pixel = string.char(colorword % 256, math.floor(colorword / 256))
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
end
|
||||
end
|
||||
self.data = self.data .. table.concat(raw_pixels)
|
||||
end
|
||||
|
||||
function image:encode_data_R8G8B8_as_A1R5G5B5_rle()
|
||||
assert(24 == self.pixel_depth)
|
||||
local colorword = nil
|
||||
local previous_r = nil
|
||||
local previous_g = nil
|
||||
local previous_b = nil
|
||||
local raw_pixel = ''
|
||||
local raw_pixels = {}
|
||||
function image:encode_data()
|
||||
local current_pixel = ''
|
||||
local previous_pixel = ''
|
||||
local count = 1
|
||||
local packets = {}
|
||||
local raw_packet = ''
|
||||
local rle_packet = ''
|
||||
-- Sample depth rescaling is done according to the algorithm presented in:
|
||||
-- <https://www.w3.org/TR/2003/REC-PNG-20031110/#13Sample-depth-rescaling>
|
||||
local max_sample_in = math.pow(2, 8) - 1
|
||||
local max_sample_out = math.pow(2, 5) - 1
|
||||
for _, row in ipairs(self.pixels) do
|
||||
for _, pixel in ipairs(row) do
|
||||
if pixel[1] ~= previous_r or pixel[2] ~= previous_g or pixel[3] ~= previous_b or count == 128 then
|
||||
if nil ~= previous_r then
|
||||
colorword = 32768 +
|
||||
((math.floor((previous_r * max_sample_out / max_sample_in) + 0.5)) * 1024) +
|
||||
((math.floor((previous_g * max_sample_out / max_sample_in) + 0.5)) * 32) +
|
||||
((math.floor((previous_b * max_sample_out / max_sample_in) + 0.5)) * 1)
|
||||
if 1 == count then
|
||||
-- remember pixel verbatim for raw encoding
|
||||
raw_pixel = string.char(colorword % 256, math.floor(colorword / 256))
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
if 128 == #raw_pixels then
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
end
|
||||
else
|
||||
-- encode raw pixels, if any
|
||||
if #raw_pixels > 0 then
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
end
|
||||
-- RLE encoding
|
||||
rle_packet = string.char(128 + count - 1, colorword % 256, math.floor(colorword / 256))
|
||||
packets[#packets +1] = rle_packet
|
||||
end
|
||||
end
|
||||
count = 1
|
||||
previous_r = pixel[1]
|
||||
previous_g = pixel[2]
|
||||
previous_b = pixel[3]
|
||||
else
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
colorword = 32768 +
|
||||
((math.floor((previous_r * max_sample_out / max_sample_in) + 0.5)) * 1024) +
|
||||
((math.floor((previous_g * max_sample_out / max_sample_in) + 0.5)) * 32) +
|
||||
((math.floor((previous_b * max_sample_out / max_sample_in) + 0.5)) * 1)
|
||||
if 1 == count then
|
||||
raw_pixel = string.char(colorword % 256, math.floor(colorword / 256))
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
else
|
||||
-- encode raw pixels, if any
|
||||
if #raw_pixels > 0 then
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
end
|
||||
-- RLE encoding
|
||||
rle_packet = string.char(128 + count - 1, colorword % 256, math.floor(colorword / 256))
|
||||
packets[#packets +1] = rle_packet
|
||||
end
|
||||
self.data = self.data .. table.concat(packets)
|
||||
end
|
||||
|
||||
function image:encode_data_R8G8B8_as_B8G8R8_raw()
|
||||
assert(24 == self.pixel_depth)
|
||||
local raw_pixels = {}
|
||||
for _, row in ipairs(self.pixels) do
|
||||
for _, pixel in ipairs(row) do
|
||||
local raw_pixel = string.char(pixel[3], pixel[2], pixel[1])
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
end
|
||||
end
|
||||
self.data = self.data .. table.concat(raw_pixels)
|
||||
end
|
||||
|
||||
function image:encode_data_R8G8B8_as_B8G8R8_rle()
|
||||
assert(24 == self.pixel_depth)
|
||||
local previous_r = nil
|
||||
local previous_g = nil
|
||||
local previous_b = nil
|
||||
local raw_pixel = ''
|
||||
local raw_pixels = {}
|
||||
local count = 1
|
||||
local packets = {}
|
||||
local raw_packet = ''
|
||||
local rle_packet = ''
|
||||
for _, row in ipairs(self.pixels) do
|
||||
for _, pixel in ipairs(row) do
|
||||
if pixel[1] ~= previous_r or pixel[2] ~= previous_g or pixel[3] ~= previous_b or count == 128 then
|
||||
if nil ~= previous_r then
|
||||
if 1 == count then
|
||||
-- remember pixel verbatim for raw encoding
|
||||
raw_pixel = string.char(previous_b, previous_g, previous_r)
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
if 128 == #raw_pixels then
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
end
|
||||
else
|
||||
-- encode raw pixels, if any
|
||||
if #raw_pixels > 0 then
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
end
|
||||
-- RLE encoding
|
||||
rle_packet = string.char(128 + count - 1, previous_b, previous_g, previous_r)
|
||||
packets[#packets +1] = rle_packet
|
||||
end
|
||||
end
|
||||
current_pixel = string.char(pixel[3], pixel[2], pixel[1])
|
||||
if current_pixel ~= previous_pixel or count == 128 then
|
||||
packets[#packets +1] = rle_packet
|
||||
count = 1
|
||||
previous_r = pixel[1]
|
||||
previous_g = pixel[2]
|
||||
previous_b = pixel[3]
|
||||
previous_pixel = current_pixel
|
||||
else
|
||||
count = count + 1
|
||||
end
|
||||
rle_packet = string.char(128 + count - 1) .. current_pixel
|
||||
end
|
||||
end
|
||||
if 1 == count then
|
||||
raw_pixel = string.char(previous_b, previous_g, previous_r)
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
else
|
||||
-- encode raw pixels, if any
|
||||
if #raw_pixels > 0 then
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
end
|
||||
-- RLE encoding
|
||||
rle_packet = string.char(128 + count - 1, previous_b, previous_g, previous_r)
|
||||
packets[#packets +1] = rle_packet
|
||||
end
|
||||
self.data = self.data .. table.concat(packets)
|
||||
end
|
||||
|
||||
function image:encode_data_R8G8B8A8_as_B8G8R8A8_raw()
|
||||
assert(32 == self.pixel_depth)
|
||||
local raw_pixels = {}
|
||||
for _, row in ipairs(self.pixels) do
|
||||
for _, pixel in ipairs(row) do
|
||||
local raw_pixel = string.char(pixel[3], pixel[2], pixel[1], pixel[4])
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
end
|
||||
end
|
||||
self.data = self.data .. table.concat(raw_pixels)
|
||||
end
|
||||
|
||||
function image:encode_data_R8G8B8A8_as_B8G8R8A8_rle()
|
||||
assert(32 == self.pixel_depth)
|
||||
local previous_r = nil
|
||||
local previous_g = nil
|
||||
local previous_b = nil
|
||||
local previous_a = nil
|
||||
local raw_pixel = ''
|
||||
local raw_pixels = {}
|
||||
local count = 1
|
||||
local packets = {}
|
||||
local raw_packet = ''
|
||||
local rle_packet = ''
|
||||
for _, row in ipairs(self.pixels) do
|
||||
for _, pixel in ipairs(row) do
|
||||
if pixel[1] ~= previous_r or pixel[2] ~= previous_g or pixel[3] ~= previous_b or pixel[4] ~= previous_a or count == 128 then
|
||||
if nil ~= previous_r then
|
||||
if 1 == count then
|
||||
-- remember pixel verbatim for raw encoding
|
||||
raw_pixel = string.char(previous_b, previous_g, previous_r, previous_a)
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
if 128 == #raw_pixels then
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
end
|
||||
else
|
||||
-- encode raw pixels, if any
|
||||
if #raw_pixels > 0 then
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
end
|
||||
-- RLE encoding
|
||||
rle_packet = string.char(128 + count - 1, previous_b, previous_g, previous_r, previous_a)
|
||||
packets[#packets +1] = rle_packet
|
||||
end
|
||||
end
|
||||
count = 1
|
||||
previous_r = pixel[1]
|
||||
previous_g = pixel[2]
|
||||
previous_b = pixel[3]
|
||||
previous_a = pixel[4]
|
||||
else
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
if 1 == count then
|
||||
raw_pixel = string.char(previous_b, previous_g, previous_r, previous_a)
|
||||
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
else
|
||||
-- encode raw pixels, if any
|
||||
if #raw_pixels > 0 then
|
||||
raw_packet = string.char(#raw_pixels - 1)
|
||||
packets[#packets + 1] = raw_packet
|
||||
for i=1, #raw_pixels do
|
||||
packets[#packets +1] = raw_pixels[i]
|
||||
end
|
||||
raw_pixels = {}
|
||||
end
|
||||
-- RLE encoding
|
||||
rle_packet = string.char(128 + count - 1, previous_b, previous_g, previous_r, previous_a)
|
||||
packets[#packets +1] = rle_packet
|
||||
end
|
||||
packets[#packets +1] = rle_packet
|
||||
self.data = self.data .. table.concat(packets)
|
||||
end
|
||||
|
||||
|
@ -581,45 +75,15 @@ function image:encode_footer()
|
|||
.. string.char(0)
|
||||
end
|
||||
|
||||
function image:encode(properties)
|
||||
local properties = properties or {}
|
||||
properties.colormap = properties.colormap or {}
|
||||
properties.compression = properties.compression or "RAW"
|
||||
properties.scanline_order = properties.scanline_order or "bottom-top"
|
||||
|
||||
self.pixel_depth = #self.pixels[1][1] * 8
|
||||
|
||||
local color_format_defaults_by_pixel_depth = {
|
||||
[8] = "Y8",
|
||||
[24] = "B8G8R8",
|
||||
[32] = "B8G8R8A8",
|
||||
}
|
||||
if nil == properties.color_format then
|
||||
if 0 ~= #properties.colormap then
|
||||
properties.color_format =
|
||||
color_format_defaults_by_pixel_depth[
|
||||
#properties.colormap[1] * 8
|
||||
]
|
||||
else
|
||||
properties.color_format =
|
||||
color_format_defaults_by_pixel_depth[
|
||||
self.pixel_depth
|
||||
]
|
||||
end
|
||||
end
|
||||
assert( nil ~= properties.color_format )
|
||||
|
||||
self.data = ""
|
||||
self:encode_header(properties) -- header
|
||||
function image:encode()
|
||||
self:encode_header() -- header
|
||||
-- no color map and image id data
|
||||
self:encode_data(properties) -- encode data
|
||||
self:encode_data() -- encode data
|
||||
-- no extension or developer area
|
||||
self:encode_footer() -- footer
|
||||
end
|
||||
|
||||
function image:save(filename, properties)
|
||||
self:encode(properties)
|
||||
|
||||
function image:save(filename)
|
||||
local f = assert(io.open(filename, "wb"))
|
||||
f:write(self.data)
|
||||
f:close()
|
||||
|
|
|
@ -1,51 +0,0 @@
|
|||
dofile("init.lua")
|
||||
|
||||
local colormap = {
|
||||
{ 0, 0, 0 }, -- black
|
||||
{ 255, 255, 255 }, -- white
|
||||
{ 255, 0, 0 }, -- red
|
||||
{ 0, 255, 0 }, -- green
|
||||
{ 0, 0, 255 }, -- blue
|
||||
}
|
||||
|
||||
local _ = { 0 }
|
||||
local W = { 1 }
|
||||
local R = { 2 }
|
||||
local G = { 3 }
|
||||
local B = { 4 }
|
||||
|
||||
local pixels_tiny = {
|
||||
{ W, W, W, W, W, W, W, W, W, W, W, W, },
|
||||
{ W, _, _, _, _, _, _, _, _, _, _, W, },
|
||||
{ W, _, _, _, _, _, _, B, _, B, _, W, },
|
||||
{ W, _, _, _, _, _, _, B, B, B, _, W, },
|
||||
{ W, _, _, _, G, G, G, B, _, B, _, W, },
|
||||
{ W, _, _, _, G, _, G, B, B, B, _, W, },
|
||||
{ W, _, _, R, G, _, _, _, _, _, _, W, },
|
||||
{ W, _, _, R, G, G, G, _, _, _, _, W, },
|
||||
{ W, _, _, R, _, _, _, _, _, _, _, W, },
|
||||
{ W, _, R, R, R, _, _, _, _, _, _, W, },
|
||||
{ W, _, _, _, _, _, _, _, _, _, _, W, },
|
||||
{ W, W, W, W, W, W, W, W, W, W, W, W, },
|
||||
}
|
||||
|
||||
local pixels_huge = {}
|
||||
|
||||
local size_tiny = #pixels_tiny
|
||||
local size_huge = 1200
|
||||
local scale = size_huge / size_tiny
|
||||
|
||||
for x_huge = 1,size_huge,1 do
|
||||
local x_tiny = math.ceil( x_huge / scale )
|
||||
for z_huge = 1,size_huge,1 do
|
||||
local z_tiny = math.ceil( z_huge / scale )
|
||||
if nil == pixels_huge[z_huge] then
|
||||
pixels_huge[z_huge] = {}
|
||||
end
|
||||
pixels_huge[z_huge][x_huge] = pixels_tiny[z_tiny][x_tiny]
|
||||
end
|
||||
end
|
||||
|
||||
tga_encoder.image(pixels_tiny):save("logo_tiny.tga", {colormap=colormap})
|
||||
tga_encoder.image(pixels_huge):save("logo_huge.tga", {colormap=colormap})
|
||||
|
|
@ -1,2 +1,3 @@
|
|||
name = tga_encoder
|
||||
author = Fleckenstein
|
||||
description = A TGA Encoder written in Lua without the use of external Libraries.
|
||||
|
|
|
@ -1,180 +0,0 @@
|
|||
#!/usr/bin/env lua5.1
|
||||
dofile("../init.lua")
|
||||
|
||||
local _ = { 0 }
|
||||
local R = { 1 }
|
||||
local G = { 2 }
|
||||
local B = { 3 }
|
||||
|
||||
local pixels_colormapped_bt = {
|
||||
{ _, _, _, _, _, B, _, B, },
|
||||
{ _, _, _, _, _, B, B, B, },
|
||||
{ _, _, G, G, G, B, _, B, },
|
||||
{ _, _, G, _, G, B, B, B, },
|
||||
{ _, R, G, _, _, _, _, _, },
|
||||
{ _, R, G, G, G, _, _, _, },
|
||||
{ _, R, _, _, _, _, _, _, },
|
||||
{ R, R, R, _, _, _, _, _, },
|
||||
}
|
||||
|
||||
local pixels_colormapped_tb = {
|
||||
{ R, R, R, _, _, _, _, _, },
|
||||
{ _, R, _, _, _, _, _, _, },
|
||||
{ _, R, G, G, G, _, _, _, },
|
||||
{ _, R, G, _, _, _, _, _, },
|
||||
{ _, _, G, _, G, B, B, B, },
|
||||
{ _, _, G, G, G, B, _, B, },
|
||||
{ _, _, _, _, _, B, B, B, },
|
||||
{ _, _, _, _, _, B, _, B, },
|
||||
}
|
||||
|
||||
image_colormapped_bt = tga_encoder.image(pixels_colormapped_bt)
|
||||
image_colormapped_tb = tga_encoder.image(pixels_colormapped_tb)
|
||||
|
||||
colormap_32bpp = {
|
||||
{ 0, 0, 0, 128 },
|
||||
{ 255, 0, 0, 255 },
|
||||
{ 0, 255, 0, 255 },
|
||||
{ 0, 0, 255, 255 },
|
||||
}
|
||||
image_colormapped_bt:save(
|
||||
"type1_32bpp_bt.tga",
|
||||
{ colormap = colormap_32bpp, color_format = "B8G8R8A8", scanline_order = "bottom-top" }
|
||||
)
|
||||
image_colormapped_tb:save(
|
||||
"type1_32bpp_tb.tga",
|
||||
{ colormap = colormap_32bpp, color_format = "B8G8R8A8", scanline_order = "top-bottom" }
|
||||
)
|
||||
image_colormapped_bt:save(
|
||||
"type1_16bpp_bt.tga",
|
||||
{ colormap = colormap_32bpp, color_format = "A1R5G5B5", scanline_order = "bottom-top" }
|
||||
)
|
||||
image_colormapped_tb:save(
|
||||
"type1_16bpp_tb.tga",
|
||||
{ colormap = colormap_32bpp, color_format = "A1R5G5B5", scanline_order = "top-bottom" }
|
||||
)
|
||||
|
||||
colormap_24bpp = {
|
||||
{ 0, 0, 0 },
|
||||
{ 255, 0, 0 },
|
||||
{ 0, 255, 0 },
|
||||
{ 0, 0, 255 },
|
||||
}
|
||||
image_colormapped_bt:save(
|
||||
"type1_24bpp_bt.tga",
|
||||
{ colormap = colormap_32bpp, color_format = "B8G8R8", scanline_order = "bottom-top" }
|
||||
)
|
||||
image_colormapped_tb:save(
|
||||
"type1_24bpp_tb.tga",
|
||||
{ colormap = colormap_32bpp, color_format = "B8G8R8", scanline_order = "top-bottom" }
|
||||
)
|
||||
|
||||
local _ = { 0, 0, 0, 128 }
|
||||
local R = { 255, 0, 0, 255 }
|
||||
local G = { 0, 255, 0, 255 }
|
||||
local B = { 0, 0, 255, 255 }
|
||||
|
||||
local pixels_rgba_bt = {
|
||||
{ _, _, _, _, _, B, _, B, },
|
||||
{ _, _, _, _, _, B, B, B, },
|
||||
{ _, _, G, G, G, B, _, B, },
|
||||
{ _, _, G, _, G, B, B, B, },
|
||||
{ _, R, G, _, _, _, _, _, },
|
||||
{ _, R, G, G, G, _, _, _, },
|
||||
{ _, R, _, _, _, _, _, _, },
|
||||
{ R, R, R, _, _, _, _, _, },
|
||||
}
|
||||
|
||||
local pixels_rgba_tb = {
|
||||
{ R, R, R, _, _, _, _, _, },
|
||||
{ _, R, _, _, _, _, _, _, },
|
||||
{ _, R, G, G, G, _, _, _, },
|
||||
{ _, R, G, _, _, _, _, _, },
|
||||
{ _, _, G, _, G, B, B, B, },
|
||||
{ _, _, G, G, G, B, _, B, },
|
||||
{ _, _, _, _, _, B, B, B, },
|
||||
{ _, _, _, _, _, B, _, B, },
|
||||
}
|
||||
|
||||
image_rgba_bt = tga_encoder.image(pixels_rgba_bt)
|
||||
image_rgba_tb = tga_encoder.image(pixels_rgba_tb)
|
||||
|
||||
image_rgba_bt:save(
|
||||
"type2_32bpp_bt.tga",
|
||||
{ color_format="B8G8R8A8", compression="RAW", scanline_order = "bottom-top" }
|
||||
)
|
||||
image_rgba_tb:save(
|
||||
"type2_32bpp_tb.tga",
|
||||
{ color_format="B8G8R8A8", compression="RAW", scanline_order = "top-bottom" }
|
||||
)
|
||||
image_rgba_bt:save(
|
||||
"type10_32bpp_bt.tga",
|
||||
{ color_format="B8G8R8A8", compression="RLE", scanline_order = "bottom-top" }
|
||||
)
|
||||
image_rgba_tb:save(
|
||||
"type10_32bpp_tb.tga",
|
||||
{ color_format="B8G8R8A8", compression="RLE", scanline_order = "top-bottom" }
|
||||
)
|
||||
|
||||
local _ = { 0, 0, 0 }
|
||||
local R = { 255, 0, 0 }
|
||||
local G = { 0, 255, 0 }
|
||||
local B = { 0, 0, 255 }
|
||||
|
||||
local pixels_rgb_bt = {
|
||||
{ _, _, _, _, _, B, _, B, },
|
||||
{ _, _, _, _, _, B, B, B, },
|
||||
{ _, _, G, G, G, B, _, B, },
|
||||
{ _, _, G, _, G, B, B, B, },
|
||||
{ _, R, G, _, _, _, _, _, },
|
||||
{ _, R, G, G, G, _, _, _, },
|
||||
{ _, R, _, _, _, _, _, _, },
|
||||
{ R, R, R, _, _, _, _, _, },
|
||||
}
|
||||
|
||||
local pixels_rgb_tb = {
|
||||
{ R, R, R, _, _, _, _, _, },
|
||||
{ _, R, _, _, _, _, _, _, },
|
||||
{ _, R, G, G, G, _, _, _, },
|
||||
{ _, R, G, _, _, _, _, _, },
|
||||
{ _, _, G, _, G, B, B, B, },
|
||||
{ _, _, G, G, G, B, _, B, },
|
||||
{ _, _, _, _, _, B, B, B, },
|
||||
{ _, _, _, _, _, B, _, B, },
|
||||
}
|
||||
|
||||
image_rgb_bt = tga_encoder.image(pixels_rgb_bt)
|
||||
image_rgb_tb = tga_encoder.image(pixels_rgb_tb)
|
||||
|
||||
image_rgb_bt:save(
|
||||
"type2_24bpp_bt.tga",
|
||||
{ color_format="B8G8R8", compression="RAW", scanline_order = "bottom-top" }
|
||||
)
|
||||
image_rgb_tb:save(
|
||||
"type2_24bpp_tb.tga",
|
||||
{ color_format="B8G8R8", compression="RAW", scanline_order = "top-bottom" }
|
||||
)
|
||||
image_rgb_bt:save(
|
||||
"type10_24bpp_bt.tga",
|
||||
{ color_format="B8G8R8", compression="RLE", scanline_order = "bottom-top" }
|
||||
)
|
||||
image_rgb_tb:save(
|
||||
"type10_24bpp_tb.tga",
|
||||
{ color_format="B8G8R8", compression="RLE", scanline_order = "top-bottom" }
|
||||
)
|
||||
image_rgb_bt:save(
|
||||
"type2_16bpp_bt.tga",
|
||||
{ color_format="A1R5G5B5", compression="RAW", scanline_order = "bottom-top" }
|
||||
)
|
||||
image_rgb_tb:save(
|
||||
"type2_16bpp_tb.tga",
|
||||
{ color_format="A1R5G5B5", compression="RAW", scanline_order = "top-bottom" }
|
||||
)
|
||||
image_rgb_bt:save(
|
||||
"type10_16bpp_bt.tga",
|
||||
{ color_format="A1R5G5B5", compression="RLE", scanline_order = "bottom-top" }
|
||||
)
|
||||
image_rgb_tb:save(
|
||||
"type10_16bpp_tb.tga",
|
||||
{ color_format="A1R5G5B5", compression="RLE", scanline_order = "top-bottom" }
|
||||
)
|
|
@ -168,7 +168,7 @@ end
|
|||
|
||||
|
||||
function boat.on_activate(self, staticdata, dtime_s)
|
||||
self.object:set_armor_groups({fleshy = 125})
|
||||
self.object:set_armor_groups({fleshy = 100})
|
||||
local data = minetest.deserialize(staticdata)
|
||||
if type(data) == "table" then
|
||||
self._v = data.v
|
||||
|
|
|
@ -6,6 +6,9 @@ local pool = {}
|
|||
|
||||
local tick = false
|
||||
|
||||
|
||||
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
pool[player:get_player_name()] = 0
|
||||
end)
|
||||
|
@ -110,55 +113,6 @@ local function disable_physics(object, luaentity, ignore_check, reset_movement)
|
|||
end
|
||||
end
|
||||
|
||||
local function try_object_pickup(player, inv, object, checkpos)
|
||||
if not inv then return end
|
||||
|
||||
local le = object:get_luaentity()
|
||||
|
||||
-- Check magnet timer
|
||||
if not (le._magnet_timer >= 0) then return end
|
||||
if not (le._magnet_timer < item_drop_settings.magnet_time) then return end
|
||||
|
||||
-- Don't try to collect again
|
||||
if le._removed then return end
|
||||
|
||||
-- Ignore if itemstring is not set yet
|
||||
if le.itemstring == "" then return end
|
||||
|
||||
-- Add what we can to the inventory
|
||||
local itemstack = ItemStack(le.itemstring)
|
||||
local leftovers = inv:add_item("main", itemstack )
|
||||
|
||||
check_pickup_achievements(object, player)
|
||||
|
||||
if leftovers:is_empty() then
|
||||
-- Destroy entity
|
||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||
le.target = checkpos
|
||||
le._removed = true
|
||||
|
||||
-- Stop the object
|
||||
object:set_velocity(vector.zero())
|
||||
object:set_acceleration(vector.zero())
|
||||
object:move_to(checkpos)
|
||||
|
||||
-- Update sound pool
|
||||
local name = player:get_player_name()
|
||||
pool[name] = ( pool[name] or 0 ) + 1
|
||||
|
||||
-- Make sure the object gets removed
|
||||
minetest.after(0.25, function()
|
||||
--safety check
|
||||
if object and object:get_luaentity() then
|
||||
object:remove()
|
||||
end
|
||||
end)
|
||||
else
|
||||
-- Update entity itemstring
|
||||
le.itemstring = leftovers:to_string()
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_globalstep(function(_)
|
||||
tick = not tick
|
||||
|
||||
|
@ -169,17 +123,17 @@ minetest.register_globalstep(function(_)
|
|||
|
||||
local pos = player:get_pos()
|
||||
|
||||
if tick == true and (pool[name] or 0) > 0 then
|
||||
if tick == true and pool[name] > 0 then
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
pos = pos,
|
||||
gain = 0.3,
|
||||
max_hear_distance = 16,
|
||||
pitch = math.random(70, 110) / 100
|
||||
})
|
||||
if (pool[name] or 0) > 6 then
|
||||
if pool[name] > 6 then
|
||||
pool[name] = 6
|
||||
else
|
||||
pool[name] = (pool[name] or 1) - 1
|
||||
pool[name] = pool[name] - 1
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -193,7 +147,40 @@ minetest.register_globalstep(function(_)
|
|||
object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer
|
||||
and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
||||
|
||||
try_object_pickup( player, inv, object, checkpos )
|
||||
if object:get_luaentity()._magnet_timer >= 0 and
|
||||
object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and
|
||||
inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
||||
|
||||
-- Collection
|
||||
if not object:get_luaentity()._removed then
|
||||
-- Ignore if itemstring is not set yet
|
||||
if object:get_luaentity().itemstring ~= "" then
|
||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
||||
|
||||
check_pickup_achievements(object, player)
|
||||
|
||||
-- Destroy entity
|
||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||
object:get_luaentity().target = checkpos
|
||||
object:get_luaentity()._removed = true
|
||||
|
||||
object:set_velocity(vector.zero())
|
||||
object:set_acceleration(vector.zero())
|
||||
|
||||
object:move_to(checkpos)
|
||||
|
||||
pool[name] = pool[name] + 1
|
||||
|
||||
minetest.after(0.25, function()
|
||||
--safety check
|
||||
if object and object:get_luaentity() then
|
||||
object:remove()
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
||||
local entity = object:get_luaentity()
|
||||
entity.collector = player:get_player_name()
|
||||
|
|
|
@ -134,34 +134,4 @@ function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
end
|
||||
end
|
||||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
local plane_adjacents = {
|
||||
vector.new(-1,0,0),
|
||||
vector.new(1,0,0),
|
||||
vector.new(0,0,-1),
|
||||
vector.new(0,0,1),
|
||||
}
|
||||
|
||||
function mcl_minecarts:get_start_direction(pos)
|
||||
local dir
|
||||
local i = 0
|
||||
while (not dir and i < #plane_adjacents) do
|
||||
i = i+1
|
||||
local node = minetest.get_node_or_nil(vector.add(pos, plane_adjacents[i]))
|
||||
if node ~= nil
|
||||
and minetest.get_item_group(node.name, "rail") == 0
|
||||
and minetest.get_item_group(node.name, "solid") == 1
|
||||
and minetest.get_item_group(node.name, "opaque") == 1
|
||||
then
|
||||
dir = mcl_minecarts:check_front_up_down(pos, vector.multiply(plane_adjacents[i], -1), true)
|
||||
end
|
||||
end
|
||||
return dir
|
||||
end
|
||||
|
||||
function mcl_minecarts:set_velocity(obj, dir, factor)
|
||||
obj._velocity = vector.multiply(dir, factor or 3)
|
||||
obj._old_pos = nil
|
||||
obj._punched = true
|
||||
end
|
||||
end
|
|
@ -241,7 +241,9 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
mcl_minecarts:set_velocity(self, cart_dir)
|
||||
self._velocity = vector.multiply(cart_dir, 3)
|
||||
self._old_pos = nil
|
||||
self._punched = true
|
||||
return
|
||||
end
|
||||
|
||||
|
@ -298,7 +300,9 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval)
|
||||
local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
|
||||
|
||||
mcl_minecarts:set_velocity(self, cart_dir, f)
|
||||
self._velocity = vector.multiply(cart_dir, f)
|
||||
self._old_pos = nil
|
||||
self._punched = true
|
||||
end
|
||||
|
||||
cart.on_activate_by_rail = on_activate_by_rail
|
||||
|
@ -466,7 +470,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
return
|
||||
end
|
||||
|
||||
local dir, last_switch, restart_pos = nil, nil, nil
|
||||
local dir, last_switch = nil, nil
|
||||
if not pos then
|
||||
pos = self.object:get_pos()
|
||||
end
|
||||
|
@ -493,9 +497,6 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
minetest.swap_node(rou_pos, newnode)
|
||||
mesecon.receptor_on(rou_pos)
|
||||
end
|
||||
if node.name == "mcl_minecarts:golden_rail_on" then
|
||||
restart_pos = rou_pos
|
||||
end
|
||||
if node_old.name == "mcl_minecarts:detector_rail_on" then
|
||||
local newnode = {name="mcl_minecarts:detector_rail", param2 = node_old.param2}
|
||||
minetest.swap_node(rou_old, newnode)
|
||||
|
@ -646,14 +647,6 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
if update.pos then
|
||||
self.object:set_pos(pos)
|
||||
end
|
||||
|
||||
-- stopped on "mcl_minecarts:golden_rail_on"
|
||||
if vector.equals(vel, {x=0, y=0, z=0}) and restart_pos then
|
||||
local dir = mcl_minecarts:get_start_direction(restart_pos)
|
||||
if dir then
|
||||
mcl_minecarts:set_velocity(self, dir)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function cart:get_staticdata()
|
||||
|
@ -694,15 +687,7 @@ function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
|
|||
if le then
|
||||
le._railtype = railtype
|
||||
end
|
||||
local cart_dir
|
||||
if node.name == "mcl_minecarts:golden_rail_on" then
|
||||
cart_dir = mcl_minecarts:get_start_direction(railpos)
|
||||
end
|
||||
if cart_dir then
|
||||
mcl_minecarts:set_velocity(le, cart_dir)
|
||||
else
|
||||
cart_dir = mcl_minecarts:get_rail_direction(railpos, {x=1, y=0, z=0}, nil, nil, railtype)
|
||||
end
|
||||
local cart_dir = mcl_minecarts:get_rail_direction(railpos, {x=1, y=0, z=0}, nil, nil, railtype)
|
||||
cart:set_yaw(minetest.dir_to_yaw(cart_dir))
|
||||
|
||||
local pname = ""
|
||||
|
|
|
@ -112,22 +112,6 @@ register_rail("mcl_minecarts:golden_rail_on",
|
|||
onstate = "mcl_minecarts:golden_rail_on",
|
||||
rules = rail_rules_long,
|
||||
},
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
local dir = mcl_minecarts:get_start_direction(pos)
|
||||
if not dir then return end
|
||||
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||
for _, o in pairs(objs) do
|
||||
local l = o:get_luaentity()
|
||||
local v = o:get_velocity()
|
||||
if l and string.sub(l.name, 1, 14) == "mcl_minecarts:"
|
||||
and v and vector.equals(v, vector.zero())
|
||||
then
|
||||
mcl_minecarts:set_velocity(l, dir)
|
||||
end
|
||||
end
|
||||
end,
|
||||
},
|
||||
},
|
||||
drop = "mcl_minecarts:golden_rail",
|
||||
},
|
||||
|
|
|
@ -322,7 +322,7 @@ function mob_class:toggle_sit(clicker,p)
|
|||
particle = "mobs_mc_wolf_icon_roam.png"
|
||||
self.order = "roam"
|
||||
self.state = "stand"
|
||||
self.walk_chance = 50
|
||||
self.walk_chance = default_walk_chance
|
||||
self.jump = true
|
||||
self:set_animation("stand")
|
||||
-- TODO: Add sitting model
|
||||
|
|
|
@ -325,19 +325,12 @@ function mcl_mobs.register_mob(name, def)
|
|||
|
||||
_spawner = def._spawner,
|
||||
}
|
||||
minetest.register_entity(name, setmetatable(final_def,mcl_mobs.mob_class_meta))
|
||||
|
||||
if minetest.get_modpath("doc_identifier") ~= nil then
|
||||
doc.sub.identifier.register_object(name, "basics", "mobs")
|
||||
|
||||
if def.unused ~= true then
|
||||
doc.add_entry("mobs", name, {
|
||||
name = def.description or name,
|
||||
data = final_def,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_entity(name, setmetatable(final_def,mcl_mobs.mob_class_meta))
|
||||
end -- END mcl_mobs.register_mob function
|
||||
|
||||
|
||||
|
@ -374,7 +367,7 @@ function mcl_mobs.register_arrow(name, def)
|
|||
rotate = def.rotate,
|
||||
on_punch = def.on_punch or function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
local vel = self.object:get_velocity():length()
|
||||
self.object:set_velocity(dir * vel)
|
||||
self.object:set_velocity({x=dir.x * vel, y=dir.y * vel, z=dir.z * vel})
|
||||
self._puncher = puncher
|
||||
end,
|
||||
collisionbox = def.collisionbox or {0, 0, 0, 0, 0, 0},
|
||||
|
|
|
@ -87,8 +87,7 @@ function mob_class:check_item_pickup()
|
|||
end
|
||||
if self.pick_up then
|
||||
for k,v in pairs(self.pick_up) do
|
||||
local itemstack = ItemStack(l.itemstring)
|
||||
if not player_near(p) and self.on_pick_up and itemstack:get_name():find(v) then
|
||||
if not player_near(p) and self.on_pick_up and l.itemstring:find(v) then
|
||||
local r = self.on_pick_up(self,l)
|
||||
if r and r.is_empty and not r:is_empty() then
|
||||
l.itemstring = r:to_string()
|
||||
|
|
|
@ -13,7 +13,7 @@ local get_node = minetest.get_node
|
|||
local get_item_group = minetest.get_item_group
|
||||
local get_node_light = minetest.get_node_light
|
||||
local find_nodes_in_area_under_air = minetest.find_nodes_in_area_under_air
|
||||
local mt_get_biome_name = minetest.get_biome_name
|
||||
local get_biome_name = minetest.get_biome_name
|
||||
local get_objects_inside_radius = minetest.get_objects_inside_radius
|
||||
local get_connected_players = minetest.get_connected_players
|
||||
|
||||
|
@ -664,29 +664,7 @@ local function has_room(self,pos)
|
|||
return true
|
||||
end
|
||||
|
||||
mcl_mobs.custom_biomecheck = nil
|
||||
|
||||
function mcl_mobs.register_custom_biomecheck(custom_biomecheck)
|
||||
mcl_mobs.custom_biomecheck = custom_biomecheck
|
||||
end
|
||||
|
||||
|
||||
local function get_biome_name(pos)
|
||||
if mcl_mobs.custom_biomecheck then
|
||||
return mcl_mobs.custom_biomecheck (pos)
|
||||
else
|
||||
local gotten_biome = minetest.get_biome_data(pos)
|
||||
|
||||
if not gotten_biome then
|
||||
return
|
||||
end
|
||||
|
||||
gotten_biome = mt_get_biome_name(gotten_biome.biome)
|
||||
--minetest.log ("biome: " .. dump(gotten_biome))
|
||||
|
||||
return gotten_biome
|
||||
end
|
||||
end
|
||||
|
||||
local function spawn_check(pos, spawn_def)
|
||||
if not spawn_def or not pos then return end
|
||||
|
@ -696,10 +674,11 @@ local function spawn_check(pos, spawn_def)
|
|||
local mob_def = minetest.registered_entities[spawn_def.name]
|
||||
local mob_type = mob_def.type
|
||||
local gotten_node = get_node(pos).name
|
||||
if not gotten_node then return end
|
||||
local gotten_biome = minetest.get_biome_data(pos)
|
||||
|
||||
local biome_name = get_biome_name(pos)
|
||||
if not biome_name then return end
|
||||
if not gotten_node or not gotten_biome then return end
|
||||
|
||||
gotten_biome = get_biome_name(gotten_biome.biome) --makes it easier to work with
|
||||
|
||||
local is_ground = minetest.get_item_group(gotten_node,"solid") ~= 0
|
||||
if not is_ground then
|
||||
|
@ -717,9 +696,8 @@ local function spawn_check(pos, spawn_def)
|
|||
if pos.y >= spawn_def.min_height
|
||||
and pos.y <= spawn_def.max_height
|
||||
and spawn_def.dimension == dimension
|
||||
and biome_check(spawn_def.biomes, biome_name) then
|
||||
and biome_check(spawn_def.biomes, gotten_biome) then
|
||||
|
||||
mcl_log("Spawn level 1 check - Passed")
|
||||
if (is_ground or spawn_def.type_of_spawning ~= "ground")
|
||||
and (spawn_def.type_of_spawning ~= "ground" or not is_leaf)
|
||||
and (not is_farm_animal(spawn_def.name) or is_grass)
|
||||
|
@ -729,7 +707,6 @@ local function spawn_check(pos, spawn_def)
|
|||
and (spawn_def.check_position and spawn_def.check_position(pos) or spawn_def.check_position == nil)
|
||||
and ( not spawn_protected or not minetest.is_protected(pos, "") ) then
|
||||
|
||||
mcl_log("Spawn level 2 check - Passed")
|
||||
local gotten_light = get_node_light(pos)
|
||||
|
||||
if modern_lighting then
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local axolotl = {
|
||||
description = S("Axolotl"),
|
||||
type = "animal",
|
||||
spawn_class = "axolotl",
|
||||
can_despawn = true,
|
||||
|
|
|
@ -30,7 +30,6 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
|||
--###################
|
||||
|
||||
local cod = {
|
||||
description = S("Cod"),
|
||||
type = "animal",
|
||||
spawn_class = "water_ambient",
|
||||
can_despawn = true,
|
||||
|
|
|
@ -136,7 +136,7 @@ mcl_mobs.register_mob("mobs_mc:creeper", {
|
|||
})
|
||||
|
||||
mcl_mobs.register_mob("mobs_mc:creeper_charged", {
|
||||
description = S("Charged Creeper"),
|
||||
description = S("Creeper"),
|
||||
type = "monster",
|
||||
spawn_class = "hostile",
|
||||
hp_min = 20,
|
||||
|
|
|
@ -30,7 +30,6 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
|||
--###################
|
||||
|
||||
local dolphin = {
|
||||
description = S("Dolphin"),
|
||||
type = "animal",
|
||||
spawn_class = "water",
|
||||
can_despawn = true,
|
||||
|
|
|
@ -126,14 +126,13 @@ mcl_mobs.register_arrow("mobs_mc:fireball", {
|
|||
end,
|
||||
|
||||
hit_mob = function(self, mob)
|
||||
local name = mob:get_luaentity().name
|
||||
mob:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 6},
|
||||
}, nil)
|
||||
mcl_mobs.mob_class.boom(self,self.object:get_pos(), 1, true)
|
||||
local ent = mob:get_luaentity()
|
||||
if (not ent or ent.health <= 0) and self._puncher and name == "mobs_mc:ghast" then
|
||||
if not ent or ent.health <= 0 then
|
||||
awards.unlock(self._puncher:get_player_name(), "mcl:fireball_redir_serv")
|
||||
end
|
||||
end,
|
||||
|
|
|
@ -30,7 +30,6 @@ for i=1,4 do
|
|||
end
|
||||
|
||||
mcl_mobs.register_mob("mobs_mc:glow_squid", {
|
||||
description = S("Glow Squid"),
|
||||
type = "animal",
|
||||
spawn_class = "water_underground",
|
||||
can_despawn = true,
|
||||
|
|
|
@ -122,10 +122,10 @@ local horse = {
|
|||
stand_speed = 25,
|
||||
stand_start = 0,
|
||||
stand_end = 0,
|
||||
walk_speed = 100,
|
||||
walk_speed = 25,
|
||||
walk_start = 0,
|
||||
walk_end = 40,
|
||||
run_speed = 200,
|
||||
run_speed = 60,
|
||||
run_start = 0,
|
||||
run_end = 40,
|
||||
},
|
||||
|
@ -543,6 +543,11 @@ donkey.description = S("Donkey")
|
|||
donkey.textures = {{"blank.png", "mobs_mc_donkey.png", "blank.png"}}
|
||||
donkey.spawn_in_group = 3
|
||||
donkey.spawn_in_group_min = 1
|
||||
donkey.animation = {
|
||||
speed_normal = 25,
|
||||
stand_start = 0, stand_end = 0,
|
||||
walk_start = 0, walk_end = 40,
|
||||
}
|
||||
donkey.sounds = {
|
||||
random = "mobs_mc_donkey_random",
|
||||
damage = "mobs_mc_donkey_hurt",
|
||||
|
|
|
@ -16,13 +16,6 @@ local trading_items = {
|
|||
{ itemstring = "mcl_throwing:ender_pearl", amount_min = 2, amount_max = 6 },
|
||||
{ itemstring = "mcl_potions:fire_resistance", amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_potions:fire_resistance_splash", amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_enchanting:book_enchanted", amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_armor:boots_iron_enchanted", amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_blackstone:blackstone", amount_min = 8, amount_max = 16 },
|
||||
{ itemstring = "mcl_bows:arrow", amount_min = 6, amount_max = 12 },
|
||||
{ itemstring = "mcl_core:crying_obsidian", amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_fire:fire_charge", amount_min = 1, amount_max = 1 },
|
||||
--{ itemstring = "FIXME:spectral_arrow", amount_min = 6, amount_max = 12 },
|
||||
}
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
@ -149,18 +142,14 @@ local piglin = {
|
|||
local c_pos = self.object:get_pos()
|
||||
if c_pos then
|
||||
self.what_traded = trading_items[math.random(#trading_items)]
|
||||
local stack = ItemStack(self.what_traded.itemstring)
|
||||
stack:set_count(math.random(self.what_traded.amount_min, self.what_traded.amount_max))
|
||||
if mcl_enchanting.is_enchanted(self.what_traded.itemstring) then
|
||||
local enchantment = "soul_speed"
|
||||
mcl_enchanting.enchant(stack, enchantment, mcl_enchanting.random(nil, 1, mcl_enchanting.enchantments[enchantment].max_level))
|
||||
for x = 1, math.random(self.what_traded.amount_min, self.what_traded.amount_max) do
|
||||
local p = c_pos
|
||||
local nn=minetest.find_nodes_in_area_under_air(vector.offset(c_pos,-1,-1,-1),vector.offset(c_pos,1,1,1),{"group:solid"})
|
||||
if nn and #nn > 0 then
|
||||
p = vector.offset(nn[math.random(#nn)],0,1,0)
|
||||
end
|
||||
minetest.add_item(p, self.what_traded.itemstring)
|
||||
end
|
||||
local p = c_pos
|
||||
local nn=minetest.find_nodes_in_area_under_air(vector.offset(c_pos,-1,-1,-1),vector.offset(c_pos,1,1,1),{"group:solid"})
|
||||
if nn and #nn > 0 then
|
||||
p = vector.offset(nn[math.random(#nn)],0,1,0)
|
||||
end
|
||||
minetest.add_item(p, stack)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
@ -343,13 +332,8 @@ mcl_mobs.register_mob("mobs_mc:baby_zombified_piglin", baby_zombified_piglin)
|
|||
|
||||
-- Compatibility code. These were removed, and now are called zombie piglins. They don't spawn.
|
||||
-- This is only to catch old cases. Maybe could be an alias?
|
||||
local pigman_unused = table.copy(zombified_piglin)
|
||||
pigman_unused.unused = true
|
||||
local baby_pigman_unused = table.copy(baby_zombified_piglin)
|
||||
baby_pigman_unused.unused = true
|
||||
|
||||
mcl_mobs.register_mob("mobs_mc:pigman", pigman_unused)
|
||||
mcl_mobs.register_mob("mobs_mc:baby_pigman", baby_pigman_unused)
|
||||
mcl_mobs.register_mob("mobs_mc:pigman", zombified_piglin)
|
||||
mcl_mobs.register_mob("mobs_mc:baby_pigman", baby_zombified_piglin)
|
||||
|
||||
|
||||
-- Piglin Brute --
|
||||
|
|
|
@ -10,7 +10,6 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
|||
--###################
|
||||
|
||||
local salmon = {
|
||||
description = S("Salmon"),
|
||||
type = "animal",
|
||||
spawn_class = "water_ambient",
|
||||
can_despawn = true,
|
||||
|
|
|
@ -44,13 +44,6 @@ local skeleton = {
|
|||
"mcl_bows_bow_0.png", -- wielded_item
|
||||
}
|
||||
},
|
||||
-- TODO: change random to new api when min minetest version is 5.8
|
||||
sounds = {
|
||||
random = "mobs_mc_skeleton_random.2",
|
||||
death = "mobs_mc_skeleton_death",
|
||||
damage = "mobs_mc_skeleton_hurt",
|
||||
distance = 16,
|
||||
},
|
||||
walk_velocity = 1.2,
|
||||
run_velocity = 2.0,
|
||||
damage = 2,
|
||||
|
|
|
@ -37,7 +37,7 @@ mcl_mobs.register_mob("mobs_mc:witherskeleton", {
|
|||
visual_size = {x=1.2, y=1.2},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_mc_skeleton_random.1",
|
||||
random = "mobs_mc_skeleton_random",
|
||||
death = "mobs_mc_skeleton_death",
|
||||
damage = "mobs_mc_skeleton_hurt",
|
||||
distance = 16,
|
||||
|
|
|
@ -176,7 +176,7 @@ end
|
|||
|
||||
-- Slime
|
||||
local slime_big = {
|
||||
description = S("Slime - big"),
|
||||
description = S("Slime"),
|
||||
type = "monster",
|
||||
spawn_class = "hostile",
|
||||
group_attack = { "mobs_mc:slime_big", "mobs_mc:slime_small", "mobs_mc:slime_tiny" },
|
||||
|
@ -231,7 +231,6 @@ local slime_big = {
|
|||
mcl_mobs.register_mob("mobs_mc:slime_big", slime_big)
|
||||
|
||||
local slime_small = table.copy(slime_big)
|
||||
slime_small.description = S("Slime - small")
|
||||
slime_small.sounds.base_pitch = 1.15
|
||||
slime_small.hp_min = 4
|
||||
slime_small.hp_max = 4
|
||||
|
@ -249,7 +248,6 @@ slime_small.on_die = spawn_children_on_die("mobs_mc:slime_tiny", 0.6, 1.0)
|
|||
mcl_mobs.register_mob("mobs_mc:slime_small", slime_small)
|
||||
|
||||
local slime_tiny = table.copy(slime_big)
|
||||
slime_tiny.description = S("Slime - tiny")
|
||||
slime_tiny.sounds.base_pitch = 1.3
|
||||
slime_tiny.hp_min = 1
|
||||
slime_tiny.hp_max = 1
|
||||
|
@ -399,7 +397,7 @@ swamp_max)
|
|||
|
||||
-- Magma cube
|
||||
local magma_cube_big = {
|
||||
description = S("Magma Cube - big"),
|
||||
description = S("Magma Cube"),
|
||||
type = "monster",
|
||||
spawn_class = "hostile",
|
||||
hp_min = 16,
|
||||
|
@ -460,7 +458,6 @@ local magma_cube_big = {
|
|||
mcl_mobs.register_mob("mobs_mc:magma_cube_big", magma_cube_big)
|
||||
|
||||
local magma_cube_small = table.copy(magma_cube_big)
|
||||
magma_cube_small.description = S("Magma Cube - small")
|
||||
magma_cube_small.sounds.jump = "mobs_mc_magma_cube_small"
|
||||
magma_cube_small.sounds.death = "mobs_mc_magma_cube_small"
|
||||
magma_cube_small.hp_min = 4
|
||||
|
@ -482,7 +479,6 @@ magma_cube_small.on_die = spawn_children_on_die("mobs_mc:magma_cube_tiny", 0.6,
|
|||
mcl_mobs.register_mob("mobs_mc:magma_cube_small", magma_cube_small)
|
||||
|
||||
local magma_cube_tiny = table.copy(magma_cube_big)
|
||||
magma_cube_tiny.description = S("Magma Cube - tiny")
|
||||
magma_cube_tiny.sounds.jump = "mobs_mc_magma_cube_small"
|
||||
magma_cube_tiny.sounds.death = "mobs_mc_magma_cube_small"
|
||||
magma_cube_tiny.sounds.base_pitch = 1.25
|
||||
|
|
|
@ -11,7 +11,6 @@ local S = minetest.get_translator("mobs_mc")
|
|||
|
||||
|
||||
local strider = {
|
||||
description = S("Strider"),
|
||||
type = "animal",
|
||||
passive = true,
|
||||
spawn_class = "passive",
|
||||
|
@ -31,8 +30,6 @@ local strider = {
|
|||
} },
|
||||
visual_size = {x=3, y=3},
|
||||
sounds = {
|
||||
eat = "mobs_mc_animal_eat_generic",
|
||||
distance = 16,
|
||||
},
|
||||
jump = true,
|
||||
makes_footstep_sound = true,
|
||||
|
@ -54,7 +51,6 @@ local strider = {
|
|||
walk_start = 1,
|
||||
walk_end = 20,
|
||||
},
|
||||
follow = { "mcl_crimson:warped_fungus" },
|
||||
lava_damage = 0,
|
||||
fire_damage = 0,
|
||||
light_damage = 0,
|
||||
|
@ -71,13 +67,8 @@ local strider = {
|
|||
do_custom = function(self, dtime)
|
||||
|
||||
if minetest.find_node_near(self.object:get_pos(), 2, {"mcl_core:lava_source","mcl_core:lava_flowing","mcl_nether:nether_lava_source","mcl_nether:nether_lava_flowing"}) then
|
||||
if self.driver then
|
||||
self.walk_velocity = 4
|
||||
self.run_velocity = 8
|
||||
else
|
||||
self.walk_velocity = 2
|
||||
self.run_velocity = 4
|
||||
end
|
||||
self.walk_velocity = 2
|
||||
self.run_velocity = 4
|
||||
self.base_texture[1] = "extra_mobs_strider.png"
|
||||
self.shaking = false
|
||||
else
|
||||
|
@ -131,7 +122,7 @@ local strider = {
|
|||
|
||||
local wielditem = clicker:get_wielded_item()
|
||||
|
||||
if wielditem:get_name() == "mcl_crimson:warped_fungus" then
|
||||
if wielditem:get_name() ~= "mcl_crimson:warped_fungus" then
|
||||
if self:feed_tame(clicker, 1, true, true) then return end
|
||||
end
|
||||
|
||||
|
@ -206,7 +197,6 @@ mcl_mobs.register_mob("mobs_mc:strider", strider)
|
|||
-- Baby strider.
|
||||
|
||||
local baby_strider = table.copy(strider)
|
||||
baby_strider.description = S("Baby Strider")
|
||||
baby_strider.collisionbox = {-.3, -0.01, -.3, .3, 0.94, .3}
|
||||
baby_strider.xp_min = 13
|
||||
baby_strider.xp_max = 13
|
||||
|
@ -216,7 +206,7 @@ textures = { {
|
|||
} }
|
||||
baby_strider.walk_velocity = 1.2
|
||||
baby_strider.run_velocity = 2.4
|
||||
baby_strider.child = true
|
||||
baby_strider.child = 1
|
||||
|
||||
mcl_mobs.register_mob("mobs_mc:baby_strider", baby_strider)
|
||||
|
||||
|
|
|
@ -58,7 +58,6 @@ local function set_textures(self)
|
|||
end
|
||||
|
||||
local tropical_fish = {
|
||||
description = S("Tropical Fish"),
|
||||
type = "animal",
|
||||
spawn_class = "water_ambient",
|
||||
can_despawn = true,
|
||||
|
|
|
@ -1989,17 +1989,6 @@ local trade_inventory = {
|
|||
-- Otherwise, 20% chance to unlock if used freshly reset trade
|
||||
unlock_stuff = true
|
||||
end
|
||||
-- calculate xp based on the price
|
||||
local emeralds = 0
|
||||
if wanted1:get_name() == "mcl_core:emerald" then
|
||||
emeralds = wanted1:get_count()
|
||||
elseif wanted2:get_name() == "mcl_core:emerald" then
|
||||
emeralds = wanted2:get_count()
|
||||
else
|
||||
local offered = inv:get_stack("offered", 1)
|
||||
emeralds = offered:get_name() == "mcl_core:emerald" and offered:get_count() or 0
|
||||
end
|
||||
local xp = 2 + math.ceil(emeralds / (64/4)) -- 1..64 emeralds = 3..6 xp
|
||||
local update_formspec = false
|
||||
if unlock_stuff then
|
||||
-- First-time trade unlock all trades and unlock next trade tier
|
||||
|
@ -2011,7 +2000,6 @@ local trade_inventory = {
|
|||
set_textures(trader)
|
||||
update_max_tradenum(trader)
|
||||
update_formspec = true
|
||||
xp = xp + 5
|
||||
end
|
||||
for t=1, #trades do
|
||||
trades[t].locked = false
|
||||
|
@ -2022,7 +2010,6 @@ local trade_inventory = {
|
|||
-- TODO: Replace by Regeneration I
|
||||
trader.health = math.min(trader.hp_max, trader.health + 4)
|
||||
end
|
||||
mcl_experience.add_xp(player, xp)
|
||||
trade.trade_counter = trade.trade_counter + 1
|
||||
mcl_log("Trade counter is: ".. trade.trade_counter)
|
||||
-- Semi-randomly lock trade for repeated trade (not if there's only 1 trade)
|
||||
|
@ -2060,7 +2047,6 @@ local trade_inventory = {
|
|||
if update_formspec then
|
||||
show_trade_formspec(name, trader, tradenum)
|
||||
end
|
||||
|
||||
else
|
||||
minetest.log("error", "[mobs_mc] Player took item from trader output but player_trading_with or player_tradenum is nil!")
|
||||
end
|
||||
|
|
|
@ -135,7 +135,6 @@ end
|
|||
|
||||
-- Tamed wolf (aka “dog”)
|
||||
local dog = table.copy(wolf)
|
||||
dog.description = S("Dog")
|
||||
dog.can_despawn = false
|
||||
dog.passive = true
|
||||
dog.hp_min = 20
|
||||
|
|
|
@ -53,7 +53,7 @@ doc.data = {}
|
|||
doc.data.categories = {}
|
||||
doc.data.aliases = {}
|
||||
-- Default order (includes categories of other mods from the Docuentation System modpack)
|
||||
doc.data.category_order = {"basics", "nodes", "tools", "craftitems", "advanced", "mobs"}
|
||||
doc.data.category_order = {"basics", "nodes", "tools", "craftitems", "advanced"}
|
||||
doc.data.category_count = 0
|
||||
doc.data.players = {}
|
||||
|
||||
|
|
|
@ -116,11 +116,7 @@ function doc_identifier.identify(itemstack, user, pointed_thing)
|
|||
end
|
||||
-- A known registered object
|
||||
elseif ro then
|
||||
if doc.entry_exists("mobs", le.name) then
|
||||
doc.show_entry(username, "mobs", le.name, true)
|
||||
else
|
||||
doc.show_entry(username, ro.category, ro.entry, true)
|
||||
end
|
||||
doc.show_entry(username, ro.category, ro.entry, true)
|
||||
-- Undefined object (error)
|
||||
elseif minetest.registered_entities[le.name] == nil then
|
||||
show_message(username, "error_unknown", le.name)
|
||||
|
|
|
@ -1136,86 +1136,6 @@ doc.add_category("craftitems", {
|
|||
end
|
||||
})
|
||||
|
||||
doc.add_category("mobs", {
|
||||
name = S("Mobs"),
|
||||
description = S("different mobs"),
|
||||
build_formspec = function(data, playername)
|
||||
if data then
|
||||
local datastring = ""
|
||||
|
||||
if data.description then
|
||||
datastring = datastring .. S("Description: @1", data.description)
|
||||
datastring = newline2(datastring)
|
||||
end
|
||||
|
||||
if data.type then
|
||||
datastring = datastring .. S("Type: @1", data.type)
|
||||
datastring = newline2(datastring)
|
||||
end
|
||||
|
||||
if data.spawn_class then
|
||||
datastring = datastring .. S("spawn class: @1", data.spawn_class)
|
||||
datastring = newline2(datastring)
|
||||
end
|
||||
|
||||
if data.jump then
|
||||
datastring = datastring .. S("Can Jump")
|
||||
datastring = newline2(datastring)
|
||||
end
|
||||
|
||||
if data.fly then
|
||||
datastring = datastring .. S("Can Fly")
|
||||
datastring = newline2(datastring)
|
||||
end
|
||||
|
||||
if data.drops then
|
||||
count = 0
|
||||
for _,item in ipairs(data.drops) do
|
||||
count = count + 1
|
||||
end
|
||||
|
||||
if count > 0 then
|
||||
datastring = datastring .. S("drops: ")
|
||||
datastring = newline(datastring)
|
||||
|
||||
for _,item in ipairs(data.drops) do
|
||||
local itemDescription = ItemStack(item.name):get_short_description()
|
||||
datastring = datastring .. itemDescription
|
||||
datastring = newline(datastring)
|
||||
end
|
||||
|
||||
datastring = newline2(datastring)
|
||||
end
|
||||
end
|
||||
|
||||
if data.follow then
|
||||
datastring = datastring .. S("follows player when these items are held:")
|
||||
datastring = newline(datastring)
|
||||
|
||||
if type(data.follow) == "string" then
|
||||
datastring = datastring .. data.follow
|
||||
datastring = newline(datastring)
|
||||
else
|
||||
for i=1, #data.follow do
|
||||
local itemstring = data.follow[i]
|
||||
local itemDescription = ItemStack(itemstring):get_short_description()
|
||||
datastring = datastring .. itemDescription
|
||||
datastring = newline(datastring)
|
||||
end
|
||||
end
|
||||
|
||||
datastring = newline2(datastring)
|
||||
end
|
||||
|
||||
local formstring = doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2)
|
||||
|
||||
return formstring
|
||||
else
|
||||
return "label[0,1;NO DATA AVALIABLE!]"
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- Register group definition stuff
|
||||
-- More (user-)friendly group names to replace the rather technical names
|
||||
-- for better understanding
|
||||
|
|
|
@ -106,31 +106,6 @@ local item_lists = {
|
|||
"craftpreview",
|
||||
}
|
||||
|
||||
local function init_data(name)
|
||||
player_data[name] = {
|
||||
filter = "",
|
||||
pagenum = 1,
|
||||
iX = sfinv_only and 8 or DEFAULT_SIZE,
|
||||
items = init_items,
|
||||
items_raw = init_items,
|
||||
lang_code = M.get_player_information(name).lang_code or 'en',
|
||||
}
|
||||
end
|
||||
local function get_player_data(name)
|
||||
-- If the data alrady exists, use it
|
||||
local data = player_data[name]
|
||||
if data then return data end
|
||||
|
||||
-- Initialize player data if it doesn't exist
|
||||
init_data(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local meta = player:get_meta()
|
||||
local data = player_data[name]
|
||||
|
||||
data.inv_items = deserialize(meta:get_string("inv_items")) or {}
|
||||
return data
|
||||
end
|
||||
|
||||
local function table_merge(t, t2)
|
||||
t, t2 = t or {}, t2 or {}
|
||||
local c = #t
|
||||
|
@ -649,7 +624,7 @@ local function get_recipe_fs(data, iY)
|
|||
end
|
||||
|
||||
local function make_formspec(name)
|
||||
local data = get_player_data(name)
|
||||
local data = player_data[name]
|
||||
local iY = sfinv_only and 4 or data.iX - 5
|
||||
local ipp = data.iX * iY
|
||||
|
||||
|
@ -856,6 +831,17 @@ local function get_inv_items(player)
|
|||
return inv_items
|
||||
end
|
||||
|
||||
local function init_data(name)
|
||||
player_data[name] = {
|
||||
filter = "",
|
||||
pagenum = 1,
|
||||
iX = sfinv_only and 8 or DEFAULT_SIZE,
|
||||
items = init_items,
|
||||
items_raw = init_items,
|
||||
lang_code = M.get_player_information(name).lang_code or 'en',
|
||||
}
|
||||
end
|
||||
|
||||
local function reset_data(data)
|
||||
data.filter = ""
|
||||
data.pagenum = 1
|
||||
|
@ -891,7 +877,7 @@ end
|
|||
|
||||
local function on_receive_fields(player, fields)
|
||||
local name = player:get_player_name()
|
||||
local data = get_player_data(name)
|
||||
local data = player_data[name]
|
||||
|
||||
for elem_name, def in pairs(formspec_elements) do
|
||||
if fields[elem_name] and def.action then
|
||||
|
@ -995,7 +981,7 @@ if sfinv_only then
|
|||
on_enter = function(self, player, context)
|
||||
if next(recipe_filters) then
|
||||
local name = player:get_player_name()
|
||||
local data = get_player_data(name)
|
||||
local data = player_data[name]
|
||||
|
||||
data.items_raw = get_filtered_items(player)
|
||||
search(data)
|
||||
|
@ -1019,7 +1005,7 @@ else
|
|||
local name = user:get_player_name()
|
||||
|
||||
if next(recipe_filters) then
|
||||
local data = get_player_data(name)
|
||||
local data = player_data[name]
|
||||
data.items_raw = get_filtered_items(user)
|
||||
search(data)
|
||||
end
|
||||
|
@ -1065,7 +1051,7 @@ if progressive_mode then
|
|||
|
||||
local function progressive_filter(recipes, player)
|
||||
local name = player:get_player_name()
|
||||
local data = get_player_data(name)
|
||||
local data = player_data[name]
|
||||
|
||||
if #data.inv_items == 0 then
|
||||
return {}
|
||||
|
@ -1090,7 +1076,7 @@ if progressive_mode then
|
|||
for i = 1, #players do
|
||||
local player = players[i]
|
||||
local name = player:get_player_name()
|
||||
local data = get_player_data(name)
|
||||
local data = player_data[name]
|
||||
local inv_items = get_inv_items(player)
|
||||
local diff = table_diff(inv_items, data.inv_items)
|
||||
|
||||
|
@ -1109,7 +1095,12 @@ if progressive_mode then
|
|||
mcl_craftguide.add_recipe_filter("Default progressive filter", progressive_filter)
|
||||
|
||||
M.register_on_joinplayer(function(player)
|
||||
get_player_data(player:get_player_name())
|
||||
local name = player:get_player_name()
|
||||
init_data(name)
|
||||
local meta = player:get_meta()
|
||||
local data = player_data[name]
|
||||
|
||||
data.inv_items = deserialize(meta:get_string("inv_items")) or {}
|
||||
end)
|
||||
|
||||
local function save_meta(player)
|
||||
|
@ -1154,7 +1145,7 @@ end
|
|||
function mcl_craftguide.show(name)
|
||||
local player = get_player_by_name(name)
|
||||
if next(recipe_filters) then
|
||||
local data = get_player_data(name)
|
||||
local data = player_data[name]
|
||||
data.items_raw = get_filtered_items(player)
|
||||
search(data)
|
||||
end
|
||||
|
|
|
@ -447,8 +447,8 @@ The values for X, Y and Z work like this:=Les valeurs pour X, Y et Z fonctionnen
|
|||
You can view your current position in the debug screen (open with [F5]).=Vous pouvez afficher votre position actuelle dans l'écran de débogage (ouvrir avec [F5]).
|
||||
|
||||
# MCL2 extensions
|
||||
Creative Mode=Mode créatif
|
||||
Enabling Creative Mode in MineClone 2 applies the following changes:=L'activation du mode créatif dans MineClone 2 applique les modifications suivantes :
|
||||
Creative Mode=Mode Creatif
|
||||
Enabling Creative Mode in MineClone 2 applies the following changes:=L'activation du mode créatif dans MineClone 2 applique les modifications suivantes:
|
||||
• You keep the things you've placed=• Vous gardez les choses que vous avez placées
|
||||
• Creative inventory is available to obtain most items easily=• Un inventaire créatif est disponible pour obtenir facilement la plupart des objets
|
||||
• Hand breaks all default blocks instantly=• La main brise instantanément tous les blocs par défaut
|
||||
|
|
|
@ -76,7 +76,6 @@ function tt.reload_itemstack_description(itemstack)
|
|||
orig_desc = minetest.colorize(tt.NAME_COLOR, meta:get_string("name"))
|
||||
end
|
||||
local desc = apply_snippets(orig_desc, itemstring, toolcaps or def.tool_capabilities, itemstack)
|
||||
if desc == def.description and meta:get_string("description") == "" then return end
|
||||
meta:set_string("description", desc)
|
||||
end
|
||||
end
|
||||
|
|
|
@ -15,7 +15,7 @@ Eat a cooked porkchop.=Mangez du porc cuit.
|
|||
Eat a cooked rabbit.=Mangez du lapin cuit.
|
||||
Get really desperate and eat rotten flesh.=Soyez vraiment désespéré et mangez de la chair pourrie.
|
||||
Getting Wood=Obtenir du bois
|
||||
Getting an Upgrade=Obtenir une amélioration
|
||||
Getting an Upgrade=Obtenir une augmentation de niveau
|
||||
Hit a skeleton, wither skeleton or stray by bow and arrow from a distance of at least 20 meters.=Frappez un squelette, wither squelette ou stray à l'arc et à la flèche à une distance d'au moins 20 mètres.
|
||||
Hot Topic=Sujet brûlant
|
||||
Into Fire=Dans le feu
|
||||
|
|
|
@ -177,6 +177,7 @@ minetest.register_entity("mcl_experience:orb", {
|
|||
delete_timer = 0,
|
||||
radius = 4,
|
||||
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
self.object:set_velocity(vector.new(
|
||||
math.random(-2,2)*math.random(),
|
||||
|
@ -186,14 +187,10 @@ minetest.register_entity("mcl_experience:orb", {
|
|||
self.object:set_armor_groups({immortal = 1})
|
||||
self.object:set_velocity({x = 0, y = 2, z = 0})
|
||||
self.object:set_acceleration(gravity)
|
||||
|
||||
-- Assign 0 xp in case the entity was persisted even though it should not have been (static_save = false)
|
||||
-- This was a minetest bug for a while: https://github.com/minetest/minetest/issues/14420
|
||||
local xp = tonumber(staticdata) or 0
|
||||
local xp = tonumber(staticdata)
|
||||
self._xp = xp
|
||||
size = xp_to_size(xp)
|
||||
|
||||
self.object:set_properties({
|
||||
size = xp_to_size(xp)
|
||||
self.object:set_properties({
|
||||
visual_size = {x = size, y = size},
|
||||
glow = 14,
|
||||
})
|
||||
|
|
|
@ -204,8 +204,7 @@ local function init(player)
|
|||
local playername = player:get_player_name()
|
||||
minetest.create_detached_inventory("creative_" .. playername, {
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
if minetest.is_creative_enabled(playername) and
|
||||
from_list ~= to_list then
|
||||
if minetest.is_creative_enabled(playername) then
|
||||
return count
|
||||
else
|
||||
return 0
|
||||
|
@ -542,6 +541,7 @@ function mcl_inventory.set_creative_formspec(player)
|
|||
"style[" .. this_tab .. ";border=false;bgimg=;bgimg_pressed=;noclip=true]",
|
||||
"image[" .. offset[this_tab] .. ";1.5,1.44;" .. bg_img .. "]",
|
||||
"item_image_button[" .. boffset[this_tab] .. ";1,1;" .. tab_icon[this_tab] .. ";" .. this_tab .. ";]",
|
||||
"tooltip[blocks;" .. F(filtername[this_tab]) .. "]"
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -570,33 +570,20 @@ function mcl_inventory.set_creative_formspec(player)
|
|||
|
||||
listrings,
|
||||
|
||||
tab(name, "blocks") ..
|
||||
"tooltip[blocks;"..F(filtername["blocks"]).."]"..
|
||||
tab(name, "deco") ..
|
||||
"tooltip[deco;"..F(filtername["deco"]).."]"..
|
||||
tab(name, "redstone") ..
|
||||
"tooltip[redstone;"..F(filtername["redstone"]).."]"..
|
||||
tab(name, "rail") ..
|
||||
"tooltip[rail;"..F(filtername["rail"]).."]"..
|
||||
tab(name, "misc") ..
|
||||
"tooltip[misc;"..F(filtername["misc"]).."]"..
|
||||
tab(name, "nix") ..
|
||||
"tooltip[nix;"..F(filtername["nix"]).."]"..
|
||||
tab(name, "blocks"),
|
||||
tab(name, "deco"),
|
||||
tab(name, "redstone"),
|
||||
tab(name, "rail"),
|
||||
tab(name, "misc"),
|
||||
tab(name, "nix"),
|
||||
|
||||
tab(name, "food") ..
|
||||
"tooltip[food;"..F(filtername["food"]).."]"..
|
||||
tab(name, "tools") ..
|
||||
"tooltip[tools;"..F(filtername["tools"]).."]"..
|
||||
tab(name, "combat") ..
|
||||
"tooltip[combat;"..F(filtername["combat"]).."]"..
|
||||
tab(name, "mobs") ..
|
||||
"tooltip[mobs;"..F(filtername["mobs"]).."]"..
|
||||
tab(name, "brew") ..
|
||||
"tooltip[brew;"..F(filtername["brew"]).."]"..
|
||||
tab(name, "matr") ..
|
||||
"tooltip[matr;"..F(filtername["matr"]).."]"..
|
||||
tab(name, "inv") ..
|
||||
"tooltip[inv;"..F(filtername["inv"]).."]"
|
||||
tab(name, "food"),
|
||||
tab(name, "tools"),
|
||||
tab(name, "combat"),
|
||||
tab(name, "mobs"),
|
||||
tab(name, "brew"),
|
||||
tab(name, "matr"),
|
||||
tab(name, "inv"),
|
||||
})
|
||||
|
||||
if name == "nix" then
|
||||
|
@ -607,7 +594,6 @@ function mcl_inventory.set_creative_formspec(player)
|
|||
formspec = formspec .. table.concat({
|
||||
"field[5.325,0.15;6.1,0.6;search;;" .. minetest.formspec_escape(filter) .. "]",
|
||||
"field_close_on_enter[search;false]",
|
||||
"field_enter_after_edit[search;true]",
|
||||
"set_focus[search;true]",
|
||||
})
|
||||
end
|
||||
|
|
|
@ -36,14 +36,9 @@ function mcl_inventory.register_survival_inventory_tab(def)
|
|||
end
|
||||
|
||||
local player_current_tab = {}
|
||||
function get_player_tab(player)
|
||||
local tab = player_current_tab[player] or "main"
|
||||
player_current_tab[player] = tab
|
||||
return tab
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player, last_login)
|
||||
get_player_tab(player)
|
||||
player_current_tab[player] = "main"
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player, timed_out)
|
||||
|
@ -189,7 +184,7 @@ function mcl_inventory.build_survival_formspec(player)
|
|||
inv:set_width("craft", 2)
|
||||
inv:set_size("craft", 4)
|
||||
|
||||
local tab = get_player_tab(player)
|
||||
local tab = player_current_tab[player]
|
||||
|
||||
local tab_def = nil
|
||||
|
||||
|
@ -218,7 +213,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
end
|
||||
|
||||
for _, d in ipairs(mcl_inventory.registered_survival_inventory_tabs) do
|
||||
if get_player_tab(player) == d.id and d.access(player) then
|
||||
if player_current_tab[player] == d.id and d.access(player) then
|
||||
d.handle(player, fields)
|
||||
return
|
||||
end
|
||||
|
|
|
@ -16,31 +16,19 @@ local function offhand_get_count(player)
|
|||
return mcl_offhand.get_offhand(player):get_count()
|
||||
end
|
||||
|
||||
local function get_offhand(player)
|
||||
-- Get offhand data if it already exists
|
||||
local offhand = mcl_offhand[player]
|
||||
if offhand then return offhand end
|
||||
|
||||
-- Otherwise initialize it
|
||||
offhand = {
|
||||
minetest.register_on_joinplayer(function(player, last_login)
|
||||
mcl_offhand[player] = {
|
||||
hud = {},
|
||||
last_wear = offhand_get_wear(player),
|
||||
last_count = offhand_get_count(player),
|
||||
}
|
||||
mcl_offhand[player] = offhand
|
||||
return offhand
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player, last_login)
|
||||
get_offhand(player)
|
||||
end)
|
||||
|
||||
local function remove_hud(player, hud)
|
||||
local offhand = get_offhand(player)
|
||||
local offhand_hud = offhand.hud[hud]
|
||||
local offhand_hud = mcl_offhand[player].hud[hud]
|
||||
if offhand_hud then
|
||||
player:hud_remove(offhand_hud)
|
||||
offhand.hud[hud] = nil
|
||||
mcl_offhand[player].hud[hud] = nil
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -60,8 +48,7 @@ local function update_wear_bar(player, itemstack)
|
|||
else
|
||||
color = {255, 511 - wear_i, 0}
|
||||
end
|
||||
local offhand = get_offhand(player)
|
||||
local wear_bar = offhand.hud.wear_bar
|
||||
local wear_bar = mcl_offhand[player].hud.wear_bar
|
||||
player:hud_change(wear_bar, "text", "mcl_wear_bar.png^[colorize:#" .. rgb_to_hex(color[1], color[2], color[3]))
|
||||
player:hud_change(wear_bar, "scale", {x = 40 * wear_bar_percent, y = 3})
|
||||
player:hud_change(wear_bar, "offset", {x = -320 - (20 - player:hud_get(wear_bar).scale.x / 2), y = -13})
|
||||
|
@ -71,8 +58,7 @@ minetest.register_globalstep(function(dtime)
|
|||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local itemstack = mcl_offhand.get_offhand(player)
|
||||
local offhand_item = itemstack:get_name()
|
||||
local offhand = get_offhand(player)
|
||||
local offhand_hud = offhand.hud
|
||||
local offhand_hud = mcl_offhand[player].hud
|
||||
local item = minetest.registered_items[offhand_item]
|
||||
if offhand_item ~= "" and item then
|
||||
local item_texture = item.inventory_image .. "^[resize:" .. max_offhand_px .. "x" .. max_offhand_px
|
||||
|
@ -159,8 +145,7 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
|
||||
elseif offhand_hud.slot then
|
||||
local offhand = get_offhand(player)
|
||||
for index, _ in pairs(offhand.hud) do
|
||||
for index, _ in pairs(mcl_offhand[player].hud) do
|
||||
remove_hud(player, index)
|
||||
end
|
||||
end
|
||||
|
|
|
@ -77,31 +77,16 @@ local function rotate(pos, node, user, mode, new_param2)
|
|||
end
|
||||
|
||||
|
||||
local creative_dig = {}
|
||||
local function destruct_bed(pos, oldnode)
|
||||
local node = oldnode or minetest_get_node_or_nil(pos)
|
||||
if not node then return end
|
||||
|
||||
local pos2, node2, bottom = get_bed_next_node(pos, oldnode)
|
||||
|
||||
-- Check creative dig flags and don't drop an item if the bed was dug by a player in
|
||||
-- creative mode
|
||||
local pos_hash = minetest.hash_node_position(pos)
|
||||
local pos2_hash = minetest.hash_node_position(pos2)
|
||||
local creative_mode = creative_dig[pos_hash] or creative_dig[pos2_hash]
|
||||
|
||||
if bottom then
|
||||
if node2 and string.sub(node2.name, -4) == "_top" then
|
||||
minetest_remove_node(pos2)
|
||||
end
|
||||
|
||||
-- Drop the bed only when removing the top to prevent duplication and only if
|
||||
-- it wasn't dug by a player in creative mode
|
||||
local bed_node_def = minetest.registered_nodes[node.name]
|
||||
if bed_node_def and bed_node_def._mcl_beds_drop and not creative_mode then
|
||||
local stack = ItemStack(bed_node_def._mcl_beds_drop)
|
||||
minetest.add_item(pos2, stack)
|
||||
end
|
||||
else
|
||||
if node2 and string.sub(node2.name, -7) == "_bottom" then
|
||||
minetest_remove_node(pos2)
|
||||
|
@ -109,29 +94,6 @@ local function destruct_bed(pos, oldnode)
|
|||
end
|
||||
end
|
||||
|
||||
local function dig_bed(pos, node, digger)
|
||||
local pos_hash = minetest.hash_node_position(pos)
|
||||
|
||||
if digger then
|
||||
local name = digger:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return
|
||||
end
|
||||
|
||||
-- Set creative dig flags to stop dropping items
|
||||
if minetest.is_creative_enabled(name) then
|
||||
creative_dig[pos_hash] = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Trigger the destruct_bed function
|
||||
minetest.remove_node(pos)
|
||||
|
||||
-- Clean up creative dig flag
|
||||
creative_dig[pos_hash] = nil
|
||||
end
|
||||
|
||||
local function kick_player_after_destruct(destruct_pos)
|
||||
for name, player_bed_pos in pairs(mcl_beds.bed_pos) do
|
||||
if vector.distance(destruct_pos, player_bed_pos) < 0.1 then
|
||||
|
@ -164,26 +126,6 @@ if minetest.get_modpath("mcl_sounds") then
|
|||
})
|
||||
end
|
||||
|
||||
local function place_bed(name, placer, pos, dir)
|
||||
local botpos = vector_add(pos, minetest_facedir_to_dir(dir))
|
||||
|
||||
if minetest.is_protected(botpos, placer:get_player_name()) and
|
||||
not minetest.check_player_privs(placer, "protection_bypass") then
|
||||
minetest.record_protection_violation(botpos, placer:get_player_name())
|
||||
return false
|
||||
end
|
||||
|
||||
local botdef = minetest.registered_nodes[minetest_get_node(botpos).name]
|
||||
if not botdef or not botdef.buildable_to then
|
||||
return false
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
|
||||
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function mcl_beds.register_bed(name, def)
|
||||
local common_box = {
|
||||
type = "fixed",
|
||||
|
@ -214,8 +156,7 @@ function mcl_beds.register_bed(name, def)
|
|||
sounds = def.sounds or default_sounds,
|
||||
selection_box = common_box,
|
||||
collision_box = common_box,
|
||||
_mcl_beds_drop = def.recipe and name or "",
|
||||
drop = "",
|
||||
drop = def.recipe and name or "",
|
||||
node_placement_prediction = "",
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
@ -248,23 +189,30 @@ function mcl_beds.register_bed(name, def)
|
|||
return itemstack
|
||||
end
|
||||
|
||||
-- Try to place in three directions: inline with the view and rotated to
|
||||
-- the right and left
|
||||
local dir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
if place_bed(name, placer, pos, dir) or
|
||||
place_bed(name, placer, pos, (dir+1)%4) or
|
||||
place_bed(name, placer, pos, (dir+3)%4) or
|
||||
place_bed(name, placer, pos, (dir+2)%4) then
|
||||
-- Bed was places
|
||||
if not minetest.is_creative_enabled(placer:get_player_name()) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
local botpos = vector_add(pos, minetest_facedir_to_dir(dir))
|
||||
|
||||
if minetest.is_protected(botpos, placer:get_player_name()) and
|
||||
not minetest.check_player_privs(placer, "protection_bypass") then
|
||||
minetest.record_protection_violation(botpos, placer:get_player_name())
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local botdef = minetest.registered_nodes[minetest_get_node(botpos).name]
|
||||
if not botdef or not botdef.buildable_to then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
|
||||
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
|
||||
|
||||
if not minetest.is_creative_enabled(placer:get_player_name()) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
after_destruct = destruct_bed,
|
||||
on_dig = dig_bed,
|
||||
|
||||
on_destruct = kick_player_after_destruct,
|
||||
|
||||
|
@ -291,7 +239,7 @@ function mcl_beds.register_bed(name, def)
|
|||
_mcl_hardness = 0.2,
|
||||
_mcl_blast_resistance = 1,
|
||||
sounds = def.sounds or default_sounds,
|
||||
drop = "",
|
||||
drop = def.recipe and name or "",
|
||||
selection_box = common_box,
|
||||
collision_box = common_box,
|
||||
|
||||
|
@ -302,7 +250,6 @@ function mcl_beds.register_bed(name, def)
|
|||
|
||||
on_rotate = rotate,
|
||||
after_destruct = destruct_bed,
|
||||
on_dig = dig_bed,
|
||||
})
|
||||
|
||||
minetest.register_alias(name, name .. "_bottom")
|
||||
|
|
|
@ -8,7 +8,7 @@ local is_sp = minetest.is_singleplayer()
|
|||
local weather_mod = minetest.get_modpath("mcl_weather")
|
||||
local explosions_mod = minetest.get_modpath("mcl_explosions")
|
||||
local spawn_mod = minetest.get_modpath("mcl_spawn")
|
||||
local pos_to_dim = minetest.get_modpath("mcl_worlds") and mcl_worlds.pos_to_dimension or function(pos) return "overworld" end
|
||||
local worlds_mod = minetest.get_modpath("mcl_worlds")
|
||||
|
||||
local function mcl_log (message)
|
||||
mcl_util.mcl_log (message, "[Beds]")
|
||||
|
@ -38,16 +38,6 @@ local function is_night_skip_enabled()
|
|||
return players_in_bed_setting() <= 100
|
||||
end
|
||||
|
||||
local function players_in_overworld(players)
|
||||
local count = 0
|
||||
for _, player in pairs(players) do
|
||||
if player and pos_to_dim(player:get_pos()) == "overworld" then
|
||||
count = count +1
|
||||
end
|
||||
end
|
||||
return count
|
||||
end
|
||||
|
||||
local function check_in_beds(players)
|
||||
if not players then
|
||||
players = minetest.get_connected_players()
|
||||
|
@ -55,7 +45,7 @@ local function check_in_beds(players)
|
|||
if player_in_bed <= 0 then
|
||||
return false
|
||||
end
|
||||
return players_in_bed_setting() <= (player_in_bed * 100) / players_in_overworld(players)
|
||||
return players_in_bed_setting() <= (player_in_bed * 100) / #players
|
||||
end
|
||||
|
||||
-- These monsters do not prevent sleep
|
||||
|
@ -216,10 +206,10 @@ local function lay_down(player, pos, bed_pos, state, skip)
|
|||
return true
|
||||
end
|
||||
|
||||
local function update_formspecs(finished, players)
|
||||
local ges = players_in_overworld(players or minetest.get_connected_players())
|
||||
local function update_formspecs(finished, ges)
|
||||
local ges = ges or #minetest.get_connected_players()
|
||||
local form_n = "size[12,5;true]"
|
||||
local all_in_bed = ges and players_in_bed_setting() <= (player_in_bed * 100) / ges or 0
|
||||
local all_in_bed = players_in_bed_setting() <= (player_in_bed * 100) / ges
|
||||
local night_skip = is_night_skip_enabled()
|
||||
local button_leave = "button_exit[4,3;4,0.75;leave;"..F(S("Leave bed")).."]"
|
||||
local button_abort = "button_exit[4,3;4,0.75;leave;"..F(S("Abort sleep")).."]"
|
||||
|
@ -359,36 +349,25 @@ function mcl_beds.get_bed_bottom (pos)
|
|||
return bed_bottom
|
||||
end
|
||||
|
||||
local function recheck_in_beds()
|
||||
if check_in_beds() then
|
||||
update_formspecs(is_night_skip_enabled())
|
||||
mcl_beds.sleep()
|
||||
end
|
||||
|
||||
-- check again (a player can change the dimension)
|
||||
if player_in_bed > 0 then
|
||||
update_formspecs(false)
|
||||
minetest.after(5, recheck_in_beds)
|
||||
end
|
||||
end
|
||||
|
||||
function mcl_beds.on_rightclick(pos, player, is_top)
|
||||
-- Anti-Inception: Don't allow to sleep while you're sleeping
|
||||
if player:get_meta():get_string("mcl_beds:sleeping") == "true" then
|
||||
return
|
||||
end
|
||||
local dim = pos_to_dim(pos)
|
||||
if dim == "nether" or dim == "end" then
|
||||
-- Bed goes BOOM in the Nether or End.
|
||||
local node = minetest.get_node(pos)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
if worlds_mod then
|
||||
local dim = mcl_worlds.pos_to_dimension(pos)
|
||||
if dim == "nether" or dim == "end" then
|
||||
-- Bed goes BOOM in the Nether or End.
|
||||
local node = minetest.get_node(pos)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
|
||||
minetest.remove_node(pos)
|
||||
minetest.remove_node(string.sub(node.name, -4) == "_top" and vector.subtract(pos, dir) or vector.add(pos, dir))
|
||||
if explosions_mod then
|
||||
mcl_explosions.explode(pos, 5, {drop_chance = 1.0, fire = true})
|
||||
minetest.remove_node(pos)
|
||||
minetest.remove_node(string.sub(node.name, -4) == "_top" and vector.subtract(pos, dir) or vector.add(pos, dir))
|
||||
if explosions_mod then
|
||||
mcl_explosions.explode(pos, 5, {drop_chance = 1.0, fire = true})
|
||||
end
|
||||
return
|
||||
end
|
||||
return
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
local ppos = player:get_pos()
|
||||
|
@ -406,13 +385,10 @@ function mcl_beds.on_rightclick(pos, player, is_top)
|
|||
mcl_title.set(player, "actionbar", {text=message, color="white", stay=60})
|
||||
else -- someone just successfully entered a bed
|
||||
local connected_players = minetest.get_connected_players()
|
||||
local ges = players_in_overworld(connected_players)
|
||||
local sleep_hud_message = S("@1/@2 players currently in bed.", player_in_bed, math.ceil(players_in_bed_setting() * ges / 100))
|
||||
local sleep_hud_message = S("@1/@2 players currently in bed.", player_in_bed, math.ceil(players_in_bed_setting() * #connected_players / 100))
|
||||
for _, player in pairs(connected_players) do
|
||||
-- only send message to players not sleeping and in the "overworld"
|
||||
if not mcl_beds.player[player:get_player_name()] and pos_to_dim(player:get_pos()) == "overworld" then
|
||||
-- clear, old message is still being displayed
|
||||
if mcl_title.params_get(player) then mcl_title.clear(player) end
|
||||
if not mcl_beds.player[player:get_player_name()] then -- only send message to players not sleeping.
|
||||
if mcl_title.params_get(player) then mcl_title.clear(player) end -- clear, old message is still being displayed
|
||||
mcl_title.set(player, "actionbar", {text=sleep_hud_message, color="white", stay=60})
|
||||
end
|
||||
end
|
||||
|
@ -424,8 +400,13 @@ function mcl_beds.on_rightclick(pos, player, is_top)
|
|||
update_formspecs(false)
|
||||
|
||||
-- skip the night and let all players stand up
|
||||
if player_in_bed > 0 then
|
||||
minetest.after(5, recheck_in_beds)
|
||||
if check_in_beds() then
|
||||
minetest.after(5, function()
|
||||
if check_in_beds() then
|
||||
update_formspecs(is_night_skip_enabled())
|
||||
mcl_beds.sleep()
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -452,10 +433,15 @@ minetest.register_on_leaveplayer(function(player)
|
|||
break
|
||||
end
|
||||
end
|
||||
if player_in_bed > 0 then
|
||||
minetest.after(5, recheck_in_beds)
|
||||
if check_in_beds(players) then
|
||||
minetest.after(5, function()
|
||||
if check_in_beds() then
|
||||
update_formspecs(is_night_skip_enabled())
|
||||
mcl_beds.sleep()
|
||||
end
|
||||
end)
|
||||
end
|
||||
update_formspecs(false, players)
|
||||
update_formspecs(false, #players)
|
||||
end)
|
||||
|
||||
local message_rate_limit = tonumber(minetest.settings:get("chat_message_limit_per_10sec")) or 8 --NEVER change this! if this was java, i would've declared it as final
|
||||
|
|
|
@ -8,60 +8,36 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
|||
-- Function to allow harvesting honey and honeycomb from the beehive and bee nest.
|
||||
local honey_harvest = function(pos, node, player, itemstack, pointed_thing)
|
||||
local inv = player:get_inventory()
|
||||
local item = player:get_wielded_item()
|
||||
local shears = minetest.get_item_group(player:get_wielded_item():get_name(), "shears") > 0
|
||||
local bottle = player:get_wielded_item():get_name() == "mcl_potions:glass_bottle"
|
||||
local beehive = "mcl_beehives:beehive"
|
||||
local is_creative = minetest.is_creative_enabled(player:get_player_name())
|
||||
|
||||
-- Determine the node name to replace the beehive with if harvest is successful
|
||||
local beehive = "mcl_beehives:beehive"
|
||||
if node.name == "mcl_beehives:beehive_5" then
|
||||
beehive = "mcl_beehives:beehive"
|
||||
elseif node.name == "mcl_beehives:bee_nest_5" then
|
||||
beehive = "mcl_beehives:bee_nest"
|
||||
end
|
||||
|
||||
-- Check for a campfire within 5 blocks below the beehive
|
||||
local campfire_area = vector.offset(pos, 0, -5, 0)
|
||||
local campfire = minetest.find_nodes_in_area(pos, campfire_area, "group:lit_campfire")
|
||||
|
||||
-- Player used a bottle
|
||||
if item:get_name() == "mcl_potions:glass_bottle" then
|
||||
if bottle then
|
||||
local honey = "mcl_honey:honey_bottle"
|
||||
if inv:room_for_item("main", honey) then
|
||||
-- Replace the beehive with the version without honey or comb
|
||||
node.name = beehive
|
||||
minetest.set_node(pos, node)
|
||||
|
||||
-- Give honey bottle and take the empty bottle if survival mode
|
||||
inv:add_item("main", "mcl_honey:honey_bottle")
|
||||
if not is_creative then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
-- Hurt the player if there was no campfire, or give award if there was
|
||||
if not campfire[1] then
|
||||
mcl_util.deal_damage(player, 10)
|
||||
else
|
||||
awards.unlock(player:get_player_name(), "mcl:bee_our_guest")
|
||||
end
|
||||
if not campfire[1] then mcl_util.deal_damage(player, 10) else awards.unlock(player:get_player_name(), "mcl:bee_our_guest") end
|
||||
end
|
||||
|
||||
-- Player used shears
|
||||
elseif minetest.get_item_group(item:get_name(), "shears") > 0 then
|
||||
-- Give honeycomb
|
||||
elseif shears then
|
||||
minetest.add_item(pos, "mcl_honey:honeycomb 3")
|
||||
|
||||
-- Replace the beehive with the version without honey or comb
|
||||
node.name = beehive
|
||||
minetest.set_node(pos, node)
|
||||
|
||||
-- Hurt the player if there was no campfire
|
||||
if not campfire[1] then mcl_util.deal_damage(player, 10) end
|
||||
|
||||
-- Add wear to the shears
|
||||
if not is_creative then
|
||||
mcl_util.use_item_durability(item, 1)
|
||||
return item
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -215,18 +191,6 @@ minetest.register_craft({
|
|||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:bee_nest",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:beehive",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
-- Temporary ABM to update honey levels
|
||||
minetest.register_abm({
|
||||
label = "Update Beehive Honey Levels",
|
||||
|
|
|
@ -475,11 +475,8 @@ minetest.register_node("mcl_books:bookshelf", {
|
|||
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local function filter(stack)
|
||||
return minetest.get_item_group(stack:get_name(), "book") == 1 or
|
||||
stack:get_name() == "mcl_enchanting:book_enchanted"
|
||||
end
|
||||
return inv, "main", mcl_util.select_stack(hop_inv, hop_list, inv, "main", filter, 1)
|
||||
return inv, "main", mcl_util.select_stack(hop_inv, hop_list, inv, "main",
|
||||
function(stack) return minetest.get_item_group(stack:get_name(), "book") == 1 or stack:get_name() == "mcl_enchanting:book_enchanted" end)
|
||||
end,
|
||||
})
|
||||
|
||||
|
|
|
@ -27,11 +27,11 @@ local function damage_explosion(self, damagemulitplier)
|
|||
for _,obj in pairs(objects) do
|
||||
if obj:is_player() then
|
||||
mcl_util.deal_damage(obj, damagemulitplier - vector.distance(p, obj:get_pos()), {type = "explosion"})
|
||||
elseif obj:get_luaentity() and obj:get_luaentity().is_mob then
|
||||
elseif obj:get_luaentity().is_mob then
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=damagemulitplier - vector.distance(p, obj:get_pos())},
|
||||
}, self.object:get_velocity()) -- TODO possibly change the punch dir to be outwards instead of rocket velocity
|
||||
}, self.object:get_velocity())
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
@ -379,27 +379,16 @@ end
|
|||
local function hoppers_on_try_push(pos, hop_pos, hop_inv, hop_list)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
if math.abs(pos.y - hop_pos.y) > math.abs(pos.x - hop_pos.x) and math.abs(pos.y - hop_pos.y) > math.abs(pos.z - hop_pos.z)
|
||||
then
|
||||
local function filter(stack)
|
||||
return minetest.get_item_group(stack:get_name(), "brewitem") == 1 and
|
||||
minetest.get_item_group(stack:get_name(), "bottle") == 0
|
||||
end
|
||||
|
||||
return inv, "input", mcl_util.select_stack(hop_inv, hop_list, inv, "input", filter, 1)
|
||||
if math.abs(pos.y - hop_pos.y) > math.abs(pos.x - hop_pos.x) and math.abs(pos.y - hop_pos.y) > math.abs(pos.z - hop_pos.z) then
|
||||
return inv, "input", mcl_util.select_stack(hop_inv, hop_list, inv, "input",
|
||||
function(stack) return minetest.get_item_group(stack:get_name(), "brewitem") == 1 and minetest.get_item_group(stack:get_name(), "bottle") == 0 end)
|
||||
else
|
||||
local filter = function(stack)
|
||||
return stack:get_name() == "mcl_mobitems:blaze_powder"
|
||||
end
|
||||
local stack = mcl_util.select_stack(hop_inv, hop_list, inv, "fuel", filter, 1 )
|
||||
local stack = mcl_util.select_stack(hop_inv, hop_list, inv, "fuel", function(stack) return stack:get_name() == "mcl_mobitems:blaze_powder" end)
|
||||
if stack then
|
||||
return inv, "fuel", stack
|
||||
else
|
||||
local function filter(stack)
|
||||
return minetest.get_item_group(stack:get_name(), "bottle") == 1
|
||||
end
|
||||
return inv, "stand", mcl_util.select_stack(hop_inv, hop_list, inv, "stand", filter, 1)
|
||||
return inv, "stand", mcl_util.select_stack(hop_inv, hop_list, inv, "stand",
|
||||
function(stack) return minetest.get_item_group(stack:get_name(), "bottle") == 1 end)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
@ -26,9 +26,3 @@ minetest.register_craft({
|
|||
{ "group:wood", "group:wood", "" },
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_cartography_table:cartography_table",
|
||||
burntime = 15,
|
||||
})
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
local planks = "mcl_cherry_blossom:cherrywood"
|
||||
local logs = "mcl_cherry_blossom:cherrytree"
|
||||
local stripped_logs = "mcl_cherry_blossom:stripped_cherrytree"
|
||||
local wood = "mcl_cherry_blossom:cherrytree_bark"
|
||||
local stripped_wood = "mcl_cherry_blossom:stripped_cherrytree_bark"
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_cherry_blossom:cherrytree_bark 3",
|
||||
|
@ -28,27 +26,6 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_cherry_blossom:cherrywood 4",
|
||||
recipe = {
|
||||
{ wood },
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_cherry_blossom:cherrywood 4",
|
||||
recipe = {
|
||||
{ stripped_logs },
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_cherry_blossom:cherrywood 4",
|
||||
recipe = {
|
||||
{ stripped_wood },
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_cherry_blossom:cherry_door 3",
|
||||
recipe = {
|
||||
|
|
|
@ -760,7 +760,7 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
|
|||
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main", nil, 1)
|
||||
local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main")
|
||||
if stack_id ~= nil then
|
||||
return inv, "main", stack_id
|
||||
end
|
||||
|
@ -768,7 +768,7 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
|
|||
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
|
||||
local meta_other = minetest.get_meta(pos_other)
|
||||
local inv_other = meta_other:get_inventory()
|
||||
stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main", nil, 1)
|
||||
stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main")
|
||||
return inv_other, "main", stack_id
|
||||
end,
|
||||
})
|
||||
|
@ -955,13 +955,13 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
|
|||
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
|
||||
local meta_other = minetest.get_meta(pos_other)
|
||||
local inv_other = meta_other:get_inventory()
|
||||
local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main", nil, 1)
|
||||
local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main")
|
||||
if stack_id ~= nil then
|
||||
return inv_other, "main", stack_id
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main", nil, 1)
|
||||
stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main")
|
||||
return inv, "main", stack_id
|
||||
end,
|
||||
})
|
||||
|
@ -1522,7 +1522,7 @@ for color, desc in pairs(boxtypes) do
|
|||
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv, "main", mcl_util.select_stack(hop_inv, hop_list, inv, "main", mcl_chests.is_not_shulker_box, 1)
|
||||
return inv, "main", mcl_util.select_stack(hop_inv, hop_list, inv, "main", mcl_chests.is_not_shulker_box)
|
||||
end,
|
||||
})
|
||||
|
||||
|
|
|
@ -61,9 +61,9 @@ for _, row in ipairs(block.dyes) do
|
|||
local sdesc_gtp = row[4]
|
||||
local sdesc_cp = row[5]
|
||||
local sdesc_c = row[6]
|
||||
local ldesc_hc, ldesc_gt, ldesc_cp, ldesc_c, ldesc_gtp
|
||||
local ldesc_hc, ldesc_gt, ldesc_cp, ldesc_c
|
||||
local create_entry
|
||||
local ename_hc, ename_gt, ename_cp, ename_c, ename_gtp
|
||||
local ename_hc, ename_gt, ename_cp, ename_c
|
||||
local ltt_cp = cp_tt
|
||||
if is_canonical then
|
||||
ldesc_hc = hc_desc
|
||||
|
|
|
@ -238,7 +238,7 @@ minetest.register_node("mcl_composters:composter", {
|
|||
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", hopper_push_condition, 1)
|
||||
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", hopper_push_condition)
|
||||
end,
|
||||
_mcl_hoppers_on_after_push = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
@ -293,7 +293,7 @@ local function register_filled_composter(level)
|
|||
_mcl_hoppers_on_try_push = function(pos, hop_pos, hop_inv, hop_list)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", hopper_push_condition, 1)
|
||||
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", hopper_push_condition)
|
||||
end,
|
||||
_mcl_hoppers_on_after_push = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
|
|
@ -16,39 +16,130 @@ minetest.register_craft({
|
|||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_copper:block_cut 4",
|
||||
recipe = {
|
||||
{ "mcl_copper:block", "mcl_copper:block" },
|
||||
{ "mcl_copper:block", "mcl_copper:block" },
|
||||
},
|
||||
})
|
||||
local function get_shape(name, material)
|
||||
if name == "cut" then
|
||||
return {
|
||||
{material, material},
|
||||
{material, material}
|
||||
}
|
||||
elseif name == "grate" then
|
||||
return {
|
||||
{"", material, ""},
|
||||
{material, "", material},
|
||||
{"", material, ""}
|
||||
}
|
||||
elseif name == "chiseled" then
|
||||
return {
|
||||
{material},
|
||||
{material},
|
||||
}
|
||||
elseif name == "door" then
|
||||
return {
|
||||
{material, material},
|
||||
{material, material},
|
||||
{material, material}
|
||||
}
|
||||
elseif name == "trapdoor" then
|
||||
return {
|
||||
{material, material, material},
|
||||
{material, material, material}
|
||||
}
|
||||
elseif name == "bulb_off" then
|
||||
return {
|
||||
{"", material, ""},
|
||||
{material, "mcl_mobitems:blaze_rod", material},
|
||||
{"", "mesecons:redstone", ""}
|
||||
}
|
||||
else
|
||||
return {}
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_copper:block_exposed_cut 4",
|
||||
recipe = {
|
||||
{ "mcl_copper:block_exposed", "mcl_copper:block_exposed" },
|
||||
{ "mcl_copper:block_exposed", "mcl_copper:block_exposed" },
|
||||
},
|
||||
})
|
||||
function mcl_copper.register_variants_recipes(name, material, amount)
|
||||
local names
|
||||
local materials = {}
|
||||
if name ~= "cut" then
|
||||
names = {
|
||||
name, "waxed_"..name,
|
||||
name.."_exposed", "waxed_"..name.."_exposed",
|
||||
name.."_weathered", "waxed_"..name.."_weathered",
|
||||
name.."_oxidized", "waxed_"..name.."_oxidized"
|
||||
}
|
||||
else
|
||||
names = {
|
||||
"block_"..name, "waxed_block_"..name,
|
||||
"block_exposed_"..name, "waxed_block_exposed_"..name,
|
||||
"block_weathered_"..name, "waxed_block_weathered_"..name,
|
||||
"block_oxidized_"..name, "waxed_block_oxidized_"..name
|
||||
}
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_copper:block_oxidized_cut 4",
|
||||
recipe = {
|
||||
{ "mcl_copper:block_oxidized", "mcl_copper:block_oxidized" },
|
||||
{ "mcl_copper:block_oxidized", "mcl_copper:block_oxidized" },
|
||||
},
|
||||
})
|
||||
if type(material) == "string" then
|
||||
materials = {
|
||||
"mcl_copper:"..material, "mcl_copper:waxed_"..material,
|
||||
"mcl_copper:"..material.."_exposed", "mcl_copper:waxed_"..material.."_exposed",
|
||||
"mcl_copper:"..material.."_weathered", "mcl_copper:waxed_"..material.."_weathered",
|
||||
"mcl_copper:"..material.."_oxidized", "mcl_copper:waxed_"..material.."_oxidized"
|
||||
}
|
||||
elseif type(material) == "table" then
|
||||
if #material == 8 then
|
||||
materials = material
|
||||
else
|
||||
return
|
||||
end
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_copper:block_weathered_cut 4",
|
||||
recipe = {
|
||||
{ "mcl_copper:block_weathered", "mcl_copper:block_weathered" },
|
||||
{ "mcl_copper:block_weathered", "mcl_copper:block_weathered" },
|
||||
},
|
||||
})
|
||||
for i = 1, 8 do
|
||||
minetest.register_craft({
|
||||
output = "mcl_copper:"..names[i].." "..tostring(amount),
|
||||
recipe = get_shape(name, materials[i])
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
local waxable_blocks = { "block", "block_cut", "block_exposed", "block_exposed_cut", "block_weathered", "block_weathered_cut", "block_oxidized", "block_oxidized_cut" }
|
||||
mcl_copper.register_variants_recipes("cut", "block", 4)
|
||||
mcl_copper.register_variants_recipes("grate", "block", 4)
|
||||
mcl_copper.register_variants_recipes("door", "block", 3)
|
||||
mcl_copper.register_variants_recipes("trapdoor", "block", 2)
|
||||
mcl_copper.register_variants_recipes("bulb_off", "block", 4)
|
||||
|
||||
local chiseled_materials = {
|
||||
"mcl_stairs:slab_copper_cut",
|
||||
"mcl_stairs:slab_waxed_copper_cut",
|
||||
"mcl_stairs:slab_copper_exposed_cut",
|
||||
"mcl_stairs:slab_waxed_copper_exposed_cut",
|
||||
"mcl_stairs:slab_copper_weathered_cut",
|
||||
"mcl_stairs:slab_waxed_copper_weathered_cut",
|
||||
"mcl_stairs:slab_copper_oxidized_cut",
|
||||
"mcl_stairs:slab_waxed_copper_oxidized_cut"
|
||||
}
|
||||
|
||||
mcl_copper.register_variants_recipes("chiseled", chiseled_materials, 1)
|
||||
|
||||
local waxable_blocks = {
|
||||
"block",
|
||||
"block_cut",
|
||||
"grate",
|
||||
"chiseled",
|
||||
"bulb_off",
|
||||
"block_exposed",
|
||||
"block_exposed_cut",
|
||||
"grate_exposed",
|
||||
"chiseled_exposed",
|
||||
"bulb_off_exposed",
|
||||
"block_weathered",
|
||||
"block_weathered_cut",
|
||||
"grate_weathered",
|
||||
"chiseled_weathered",
|
||||
"bulb_off_weathered",
|
||||
"block_oxidized",
|
||||
"block_oxidized_cut",
|
||||
"grate_oxidized",
|
||||
"chiseled_oxidized",
|
||||
"bulb_off_oxidized"
|
||||
}
|
||||
|
||||
for _, w in ipairs(waxable_blocks) do
|
||||
minetest.register_craft({
|
||||
|
@ -59,10 +150,22 @@ for _, w in ipairs(waxable_blocks) do
|
|||
})
|
||||
end
|
||||
|
||||
local cuttable_blocks = { "block", "waxed_block", "block_exposed", "waxed_block_exposed", "block_weathered", "waxed_block_weathered", "block_oxidized", "waxed_block_oxidized" }
|
||||
local cuttable_blocks = {
|
||||
"block",
|
||||
"waxed_block",
|
||||
"block_exposed",
|
||||
"waxed_block_exposed",
|
||||
"block_weathered",
|
||||
"waxed_block_weathered",
|
||||
"block_oxidized",
|
||||
"waxed_block_oxidized"
|
||||
}
|
||||
|
||||
for _, c in ipairs(cuttable_blocks) do
|
||||
mcl_stonecutter.register_recipe("mcl_copper:"..c, "mcl_copper:"..c.."_cut", 4)
|
||||
mcl_stonecutter.register_recipe("mcl_copper:"..c, "mcl_copper:"..c:gsub("block", "grate"), 4)
|
||||
mcl_stonecutter.register_recipe("mcl_copper:"..c, "mcl_copper:"..c:gsub("block", "chiseled"), 4)
|
||||
mcl_stonecutter.register_recipe("mcl_copper:"..c.."_cut", "mcl_copper:"..c:gsub("block", "chiseled"))
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
|
|
|
@ -0,0 +1,152 @@
|
|||
local lit_desc = "(Lit)"
|
||||
local pow_desc = "(Powered)"
|
||||
local mix_desc = "(Lit and Powered)"
|
||||
|
||||
mcl_copper.copper_descs = {
|
||||
["block"] = {
|
||||
"Block of Copper", "Waxed Block of Copper",
|
||||
"Exposed Copper", "Waxed Exposed Copper",
|
||||
"Weathered Copper", "Waxed Weathered Copper",
|
||||
"Oxidized Copper", "Waxed Oxidized Copper"
|
||||
},
|
||||
["cut"] = {
|
||||
"Cut Copper", "Waxed Cut Copper",
|
||||
"Exposed Cut Copper", "Waxed Exposed Cut Copper",
|
||||
"Weathered Cut Copper", "Waxed Weathered Cut Copper",
|
||||
"Oxidized Cut Copper", "Waxed Oxidized Cut Copper"
|
||||
},
|
||||
["grate"] = {
|
||||
"Copper Grate", "Waxed Copper Grate",
|
||||
"Exposed Copper Grate", "Waxed Exposed Copper Grate",
|
||||
"Weathered Copper Grate", "Waxed Weathered Copper Grate",
|
||||
"Oxidized Copper Grate", "Waxed Oxidized Copper Grate"
|
||||
},
|
||||
["chiseled"] = {
|
||||
"Chiseled Copper", "Waxed Chiseled Copper",
|
||||
"Exposed Chiseled Copper", "Waxed Exposed Chiseled Copper",
|
||||
"Weathered Chiseled Copper", "Waxed Weathered Chiseled Copper",
|
||||
"Oxidized Chiseled Copper", "Waxed Oxidized Chiseled Copper"
|
||||
},
|
||||
["bulb_off"] = {
|
||||
"Copper Bulb", "Waxed Copper Bulb",
|
||||
"Exposed Copper Bulb", "Waxed Exposed Copper Bulb",
|
||||
"Weathered Copper Bulb", "Waxed Weathered Copper Bulb",
|
||||
"Oxidized Copper Bulb", "Waxed Oxidized Copper Bulb"
|
||||
},
|
||||
["bulb_on"] = {
|
||||
{"Copper Bulb", lit_desc}, {"Waxed Copper Bulb", lit_desc},
|
||||
{"Exposed Copper Bulb", lit_desc}, {"Waxed Exposed Copper Bulb", lit_desc},
|
||||
{"Weathered Copper Bulb", lit_desc}, {"Waxed Weathered Copper Bulb", lit_desc},
|
||||
{"Oxidized Copper Bulb", lit_desc}, {"Waxed Oxidized Copper Bulb", lit_desc}
|
||||
},
|
||||
["bulb_powered_off"] = {
|
||||
{"Copper Bulb", pow_desc}, {"Waxed Copper Bulb", pow_desc},
|
||||
{"Exposed Copper Bulb", pow_desc}, {"Waxed Exposed Copper Bulb", pow_desc},
|
||||
{"Weathered Copper Bulb", pow_desc}, {"Waxed Weathered Copper Bulb", pow_desc},
|
||||
{"Oxidized Copper Bulb", pow_desc}, {"Waxed Oxidized Copper Bulb", pow_desc}
|
||||
},
|
||||
["bulb_powered_on"] = {
|
||||
{"Copper Bulb", mix_desc}, {"Waxed Copper Bulb", mix_desc},
|
||||
{"Exposed Copper Bulb", mix_desc}, {"Waxed Exposed Copper Bulb", mix_desc},
|
||||
{"Weathered Copper Bulb", mix_desc}, {"Waxed Weathered Copper Bulb", mix_desc},
|
||||
{"Oxidized Copper Bulb", mix_desc}, {"Waxed Oxidized Copper Bulb", mix_desc}
|
||||
}
|
||||
}
|
||||
|
||||
mcl_copper.copper_longdescs = {
|
||||
["block"] = {
|
||||
"A block of copper is mostly a decorative block.",
|
||||
"Exposed copper is a decorative block.",
|
||||
"Weathered copper is a decorative block.",
|
||||
"Oxidized copper is a decorative block."
|
||||
},
|
||||
["cut"] = {
|
||||
"Cut copper is a decorative block.",
|
||||
"Exposed cut copper is a decorative block.",
|
||||
"Weathered cut copper is a decorative block.",
|
||||
"Oxidized cut copper is a decorative block."
|
||||
},
|
||||
["grate"] = {
|
||||
"Copper grate is a decorative block.",
|
||||
"Exposed copper grate is a decorative block.",
|
||||
"Weathered copper grate is a decorative block.",
|
||||
"Oxidized copper grate is a decorative block."
|
||||
},
|
||||
["chiseled"] = {
|
||||
"Chiseled copper is a decorative block.",
|
||||
"Exposed chiseled copper is a decorative block.",
|
||||
"Weathered chiseled copper is a decorative block.",
|
||||
"Oxidized chiseled copper is a decorative block."
|
||||
},
|
||||
["bulb_off"] = {
|
||||
"Copper bulb is a decorative block and a light source when lited.",
|
||||
"Exposed copper bulb is a decorative block and a light source when lited.",
|
||||
"Weathered copper bulb is a decorative block and a light source when lited.",
|
||||
"Oxidized copper bulb is a decorative block and a light source when lited."
|
||||
},
|
||||
["bulb_on"] = {
|
||||
"Copper bulb is a decorative block and a light source.",
|
||||
"Exposed copper bulb is a decorative block and a light source.",
|
||||
"Weathered copper bulb is a decorative block and a light source.",
|
||||
"Oxidized copper bulb is a decorative block and a light source."
|
||||
},
|
||||
["bulb_powered_off"] = {
|
||||
"Copper bulb is a decorative block and a light source when lited.",
|
||||
"Exposed copper bulb is a decorative block and a light source when lited.",
|
||||
"Weathered copper bulb is a decorative block and a light source when lited.",
|
||||
"Oxidized copper bulb is a decorative block and a light source when lited."
|
||||
},
|
||||
["bulb_powered_on"] = {
|
||||
"Copper bulb is a decorative block and a light source.",
|
||||
"Exposed copper bulb is a decorative block and a light source.",
|
||||
"Weathered copper bulb is a decorative block and a light source.",
|
||||
"Oxidized copper bulb is a decorative block and a light source."
|
||||
}
|
||||
}
|
||||
|
||||
mcl_copper.stairs_subnames = {
|
||||
["cut"] = {
|
||||
"copper_cut", "waxed_copper_cut",
|
||||
"copper_exposed_cut", "waxed_copper_exposed_cut",
|
||||
"copper_weathered_cut", "waxed_copper_weathered_cut",
|
||||
"copper_oxidized_cut", "waxed_copper_oxidized_cut"
|
||||
}
|
||||
}
|
||||
|
||||
mcl_copper.stairs_descs = {
|
||||
["copper_cut"] = {
|
||||
"Slab of Cut Copper", "Double Slab of Cut Copper", "Stairs of Cut Copper",
|
||||
},
|
||||
["waxed_copper_cut"] = {
|
||||
"Waxed Slab of Cut Copper", "Waxed Double Slab of Cut Copper", "Waxed Stairs of Cut Copper",
|
||||
},
|
||||
["copper_exposed_cut"] = {
|
||||
"Slab of Exposed Cut Copper", "Double Slab of Exposed Cut Copper", "Stairs of Exposed Cut Copper"
|
||||
},
|
||||
["waxed_copper_exposed_cut"] = {
|
||||
"Waxed Slab of Exposed Cut Copper", "Waxed Double Slab of Exposed Cut Copper", "Waxed Stairs of Exposed Cut Copper"
|
||||
},
|
||||
["copper_weathered_cut"] = {
|
||||
"Slab of Weathered Cut Copper", "Double Slab of Weathered Cut Copper", "Stairs of Weathered Cut Copper"
|
||||
},
|
||||
["waxed_copper_weathered_cut"] = {
|
||||
"Waxed Slab of Weathered Cut Copper", "Waxed Double Slab of Weathered Cut Copper", "Waxed Stairs of Weathered Cut Copper"
|
||||
},
|
||||
["copper_oxidized_cut"] = {
|
||||
"Slab of Oxidized Cut Copper", "Double Slab of Oxidized Cut Copper", "Stairs of Oxidized Cut Copper"
|
||||
},
|
||||
["waxed_copper_oxidized_cut"] = {
|
||||
"Waxed Slab of Oxidized Cut Copper", "Waxed Double Slab of Oxidized Cut Copper", "Waxed Stairs of Oxidized Cut Copper"
|
||||
}
|
||||
}
|
||||
|
||||
mcl_copper.doors_descs = {
|
||||
{"Copper Door", "Copper Trapdoor"},
|
||||
{"Waxed Copper Door", "Waxed Copper Trapdoor"},
|
||||
{"Exposed Copper Door", "Exposed Copper Trapdoor"},
|
||||
{"Waxed Exposed Copper Door", "Waxed Exposed Copper Trapdoor"},
|
||||
{"Weathered Copper Door", "Weathered Copper Trapdoor"},
|
||||
{"Waxed Weathered Copper Door", "Waxed Weathered Copper Trapdoor"},
|
||||
{"Oxidized Copper Door", "Oxidized Copper Trapdoor"},
|
||||
{"Waxed Oxidized Copper Door", "Waxed Oxidized Copper Trapdoor"}
|
||||
}
|
|
@ -1,132 +1,115 @@
|
|||
local stair_oxidization = {
|
||||
{ "cut", "exposed_cut" },
|
||||
{ "cut_inner", "exposed_cut_inner" },
|
||||
{ "cut_outer", "exposed_cut_outer" },
|
||||
{ "exposed_cut", "weathered_cut" },
|
||||
{ "exposed_cut_inner", "weathered_cut_inner" },
|
||||
{ "exposed_cut_outer", "weathered_cut_outer" },
|
||||
{ "weathered_cut", "oxidized_cut" },
|
||||
{ "weathered_cut_inner", "oxidized_cut_inner" },
|
||||
{ "weathered_cut_outer", "oxidized_cut_outer" }
|
||||
}
|
||||
function mcl_copper.register_oxidation_and_scraping(mod_name, subname, decay_chain)
|
||||
local item, oxidized_item
|
||||
|
||||
local slab_oxidization = {
|
||||
{ "cut", "exposed_cut" },
|
||||
{ "cut_top", "exposed_cut_top" },
|
||||
{ "cut_double", "exposed_cut_double" },
|
||||
{ "exposed_cut", "weathered_cut" },
|
||||
{ "exposed_cut_top", "weathered_cut_top" },
|
||||
{ "exposed_cut_double", "weathered_cut_double" },
|
||||
{ "weathered_cut", "oxidized_cut" },
|
||||
{ "weathered_cut_top", "oxidized_cut_top" },
|
||||
{ "weathered_cut_double", "oxidized_cut_double" },
|
||||
}
|
||||
for i = 1, #decay_chain - 1 do
|
||||
item = mod_name..":"..subname..decay_chain[i]
|
||||
oxidized_item = mod_name..":"..subname..decay_chain[i + 1]
|
||||
|
||||
local def
|
||||
local def_variant_oxidized
|
||||
local def_variant_waxed
|
||||
local def_variant_scraped
|
||||
minetest.override_item(item, {_mcl_oxidized_variant = oxidized_item})
|
||||
minetest.override_item(oxidized_item, {_mcl_stripped_variant = item})
|
||||
|
||||
-- set up oxidized and waxed variants.
|
||||
for i = 1, #stair_oxidization do
|
||||
-- stairs
|
||||
def = "mcl_stairs:stair_copper_" .. stair_oxidization[i][1]
|
||||
def_variant_oxidized = "mcl_stairs:stair_copper_" .. stair_oxidization[i][2]
|
||||
minetest.override_item(def, { _mcl_oxidized_variant = def_variant_oxidized })
|
||||
if subname:find("stair") then
|
||||
minetest.override_item(item.."_inner", {_mcl_oxidized_variant = oxidized_item.."_inner"})
|
||||
minetest.override_item(item.."_outer", {_mcl_oxidized_variant = oxidized_item.."_outer"})
|
||||
minetest.override_item(oxidized_item.."_inner", {_mcl_stripped_variant = item.."_inner"})
|
||||
minetest.override_item(oxidized_item.."_outer", {_mcl_stripped_variant = item.."_outer"})
|
||||
elseif subname:find("slab") then
|
||||
minetest.override_item(item.."_double", {_mcl_oxidized_variant = oxidized_item.."_double"})
|
||||
minetest.override_item(item.."_top", {_mcl_oxidized_variant = oxidized_item.."_top"})
|
||||
minetest.override_item(oxidized_item.."_double", {_mcl_stripped_variant = item.."_double"})
|
||||
minetest.override_item(oxidized_item.."_top", {_mcl_stripped_variant = item.."_top"})
|
||||
elseif subname:find("trapdoor") then
|
||||
minetest.override_item(item.."_open", {_mcl_oxidized_variant = oxidized_item.."_open"})
|
||||
minetest.override_item(oxidized_item.."_open", {_mcl_stripped_variant = item.."_open"})
|
||||
elseif subname == "door" then
|
||||
minetest.override_item(item.."_b_1", {_mcl_oxidized_variant = oxidized_item.."_b_1"})
|
||||
minetest.override_item(oxidized_item.."_b_1", {_mcl_stripped_variant = item.."_b_1"})
|
||||
minetest.override_item(item.."_t_1", {_mcl_oxidized_variant = oxidized_item.."_t_1"})
|
||||
minetest.override_item(oxidized_item.."_t_1", {_mcl_stripped_variant = item.."_t_1"})
|
||||
|
||||
def_variant_waxed = "mcl_stairs:stair_waxed_copper_" .. stair_oxidization[i][1]
|
||||
minetest.override_item(def, { _mcl_waxed_variant = def_variant_waxed })
|
||||
minetest.override_item(item.."_b_2", {_mcl_oxidized_variant = oxidized_item.."_b_2"})
|
||||
minetest.override_item(oxidized_item.."_b_2", {_mcl_stripped_variant = item.."_b_2"})
|
||||
minetest.override_item(item.."_t_2", {_mcl_oxidized_variant = oxidized_item.."_t_2"})
|
||||
minetest.override_item(oxidized_item.."_t_2", {_mcl_stripped_variant = item.."_t_2"})
|
||||
|
||||
-- slabs
|
||||
def = "mcl_stairs:slab_copper_" .. slab_oxidization[i][1]
|
||||
def_variant_oxidized = "mcl_stairs:slab_copper_" .. slab_oxidization[i][2]
|
||||
minetest.override_item(def, { _mcl_oxidized_variant = def_variant_oxidized })
|
||||
minetest.override_item(item.."_b_3", {_mcl_oxidized_variant = oxidized_item.."_b_3"})
|
||||
minetest.override_item(oxidized_item.."_b_3", {_mcl_stripped_variant = item.."_b_3"})
|
||||
minetest.override_item(item.."_t_3", {_mcl_oxidized_variant = oxidized_item.."_t_3"})
|
||||
minetest.override_item(oxidized_item.."_t_3", {_mcl_stripped_variant = item.."_t_3"})
|
||||
|
||||
def_variant_waxed = "mcl_stairs:slab_waxed_copper_" .. slab_oxidization[i][1]
|
||||
minetest.override_item(def, { _mcl_waxed_variant = def_variant_waxed })
|
||||
end
|
||||
|
||||
-- Set up scraped variants.
|
||||
for i = 1, #stair_oxidization do
|
||||
-- does both stairs and slabs.
|
||||
if i > 3 then
|
||||
def = "mcl_stairs:stair_copper_" .. stair_oxidization[i][1]
|
||||
def_variant_scraped = "mcl_stairs:stair_copper_" .. stair_oxidization[i - 3][1]
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
|
||||
def = "mcl_stairs:slab_copper_" .. slab_oxidization[i][1]
|
||||
def_variant_scraped = "mcl_stairs:slab_copper_" .. slab_oxidization[i - 3][1]
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
end
|
||||
if i > 6 then
|
||||
def = "mcl_stairs:stair_copper_" .. stair_oxidization[i][2]
|
||||
def_variant_scraped = "mcl_stairs:stair_copper_" .. stair_oxidization[i][1]
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
|
||||
def = "mcl_stairs:slab_copper_" .. slab_oxidization[i][2]
|
||||
def_variant_scraped = "mcl_stairs:slab_copper_" .. slab_oxidization[i][1]
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
minetest.override_item(item.."_b_4", {_mcl_oxidized_variant = oxidized_item.."_b_4"})
|
||||
minetest.override_item(oxidized_item.."_b_4", {_mcl_stripped_variant = item.."_b_4"})
|
||||
minetest.override_item(item.."_t_4", {_mcl_oxidized_variant = oxidized_item.."_t_4"})
|
||||
minetest.override_item(oxidized_item.."_t_4", {_mcl_stripped_variant = item.."_t_4"})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Set up scraped variants for waxed stairs.
|
||||
local waxed_variants = {
|
||||
{ "waxed_copper_cut", "copper_cut" },
|
||||
{ "waxed_copper_exposed_cut", "copper_exposed_cut" },
|
||||
{ "waxed_copper_weathered_cut", "copper_weathered_cut" },
|
||||
{ "waxed_copper_oxidized_cut", "copper_oxidized_cut" },
|
||||
}
|
||||
function mcl_copper.register_waxing_and_scraping(mod_name, subname, decay_chain)
|
||||
local waxed_item, unwaxed_item
|
||||
|
||||
for i = 1, #waxed_variants do
|
||||
-- stairs
|
||||
def = "mcl_stairs:stair_" .. waxed_variants[i][1]
|
||||
def_variant_scraped = "mcl_stairs:stair_" .. waxed_variants[i][2]
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
for i = 1, #decay_chain do
|
||||
waxed_item = mod_name..":"..subname..decay_chain[i]
|
||||
unwaxed_item = mod_name..":"..subname:gsub("waxed_", "")..decay_chain[i]
|
||||
|
||||
def = "mcl_stairs:stair_" .. waxed_variants[i][1] .. "_inner"
|
||||
def_variant_scraped = "mcl_stairs:stair_" .. waxed_variants[i][2] .. "_inner"
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
minetest.override_item(waxed_item, {_mcl_stripped_variant = unwaxed_item})
|
||||
minetest.override_item(unwaxed_item, {_mcl_waxed_variant = waxed_item})
|
||||
|
||||
def = "mcl_stairs:stair_" .. waxed_variants[i][1] .. "_outer"
|
||||
def_variant_scraped = "mcl_stairs:stair_" .. waxed_variants[i][2] .. "_outer"
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
if subname:find("stair") then
|
||||
minetest.override_item(waxed_item.."_inner", {_mcl_stripped_variant = unwaxed_item.."_inner"})
|
||||
minetest.override_item(waxed_item.."_outer", {_mcl_stripped_variant = unwaxed_item.."_outer"})
|
||||
minetest.override_item(unwaxed_item.."_inner", {_mcl_waxed_variant = waxed_item.."_inner"})
|
||||
minetest.override_item(unwaxed_item.."_outer", {_mcl_waxed_variant = waxed_item.."_outer"})
|
||||
elseif subname:find("slab") then
|
||||
minetest.override_item(waxed_item.."_double", {_mcl_stripped_variant = unwaxed_item.."_double"})
|
||||
minetest.override_item(waxed_item.."_top", {_mcl_stripped_variant = unwaxed_item.."_top"})
|
||||
minetest.override_item(unwaxed_item.."_double", {_mcl_waxed_variant = waxed_item.."_double"})
|
||||
minetest.override_item(unwaxed_item.."_top", {_mcl_waxed_variant = waxed_item.."_top"})
|
||||
elseif subname:find("trapdoor") then
|
||||
minetest.override_item(waxed_item.."_open", {_mcl_stripped_variant = unwaxed_item.."_open"})
|
||||
minetest.override_item(unwaxed_item.."_open", {_mcl_waxed_variant = waxed_item.."_open"})
|
||||
elseif subname == "waxed_door" then
|
||||
minetest.override_item(waxed_item.."_b_1", {_mcl_stripped_variant = unwaxed_item.."_b_1"})
|
||||
minetest.override_item(unwaxed_item.."_b_1", {_mcl_waxed_variant = waxed_item.."_b_1"})
|
||||
minetest.override_item(waxed_item.."_t_1", {_mcl_stripped_variant = unwaxed_item.."_t_1"})
|
||||
minetest.override_item(unwaxed_item.."_t_1", {_mcl_waxed_variant = waxed_item.."_t_1"})
|
||||
|
||||
-- slab
|
||||
def = "mcl_stairs:slab_" .. waxed_variants[i][1]
|
||||
def_variant_scraped = "mcl_stairs:slab_" .. waxed_variants[i][2]
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
minetest.override_item(waxed_item.."_b_2", {_mcl_stripped_variant = unwaxed_item.."_b_2"})
|
||||
minetest.override_item(unwaxed_item.."_b_2", {_mcl_waxed_variant = waxed_item.."_b_2"})
|
||||
minetest.override_item(waxed_item.."_t_2", {_mcl_stripped_variant = unwaxed_item.."_t_2"})
|
||||
minetest.override_item(unwaxed_item.."_t_2", {_mcl_waxed_variant = waxed_item.."_t_2"})
|
||||
|
||||
def = "mcl_stairs:slab_" .. waxed_variants[i][1] .. "_top"
|
||||
def_variant_scraped = "mcl_stairs:slab_" .. waxed_variants[i][2] .. "_top"
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
|
||||
def = "mcl_stairs:slab_" .. waxed_variants[i][1] .. "_double"
|
||||
def_variant_scraped = "mcl_stairs:slab_" .. waxed_variants[i][2] .. "_double"
|
||||
minetest.override_item(def, { _mcl_stripped_variant = def_variant_scraped })
|
||||
minetest.override_item(waxed_item.."_b_3", {_mcl_stripped_variant = unwaxed_item.."_b_3"})
|
||||
minetest.override_item(unwaxed_item.."_b_3", {_mcl_waxed_variant = waxed_item.."_b_3"})
|
||||
minetest.override_item(waxed_item.."_t_3", {_mcl_stripped_variant = unwaxed_item.."_t_3"})
|
||||
minetest.override_item(unwaxed_item.."_t_3", {_mcl_waxed_variant = waxed_item.."_t_3"})
|
||||
|
||||
minetest.override_item(waxed_item.."_b_4", {_mcl_stripped_variant = unwaxed_item.."_b_4"})
|
||||
minetest.override_item(unwaxed_item.."_b_4", {_mcl_waxed_variant = waxed_item.."_b_4"})
|
||||
minetest.override_item(waxed_item.."_t_4", {_mcl_stripped_variant = unwaxed_item.."_t_4"})
|
||||
minetest.override_item(unwaxed_item.."_t_4", {_mcl_waxed_variant = waxed_item.."_t_4"})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Waxed Oxidized Slabs and Stairs
|
||||
local oxidized_slabs = {
|
||||
"oxidized_cut",
|
||||
"oxidized_cut_double",
|
||||
"oxidized_cut_top"
|
||||
local cut_decay_chain = {
|
||||
"_cut",
|
||||
"_exposed_cut",
|
||||
"_weathered_cut",
|
||||
"_oxidized_cut"
|
||||
}
|
||||
local doors_decay_chain = {
|
||||
"",
|
||||
"_exposed",
|
||||
"_weathered",
|
||||
"_oxidized"
|
||||
}
|
||||
|
||||
for i = 1, #oxidized_slabs do
|
||||
def = "mcl_stairs:slab_copper_" .. oxidized_slabs[i]
|
||||
def_variant_waxed = "mcl_stairs:slab_waxed_copper_" .. oxidized_slabs[i]
|
||||
minetest.override_item(def, { _mcl_waxed_variant = def_variant_waxed })
|
||||
end
|
||||
|
||||
local oxidized_stairs = {
|
||||
"oxidized_cut",
|
||||
"oxidized_cut_inner",
|
||||
"oxidized_cut_outer"
|
||||
}
|
||||
|
||||
for i = 1, #oxidized_stairs do
|
||||
def = "mcl_stairs:stair_copper_" .. oxidized_stairs[i]
|
||||
def_variant_waxed = "mcl_stairs:stair_waxed_copper_" .. oxidized_stairs[i]
|
||||
minetest.override_item(def, { _mcl_waxed_variant = def_variant_waxed })
|
||||
end
|
||||
mcl_copper.register_oxidation_and_scraping("mcl_stairs", "stair_copper", cut_decay_chain)
|
||||
mcl_copper.register_oxidation_and_scraping("mcl_stairs", "slab_copper", cut_decay_chain)
|
||||
mcl_copper.register_oxidation_and_scraping("mcl_copper", "trapdoor", doors_decay_chain)
|
||||
mcl_copper.register_oxidation_and_scraping("mcl_copper", "door", doors_decay_chain)
|
||||
mcl_copper.register_waxing_and_scraping("mcl_stairs", "stair_waxed_copper", cut_decay_chain)
|
||||
mcl_copper.register_waxing_and_scraping("mcl_stairs", "slab_waxed_copper", cut_decay_chain)
|
||||
mcl_copper.register_waxing_and_scraping("mcl_copper", "waxed_trapdoor", doors_decay_chain)
|
||||
mcl_copper.register_waxing_and_scraping("mcl_copper", "waxed_door", doors_decay_chain)
|
||||
|
|
|
@ -2,6 +2,7 @@ local path = minetest.get_modpath("mcl_copper")
|
|||
|
||||
mcl_copper = {} -- initialize global variable.
|
||||
|
||||
dofile(path .. "/descriptions.lua")
|
||||
dofile(path .. "/nodes.lua")
|
||||
dofile(path .. "/items.lua")
|
||||
dofile(path .. "/crafting.lua")
|
||||
|
|
|
@ -55,3 +55,62 @@ Waxed Weathered Copper=Cobre Desgastado Encerado
|
|||
Weathered cut copper is a decorative block.=Cobre lapidado desgastado é um bloco decorativo.
|
||||
Weathered Cut Copper=Cobre Lapidado Desgastado
|
||||
Waxed Weathered Cut Copper=Cobre Lapidado Desgastado Encerado
|
||||
Copper Grate=Grade de Cobre
|
||||
Waxed Copper Grate=Grade de Cobre Encerada
|
||||
Copper grate is a decorative block.=Grade de cobre é um bloco decorativo.
|
||||
Exposed Copper Grate=Grade de Cobre Exposto
|
||||
Waxed Exposed Copper Grate=Grade de Cobre Exposto Encerada
|
||||
Exposed copper grate is a decorative block.=Grade de cobre exposto é um bloco decorativo.
|
||||
Weathered Copper Grate=Grade de Cobre Desgastado
|
||||
Waxed Weathered Copper Grate=Grade de Cobre Desgastado Encerada
|
||||
Weathered opper grate is a decorative block.=Grade de cobre de desgastado é um bloco decorativo.
|
||||
Oxidized Copper Grate=Grade de Cobre Oxidado
|
||||
Waxed Oxidized Copper Grate=Grade de Cobre Oxidado Encerada
|
||||
Oxidized copper grate is a decorative block.=Grade de cobre oxidado é um bloco decorativo.
|
||||
Chiseled Copper=Cobre Talhado
|
||||
Waxed Chiseled Copper=Cobre Talhado Encerado
|
||||
Chiseled copper is a decorative block.=Cobre talhado é um bloco decorativo.
|
||||
Exposed Chiseled Copper=Cobre Talhado Exposto
|
||||
Waxed Exposed Chiseled Copper=Cobre Talhado Exposto Encerado
|
||||
Exposed chiseled copper is a decorative block.=Cobre talhado exposto é um bloco decorativo.
|
||||
Weathered Chiseled Copper=Cobre Talhado Desgastado
|
||||
Waxed Weathered Chiseled Copper=Cobre Talhado Desgastado Encerado
|
||||
Weathered chiseled copper is a decorative block.=Cobre talhado desgastado é um bloco decorativo.
|
||||
Oxidized Chiseled Copper=Cobre Talhado Oxidado
|
||||
Waxed Oxidized Chiseled Copper=Cobre Talhado Oxidado Encerado
|
||||
Oxidized chiseled copper is a decorative block.=Cobre talhado oxidado é um bloco decorativo.
|
||||
Copper Bulb=Bulbo de Cobre
|
||||
Waxed Copper Bulb=Bulbo de Cobre Encerado
|
||||
Copper bulb is a decorative block and a light source.=Bulbo de cobre é um bloco decorativo e uma fonte de luz.
|
||||
Copper bulb is a decorative block and a light source when lited.=Bulbo de cobre é um bloco decorativo e uma fonte de luz quando aceso.
|
||||
Exposed Copper Bulb=Bulbo de Cobre Exposto
|
||||
Waxed Exposed Copper Bulb=Bulbo de Cobre Exposto Encerado
|
||||
Exposed copper bulb is a decorative block and a light source.=Bulbo de cobre exposto é um bloco decorativo e uma fonte de luz.
|
||||
Exposed copper bulb is a decorative block and a light source when lited.=Bulbo de cobre exposto é um bloco decorativo e uma fonte de luz quando aceso.
|
||||
Weathered Copper Bulb=Bulbo de Cobre Desgastado
|
||||
Waxed Weathered Copper Bulb=Bulbo de Cobre Desgastado Encerado
|
||||
Weathered copper bulb is a decorative block and a light source.=Bulbo de cobre desgastado é um bloco decorativo e uma fonte de luz.
|
||||
Weathered copper bulb is a decorative block and a light source when lited.=Bulbo de cobre desgastado é um bloco decorativo e uma fonte de luz quando aceso.
|
||||
Oxidized Copper Bulb=Bulbo de Cobre Oxidado
|
||||
Waxed Oxidized Copper Bulb=Bulbo de Cobre Oxidado Encerado
|
||||
Oxidized copper bulb is a decorative block and a light source.=Bulbo de cobre oxidado é um bloco decorativo e uma fonte de luz.
|
||||
Oxidized copper bulb is a decorative block and a light source when lited.=Bulbo de cobre oxidado é um bloco decorativo e uma fonte de luz quando aceso.
|
||||
Copper Door=Porta de Cobre
|
||||
Waxed Copper Door=Porta de Cobre Encerada
|
||||
Exposed Copper Door=Porta de Cobre Exposto
|
||||
Waxed Exposed Copper Door=Porta de Cobre Exposto Encerada
|
||||
Weathered Copper Door=Porta de Cobre Desgastado
|
||||
Waxed Weathered Copper Door=Porta de Cobre Desgastado Encerada
|
||||
Oxidized Copper Door=Porta de Cobre Oxidado
|
||||
Waxed Oxidized Copper Door=Porta de Cobre Oxidado Encerada
|
||||
Copper Trapdoor=Alçapão de Cobre
|
||||
Waxed Copper Trapdoor=Alçapão de Cobre Encerado
|
||||
Exposed Copper Trapdoor=Alçapão de Cobre Exposto
|
||||
Waxed Exposed Copper Trapdoor=Alçapão de Cobre Exposto Encerado
|
||||
Weathered Copper Trapdoor=Alçapão de Cobre Desgastado
|
||||
Waxed Weathered Copper Trapdoor=Alçapão de Cobre Desgastado Encerado
|
||||
Oxidized Copper Trapdoor=Alçapão de Cobre Oxidado
|
||||
Waxed Oxidized Copper Trapdoor=Alçapão de Cobre Oxidado Encerado
|
||||
@1 (Lit)=@1 (Aceso)
|
||||
@1 (Powered)=@1 (Energizado)
|
||||
@1 (Lit and Powered)=@1 (Aceso e Energizado)
|
||||
|
|
|
@ -55,3 +55,62 @@ Waxed Weathered Copper=
|
|||
Weathered cut copper is a decorative block.=
|
||||
Weathered Cut Copper=
|
||||
Waxed Weathered Cut Copper=
|
||||
Copper Grate=
|
||||
Waxed Copper Grate=
|
||||
Copper grate is a decorative block.=
|
||||
Exposed Copper Grate=
|
||||
Waxed Exposed Copper Grate=
|
||||
Exposed copper grate is a decorative block.=
|
||||
Weathered Copper Grate=
|
||||
Waxed Weathered Copper Grate=
|
||||
Weathered copper grate is a decorative block.=
|
||||
Oxidized Copper Grate=
|
||||
Waxed Oxidized Copper Grate=
|
||||
Oxidized copper grate is a decorative block.=
|
||||
Chiseled Copper=
|
||||
Waxed Chiseled Copper=
|
||||
Chiseled copper is a decorative block.=
|
||||
Exposed Chiseled Copper=
|
||||
Waxed Exposed Chiseled Copper=
|
||||
Exposed chiseled copper is a decorative block.=
|
||||
Weathered Chiseled Copper=
|
||||
Waxed Weathered Chiseled Copper=
|
||||
Weathered chiseled copper is a decorative block.=
|
||||
Oxidized Chiseled Copper=
|
||||
Waxed Oxidized Chiseled Copper=
|
||||
Oxidized chiseled copper is a decorative block.=
|
||||
Copper Bulb=
|
||||
Waxed Copper Bulb=
|
||||
Copper bulb is a decorative block and a light source.=
|
||||
Copper bulb is a decorative block and a light source when lited.=
|
||||
Exposed Copper Bulb=
|
||||
Waxed Exposed Copper Bulb=
|
||||
Exposed copper bulb is a decorative block and a light source.=
|
||||
Exposed copper bulb is a decorative block and a light source when lited.=
|
||||
Weathered Copper Bulb=
|
||||
Waxed Weathered Copper Bulb=
|
||||
Weathered copper bulb is a decorative block and a light source.=
|
||||
Weathered copper bulb is a decorative block and a light source when lited.=
|
||||
Oxidized Copper Bulb=
|
||||
Waxed Oxidized Copper Bulb=
|
||||
Oxidized copper bulb is a decorative block and a light source.=
|
||||
Oxidized copper bulb is a decorative block and a light source when lited.=
|
||||
Copper Door=
|
||||
Waxed Copper Door=
|
||||
Exposed Copper Door=
|
||||
Waxed Exposed Copper Door=
|
||||
Weathered Copper Door=
|
||||
Waxed Weathered Copper Door=
|
||||
Oxidized Copper Door=
|
||||
Waxed Oxidized Copper Door=
|
||||
Copper Trapdoor=
|
||||
Waxed Copper Trapdoor=
|
||||
Exposed Copper Trapdoor=
|
||||
Waxed Exposed Copper Trapdoor=
|
||||
Weathered Copper Trapdoor=
|
||||
Waxed Weathered Copper Trapdoor=
|
||||
Oxidized Copper Trapdoor=
|
||||
Waxed Oxidized Copper Trapdoor=
|
||||
@1 (Lit)=
|
||||
@1 (Powered)=
|
||||
@1 (Lit and Powered)=
|
||||
|
|
|
@ -1,5 +1,191 @@
|
|||
local S = minetest.get_translator("mcl_copper")
|
||||
|
||||
local function set_description(descs, s_index, n_index)
|
||||
local description
|
||||
|
||||
if type(descs[s_index][n_index]) == "string" then
|
||||
description = S(descs[s_index][n_index])
|
||||
elseif type(descs[s_index][n_index]) == "table" then
|
||||
description = S("@1 "..descs[s_index][n_index][2], S(descs[s_index][n_index][1]))
|
||||
else
|
||||
return nil
|
||||
end
|
||||
|
||||
return description
|
||||
end
|
||||
|
||||
local function set_drop(drop, old_name, index_name)
|
||||
if drop and old_name and index_name then
|
||||
drop = "mcl_copper:"..old_name:gsub(index_name, drop)
|
||||
end
|
||||
|
||||
return drop
|
||||
end
|
||||
|
||||
local function set_groups(name, groups)
|
||||
local groups = table.copy(groups)
|
||||
|
||||
if name and groups then
|
||||
if name:find("waxed") then
|
||||
groups.waxed = 1
|
||||
elseif not name:find("oxidized") then
|
||||
groups.oxidizable = 1
|
||||
end
|
||||
|
||||
if name:find("door") then
|
||||
groups.building_block = 0
|
||||
groups.mesecon_effector_on = 1
|
||||
end
|
||||
else
|
||||
return nil
|
||||
end
|
||||
|
||||
return groups
|
||||
end
|
||||
|
||||
local function set_light_level(light_source, index)
|
||||
local ceil, floor_5, floor_7 = math.ceil(index / 2), math.floor(index / 5), math.floor(index / 7)
|
||||
if light_source then
|
||||
light_source = light_source - 3 * (ceil - 1) - floor_5 - floor_7
|
||||
end
|
||||
|
||||
return light_source
|
||||
end
|
||||
|
||||
local function set_tiles(tiles, index)
|
||||
if not tiles or not index then
|
||||
return
|
||||
end
|
||||
|
||||
return tiles[math.ceil(index / 2)]
|
||||
end
|
||||
|
||||
function mcl_copper.register_copper_variants(name, definitions)
|
||||
local names, oxidized_variant, stripped_variant, waxed_variant
|
||||
|
||||
if name ~= "cut" then
|
||||
names = {
|
||||
name, "waxed_"..name,
|
||||
name.."_exposed", "waxed_"..name.."_exposed",
|
||||
name.."_weathered", "waxed_"..name.."_weathered",
|
||||
name.."_oxidized", "waxed_"..name.."_oxidized"
|
||||
}
|
||||
else
|
||||
names = {
|
||||
"block_"..name, "waxed_block_"..name,
|
||||
"block_exposed_"..name, "waxed_block_exposed_"..name,
|
||||
"block_weathered_"..name, "waxed_block_weathered_"..name,
|
||||
"block_oxidized_"..name, "waxed_block_oxidized_"..name
|
||||
}
|
||||
end
|
||||
|
||||
local tiles = {
|
||||
"mcl_copper_"..name..".png",
|
||||
"mcl_copper_"..name.."_exposed.png",
|
||||
"mcl_copper_"..name.."_weathered.png",
|
||||
"mcl_copper_"..name.."_oxidized.png"
|
||||
}
|
||||
|
||||
for i = 1, #names do
|
||||
if names[i]:find("waxed") then
|
||||
stripped_variant = "mcl_copper:"..names[i-1]
|
||||
else
|
||||
if not names[i]:find("oxidized") then
|
||||
oxidized_variant = "mcl_copper:"..names[i+2]
|
||||
end
|
||||
if i ~= 1 then
|
||||
stripped_variant = "mcl_copper:"..names[i-2]
|
||||
end
|
||||
waxed_variant = "mcl_copper:"..names[i+1]
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_copper:"..names[i], {
|
||||
description = set_description(mcl_copper.copper_descs, name, i),
|
||||
drawtype = definitions.drawtype or "normal",
|
||||
drop = set_drop(definitions.drop, names[i], name),
|
||||
groups = set_groups(names[i], definitions.groups),
|
||||
is_ground_content = false,
|
||||
light_source = set_light_level(definitions.light_source, i),
|
||||
mesecons = definitions.mesecons,
|
||||
paramtype = definitions.paramtype or "none",
|
||||
paramtype2 = definitions.paramtype2 or "none",
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sunlight_propagates = definitions.sunlight_propagates or false,
|
||||
tiles = {set_tiles(tiles, i)},
|
||||
_doc_items_longdesc = S(mcl_copper.copper_longdescs[name][math.ceil(i/2)]),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 3,
|
||||
_mcl_oxidized_variant = oxidized_variant,
|
||||
_mcl_stripped_variant = stripped_variant,
|
||||
_mcl_waxed_variant = waxed_variant,
|
||||
})
|
||||
|
||||
if definitions._mcl_stairs then
|
||||
local subname = mcl_copper.stairs_subnames[name][i]
|
||||
|
||||
mcl_stairs.register_slab(subname, "mcl_copper:"..names[i], set_groups(subname, definitions.groups),
|
||||
{set_tiles(tiles, i), set_tiles(tiles, i), set_tiles(tiles, i)},
|
||||
set_description(mcl_copper.stairs_descs, subname, 1), nil, nil, nil,
|
||||
set_description(mcl_copper.stairs_descs, subname, 2)
|
||||
)
|
||||
|
||||
mcl_stairs.register_stair(subname, "mcl_copper:"..names[i], set_groups(subname, definitions.groups),
|
||||
{set_tiles(tiles, i), set_tiles(tiles, i), set_tiles(tiles, i),
|
||||
set_tiles(tiles, i), set_tiles(tiles, i), set_tiles(tiles, i)},
|
||||
set_description(mcl_copper.stairs_descs, subname, 3), nil, nil, nil, "woodlike"
|
||||
)
|
||||
end
|
||||
|
||||
if definitions._mcl_doors then
|
||||
local itemimg, lowertext, uppertext, frontimg, sideimg
|
||||
local door_groups = set_groups(names[i]:gsub(name, "door"), definitions.groups)
|
||||
local trapdoor_groups = set_groups(names[i]:gsub(name, "trapdoor"), definitions.groups)
|
||||
|
||||
if i % 2 == 1 then
|
||||
itemimg = "mcl_copper_item_"..names[i]:gsub(name, "door")..".png"
|
||||
lowertext = "mcl_copper_"..names[i]:gsub(name, "door").."_lower.png"
|
||||
uppertext = "mcl_copper_"..names[i]:gsub(name, "door").."_upper.png"
|
||||
frontimg = "mcl_copper_"..names[i]:gsub(name, "trapdoor")..".png"
|
||||
sideimg = "mcl_copper_"..names[i]:gsub(name, "trapdoor").."_side.png"
|
||||
else
|
||||
itemimg = "mcl_copper_item_"..names[i-1]:gsub(name, "door")..".png"
|
||||
lowertext = "mcl_copper_"..names[i-1]:gsub(name, "door").."_lower.png"
|
||||
uppertext = "mcl_copper_"..names[i-1]:gsub(name, "door").."_upper.png"
|
||||
frontimg = "mcl_copper_"..names[i-1]:gsub(name, "trapdoor")..".png"
|
||||
sideimg = "mcl_copper_"..names[i-1]:gsub(name, "trapdoor").."_side.png"
|
||||
end
|
||||
|
||||
mcl_doors:register_door("mcl_copper:"..names[i]:gsub(name, "door"), {
|
||||
description = S(mcl_copper.doors_descs[i][1]),
|
||||
groups = door_groups,
|
||||
inventory_image = itemimg,
|
||||
only_redstone_can_open = false,
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_close = "doors_steel_door_close",
|
||||
sound_open = "doors_steel_door_open",
|
||||
tiles_bottom = lowertext,
|
||||
tiles_top = uppertext,
|
||||
_mcl_blast_resistance = 3,
|
||||
_mcl_hardness = 3
|
||||
})
|
||||
|
||||
mcl_doors:register_trapdoor("mcl_copper:"..names[i]:gsub(name, "trapdoor"), {
|
||||
description = S(mcl_copper.doors_descs[i][2]),
|
||||
groups = trapdoor_groups,
|
||||
only_redstone_can_open = false,
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_close = "doors_steel_door_close",
|
||||
sound_open = "doors_steel_door_open",
|
||||
tile_front = frontimg,
|
||||
tile_side = sideimg,
|
||||
wield_image = frontimg,
|
||||
_mcl_blast_resistance = 3,
|
||||
_mcl_hardness = 3
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_copper:stone_with_copper", {
|
||||
description = S("Copper Ore"),
|
||||
_doc_items_longdesc = S("Some copper contained in stone, it is pretty common and can be found below sea level."),
|
||||
|
@ -17,326 +203,81 @@ minetest.register_node("mcl_copper:stone_with_copper", {
|
|||
minetest.register_node("mcl_copper:block_raw", {
|
||||
description = S("Block of Raw Copper"),
|
||||
_doc_items_longdesc = S("A block used for compact raw copper storage."),
|
||||
tiles = {"mcl_copper_block_raw.png"},
|
||||
tiles = {"mcl_copper_raw_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, blast_furnace_smeltable = 1 },
|
||||
groups = {pickaxey = 2, building_block = 1, blast_furnace_smeltable = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:block", {
|
||||
description = S("Block of Copper"),
|
||||
_doc_items_longdesc = S("A block of copper is mostly a decorative block."),
|
||||
tiles = {"mcl_copper_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, oxidizable = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 3,
|
||||
_mcl_oxidized_variant = "mcl_copper:block_exposed",
|
||||
_mcl_waxed_variant = "mcl_copper:waxed_block",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:waxed_block", {
|
||||
description = S("Waxed Block of Copper"),
|
||||
_doc_items_longdesc = S("A block of copper is mostly a decorative block."),
|
||||
tiles = {"mcl_copper_block.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, waxed = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 3,
|
||||
_mcl_stripped_variant = "mcl_copper:block",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:block_exposed", {
|
||||
description = S("Exposed Copper"),
|
||||
_doc_items_longdesc = S("Exposed copper is a decorative block."),
|
||||
tiles = {"mcl_copper_exposed.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, oxidizable = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_oxidized_variant = "mcl_copper:block_weathered",
|
||||
_mcl_waxed_variant = "mcl_copper:waxed_block_exposed",
|
||||
_mcl_stripped_variant = "mcl_copper:block",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:waxed_block_exposed", {
|
||||
description = S("Waxed Exposed Copper"),
|
||||
_doc_items_longdesc = S("Exposed copper is a decorative block."),
|
||||
tiles = {"mcl_copper_exposed.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, waxed = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_stripped_variant = "mcl_copper:block_exposed",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:block_weathered", {
|
||||
description = S("Weathered Copper"),
|
||||
_doc_items_longdesc = S("Weathered copper is a decorative block."),
|
||||
tiles = {"mcl_copper_weathered.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, oxidizable = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_oxidized_variant = "mcl_copper:block_oxidized",
|
||||
_mcl_waxed_variant = "mcl_copper:waxed_block_weathered",
|
||||
_mcl_stripped_variant = "mcl_copper:block_exposed",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:waxed_block_weathered", {
|
||||
description = S("Waxed Weathered Copper"),
|
||||
_doc_items_longdesc = S("Weathered copper is a decorative block."),
|
||||
tiles = {"mcl_copper_weathered.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, waxed = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_stripped_variant = "mcl_copper:block_weathered",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:block_oxidized", {
|
||||
description = S("Oxidized Copper"),
|
||||
_doc_items_longdesc = S("Oxidized copper is a decorative block."),
|
||||
tiles = {"mcl_copper_oxidized.png"},
|
||||
is_ground_content = false,
|
||||
mcl_copper.register_copper_variants("block", {
|
||||
groups = {pickaxey = 2, building_block = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_waxed_variant = "mcl_copper:waxed_block_oxidized",
|
||||
_mcl_stripped_variant = "mcl_copper:block_weathered",
|
||||
_mcl_doors = true,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:waxed_block_oxidized", {
|
||||
description = S("Waxed Oxidized Copper"),
|
||||
_doc_items_longdesc = S("Oxidized copper is a decorative block."),
|
||||
tiles = {"mcl_copper_oxidized.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, waxed = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_stripped_variant = "mcl_copper:block_oxidized",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:block_cut", {
|
||||
description = S("Cut Copper"),
|
||||
_doc_items_longdesc = S("Cut copper is a decorative block."),
|
||||
tiles = {"mcl_copper_block_cut.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, oxidizable = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_oxidized_variant = "mcl_copper:block_exposed_cut",
|
||||
_mcl_waxed_variant = "mcl_copper:waxed_block_cut",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:waxed_block_cut", {
|
||||
description = S("Waxed Cut Copper"),
|
||||
_doc_items_longdesc = S("Cut copper is a decorative block."),
|
||||
tiles = {"mcl_copper_block_cut.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, waxed = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_stripped_variant = "mcl_copper:block_cut",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:block_exposed_cut", {
|
||||
description = S("Exposed Cut Copper"),
|
||||
_doc_items_longdesc = S("Exposed cut copper is a decorative block."),
|
||||
tiles = {"mcl_copper_exposed_cut.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, oxidizable = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_waxed_variant = "mcl_copper:waxed_block_exposed_cut",
|
||||
_mcl_oxidized_variant = "mcl_copper:block_weathered_cut",
|
||||
_mcl_stripped_variant = "mcl_copper:block_cut",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:waxed_block_exposed_cut", {
|
||||
description = S("Waxed Exposed Cut Copper"),
|
||||
_doc_items_longdesc = S("Exposed cut copper is a decorative block."),
|
||||
tiles = {"mcl_copper_exposed_cut.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, waxed = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_stripped_variant = "mcl_copper:block_exposed_cut",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:block_weathered_cut", {
|
||||
description = S("Weathered Cut Copper"),
|
||||
_doc_items_longdesc = S("Weathered cut copper is a decorative block."),
|
||||
tiles = {"mcl_copper_weathered_cut.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, oxidizable = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_stripped_variant = "mcl_copper:block_exposed_cut",
|
||||
_mcl_oxidized_variant = "mcl_copper:block_oxidized_cut",
|
||||
_mcl_waxed_variant = "mcl_copper:waxed_block_weathered_cut",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:waxed_block_weathered_cut", {
|
||||
description = S("Waxed Weathered Cut Copper"),
|
||||
_doc_items_longdesc = S("Weathered cut copper is a decorative block."),
|
||||
tiles = {"mcl_copper_weathered_cut.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, waxed = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_stripped_variant = "mcl_copper:block_weathered_cut",
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:block_oxidized_cut", {
|
||||
description = S("Oxidized Cut Copper"),
|
||||
_doc_items_longdesc = S("Oxidized cut copper is a decorative block."),
|
||||
tiles = {"mcl_copper_oxidized_cut.png"},
|
||||
is_ground_content = false,
|
||||
mcl_copper.register_copper_variants("cut", {
|
||||
groups = {pickaxey = 2, building_block = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_stripped_variant = "mcl_copper:block_weathered_cut",
|
||||
_mcl_waxed_variant = "mcl_copper:waxed_block_oxidized_cut",
|
||||
_mcl_stairs = true,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_copper:waxed_block_oxidized_cut", {
|
||||
description = S("Waxed Oxidized Cut Copper"),
|
||||
_doc_items_longdesc = S("Oxidized cut copper is a decorative block."),
|
||||
tiles = {"mcl_copper_oxidized_cut.png"},
|
||||
is_ground_content = false,
|
||||
groups = {pickaxey = 2, building_block = 1, waxed = 1},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
_mcl_stripped_variant = "mcl_copper:block_oxidized_cut",
|
||||
mcl_copper.register_copper_variants("grate", {
|
||||
drawtype = "allfaces",
|
||||
groups = {pickaxey = 2, building_block = 1, disable_suffocation = 1},
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
mcl_stairs.register_slab("copper_cut", "mcl_copper:block_cut",
|
||||
{pickaxey = 2, oxidizable = 1},
|
||||
{"mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png"},
|
||||
S("Slab of Cut Copper"),
|
||||
nil, nil, nil,
|
||||
S("Double Slab of Cut Copper"))
|
||||
mcl_copper.register_copper_variants("chiseled", {
|
||||
groups = {pickaxey = 2, building_block = 1}
|
||||
})
|
||||
|
||||
mcl_stairs.register_slab("waxed_copper_cut", "mcl_copper:waxed_block_cut",
|
||||
{pickaxey = 2, waxed = 1},
|
||||
{"mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png"},
|
||||
S("Waxed Slab of Cut Copper"),
|
||||
nil, nil, nil,
|
||||
S("Waxed Double Slab of Cut Copper"))
|
||||
mcl_copper.register_copper_variants("bulb_off", {
|
||||
groups = {pickaxey = 2, building_block = 1},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function (pos, node)
|
||||
minetest.swap_node(pos, {name = node.name:gsub("bulb_off", "bulb_powered_on")})
|
||||
end
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
mcl_stairs.register_slab("copper_exposed_cut", "mcl_copper:block_exposed_cut",
|
||||
{pickaxey = 2, oxidizable = 1},
|
||||
{"mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png"},
|
||||
S("Slab of Exposed Cut Copper"),
|
||||
nil, nil, nil,
|
||||
S("Double Slab of Exposed Cut Copper"))
|
||||
mcl_copper.register_copper_variants("bulb_on", {
|
||||
drop = "bulb_off",
|
||||
groups = {pickaxey = 2, building_block = 1, not_in_creative_inventory = 1},
|
||||
light_source = 14,
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function (pos, node)
|
||||
minetest.swap_node(pos, {name = node.name:gsub("bulb_on", "bulb_powered_off")})
|
||||
end
|
||||
},
|
||||
},
|
||||
paramtype = "light"
|
||||
})
|
||||
|
||||
mcl_stairs.register_slab("waxed_copper_exposed_cut", "mcl_copper:waxed_block_exposed_cut",
|
||||
{pickaxey = 2, waxed = 1},
|
||||
{"mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png"},
|
||||
S("Waxed Slab of Exposed Cut Copper"),
|
||||
nil, nil, nil,
|
||||
S("Waxed Double Slab of Exposed Cut Copper"))
|
||||
mcl_copper.register_copper_variants("bulb_powered_off", {
|
||||
drop = "bulb_off",
|
||||
groups = {pickaxey = 2, building_block = 1, not_in_creative_inventory = 1},
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_off = function (pos, node)
|
||||
minetest.swap_node(pos, {name = node.name:gsub("bulb_powered_off", "bulb_off")})
|
||||
end
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
mcl_stairs.register_slab("copper_weathered_cut", "mcl_copper:block_weathered_cut",
|
||||
{pickaxey = 2, oxidizable = 1},
|
||||
{"mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png"},
|
||||
S("Slab of Weathered Cut Copper"),
|
||||
nil, nil, nil,
|
||||
S("Double Slab of Weathered Cut Copper"))
|
||||
|
||||
mcl_stairs.register_slab("waxed_copper_weathered_cut", "mcl_copper:waxed_block_weathered_cut",
|
||||
{pickaxey = 2, waxed = 1},
|
||||
{"mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png"},
|
||||
S("Waxed Slab of Weathered Cut Copper"),
|
||||
nil, nil, nil,
|
||||
S("Waxed Double Slab of Weathered Cut Copper"))
|
||||
|
||||
mcl_stairs.register_slab("copper_oxidized_cut", "mcl_copper:block_oxidized_cut",
|
||||
{pickaxey = 2},
|
||||
{"mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png"},
|
||||
S("Slab of Oxidized Cut Copper"),
|
||||
nil, nil, nil,
|
||||
S("Double Slab of Oxidized Cut Copper"))
|
||||
|
||||
mcl_stairs.register_slab("waxed_copper_oxidized_cut", "mcl_copper:waxed_block_oxidized_cut",
|
||||
{pickaxey = 2, waxed = 1},
|
||||
{"mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png"},
|
||||
S("Waxed Slab of Oxidized Cut Copper"),
|
||||
nil, nil, nil,
|
||||
S("Waxed Double Slab of Oxidized Cut Copper"))
|
||||
|
||||
mcl_stairs.register_stair("copper_cut", "mcl_copper:block_cut",
|
||||
{pickaxey = 2, oxidizable = 1},
|
||||
{"mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png"},
|
||||
S("Stairs of Cut Copper"),
|
||||
nil, 6, nil,
|
||||
"woodlike")
|
||||
|
||||
mcl_stairs.register_stair("waxed_copper_cut", "mcl_copper:waxed_block_cut",
|
||||
{pickaxey = 2, waxed = 1},
|
||||
{"mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png"},
|
||||
S("Waxed Stairs of Cut Copper"),
|
||||
nil, 6, nil,
|
||||
"woodlike")
|
||||
|
||||
mcl_stairs.register_stair("copper_exposed_cut", "mcl_copper:block_exposed_cut",
|
||||
{pickaxey = 2, oxidizable = 1},
|
||||
{"mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png"},
|
||||
S("Stairs of Exposed Cut Copper"),
|
||||
nil, 6, nil,
|
||||
"woodlike")
|
||||
|
||||
mcl_stairs.register_stair("waxed_copper_exposed_cut", "mcl_copper:waxed_block_exposed_cut",
|
||||
{pickaxey = 2, waxed = 1},
|
||||
{"mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png"},
|
||||
S("Waxed Stairs of Exposed Cut Copper"),
|
||||
nil, 6, nil,
|
||||
"woodlike")
|
||||
|
||||
mcl_stairs.register_stair("copper_weathered_cut", "mcl_copper:block_weathered_cut",
|
||||
{pickaxey = 2, oxidizable = 1},
|
||||
{"mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png"},
|
||||
S("Stairs of Weathered Cut Copper"),
|
||||
nil, 6, nil,
|
||||
"woodlike")
|
||||
|
||||
mcl_stairs.register_stair("waxed_copper_weathered_cut", "mcl_copper:waxed_block_weathered_cut",
|
||||
{pickaxey = 2, waxed = 1},
|
||||
{"mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png"},
|
||||
S("Waxed Stairs of Weathered Cut Copper"),
|
||||
nil, 6, nil,
|
||||
"woodlike")
|
||||
|
||||
mcl_stairs.register_stair("copper_oxidized_cut", "mcl_copper:block_oxidized_cut",
|
||||
{pickaxey = 2},
|
||||
{"mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png"},
|
||||
S("Stairs of Oxidized Cut Copper"),
|
||||
nil, 6, nil,
|
||||
"woodlike")
|
||||
|
||||
mcl_stairs.register_stair("waxed_copper_oxidized_cut", "mcl_copper:waxed_block_oxidized_cut",
|
||||
{pickaxey = 2, waxed = 1},
|
||||
{"mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png"},
|
||||
S("Waxed Stairs of Oxidized Cut Copper"),
|
||||
nil, 6, nil,
|
||||
"woodlike")
|
||||
mcl_copper.register_copper_variants("bulb_powered_on", {
|
||||
drop = "bulb_off",
|
||||
groups = {pickaxey = 2, building_block = 1, not_in_creative_inventory = 1},
|
||||
light_source = 14,
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_off = function (pos, node)
|
||||
minetest.swap_node(pos, {name = node.name:gsub("bulb_powered_on", "bulb_on")})
|
||||
end
|
||||
}
|
||||
},
|
||||
paramtype = "light"
|
||||
})
|
||||
|
|
|
@ -164,12 +164,6 @@ minetest.register_node("mcl_core:deadbush", {
|
|||
_mcl_hardness = 0,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_core:deadbush",
|
||||
burntime = 5,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_core:barrier", {
|
||||
description = S("Barrier"),
|
||||
_doc_items_longdesc = S("Barriers are invisible walkable blocks. They are used to create boundaries of adventure maps and the like. Monsters and animals won't appear on barriers, and fences do not connect to barriers. Other blocks can be built on barriers like on any other block."),
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
# textdomain: mcl_crafting_table
|
||||
Crafting Table=Etabli
|
||||
A crafting table is a block which grants you access to a 3×3 crafting grid which allows you to perform advanced crafts.=Un établi est un bloc qui vous donne accès à une grille d'établi 3×3 qui vous permet de fabriquer des objets avancés.
|
||||
A crafting table is a block which grants you access to a 3×3 crafting grid which allows you to perform advanced crafts.=Un établi est un bloc qui vous donne accès à une grille d'établi 3×3 qui vous permet d'effectuer des objets avancés.
|
||||
Rightclick the crafting table to access the 3×3 crafting grid.=Faites un clic droit sur l'établi pour accéder à la grille d'établi 3x3.
|
||||
Recipe book=Livre de Recette
|
||||
Crafting=Fabriquer
|
||||
|
|
|
@ -5,8 +5,8 @@ local modpath = minetest.get_modpath(modname)
|
|||
-- by debiankaios
|
||||
-- adapted for mcl2 by cora
|
||||
|
||||
local wood_slab_groups = {handy = 1, axey = 1, material_wood = 1, wood_slab = 1}
|
||||
local wood_stair_groups = {handy = 1, axey = 1, material_wood = 1, wood_stairs = 1}
|
||||
local wood_slab_groups = {handy = 1, axey = 1, flammable = 3, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, wood_slab = 1}
|
||||
local wood_stair_groups = {handy = 1, axey = 1, flammable = 3, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, wood_stairs = 1}
|
||||
|
||||
local function generate_warped_tree(pos)
|
||||
minetest.place_schematic(pos,modpath.."/schematics/warped_fungus_1.mts","random",nil,false,"place_center_x,place_center_z")
|
||||
|
@ -463,7 +463,7 @@ minetest.register_craft({
|
|||
minetest.register_node("mcl_crimson:warped_hyphae_wood", {
|
||||
description = S("Warped Hyphae Wood"),
|
||||
tiles = {"mcl_crimson_warped_hyphae_wood.png"},
|
||||
groups = {handy = 5,axey = 1, wood=1,building_block = 1, material_wood = 1},
|
||||
groups = {handy = 5,axey = 1, flammable = 3, wood=1,building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
_mcl_hardness = 2,
|
||||
})
|
||||
|
@ -478,27 +478,6 @@ minetest.register_craft({
|
|||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_crimson:warped_hyphae_wood 4",
|
||||
recipe = {
|
||||
{"mcl_crimson:warped_hyphae_bark"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_crimson:warped_hyphae_wood 4",
|
||||
recipe = {
|
||||
{"mcl_crimson:stripped_warped_hyphae"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_crimson:warped_hyphae_wood 4",
|
||||
recipe = {
|
||||
{"mcl_crimson:stripped_warped_hyphae_bark"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_crimson:warped_nylium 2",
|
||||
recipe = {
|
||||
|
@ -691,27 +670,6 @@ minetest.register_craft({
|
|||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_crimson:crimson_hyphae_wood 4",
|
||||
recipe = {
|
||||
{"mcl_crimson:crimson_hyphae_bark"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_crimson:crimson_hyphae_wood 4",
|
||||
recipe = {
|
||||
{"mcl_crimson:stripped_crimson_hyphae"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_crimson:crimson_hyphae_wood 4",
|
||||
recipe = {
|
||||
{"mcl_crimson:stripped_crimson_hyphae_bark"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_crimson:crimson_nylium 2",
|
||||
recipe = {
|
||||
|
@ -757,7 +715,7 @@ mcl_doors:register_door("mcl_crimson:crimson_door", {
|
|||
_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
|
||||
_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
|
||||
inventory_image = "mcl_crimson_crimson_door.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||
_mcl_hardness = 3,
|
||||
_mcl_blast_resistance = 3,
|
||||
tiles_bottom = "mcl_crimson_crimson_door_bottom.png",
|
||||
|
@ -772,7 +730,7 @@ mcl_doors:register_trapdoor("mcl_crimson:crimson_trapdoor", {
|
|||
tile_front = "mcl_crimson_crimson_trapdoor.png",
|
||||
tile_side = "mcl_crimson_crimson_trapdoor_side.png",
|
||||
wield_image = "mcl_crimson_crimson_trapdoor.png",
|
||||
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
|
||||
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
|
||||
_mcl_hardness = 3,
|
||||
_mcl_blast_resistance = 3,
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
|
@ -783,7 +741,7 @@ mcl_fences.register_fence_and_fence_gate(
|
|||
S("Crimson Fence"),
|
||||
S("Crimson Fence Gate"),
|
||||
"mcl_crimson_crimson_fence.png",
|
||||
{handy=1,axey=1,fence_wood=1},
|
||||
{handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20},
|
||||
minetest.registered_nodes["mcl_crimson:crimson_hyphae"]._mcl_hardness,
|
||||
minetest.registered_nodes["mcl_crimson:crimson_hyphae"]._mcl_blast_resistance,
|
||||
{"group:fence_wood"},
|
||||
|
@ -795,7 +753,7 @@ mcl_doors:register_door("mcl_crimson:warped_door", {
|
|||
_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
|
||||
_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
|
||||
inventory_image = "mcl_crimson_warped_door.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||
_mcl_hardness = 3,
|
||||
_mcl_blast_resistance = 3,
|
||||
tiles_bottom = "mcl_crimson_warped_door_bottom.png",
|
||||
|
@ -810,7 +768,7 @@ mcl_doors:register_trapdoor("mcl_crimson:warped_trapdoor", {
|
|||
tile_front = "mcl_crimson_warped_trapdoor.png",
|
||||
tile_side = "mcl_crimson_warped_trapdoor_side.png",
|
||||
wield_image = "mcl_crimson_warped_trapdoor.png",
|
||||
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
|
||||
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
|
||||
_mcl_hardness = 3,
|
||||
_mcl_blast_resistance = 3,
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
|
@ -821,7 +779,7 @@ mcl_fences.register_fence_and_fence_gate(
|
|||
S("Warped Fence"),
|
||||
S("Warped Fence Gate"),
|
||||
"mcl_crimson_warped_fence.png",
|
||||
{handy=1,axey=1,fence_wood=1},
|
||||
{handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20},
|
||||
minetest.registered_nodes["mcl_crimson:warped_hyphae"]._mcl_hardness,
|
||||
minetest.registered_nodes["mcl_crimson:warped_hyphae"]._mcl_blast_resistance,
|
||||
{"group:fence_wood"},
|
||||
|
|
|
@ -182,10 +182,6 @@ local function apply_bone_meal(pointed_thing, user)
|
|||
local n = minetest.get_node(pos)
|
||||
if n.name == "" then return false end
|
||||
|
||||
if mcl_util.check_area_protection(pos, pointed_thing.above, user) then
|
||||
return false
|
||||
end
|
||||
|
||||
for _, func in pairs(mcl_dye.bone_meal_callbacks) do
|
||||
if func(pointed_thing, user) then
|
||||
return true
|
||||
|
|
|
@ -60,21 +60,32 @@ minetest.register_node("mcl_end:purpur_pillar", {
|
|||
})
|
||||
|
||||
local end_rod_name = "mcl_end:end_rod"
|
||||
local end_rod_side_tex = "mcl_end_end_rod_side.png"
|
||||
local end_rod_def = {
|
||||
description = S("End Rod"),
|
||||
_doc_items_longdesc = S("End rods are decorative light sources."),
|
||||
tiles = {
|
||||
"mcl_end_end_rod.png",
|
||||
"mcl_end_end_rod_top.png",
|
||||
"mcl_end_end_rod_bottom.png",
|
||||
end_rod_side_tex,
|
||||
end_rod_side_tex,
|
||||
end_rod_side_tex,
|
||||
end_rod_side_tex,
|
||||
},
|
||||
drawtype = "mesh",
|
||||
mesh = "mcl_end_rod.obj",
|
||||
drawtype = "nodebox",
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
sunlight_propagates = true,
|
||||
groups = { dig_immediate=3, deco_block=1, destroy_by_lava_flow=1, end_rod=1 },
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, -- Base
|
||||
{-0.0625, -0.4375, -0.0625, 0.0625, 0.5, 0.0625}, -- Rod
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
|
@ -145,7 +156,8 @@ local colored_end_rods = {
|
|||
{"lime", S("Lime End Rod"), "green"},
|
||||
{"lightblue", S("Light Blue End Rod"), "lightblue"},
|
||||
}
|
||||
local end_rod_mask = "^[mask:mcl_end_end_rod_mask.png"
|
||||
local top_mask = "^[mask:mobs_mc_empty.png\\^[fill\\:2x2\\:7,7\\:white"
|
||||
local side_mask = "^[mask:mobs_mc_empty.png\\^[fill\\:16x15\\:0,0\\:white"
|
||||
for num, row in ipairs(colored_end_rods) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
|
@ -154,15 +166,18 @@ for num, row in ipairs(colored_end_rods) do
|
|||
def.description = desc
|
||||
def._doc_items_longdesc = nil
|
||||
def._doc_items_create_entry = false
|
||||
def.use_texture_alpha = "clip"
|
||||
local side_tex
|
||||
if name == "pink" then
|
||||
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. end_rod_mask .. "^[multiply:" .. name .. "^[hsl:0:300)"
|
||||
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. top_mask .. "^[multiply:" .. name .. "^[hsl:0:300)"
|
||||
side_tex = end_rod_side_tex .. "^(" .. end_rod_side_tex .. side_mask .. "^[multiply:" .. name .. "^[hsl:0:300)"
|
||||
elseif num > 4 then
|
||||
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. end_rod_mask .. "^[multiply:" .. name .. "^[hsl:0:300^[opacity:120)"
|
||||
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. top_mask .. "^[multiply:" .. name .. "^[hsl:0:300^[opacity:120)"
|
||||
side_tex = end_rod_side_tex .. "^(" .. end_rod_side_tex .. side_mask .. "^[multiply:" .. name .. "^[hsl:0:300^[opacity:120)"
|
||||
else
|
||||
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. end_rod_mask .. "^[multiply:" .. name .. "^[hsl:0:-100^[opacity:170)"
|
||||
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. top_mask .. "^[multiply:" .. name .. "^[hsl:0:-100^[opacity:170)"
|
||||
side_tex = end_rod_side_tex .. "^(" .. end_rod_side_tex .. side_mask .. "^[multiply:" .. name .. "^[hsl:0:-100^[opacity:170)"
|
||||
end
|
||||
for i=3, 6 do def.tiles[i] = side_tex end
|
||||
minetest.register_node(end_rod_name.."_"..name, def)
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
|
|
|
@ -17,7 +17,7 @@ A chorus plant stem is the part of a chorus plant which holds the whole plant to
|
|||
Chorus Fruit=Fruit de chorus
|
||||
A chorus fruit is an edible fruit from the chorus plant which is home to the End. Eating it teleports you to the top of a random solid block nearby, provided you won't end up inside a liquid, solid or harmful blocks. Teleportation might fail if there are very few or no places to teleport to.=Un fruit de chorus est un fruit comestible de l'usine de chorus qui abrite la fin. Le manger vous téléporte au sommet d'un bloc solide aléatoire à proximité, à condition de ne pas vous retrouver dans un bloc liquide, solide ou nuisible. La téléportation peut échouer s'il y a très peu ou pas d'endroits où se téléporter.
|
||||
Popped Chorus Fruit=Chorus éclaté
|
||||
Eye of Ender=Oeil de l'Ender
|
||||
Eye of Ender=Œil de l'Ender
|
||||
This item is used to locate End portal shrines in the Overworld and to activate End portals.=Cet objet est utilisé pour localiser les sanctuaires du portail de l'End dans l'Overworld et pour activer les portails de l'End.
|
||||
Use the attack key to release the eye of ender. It will rise and fly in the horizontal direction of the closest end portal shrine. If you're very close, the eye of ender will take the direct path to the End portal shrine instead. After a few seconds, it stops. It may drop as an item, but there's a 20% chance it shatters.=Utilisez la touche d'attaque pour libérer l'œil d'Ender. Il s'élèvera et volera dans la direction horizontale du sanctuaire portail de l'End le plus proche. Si vous êtes très proche, l'œil d'Ender empruntera le chemin direct vers le sanctuaire du portail de l'End. Après quelques secondes, il s'arrête. Il peut tomber en tant qu'objet, mais il y a 20% de chances qu'il se brise.
|
||||
To activate an End portal, eyes of ender need to be placed into each block of an intact End portal frame.=Pour activer un portail de l'End, les yeux d'ender doivent être placés dans chaque bloc d'un cadre de portail de l'End intact.
|
||||
|
|
|
@ -1,67 +0,0 @@
|
|||
# Blender 3.6.7
|
||||
# www.blender.org
|
||||
o Cube
|
||||
v 0.125000 -0.437500 -0.125000
|
||||
v 0.125000 -0.500000 -0.125000
|
||||
v 0.125000 -0.437500 0.125000
|
||||
v 0.125000 -0.500000 0.125000
|
||||
v -0.125000 -0.437500 -0.125000
|
||||
v -0.125000 -0.500000 -0.125000
|
||||
v -0.125000 -0.437500 0.125000
|
||||
v -0.125000 -0.500000 0.125000
|
||||
v -0.062500 -0.437500 0.062500
|
||||
v -0.062500 0.500000 0.062500
|
||||
v -0.062500 -0.437500 -0.062500
|
||||
v -0.062500 0.500000 -0.062500
|
||||
v 0.062500 -0.437500 0.062500
|
||||
v 0.062500 0.500000 0.062500
|
||||
v 0.062500 -0.437500 -0.062500
|
||||
v 0.062500 0.500000 -0.062500
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vn -0.0000 -0.0000 1.0000
|
||||
vn -1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vn 1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 -0.0000 -1.0000
|
||||
vt 0.250000 1.000000
|
||||
vt -0.000000 1.000000
|
||||
vt -0.000000 0.750000
|
||||
vt 0.250000 0.750000
|
||||
vt 0.250000 0.000000
|
||||
vt 0.250000 0.062500
|
||||
vt 0.000000 0.062500
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.062500
|
||||
vt 0.750000 0.062500
|
||||
vt 0.750000 0.000000
|
||||
vt 0.000000 0.437500
|
||||
vt 0.250000 0.437500
|
||||
vt 0.250000 0.687500
|
||||
vt 0.000000 0.687500
|
||||
vt 0.500000 0.000000
|
||||
vt 0.500000 0.062500
|
||||
vt 1.000000 1.000000
|
||||
vt 0.875000 1.000000
|
||||
vt 0.875000 0.062500
|
||||
vt 0.750000 1.000000
|
||||
vt 0.625000 1.000000
|
||||
vt 0.625000 0.062500
|
||||
vt 0.500000 1.000000
|
||||
vt 0.187500 0.812500
|
||||
vt 0.187500 0.937500
|
||||
vt 0.062500 0.937500
|
||||
vt 0.062500 0.812500
|
||||
s 0
|
||||
f 1/1/1 5/2/1 7/3/1 3/4/1
|
||||
f 4/5/2 3/6/2 7/7/2 8/8/2
|
||||
f 8/9/3 7/10/3 5/11/3 6/12/3
|
||||
f 6/13/4 2/14/4 4/15/4 8/16/4
|
||||
f 2/17/5 1/18/5 3/6/5 4/5/5
|
||||
f 6/12/6 5/11/6 1/18/6 2/17/6
|
||||
f 9/10/3 10/19/3 12/20/3 11/21/3
|
||||
f 11/21/6 12/20/6 16/22/6 15/11/6
|
||||
f 15/11/5 16/22/5 14/23/5 13/24/5
|
||||
f 13/24/2 14/23/2 10/25/2 9/18/2
|
||||
f 11/26/4 15/27/4 13/28/4 9/29/4
|
||||
f 16/27/1 12/28/1 10/29/1 14/26/1
|
|
@ -96,7 +96,7 @@ Hay bales are decorative blocks made from wheat.=Les balles de foin sont des blo
|
|||
To carve a face into the pumpkin, use the shears on the side you want to carve.=Pour sculpter un visage dans la citrouille, utilisez les cisailles du côté que vous souhaitez sculpter.
|
||||
Use the “Place” key on an animal to try to feed it wheat.=Utilisez la touche "Placer" sur un animal pour essayer de le nourrir de blé.
|
||||
Grows on farmland=Pousse sur les terres agricoles
|
||||
Turns block into farmland=Transforme un bloc en terre agricole
|
||||
Turns block into farmland=Transforme un bloc en terres agricoles
|
||||
60% chance of poisoning=60% de chances d'empoisonnement
|
||||
Surface for crops=Surface pour les cultures
|
||||
Can become wet=Peut devenir humide
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Fishing Rod=Canne à pêche
|
||||
Fishing rods can be used to catch fish.=Les cannes à pêche peuvent être utilisées pour attraper du poisson.
|
||||
Rightclick to launch the bobber. When it sinks right-click again to reel in an item. Who knows what you're going to catch?=Clic droit pour lancer le bouchon. Lorsqu'il s'enfonce, cliquez de nouveau avec le bouton droit pour rembobiner. Qui sait ce que tu vas attraper?
|
||||
Raw Fish=Poisson cru
|
||||
Raw Fish=Poisson Cru
|
||||
Raw fish is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value.=Le poisson cru est obtenu par la pêche et est un aliment qui peut être mangé en toute sécurité. La cuisson améliore sa valeur nutritive.
|
||||
Cooked Fish=Poisson cuit
|
||||
Mmh, fish! This is a healthy food item.=Mmh, poisson! Il s'agit d'un aliment sain.
|
||||
|
@ -10,9 +10,9 @@ Raw Salmon=Saumon cru
|
|||
Raw salmon is obtained by fishing and is a food item which can be eaten safely. Cooking it improves its nutritional value.=Le saumon cru est obtenu par la pêche et est un aliment qui peut être consommé en toute sécurité. La cuisson améliore sa valeur nutritive.
|
||||
Cooked Salmon=Saumon cuit
|
||||
This is a healthy food item which can be eaten.=Il s'agit d'un aliment sain qui peut être consommé.
|
||||
Clownfish=Poisson-clown
|
||||
Clownfish=Poisson-Clown
|
||||
Clownfish may be obtained by fishing (and luck) and is a food item which can be eaten safely.=Le poisson-clown peut être obtenu par la pêche (et la chance) et est un aliment qui peut être mangé en toute sécurité.
|
||||
Pufferfish=Poisson-globe
|
||||
Pufferfish=Poisson-Globe
|
||||
Pufferfish are a common species of fish and can be obtained by fishing. They can technically be eaten, but they are very bad for humans. Eating a pufferfish only restores 1 hunger point and will poison you very badly (which drains your health non-fatally) and causes serious food poisoning (which increases your hunger).=Le poisson-globe est une espèce de poisson commune et peut être obtenu par la pêche. Ils peuvent techniquement être mangés, mais ils sont très mauvais pour les humains. Manger un poisson-globe ne restaure que 1 point de faim et vous empoisonnera fortement (ce qui draine votre santé de manière non fatale) et provoque une grave intoxication alimentaire (qui augmente votre faim).
|
||||
Catches fish in water=Attrape les poissons dans l'eau
|
||||
Very poisonous=Très toxique
|
||||
|
|
|
@ -23,10 +23,4 @@ minetest.register_craft({
|
|||
{ "group:wood", "group:wood", "" },
|
||||
{ "group:wood", "group:wood", "" },
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_fletching_table:fletching_table",
|
||||
burntime = 15,
|
||||
})
|
||||
})
|
|
@ -183,38 +183,6 @@ def_fern.groups.compostability = 65
|
|||
|
||||
minetest.register_node("mcl_flowers:fern", def_fern)
|
||||
|
||||
|
||||
--- Clover ---
|
||||
-- Similar deal as fern, we can copy a lot from tall grass
|
||||
local def_clover = table.copy(def_tallgrass)
|
||||
def_clover.description = S("Clover")
|
||||
def_clover._doc_items_longdesc = S("Clovers are small plants which occur naturally in plains and other temperate biomes. They can be picked up and planted again.")
|
||||
def_clover.drawtype = "mesh"
|
||||
def_clover.mesh = "mcl_clover_3leaf.obj"
|
||||
def_clover.tiles = { "mcl_flowers_clover.png" }
|
||||
def_clover.inventory_image = "mcl_flowers_clover_inv.png"
|
||||
def_clover.wield_image = "mcl_flowers_clover_inv.png"
|
||||
def_clover.drop = nil
|
||||
def_clover.use_texture_alpha = "clip"
|
||||
def_clover.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 },
|
||||
}
|
||||
def_clover.groups.compostability = 30
|
||||
|
||||
minetest.register_node("mcl_flowers:clover", def_clover)
|
||||
|
||||
local def_4l_clover = table.copy(def_clover)
|
||||
def_4l_clover.description = S("Four-leaf Clover")
|
||||
def_4l_clover._doc_items_longdesc = S("Clovers are small plants which occur naturally in plains and other temperate biomes. They can be picked up and planted again.")
|
||||
def_4l_clover.mesh = "mcl_clover_4leaf.obj"
|
||||
def_4l_clover.tiles = { "mcl_flowers_fourleaf_clover.png" }
|
||||
def_4l_clover.inventory_image = "mcl_flowers_fourleaf_clover_inv.png"
|
||||
def_4l_clover.wield_image = "mcl_flowers_fourleaf_clover_inv.png"
|
||||
def_4l_clover.use_texture_alpha = "clip"
|
||||
|
||||
minetest.register_node("mcl_flowers:fourleaf_clover", def_4l_clover)
|
||||
|
||||
if has_mcl_flowerpots then
|
||||
mcl_flowerpots.register_potted_flower("mcl_flowers:fern", {
|
||||
name = "fern",
|
||||
|
@ -270,7 +238,6 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
|||
end
|
||||
-- Sunflower mesh and tiles
|
||||
local top_drawtype, bottom_drawtype
|
||||
local alpha = nil
|
||||
local bottom_tiles = {}
|
||||
if not mesh then
|
||||
top_drawtype = "plantlike"
|
||||
|
@ -280,7 +247,6 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
|||
top_drawtype = "airlike"
|
||||
bottom_drawtype = "mesh"
|
||||
bottom_tiles = bottom_img
|
||||
alpha = "clip"
|
||||
end
|
||||
-- Bottom
|
||||
minetest.register_node("mcl_flowers:"..name, {
|
||||
|
@ -302,7 +268,6 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
|||
_mcl_shears_drop = shears_drop,
|
||||
_mcl_fortune_drop = fortune_drop,
|
||||
node_placement_prediction = "",
|
||||
use_texture_alpha = alpha,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -selbox_radius, -0.5, -selbox_radius, selbox_radius, 0.5, selbox_radius },
|
||||
|
@ -402,7 +367,6 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
|||
palette = palette,
|
||||
walkable = false,
|
||||
buildable_to = false,
|
||||
use_texture_alpha = alpha,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -selbox_radius, -0.5, -selbox_radius, selbox_radius, selbox_top_height, selbox_radius },
|
||||
|
|
|
@ -1,38 +0,0 @@
|
|||
# Blender 3.6.7
|
||||
# www.blender.org
|
||||
mtllib mcl_clover_3leaf.mtl
|
||||
o Plane
|
||||
v 0.000000 -0.280000 0.000000
|
||||
v 0.000000 -0.280000 0.000000
|
||||
v -0.250000 -0.280000 -0.250000
|
||||
v 0.250000 -0.280000 -0.250000
|
||||
v 0.035355 -0.500000 0.035355
|
||||
v 0.035355 -0.300000 0.035355
|
||||
v -0.035355 -0.500000 -0.035355
|
||||
v -0.035355 -0.300000 -0.035355
|
||||
v 0.035355 -0.500000 -0.035355
|
||||
v 0.035355 -0.300000 -0.035355
|
||||
v -0.035355 -0.500000 0.035355
|
||||
v -0.035355 -0.300000 0.035355
|
||||
v -0.091506 -0.280000 0.341506
|
||||
v -0.341506 -0.280000 -0.091506
|
||||
v 0.000000 -0.280000 0.000000
|
||||
v 0.341506 -0.280000 -0.091506
|
||||
v 0.091506 -0.280000 0.341506
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vn -0.7071 -0.0000 0.7071
|
||||
vn 0.7071 -0.0000 0.7071
|
||||
vt 0.500000 0.437500
|
||||
vt 1.000000 0.937500
|
||||
vt 0.000000 0.937500
|
||||
vt 0.437500 0.062500
|
||||
vt 0.562500 0.062500
|
||||
vt 0.562500 0.437500
|
||||
vt 0.437500 0.437500
|
||||
s 0
|
||||
usemtl Material.001
|
||||
f 2/1/1 4/2/1 3/3/1
|
||||
f 5/4/2 6/5/2 8/6/2 7/7/2
|
||||
f 9/4/3 10/5/3 12/6/3 11/7/3
|
||||
f 1/1/1 14/2/1 13/3/1
|
||||
f 15/1/1 17/2/1 16/3/1
|
|
@ -1,32 +0,0 @@
|
|||
# Blender 3.6.7
|
||||
# www.blender.org
|
||||
mtllib mcl_clover_4leaf.mtl
|
||||
o Plane
|
||||
v -0.250000 -0.280000 0.250000
|
||||
v 0.250000 -0.280000 0.250000
|
||||
v -0.250000 -0.280000 -0.250000
|
||||
v 0.250000 -0.280000 -0.250000
|
||||
v 0.035355 -0.500000 0.035355
|
||||
v 0.035355 -0.300000 0.035355
|
||||
v -0.035355 -0.500000 -0.035355
|
||||
v -0.035355 -0.300000 -0.035355
|
||||
v 0.035355 -0.500000 -0.035355
|
||||
v 0.035355 -0.300000 -0.035355
|
||||
v -0.035355 -0.500000 0.035355
|
||||
v -0.035355 -0.300000 0.035355
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vn -0.7071 -0.0000 0.7071
|
||||
vn 0.7071 -0.0000 0.7071
|
||||
vt 0.000000 0.125000
|
||||
vt 0.875000 0.125000
|
||||
vt 0.875000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.875000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.375000
|
||||
vt 0.875000 0.375000
|
||||
s 0
|
||||
usemtl Material.001
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 5/5/2 6/6/2 8/7/2 7/8/2
|
||||
f 9/5/3 10/6/3 12/7/3 11/8/3
|
|
@ -466,9 +466,9 @@ function mcl_furnaces.hoppers_on_try_push(pos, hop_pos, hop_inv, hop_list)
|
|||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if math.abs(pos.y - hop_pos.y) > math.abs(pos.x - hop_pos.x) and math.abs(pos.y - hop_pos.y) > math.abs(pos.z - hop_pos.z) then
|
||||
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src", nil, 1)
|
||||
return inv, "src", mcl_util.select_stack(hop_inv, hop_list, inv, "src")
|
||||
else
|
||||
return inv, "fuel", mcl_util.select_stack(hop_inv, hop_list, inv, "fuel", mcl_util.is_fuel, 1)
|
||||
return inv, "fuel", mcl_util.select_stack(hop_inv, hop_list, inv, "fuel", mcl_util.is_fuel)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -8,22 +8,35 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
|||
local alldirs = { { x = 0, y = 0, z = 1 }, { x = 1, y = 0, z = 0 }, { x = 0, y = 0, z = -1 }, { x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 }, { x = 0, y = 1, z = 0 } }
|
||||
|
||||
-- Waxing Function
|
||||
function mcl_honey.wax_block(pos, node, player, itemstack)
|
||||
function mcl_honey.wax_block(pos, node, player, itemstack, pointed_thing)
|
||||
-- prevent modification of protected nodes.
|
||||
if mcl_util.check_position_protection(pos, player) then
|
||||
return
|
||||
end
|
||||
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
|
||||
if def and def._mcl_waxed_variant then
|
||||
node.name = def._mcl_waxed_variant
|
||||
if player:get_player_control().sneak then
|
||||
if def and def._mcl_waxed_variant then
|
||||
if def.groups.door == 1 then
|
||||
if node.name:find("_b_") then
|
||||
local top_pos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
minetest.swap_node(top_pos, { name = def._mcl_waxed_variant:gsub("_b_", "_t_"), param2 = node.param2 })
|
||||
elseif node.name:find("_t_") then
|
||||
local bot_pos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
||||
minetest.swap_node(bot_pos, { name = def._mcl_waxed_variant:gsub("_t_", "_b_"), param2 = node.param2 })
|
||||
end
|
||||
end
|
||||
else
|
||||
return
|
||||
end
|
||||
else
|
||||
return
|
||||
if def and def.on_rightclick then
|
||||
return def.on_rightclick(pos, node, player, itemstack, pointed_thing)
|
||||
end
|
||||
end
|
||||
|
||||
node.name = def._mcl_waxed_variant
|
||||
minetest.set_node(pos, node)
|
||||
minetest.swap_node(pos, node)
|
||||
awards.unlock(player:get_player_name(), "mcl:wax_on")
|
||||
if not minetest.is_creative_enabled(player:get_player_name()) then
|
||||
itemstack:take_item()
|
||||
|
@ -46,7 +59,7 @@ minetest.register_craftitem("mcl_honey:honeycomb", {
|
|||
local pos = pointed_thing.under
|
||||
|
||||
-- wax the block. This is the only viable usage of honeycomb's on_place. If it "fails" to wax, then nothing is changed.
|
||||
return mcl_honey.wax_block(pos, node, placer, itemstack)
|
||||
return mcl_honey.wax_block(pos, node, placer, itemstack, pointed_thing)
|
||||
end,
|
||||
})
|
||||
|
||||
|
|
|
@ -32,68 +32,6 @@ local mcl_hoppers_formspec = table.concat({
|
|||
"listring[current_player;main]",
|
||||
})
|
||||
|
||||
local function straight_hopper_act(pos, node, active_object_count, active_count_wider)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
if timer:is_started() then
|
||||
--Pause if already recived item this tick
|
||||
return
|
||||
end
|
||||
timer:start(1.0)
|
||||
|
||||
-- Move from internal inventory to dst first
|
||||
local dst_pos = vector.offset(pos, 0, -1, 0)
|
||||
local dst_node = minetest.get_node(dst_pos)
|
||||
local dst_name = dst_node.name
|
||||
local dst_def = minetest.registered_nodes[dst_name]
|
||||
|
||||
if dst_def and dst_def._mcl_hopper_act then
|
||||
dst_def._mcl_hopper_act( dst_pos, dst_node, active_object_count, active_count_wider )
|
||||
end
|
||||
|
||||
mcl_util.hopper_push(pos, dst_pos)
|
||||
local src_pos = vector.offset(pos, 0, 1, 0)
|
||||
mcl_util.hopper_pull(pos, src_pos)
|
||||
end
|
||||
|
||||
local function bent_hopper_act(pos, node, active_object_count, active_object_count_wider)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
if timer:is_started() then
|
||||
--Pause if already recived item this tick
|
||||
return
|
||||
end
|
||||
timer:start(1.0)
|
||||
|
||||
-- Check if we are empty
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local empty = inv:is_empty("main")
|
||||
|
||||
-- Determine to which side the hopper is facing, get nodes
|
||||
local face = minetest.get_node(pos).param2
|
||||
local dst_pos = {}
|
||||
if face == 0 then
|
||||
dst_pos = vector.offset(pos, -1, 0, 0)
|
||||
elseif face == 1 then
|
||||
dst_pos = vector.offset(pos, 0, 0, 1)
|
||||
elseif face == 2 then
|
||||
dst_pos = vector.offset(pos, 1, 0, 0)
|
||||
elseif face == 3 then
|
||||
dst_pos = vector.offset(pos, 0, 0, -1)
|
||||
end
|
||||
local dst_node = minetest.get_node(dst_pos)
|
||||
local dst_name = dst_node.name
|
||||
local dst_def = minetest.registered_nodes[dst_name]
|
||||
if dst_def and dst_def._mcl_hopper_act then
|
||||
dst_def._mcl_hopper_act( dst_pos, dst_node, active_object_count, active_object_count_wider )
|
||||
end
|
||||
if not empty then
|
||||
mcl_util.hopper_push(pos, dst_pos)
|
||||
end
|
||||
|
||||
local src_pos = vector.offset(pos, 0, 1, 0)
|
||||
mcl_util.hopper_pull(pos, src_pos)
|
||||
end
|
||||
|
||||
-- Downwards hopper (base definition)
|
||||
|
||||
---@type node_definition
|
||||
|
@ -268,7 +206,6 @@ def_hopper_enabled.mesecons = {
|
|||
end,
|
||||
},
|
||||
}
|
||||
def_hopper_enabled._mcl_hopper_act = straight_hopper_act
|
||||
|
||||
minetest.register_node("mcl_hoppers:hopper", def_hopper_enabled)
|
||||
|
||||
|
@ -418,7 +355,6 @@ def_hopper_side_enabled.mesecons = {
|
|||
end,
|
||||
},
|
||||
}
|
||||
def_hopper_side_enabled._mcl_hopper_act = bent_hopper_act
|
||||
minetest.register_node("mcl_hoppers:hopper_side", def_hopper_side_enabled)
|
||||
|
||||
---@type node_definition
|
||||
|
@ -623,7 +559,24 @@ minetest.register_abm({
|
|||
neighbors = { "group:container" },
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = straight_hopper_act,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if minetest.get_node_timer(pos):is_started() then
|
||||
return
|
||||
end
|
||||
|
||||
-- Move from internal inventory to dst first
|
||||
local dst_pos = vector.offset(pos, 0, -1, 0)
|
||||
local pushed = mcl_util.hopper_push(pos, dst_pos)
|
||||
|
||||
local src_pos = vector.offset(pos, 0, 1, 0)
|
||||
mcl_util.hopper_pull(pos, src_pos)
|
||||
|
||||
local dst_node = minetest.get_node(dst_pos)
|
||||
if pushed and (dst_node.name == "mcl_hoppers:hopper" or dst_node.name == "mcl_hoppers:hopper_side") then
|
||||
--Pause destination hopper
|
||||
minetest.get_node_timer(dst_pos):start(1.0)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- Register push/pull for "bent" hopper
|
||||
|
@ -633,7 +586,35 @@ minetest.register_abm({
|
|||
neighbors = { "group:container" },
|
||||
interval = 1.0,
|
||||
chance = 1,
|
||||
action = bent_hopper_act,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if minetest.get_node_timer(pos):is_started() then
|
||||
--Pause if already recived item this tick
|
||||
return
|
||||
end
|
||||
|
||||
-- Determine to which side the hopper is facing, get nodes
|
||||
local face = minetest.get_node(pos).param2
|
||||
local dst_pos = {}
|
||||
if face == 0 then
|
||||
dst_pos = vector.offset(pos, -1, 0, 0)
|
||||
elseif face == 1 then
|
||||
dst_pos = vector.offset(pos, 0, 0, 1)
|
||||
elseif face == 2 then
|
||||
dst_pos = vector.offset(pos, 1, 0, 0)
|
||||
elseif face == 3 then
|
||||
dst_pos = vector.offset(pos, 0, 0, -1)
|
||||
end
|
||||
local pushed = mcl_util.hopper_push(pos, dst_pos)
|
||||
|
||||
local src_pos = vector.offset(pos, 0, 1, 0)
|
||||
mcl_util.hopper_pull(pos, src_pos)
|
||||
|
||||
local dst_node = minetest.get_node(dst_pos)
|
||||
if pushed and (dst_node.name == "mcl_hoppers:hopper" or dst_node.name == "mcl_hoppers:hopper_side") then
|
||||
--Pause destination hopper
|
||||
minetest.get_node_timer(dst_pos):start(1.0)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
|
|
@ -638,7 +638,7 @@ function mcl_itemframes.create_base_definitions()
|
|||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
groups = { dig_immediate = 3, deco_block = 1, dig_by_piston = 1, container = 1, attached_node_facedir = 1 },
|
||||
groups = { dig_immediate = 3, deco_block = 1, dig_by_piston = 1, container = 1, }, -- attached_node_facedir = 1 }, -- allows for more placement options.
|
||||
sounds = mcl_sounds.node_sound_defaults(),
|
||||
node_placement_prediction = "",
|
||||
|
||||
|
|
|
@ -76,7 +76,8 @@ local lectern_def = {
|
|||
if wdir == 0 then
|
||||
return itemstack
|
||||
-- IE., no Hanging Lecterns for you!
|
||||
else
|
||||
end
|
||||
if wdir == 1 then
|
||||
-- (only make standing nodes...)
|
||||
-- Determine the rotation based on player's yaw
|
||||
local yaw = pi * 2 - placer:get_look_horizontal()
|
||||
|
@ -135,11 +136,5 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_lectern:lectern",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
-- Base Aliases.
|
||||
minetest.register_alias("lectern", "mcl_lectern:lectern")
|
||||
|
|
|
@ -26,9 +26,3 @@ minetest.register_craft({
|
|||
{ "group:wood", "group:wood", "" },
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_loom:loom",
|
||||
burntime = 15,
|
||||
})
|
||||
|
|
|
@ -399,39 +399,12 @@ minetest.register_craft({
|
|||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_mangrove:mangrove_wood 4",
|
||||
recipe = {
|
||||
{"mcl_mangrove:mangrove_tree_bark"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_mangrove:mangrove_wood 4",
|
||||
recipe = {
|
||||
{"mcl_mangrove:mangrove_stripped"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_mangrove:mangrove_wood 4",
|
||||
recipe = {
|
||||
{"mcl_mangrove:mangrove_stripped_bark"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "group:fence_wood",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_mangrove:mangrove_roots",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
local adjacents = {
|
||||
vector.new(1,0,0),
|
||||
vector.new(-1,0,0),
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Rotten Flesh=Chair putréfiée
|
||||
80% chance of food poisoning=80% de chances d'intoxication alimentaire
|
||||
|
||||
Yuck! This piece of flesh clearly has seen better days. If you're really desperate, you can eat it to restore a few hunger points, but there's a 80% chance it causes food poisoning, which increases your hunger for a while.=Beurk ! Ce morceau de chair a clairement connu des jours meilleurs. Si vous êtes vraiment désespéré, vous pouvez le manger pour restaurer quelques points de faim, mais il y a 80% de chances qu'il provoque une intoxication alimentaire, ce qui augmente votre faim pendant un certain temps.
|
||||
Yuck! This piece of flesh clearly has seen better days. If you're really desperate, you can eat it to restore a few hunger points, but there's a 80% chance it causes food poisoning, which increases your hunger for a while.=Beurk! Ce morceau de chair a clairement connu des jours meilleurs. Si vous êtes vraiment désespéré, vous pouvez le manger pour restaurer quelques points de faim, mais il y a 80% de chances qu'il provoque une intoxication alimentaire, ce qui augmente votre faim pendant un certain temps.
|
||||
|
||||
Raw Mutton=Mouton cru
|
||||
|
||||
|
@ -10,7 +10,7 @@ Raw mutton is the flesh from a sheep and can be eaten safely. Cooking it will gr
|
|||
|
||||
Cooked Mutton=Mouton cuit
|
||||
Cooked mutton is the cooked flesh from a sheep and is used as food.=Le mouton cuit est la chair cuite d'un mouton et est utilisé comme nourriture.
|
||||
Raw Beef=Boeuf cru
|
||||
Raw Beef=Boeuf Cru
|
||||
|
||||
Raw beef is the flesh from cows and can be eaten safely. Cooking it will greatly increase its nutritional value.=Le boeuf cru est la chair des vaches et peut être mangé en toute sécurité. La cuisson augmentera considérablement sa valeur nutritive.
|
||||
|
||||
|
@ -23,25 +23,25 @@ Raw chicken is a food item which is not safe to consume. You can eat it to resto
|
|||
|
||||
Cooked Chicken=Poulet cuit
|
||||
A cooked chicken is a healthy food item which can be eaten.=Un poulet cuit est un aliment sain qui peut être mangé.
|
||||
Raw Porkchop=Porc cru
|
||||
Raw Porkchop=Porc Cru
|
||||
|
||||
A raw porkchop is the flesh from a pig and can be eaten safely. Cooking it will greatly increase its nutritional value.=Un porc cru est la chair d'un porc et peut être mangée en toute sécurité. La cuisson augmentera considérablement sa valeur nutritive.
|
||||
|
||||
Cooked Porkchop=Porc cuit
|
||||
Cooked porkchop is the cooked flesh of a pig and is used as food.=Le porc cuit est la chair cuite d'un porc et est utilisé comme aliment.
|
||||
Raw Rabbit=Lapin cru
|
||||
Raw Rabbit=Lapin Cru
|
||||
|
||||
Raw rabbit is a food item from a dead rabbit. It can be eaten safely. Cooking it will increase its nutritional value.=Le lapin cru est un aliment provenant d'un lapin mort. Il peut être mangé en toute sécurité. La cuisson augmentera sa valeur nutritive.
|
||||
|
||||
Cooked Rabbit=Lapin cuit
|
||||
This is a food item which can be eaten.=Il s'agit d'un aliment qui peut être mangé.
|
||||
Milk=Lait
|
||||
Removes all status effects=Supprime tous les effets de statut !
|
||||
Removes all status effects=Supprime tous les effets de statut!
|
||||
|
||||
Milk is very refreshing and can be obtained by using a bucket on a cow. Drinking it will remove all status effects, but restores no hunger points.=Le lait est très rafraîchissant et peut être obtenu en utilisant un seau sur une vache. Le boire supprimera tous les effets de statut, mais ne restaure aucun point de faim.
|
||||
|
||||
Use the placement key to drink the milk.=Utilisez la touche de placement pour boire le lait.
|
||||
Spider Eye=Oeil d'araignée
|
||||
Spider Eye=Œil d'araignée
|
||||
Poisonous=Toxique
|
||||
|
||||
Spider eyes are used mainly in crafting. If you're really desperate, you can eat a spider eye, but it will poison you briefly.=Les yeux d'araignée sont utilisés principalement dans l'artisanat. Si vous êtes vraiment désespéré, vous pouvez manger un œil d'araignée, mais cela vous empoisonnera brièvement.
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -7,7 +7,7 @@ Missing effect parameter!=Paramètre d'effet manquant!
|
|||
Missing or invalid duration parameter!=Paramètre durée manquant ou invalide!
|
||||
Invalid factor parameter!=Paramètre facteur invalide!
|
||||
@1 is not an available status effect.=@1 n'est pas un effet disponible.
|
||||
Fermented Spider Eye=Oeil d'araignée fermenté
|
||||
Fermented Spider Eye=Œil d'araignée fermenté
|
||||
Glass Bottle=Bouteille en verre
|
||||
Liquid container=Récipient de liquide
|
||||
|
||||
|
|
|
@ -251,15 +251,6 @@ local function remove_shield_entity(player, i)
|
|||
end
|
||||
end
|
||||
|
||||
local function is_node_stack(itemstack)
|
||||
return itemstack:get_definition().drawtype -- only node's definition table contains element "drawtype"
|
||||
end
|
||||
|
||||
local function is_rmb_conflicting_node(nodename)
|
||||
local nodedef = minetest.registered_nodes[nodename]
|
||||
return nodedef.on_rightclick
|
||||
end
|
||||
|
||||
local function handle_blocking(player)
|
||||
local player_shield = mcl_shields.players[player]
|
||||
local rmb = player:get_player_control().RMB
|
||||
|
@ -275,7 +266,7 @@ local function handle_blocking(player)
|
|||
local pos = player:get_pos()
|
||||
if shield_in_hand then
|
||||
if not_blocking then
|
||||
minetest.after(0.05, function()
|
||||
minetest.after(0.25, function()
|
||||
if (not_blocking or not shield_in_offhand) and shield_in_hand and rmb then
|
||||
player_shield.blocking = 2
|
||||
set_shield(player, true, 2)
|
||||
|
@ -286,16 +277,11 @@ local function handle_blocking(player)
|
|||
end
|
||||
elseif shield_in_offhand then
|
||||
local pointed_thing = mcl_util.get_pointed_thing(player, true)
|
||||
local wielded_stack = player:get_wielded_item()
|
||||
local offhand_can_block = (minetest.get_item_group(wielded_item(player), "bow") ~= 1
|
||||
and minetest.get_item_group(wielded_item(player), "crossbow") ~= 1)
|
||||
local offhand_can_block = (wielded_item(player) == "" or not pointed_thing)
|
||||
and (minetest.get_item_group(wielded_item(player), "bow") ~= 1 and minetest.get_item_group(wielded_item(player), "crossbow") ~= 1)
|
||||
|
||||
if pointed_thing and pointed_thing.type == "node" then
|
||||
local pointed_node = minetest.get_node(pointed_thing.under)
|
||||
if minetest.get_item_group(pointed_node.name, "container") > 1
|
||||
or is_rmb_conflicting_node(pointed_node.name)
|
||||
or is_node_stack(wielded_stack)
|
||||
then
|
||||
if minetest.get_item_group(minetest.get_node(pointed_thing.under).name, "container") > 1 then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
@ -304,7 +290,7 @@ local function handle_blocking(player)
|
|||
return
|
||||
end
|
||||
if not_blocking then
|
||||
minetest.after(0.05, function()
|
||||
minetest.after(0.25, function()
|
||||
if (not_blocking or not shield_in_hand) and shield_in_offhand and rmb and offhand_can_block then
|
||||
player_shield.blocking = 1
|
||||
set_shield(player, true, 1)
|
||||
|
|
|
@ -4,7 +4,10 @@
|
|||
--- DateTime: 10/14/22 4:05 PM
|
||||
---
|
||||
|
||||
--local logging = minetest.settings:get_bool("mcl_logging_mcl_signs",true)
|
||||
|
||||
local DEBUG = minetest.settings:get_bool("mcl_logging_mcl_signs", false) -- special debug setting.
|
||||
|
||||
if DEBUG then
|
||||
minetest.log("action", "[mcl_signs] Signs API Loading")
|
||||
end
|
||||
|
@ -112,6 +115,9 @@ mcl_signs.registered_signs = {}
|
|||
mcl_signs.registered_signs.wall_signs = {}
|
||||
mcl_signs.registered_signs.standing_signs = {}
|
||||
mcl_signs.registered_signs.hanging_signs = {} -- unused. prepping for future use.
|
||||
-- DEFINE SIGN BASE TYPES
|
||||
mcl_signs.wall_standard = {} -- initialize
|
||||
mcl_signs.standing_standard = {} -- initialize
|
||||
|
||||
function mcl_signs.build_signs_info()
|
||||
local n = 23 / 56 - 1 / 128 -- some required magic number from the original code.
|
||||
|
@ -135,110 +141,37 @@ function mcl_signs.build_signs_info()
|
|||
|
||||
end
|
||||
|
||||
-- DEFINE SIGN BASE TYPES
|
||||
local common_definition = {
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 1,
|
||||
stack_max = 16,
|
||||
sounds = node_sounds,
|
||||
groups = mcl_signs.sign_groups,
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
drawtype = "mesh",
|
||||
paramtype = "light",
|
||||
tiles = { "mcl_signs_sign.png" },
|
||||
sunlight_propagates = true,
|
||||
-- wall signs' & hanging signs' base (definition)
|
||||
mcl_signs.wall_standard = {
|
||||
description = S("Sign"),
|
||||
_tt_help = S("Can be written"),
|
||||
_doc_items_longdesc = S("Signs can be written and come in two variants: Wall sign and sign on a sign post. Signs can be placed on the top and the sides of other blocks, but not below them."),
|
||||
_doc_items_usagehelp = S("After placing the sign, you can write something on it. You have 4 lines of text with up to 15 characters for each line; anything beyond these limits is lost. Not all characters are supported. The text can not be changed once it has been written; you have to break and place the sign again. Can be colored and made to glow."),
|
||||
inventory_image = "mcl_signs_default_sign.png",
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
wield_image = "mcl_signs_default_sign.png",
|
||||
node_placement_prediction = "",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "wallmounted",
|
||||
drawtype = "mesh",
|
||||
mesh = "mcl_signs_signonwallmount.obj",
|
||||
selection_box = { type = "wallmounted", wall_side = { -0.5, -7 / 28, -0.5, -23 / 56, 7 / 28, 0.5 } },
|
||||
tiles = { "mcl_signs_sign.png" },
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
groups = mcl_signs.sign_groups,
|
||||
stack_max = 16,
|
||||
sounds = node_sounds,
|
||||
|
||||
on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Right Click event.")
|
||||
end
|
||||
|
||||
-- make sure player is clicking
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
local iname = item:get_name()
|
||||
|
||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
||||
|
||||
if node and not protected then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Right Click event on valid node.")
|
||||
end
|
||||
|
||||
-- handle glow from glow_ink_sac *first*
|
||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:glow_sign(pos)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- check the wielded item to make sure that it is a dye.
|
||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
||||
if txt_color ~= "false" then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:color_sign(pos, txt_color)
|
||||
-- "mcl_dye:black" is a special case: it makes the sign's lettering black AND removes glow.
|
||||
if (iname == "mcl_dye:black") then
|
||||
success = mcl_signs:glow_sign(pos, true)
|
||||
if success and DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow removal Success.")
|
||||
end
|
||||
end
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- No modifier item in hand, open the sign for edition
|
||||
local old_text = minetest.get_meta(pos):get_string("text")
|
||||
mcl_signs:show_formspec(clicker, pos, old_text)
|
||||
end
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
mcl_signs:destruct_sign(pos)
|
||||
end,
|
||||
|
||||
-- Not Useless Code. this force updates the sign.
|
||||
on_punch = function(pos, node, puncher)
|
||||
mcl_signs:update_sign(pos)
|
||||
end,
|
||||
}
|
||||
|
||||
-- wall signs' & hanging signs' base (definition)
|
||||
mcl_signs.wall_standard = table.copy(common_definition)
|
||||
mcl_signs.wall_standard.description = S("Sign")
|
||||
mcl_signs.wall_standard._tt_help = S("Can be written")
|
||||
mcl_signs.wall_standard._doc_items_longdesc = S("Signs can be written and come in two variants: Wall sign and sign on a sign post. Signs can be placed on the top and the sides of other blocks, but not below them.")
|
||||
mcl_signs.wall_standard._doc_items_usagehelp = S("After placing the sign, you can write something on it. You have 4 lines of text with up to 15 characters for each line; anything beyond these limits is lost. Not all characters are supported. The text can not be changed once it has been written; you have to break and place the sign again. Can be colored and made to glow.")
|
||||
mcl_signs.wall_standard.inventory_image = "mcl_signs_default_sign.png"
|
||||
mcl_signs.wall_standard.wield_image = "mcl_signs_default_sign.png"
|
||||
mcl_signs.wall_standard.node_placement_prediction = ""
|
||||
mcl_signs.wall_standard.paramtype2 = "wallmounted"
|
||||
mcl_signs.wall_standard.mesh = "mcl_signs_signonwallmount.obj"
|
||||
mcl_signs.wall_standard.selection_box = { type = "wallmounted", wall_side = { -0.5, -7 / 28, -0.5, -23 / 56, 7 / 28, 0.5 } }
|
||||
mcl_signs.wall_standard.on_timer = function(pos)
|
||||
on_timer = function(pos)
|
||||
-- fix for /ClearObjects
|
||||
mcl_signs:update_sign(pos)
|
||||
-- note: update_sign decides to keep the timer running based on if there is text.
|
||||
-- This prevents every sign from having a timer, when not needed.
|
||||
end
|
||||
mcl_signs.wall_standard.on_place = function(itemstack, placer, pointed_thing)
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
|
||||
|
@ -259,6 +192,9 @@ mcl_signs.wall_standard.on_place = function(itemstack, placer, pointed_thing)
|
|||
end
|
||||
|
||||
local wdir = minetest.dir_to_wallmounted(dir)
|
||||
|
||||
--local placer_pos = placer:get_pos()
|
||||
|
||||
local fdir = minetest.dir_to_facedir(dir)
|
||||
|
||||
local sign_info
|
||||
|
@ -336,10 +272,18 @@ mcl_signs.wall_standard.on_place = function(itemstack, placer, pointed_thing)
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
return itemstack
|
||||
end
|
||||
mcl_signs.wall_standard.on_rotate = function(pos, node, user, mode)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_signs:destruct_sign(pos)
|
||||
end,
|
||||
|
||||
-- Not Useless Code. force updates the sign.
|
||||
on_punch = function(pos, node, puncher)
|
||||
mcl_signs:update_sign(pos)
|
||||
end,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
local r = screwdriver.rotate.wallmounted(pos, node, mode)
|
||||
node.param2 = r
|
||||
|
@ -349,21 +293,105 @@ mcl_signs.wall_standard.on_rotate = function(pos, node, user, mode)
|
|||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Wall_Sign Right Click event.")
|
||||
end
|
||||
|
||||
-- make sure player is clicking
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
local iname = item:get_name()
|
||||
|
||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
||||
|
||||
if node and not protected then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Wall_Sign Right Click event on valid node.")
|
||||
end
|
||||
|
||||
-- handle glow from glow_ink_sac *first*
|
||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:glow_sign(pos)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- "mcl_dye:black" is a special case: it makes the sign's lettering black AND removes glow.
|
||||
if (iname == "mcl_dye:black") then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:glow_sign(pos, true)
|
||||
mcl_signs:color_sign(pos, mcl_colors.BLACK)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow removal Success.")
|
||||
end
|
||||
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- check the wielded item to make sure that it is a dye.
|
||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
||||
if txt_color ~= "false" then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:color_sign(pos, txt_color)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 1,
|
||||
}
|
||||
-- standing sign base (definition)
|
||||
mcl_signs.standing_standard = table.copy(common_definition)
|
||||
mcl_signs.standing_standard.paramtype2 = "facedir"
|
||||
mcl_signs.standing_standard.mesh = "mcl_signs_sign.obj"
|
||||
mcl_signs.standing_standard.selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.5, 0.2 } }
|
||||
mcl_signs.standing_standard.drop = "mcl_signs:wall_sign"
|
||||
mcl_signs.standing_standard.on_timer = function(pos)
|
||||
mcl_signs.standing_standard = {
|
||||
paramtype = "light",
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
paramtype2 = "facedir",
|
||||
drawtype = "mesh",
|
||||
mesh = "mcl_signs_sign.obj",
|
||||
selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.5, 0.2 } },
|
||||
tiles = { "mcl_signs_sign.png" },
|
||||
groups = mcl_signs.sign_groups,
|
||||
drop = "mcl_signs:wall_sign",
|
||||
stack_max = 16,
|
||||
sounds = node_sounds,
|
||||
|
||||
on_destruct = function(pos)
|
||||
mcl_signs:destruct_sign(pos)
|
||||
end,
|
||||
|
||||
on_timer = function(pos)
|
||||
-- fix for /ClearObjects
|
||||
mcl_signs:update_sign(pos)
|
||||
minetest.get_node_timer(pos):start(40.0)
|
||||
end
|
||||
mcl_signs.standing_standard.on_rotate = function(pos, node, user, mode)
|
||||
end,
|
||||
|
||||
-- Not Useless Code. this force updates the sign.
|
||||
on_punch = function(pos, node, puncher)
|
||||
mcl_signs:update_sign(pos)
|
||||
end,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
node.name = "mcl_signs:standing_sign22_5"
|
||||
minetest.swap_node(pos, node)
|
||||
|
@ -372,7 +400,60 @@ mcl_signs.standing_standard.on_rotate = function(pos, node, user, mode)
|
|||
end
|
||||
mcl_signs:update_sign(pos, nil, nil, true)
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Standing_Sign Right Click event.")
|
||||
end
|
||||
|
||||
-- make sure player is clicking
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
local iname = item:get_name()
|
||||
|
||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
||||
|
||||
if node and not protected then
|
||||
-- handle glow from glow_ink_sac *first*
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Standing_Sign Right Click event on valid node.")
|
||||
end
|
||||
|
||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:glow_sign(pos)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- check the wielded item to make sure that it is a dye.
|
||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
||||
if txt_color ~= "false" then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:color_sign(pos, txt_color)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 1,
|
||||
}
|
||||
|
||||
-- HELPER FUNCTIONS' VARIABLES
|
||||
local sign_glow = 6
|
||||
|
@ -582,7 +663,7 @@ function mcl_signs.register_sign (modname, color, _name, ttsign)
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
@ -835,7 +916,7 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
return itemstack
|
||||
end
|
||||
minetest.register_node(":mcl_signs:wall_sign" .. _name, new_sign)
|
||||
|
@ -1071,7 +1152,7 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign)
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
@ -1320,7 +1401,7 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
return itemstack
|
||||
end
|
||||
minetest.override_item("mcl_signs:wall_sign" .. _name, new_sign)
|
||||
|
@ -1802,7 +1883,7 @@ function mcl_signs:update_sign(pos, fields, sender, force_remove, text_color)
|
|||
return false
|
||||
end
|
||||
local text = meta:get_string("text", "")
|
||||
if fields and fields.text then
|
||||
if fields and (text == "" and fields.text) then
|
||||
meta:set_string("text", fields.text)
|
||||
text = fields.text
|
||||
end
|
||||
|
@ -1959,13 +2040,11 @@ function mcl_signs:update_sign(pos, fields, sender, force_remove, text_color)
|
|||
|
||||
end
|
||||
|
||||
function mcl_signs:show_formspec(player, pos, old_text)
|
||||
function mcl_signs:show_formspec(player, pos)
|
||||
minetest.show_formspec(
|
||||
player:get_player_name(),
|
||||
"mcl_signs:set_text_" .. pos.x .. "_" .. pos.y .. "_" .. pos.z,
|
||||
"size[6,3]textarea[0.25,0.25;6,1.5;text;" .. F(S("Enter sign text:")) .. ";".. F(old_text) .. "]" ..
|
||||
"label[0,1.5;" .. F(S("Maximum line length: 15")) ..
|
||||
"\n" .. F(S("Maximum lines: 4")) .. "]button_exit[0,2.5;6,1;submit;" .. F(S("Done")) .. "]"
|
||||
"size[6,3]textarea[0.25,0.25;6,1.5;text;" .. F(S("Enter sign text:")) .. ";]label[0,1.5;" .. F(S("Maximum line length: 15")) .. "\n" .. F(S("Maximum lines: 4")) .. "]button_exit[0,2.5;6,1;submit;" .. F(S("Done")) .. "]"
|
||||
)
|
||||
end
|
||||
|
||||
|
|
|
@ -257,12 +257,6 @@ minetest.register_craft({
|
|||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_smithing_table:table",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
-- this is the exact same as mcl_smithing_table.upgrade_item_netherite , in case something relies on the old function
|
||||
function mcl_smithing_table.upgrade_item(itemstack)
|
||||
return mcl_smithing_table.upgrade_item_netherite(itemstack)
|
||||
|
|
|
@ -410,6 +410,16 @@ local function make_stripped_trunk(itemstack, placer, pointed_thing)
|
|||
if noddef._mcl_stripped_variant == nil then
|
||||
return itemstack
|
||||
else
|
||||
if noddef.groups.door == 1 then
|
||||
local pt_under = pointed_thing.under
|
||||
if node_name:find("_b_") then
|
||||
local top_pos = {x = pt_under.x, y = pt_under.y + 1, z = pt_under.z}
|
||||
minetest.swap_node(top_pos, {name=noddef._mcl_stripped_variant:gsub("_b_", "_t_"), param2=node.param2})
|
||||
elseif node_name:find("_t_") then
|
||||
local bot_pos = {x = pt_under.x, y = pt_under.y - 1, z = pt_under.z}
|
||||
minetest.swap_node(bot_pos, {name=noddef._mcl_stripped_variant:gsub("_t_", "_b_"), param2=node.param2})
|
||||
end
|
||||
end
|
||||
minetest.swap_node(pointed_thing.under, {name=noddef._mcl_stripped_variant, param2=node.param2})
|
||||
if minetest.get_item_group(node_name, "waxed") ~= 0 then
|
||||
awards.unlock(placer:get_player_name(), "mcl:wax_off")
|
||||
|
|
|
@ -1,28 +0,0 @@
|
|||
# ```vl_hollow_logs```
|
||||
|
||||
This mod registers hollow logs derived from normal logs.
|
||||
Hollow logs mostly have a decorative function, but some of them can be used in recipes. Changes may appear soon.
|
||||
|
||||
## Functions:
|
||||
### ```vl_hollow_logs.register_hollow_log(defs)```
|
||||
This is the function that registers the hollow trunk.
|
||||
For a hollow log to be registered, the <span style="color:firebrick"> defs </span> parameter must be a table that contains up to 5 values, which are, in this order, the <span style="color:firebrick"> itemstring </span> of the hollow log, the <span style="color:firebrick"> itemstring </span> of the stripped hollow log, the <span style="color:firebrick"> description </span> of the hollow log, the <span style="color:firebrick"> description </span> of the stripped hollow log and, optionally, a <span style="color:turquoise"> boolean </span> to inform whether this trunk is NOT flammable. If the hollow log is defined as flammable, it becomes part of the <span style="color:springgreen"> hollow_log_flammable </span> group, which allows the log to be used as fuel for furnaces and also allows it to be an ingredient for chacoal.
|
||||
|
||||
Examples:
|
||||
```lua
|
||||
-- Flammable
|
||||
{"tree", "stripped_oak", "Hollow Oak Log", "Stripped Hollow Oak Log"}
|
||||
|
||||
-- Not flammable
|
||||
{"crimson_hyphae", "stripped_crimson_hyphae", "Hollow Crimson Stem", "Stripped Hollow Crimson Stem", true}
|
||||
```
|
||||
### ```vl_hollow_logs.register_craft(material, result)```
|
||||
|
||||
This function records the crafting recipe for a hollow log based on its non-hollow variant.
|
||||
This function also defines a recipe for the stonecutter. The <span style="color:firebrick"> material </span> and <span style="color:firebrick"> result </span> parameters must be, respectively, the <span style="color:firebrick"> complete itemstring </span> of the source material and the (partial) <span style="color:firebrick"> itemstring </span> of the result. See the following examples:
|
||||
|
||||
```lua
|
||||
vl_hollow_logs.register_craft("mcl_core:tree", "tree")
|
||||
|
||||
vl_hollow_logs.register_craft("mcl_crimson:stripped_crimson_hyphae", "stripped_crimson_hyphae")
|
||||
```
|
|
@ -1,112 +0,0 @@
|
|||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
vl_hollow_logs = {}
|
||||
--- Function to register a hollow log. See API.md to learn how to use this function.
|
||||
---@param defs table {name:string, stripped_name>string, desc:string, stripped_desc:string, not_flammable:boolean|nil}
|
||||
function vl_hollow_logs.register_hollow_log(defs)
|
||||
if not defs or #defs < 4 then
|
||||
error("Incomplete definition provided")
|
||||
end
|
||||
|
||||
for i = 1, 4 do
|
||||
if type(defs[i]) ~= "string" then
|
||||
error("defs["..i.."] must be a string")
|
||||
end
|
||||
end
|
||||
if defs[5] and type(defs[5]) ~= "boolean" then
|
||||
error("defs[5] must be a boolean if present")
|
||||
end
|
||||
|
||||
local modname = minetest.get_current_modname()
|
||||
|
||||
if #defs > 5 then
|
||||
minetest.log("warning", "[vl_hollow_logs] unused vars passed, dumping the table")
|
||||
minetest.log("warning", "from mod " .. modname .. ": " .. dump(defs))
|
||||
end
|
||||
|
||||
local name = defs[1]
|
||||
local stripped_name = defs[2]
|
||||
local desc = defs[3]
|
||||
local stripped_desc = defs[4]
|
||||
|
||||
local collisionbox = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.375},
|
||||
{-0.5, -0.5, -0.5, -0.375, 0.5, 0.5},
|
||||
{0.375, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
{-0.5, -0.5, 0.375, 0.5, 0.5, 0.5},
|
||||
}
|
||||
}
|
||||
|
||||
local groups = {axey = 1, building_block = 1, handy = 1, hollow_log = 1}
|
||||
|
||||
if not defs[5] then
|
||||
groups = table.insert(groups, {fire_encouragement = 5, fire_flammability = 5, flammable = 2, hollow_log_burnable = 1})
|
||||
end
|
||||
|
||||
minetest.register_node(modname .. ":"..name.."_hollow", {
|
||||
collision_box = collisionbox,
|
||||
description = S(desc),
|
||||
drawtype = "mesh",
|
||||
groups = groups,
|
||||
mesh = "vl_hollow_logs_log.obj",
|
||||
on_place = mcl_util.rotate_axis,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
use_texture_alpha = "clip",
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
sunlight_propagates = true,
|
||||
tiles = {modname .. "_"..name..".png"},
|
||||
_mcl_blast_resistance = 2,
|
||||
_mcl_hardness = 2,
|
||||
_mcl_stripped_variant = modname .. ":stripped_"..name.."_hollow"
|
||||
})
|
||||
|
||||
minetest.register_node(modname .. ":"..stripped_name.."_hollow", {
|
||||
collision_box = collisionbox,
|
||||
description = S(stripped_desc),
|
||||
drawtype = "mesh",
|
||||
groups = groups,
|
||||
mesh = "vl_hollow_logs_log.obj",
|
||||
on_place = mcl_util.rotate_axis,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
use_texture_alpha = "clip",
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
sunlight_propagates = true,
|
||||
tiles = {modname .. "_stripped_"..name..".png"},
|
||||
_mcl_blast_resistance = 2,
|
||||
_mcl_hardness = 2
|
||||
})
|
||||
end
|
||||
|
||||
vl_hollow_logs.logs = {
|
||||
{"acaciatree", "stripped_acacia", "Hollow Acacia Log", "Stripped Hollow Acacia Log"},
|
||||
{"birchtree", "stripped_birch", "Hollow Birch Log", "Stripped Hollow Birch Log"},
|
||||
{"darktree", "stripped_dark_oak", "Hollow Dark Oak Log", "Stripped Hollow Dark Oak Log"},
|
||||
{"jungletree", "stripped_jungle", "Hollow Jungle Log", "Stripped Hollow Jungle Log"},
|
||||
{"sprucetree", "stripped_spruce", "Hollow Spruce Log", "Stripped Hollow Spruce Log"},
|
||||
{"tree", "stripped_oak", "Hollow Oak Log", "Stripped Hollow Oak Log"}
|
||||
}
|
||||
|
||||
|
||||
if minetest.get_modpath("mcl_cherry_blossom") then
|
||||
table.insert(vl_hollow_logs.logs, {"cherrytree", "stripped_cherrytree", "Hollow Cherry Log", "Stripped Hollow Cherry Log"})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mcl_mangrove") then
|
||||
table.insert(vl_hollow_logs.logs, {"mangrove_tree", "mangrove_stripped", "Hollow Mangrove Log", "Stripped Hollow Mangrove Log"})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mcl_crimson") then
|
||||
table.insert(vl_hollow_logs.logs, {"crimson_hyphae", "stripped_crimson_hyphae", "Hollow Crimson Stem", "Stripped Hollow Crimson Stem", true})
|
||||
table.insert(vl_hollow_logs.logs, {"warped_hyphae", "stripped_warped_hyphae", "Hollow Warped Stem", "Stripped Hollow Warped Stem", true})
|
||||
end
|
||||
|
||||
for _, defs in pairs(vl_hollow_logs.logs) do
|
||||
vl_hollow_logs.register_hollow_log(defs)
|
||||
end
|
||||
|
||||
dofile(modpath.."/recipes.lua")
|
|
@ -1,21 +0,0 @@
|
|||
# textdomain: mcl_hollow_logs
|
||||
Hollow Acacia Log=
|
||||
Hollow Birch Log=
|
||||
Hollow Cherry Log=
|
||||
Hollow Dark Oak Log=
|
||||
Hollow Jungle Log=
|
||||
Hollow Mangrove Log=
|
||||
Hollow Oak Log=
|
||||
Hollow Spruce Log=
|
||||
Hollow Crimson Stem=
|
||||
Hollow Warped Stem=
|
||||
Stripped Hollow Acacia Log=
|
||||
Stripped Hollow Birch Log=
|
||||
Stripped Hollow Cherry Log=
|
||||
Stripped Hollow Dark Oak Log=
|
||||
Stripped Hollow Jungle Log=
|
||||
Stripped Hollow Mangrove Log=
|
||||
Stripped Hollow Oak Log=
|
||||
Stripped Hollow Spruce Log=
|
||||
Stripped Hollow Crimson Stem=
|
||||
Stripped Hollow Warped Stem=
|
|
@ -1,21 +0,0 @@
|
|||
# textdomain: mcl_hollow_logs
|
||||
Hollow Acacia Log=Tronco Oco de Acácia
|
||||
Hollow Birch Log=Tronco Oco de Bétula
|
||||
Hollow Cherry Log=Tronco Oco de Cerejeira
|
||||
Hollow Dark Oak Log=Tronco Oco de Carvalho Escuro
|
||||
Hollow Jungle Log=Tronco Oco da Selva
|
||||
Hollow Mangrove Log=Tronco Oco de Mangue
|
||||
Hollow Oak Log=Tronco Oco de Carvalho
|
||||
Hollow Spruce Log=Tronco Oco de Pinheiro
|
||||
Hollow Crimson Stem=Caule Oco Carmesim
|
||||
Hollow Warped Stem=Caule Oco Distorcido
|
||||
Stripped Hollow Acacia Log=Tronco Oco Descascado de Acácia
|
||||
Stripped Hollow Birch Log=Tronco Oco Descascado de Bétula
|
||||
Stripped Hollow Cherry Log=Tronco Oco Descascado de Cerejeira
|
||||
Stripped Hollow Dark Oak Log=Tronco Oco Descascado de Carvalho Escuro
|
||||
Stripped Hollow Jungle Log=Tronco Oco Descascado da Selva
|
||||
Stripped Hollow Mangrove Log=Tronco Oco Descascado de Mangue
|
||||
Stripped Hollow Oak Log=Tronco Oco Descascado de Carvalho
|
||||
Stripped Hollow Spruce Log=Tronco Oco Descascado de Pinheiro
|
||||
Stripped Hollow Crimson Stem=Caule Oco Descascado Carmesim
|
||||
Stripped Hollow Warped Stem=Caule Oco Descascado Distorcido
|
|
@ -1,4 +0,0 @@
|
|||
name = vl_hollow_logs
|
||||
depends = mcl_core, mcl_sounds, mcl_util
|
||||
optional_depends = mcl_cherry_blossom, mcl_crimson, mcl_mangrove
|
||||
author = JoseDouglas26
|
|
@ -1,54 +0,0 @@
|
|||
# Blender 3.6.7
|
||||
# www.blender.org
|
||||
o hollow_log
|
||||
v -0.312500 -0.500000 0.312500
|
||||
v -0.312500 0.500000 0.312500
|
||||
v -0.312500 -0.500000 -0.312500
|
||||
v -0.312500 0.500000 -0.312500
|
||||
v 0.312500 -0.500000 0.312500
|
||||
v 0.312500 0.500000 0.312500
|
||||
v 0.312500 -0.500000 -0.312500
|
||||
v 0.312500 0.500000 -0.312500
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v -0.500000 0.500000 0.500000
|
||||
v -0.500000 0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.500000 0.500000
|
||||
vn -1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 -0.0000 -1.0000
|
||||
vn 1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 -0.0000 1.0000
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vt 0.380952 0.000000
|
||||
vt 0.380952 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.619048 0.000000
|
||||
vt 0.619048 1.000000
|
||||
vt 0.928571 0.187500
|
||||
vt 0.928571 0.812500
|
||||
vt 1.000000 1.000000
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.690476 0.187500
|
||||
vt 0.690476 0.812500
|
||||
s 0
|
||||
f 10/1/1 11/2/1 12/3/1 9/4/1
|
||||
f 9/1/2 12/2/2 14/3/2 13/4/2
|
||||
f 13/1/3 14/2/3 16/3/3 15/4/3
|
||||
f 15/1/4 16/2/4 11/3/4 10/4/4
|
||||
f 7/5/4 8/6/4 4/2/4 3/1/4
|
||||
f 5/5/1 6/6/1 8/2/1 7/1/1
|
||||
f 3/7/5 1/8/5 10/9/5 9/10/5
|
||||
f 2/8/6 4/7/6 12/10/6 11/9/6
|
||||
f 7/11/5 3/7/5 9/10/5 13/5/5
|
||||
f 4/7/6 8/11/6 14/5/6 12/10/6
|
||||
f 5/12/5 7/11/5 13/5/5 15/6/5
|
||||
f 8/11/6 6/12/6 16/6/6 14/5/6
|
||||
f 1/8/5 5/12/5 15/6/5 10/9/5
|
||||
f 6/12/6 2/8/6 11/9/6 16/6/6
|
||||
f 3/5/3 4/6/3 2/2/3 1/1/3
|
||||
f 1/5/2 2/6/2 6/2/2 5/1/2
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue