Commit Graph

408 Commits

Author SHA1 Message Date
AFCMS 61f4c5b885
apply @kay27 fix to `mcl_util.drop_items_from_meta_container` 2022-02-22 18:08:26 +01:00
AFCMS c64d0e4558
simplify random dropping position code 2022-02-22 18:08:24 +01:00
AFCMS 61e54ed617
rename `mcl_util.drop_items_container_get` to `drop_items_from_meta_container` 2022-02-22 18:08:24 +01:00
AFCMS 80fb59f9ac
add barrel 2022-02-22 18:08:22 +01:00
NO11 8db28c1337 Update get_pointed_thing function 2022-02-17 15:30:41 +00:00
NO11 d46a96c43a Merge branch 'master' into buckets+ 2022-02-17 14:48:07 +00:00
NO11 ad99746d99 Add get_pointed_thing function 2022-02-17 14:35:51 +00:00
AFCMS da4952a125
wip mcl_damage documentation 2022-02-13 21:31:04 +01:00
AFCMS 5bedae49d6 `walkover` fixes 2022-01-20 22:55:36 +01:00
Lizzy Fleckenstein ec7e245b9d
Various fixes to the enchanting and loot system
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
Lizzy Fleckenstein 92686e5412
Fix broken mcl_util.calculate_durability 2021-12-02 17:28:19 +01:00
iliekprogrammar f61143758e
Fix small typo in API.md 2021-11-10 12:54:28 +08:00
iliekprogrammar fa22ec4dd0
Add helper functions to update/merge tables. 2021-11-10 02:50:49 +08:00
Nils Dagsson Moskopp 4926c0560d
Speed up TGA encoding by creating fewer strings 2021-11-04 15:38:56 +01:00
Nils Dagsson Moskopp 23ca11c8e1
Use RLE compression in tga_encoder 2021-11-04 15:38:26 +01:00
NO11 6d22262c53 Merge branch 'master' into totem_particles 2021-10-25 17:09:24 +00:00
NO11 e4af02ea52 Add function to replace mobs 2021-10-05 04:15:48 +00:00
NO11 ecfb615c89 Merge branch 'master' into totem_particles 2021-07-12 19:02:02 +00:00
cora c558e30ea5 Fix server crash when players dig unknown nodes
Digging unknown nodes crashes the Clamity Minetest server, which
runs modified Minetest: https://github.com/ClamityAnarchy/minetest
Crashes did occur with commit d5434bf008 of that Minetest version.

This commit makes unknown nodes explicitly not harvestable.
2021-07-08 15:33:24 +02:00
NO11 1471521709 Merge branch 'master' into totem_particles 2021-07-07 09:49:33 +00:00
AFCMS e81da3c4ff fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
NO11 1e0ffed26b Merge branch 'master' into totem_particles 2021-06-07 17:16:41 +00:00
Elias Fleckenstein e5bdf230d5 Merge pull request 'Add polish translation' (#1542) from marcin-serwin/MineClone2:polish-translation into master
Reviewed-on: MineClone2/MineClone2#1542
2021-06-04 16:51:43 +00:00
NO11 7464b8ff48 Add bonemeal particle texture 2021-06-03 18:04:54 +00:00
marcin-serwin cbe8583cef Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
NO11 a65db15b5c Totem particle textures 2021-05-29 19:21:15 +00:00
AFCMS cd33d406b2 fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
Lizzy Fleckenstein c57ead6985 Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability 2021-05-26 20:56:00 +02:00
AFCMS 9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS 981f3d5d74 fix some codestyle issues 2021-05-25 10:51:46 +02:00
AFCMS 3f3abbbee1 speedup mcl_particles code 2021-05-25 09:09:16 +02:00
AFCMS 00f4cfa5b5 simplify mcl_util code 2021-05-25 01:33:26 +02:00
AFCMS 0cc11d0bbb [mcl_loot] fix warnings 2021-05-25 01:28:10 +02:00
AFCMS f61102279f [_mcl_autogroup] fix warnings 2021-05-25 01:26:26 +02:00
AFCMS f5a91f7c24 [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
AFCMS 540508638c rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
AFCMS 03c9c0b830 [mcl_explosion] fix warnings 2021-05-25 00:57:42 +02:00
AFCMS 36f3c26139 [walkover] fix warnings 2021-05-25 00:55:14 +02:00
Elias Åström 067affcabb Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-18 19:33:05 +02:00
Elias Åström 4d13eddcd6 Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-18 19:31:08 +02:00
Elias Åström f7052943ec Fix rays not being cast in a specific direction
A bug was introduced in 679e2b1b which caused explosions to not cast
rays for environment destruction in the (+X, +Y, +Z) direction.  This
commit fixes that.
2021-05-18 19:29:03 +02:00
AFCMS d5ec2ccbd8 fix doc 2021-05-13 23:09:47 +02:00
AFCMS 0ad03acf46 improve mcl_worlds API 2021-05-13 22:55:17 +02:00
Lizzy Fleckenstein 4b327bcf99 Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
Lizzy Fleckenstein 35a2a2b912 Workaround to prevent double death messages 2021-05-05 13:27:30 +02:00
Lizzy Fleckenstein f53ff8418f mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages 2021-05-05 13:24:23 +02:00
Lizzy Fleckenstein f5b2a5f5c1 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 09:25:20 +02:00
Lizzy Fleckenstein be0cf5788d mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead 2021-05-05 09:24:51 +02:00
Lizzy Fleckenstein 1eaf662833 Add updated tga_encoder 2021-05-02 17:47:46 +02:00
Lizzy Fleckenstein bd74dbe321 Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Lizzy Fleckenstein ca9cd8cbe0 Use PNG instead of TGA 2021-05-02 12:55:04 +02:00
Lizzy Fleckenstein 5d3e74c844 Remove useless tga_encoder files 2021-05-01 17:20:23 +02:00
Lizzy Fleckenstein c6e80b5882 Add Real Maps 2021-05-01 16:52:16 +02:00
Lizzy Fleckenstein 199488cc74 Add nil check for crash prevention 2021-04-29 11:18:22 +02:00
NO11 7a00e8acf7 New particle textures for sponge 2021-04-28 14:32:40 +00:00
Lizzy Fleckenstein edc89898bb Integrate fire resistance 2021-04-25 20:51:13 +02:00
Lizzy Fleckenstein 302175691a Integrate death messages 2021-04-25 16:42:38 +02:00
Lizzy Fleckenstein 6aecae6eea Simplify damage pipeline; Add on_death and on_damage callbacks 2021-04-25 13:50:07 +02:00
Lizzy Fleckenstein 9f7b371bfc Merge branch 'master' into damage 2021-04-22 13:29:32 +02:00
Lizzy Fleckenstein acbdc937b4 Fix crash when trying to explode an unknown node 2021-04-22 13:19:44 +02:00
Lizzy Fleckenstein c9b4ddb923 Add command damage type (This is Non-MC) 2021-04-18 20:22:18 +02:00
Lizzy Fleckenstein 53b0ad7347 Implement magic damage 2021-04-18 20:21:11 +02:00
Lizzy Fleckenstein d9195cc520 Redesign damage modifier execution 2021-04-18 20:08:08 +02:00
Lizzy Fleckenstein d08a226a51 Integrate critical hits 2021-04-18 19:50:48 +02:00
Lizzy Fleckenstein 2827542002 Implement food poisoning damage properly~ 2021-04-18 18:49:00 +02:00
Lizzy Fleckenstein 3ad5b30ea5 Add cramming and fireworks damage types for future use 2021-04-18 17:38:19 +02:00
Lizzy Fleckenstein 4f0bb444fe Integrate armor stand 2021-04-18 16:03:23 +02:00
Lizzy Fleckenstein 5d9bb7cacd Fix armor not actually protecting lol 2021-04-14 19:06:11 +02:00
Lizzy Fleckenstein ad3defdfb3 Merge branch 'master' into damage 2021-04-14 18:29:42 +02:00
Lizzy Fleckenstein c41bd3932c Add global smoke spawning API 2021-04-14 18:14:21 +02:00
Lizzy Fleckenstein 875bb3db84 Use fire-like damage types properly 2021-04-14 17:20:51 +02:00
Lizzy Fleckenstein ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00
Marcin Serwin 2221f89696 Add polish translation of mcl_explosions 2021-04-12 09:58:07 +02:00
Lizzy Fleckenstein f350fa6272 Add bossbars 2021-04-06 14:50:34 +02:00
AFCMS 28402ca663 store tool wield scale in a global var 2021-04-05 10:16:56 +02:00
AFCMS 0740854b5d Merge branch 'master' into doc-refactoring 2021-03-30 22:28:48 +02:00
kay27 cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
AFCMS 890a569b13 add API documentation to mcl_worlds 2021-03-28 07:40:36 +02:00
AFCMS cdb67d96a6 add API documentation to mcl_explosions 2021-03-28 01:00:18 +01:00
AFCMS 6f9c1856b8 add API documentation to mcl_colors (!) 2021-03-28 00:48:24 +01:00
AFCMS e56d9d2ab8 add API documentation to controls 2021-03-28 00:44:36 +01:00
AFCMS 52939ff6a4 add API documentation to flowlib (part 5) 2021-03-28 00:32:52 +01:00
AFCMS 39ac3f208d add API documentation to flowlib (part 4) 2021-03-28 00:25:54 +01:00
AFCMS 2a5dcd1634 add API documentation to flowlib (part 3) 2021-03-28 00:23:57 +01:00
AFCMS 19db2a479f add API documentation to flowlib (part 2) 2021-03-28 00:18:19 +01:00
AFCMS fb50b256ed add API documentation to flowlib (part 1) 2021-03-28 00:12:41 +01:00
AFCMS ce123d4676 add API documentation to mcl_autogroup 2021-03-28 00:02:35 +01:00
Elias Åström 0d7c2c4988 Fix #1358 for real 2021-03-23 12:02:00 +01:00
kay27 03feb36558 Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, MineClone2/MineClone2#1210

Store all exits from Nether portals in quick-access table

Implement proper Nether portal search, using the table, MineClone2/MineClone2#1055

Store Nether portal exits table in mod storage

Remove exits from table on Nether portal destruction

Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls

Support Nether roof, MineClone2/MineClone2#1267

Implement better suitable place search, MineClone2/MineClone2#1126

Implement object queue not to trigger the same search again

Avoid lava lakes, MineClone2/MineClone2#1126

Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
Elias Åström 0996a83ba0 Assert that both parts of mcl_autogroup exist 2021-03-20 19:32:04 +01:00
Elias Åström 1621c23308 Rename "tool_multiplier" to "speed" for tools 2021-03-20 19:25:47 +01:00
Elias Åström 10154d5778 Fix #1348 2021-03-20 11:02:16 +01:00
Elias Åström 0f2c487dca Remove _mcl_autogroup depends on mcl_autogroup
It looks like the dependency might cause problems with the mod loading
order and lead to situations were _mcl_autogroup is not loaded after all
the other mods.  Because _mcl_autogroup begins with an underscore it
should always be loaded after mcl_autogroup anyways.
2021-03-18 13:59:22 +01:00
Elias Åström bfe51316ee Merge branch 'mcl_autogroups' 2021-03-18 13:43:58 +01:00
Elias Åström 13268965ee Update README.txt in _mcl_autogroup 2021-03-18 13:40:56 +01:00
Elias Åström 521f96b4ab Use mod.conf for mcl_autogroup and _mcl_autogroup 2021-03-18 13:36:25 +01:00
Elias Åström c8b543991f Automatically assign nodes to creative_breakable
If they belong to any digging group.
2021-03-18 11:35:40 +01:00
Elias Åström 4c46eb2b4b Make tools without toolcaps do damage as hand
If the tool_capabilities defaults to {} if unspecified the tool, then
users will not be able to attack with the tool at all.  This solves that
by including the damage_group and full_punch_interval from the hand into
the tool_capabilities when it is nil.
2021-03-18 11:35:40 +01:00
Elias Åström fe770c19a5 Fix crash when tool_capabilities is nil 2021-03-18 11:35:40 +01:00
Elias Åström 0112825a9f Localize variables in _mcl_autogroup 2021-03-18 11:35:40 +01:00