Commit Graph

9079 Commits

Author SHA1 Message Date
FossFanatic 18e932997d Rename _mcl_palette_index to _mcl_grass_palette_index 2022-12-28 19:31:11 +00:00
FossFanatic 1f601c68c5 Make snowy grass blocks have a palette index
This fixes the issue where snowy grass blocks always have the same coloured grass underneath them.
2022-12-28 17:02:58 +00:00
FossFanatic 9cf6c9ed5e Change swamp and mangrove grass palette index
Changes the grass palette index of the swamp and mangrove to use the swampier variant of the swamp colours.
2022-12-28 16:10:02 +00:00
ancientmarinerdev 81daec14a2 Merge pull request 'Update sounds from MTG' (#3157) from grorp/MineClone2:patch-1 into master
Reviewed-on: MineClone2/MineClone2#3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
FossFanatic 9f9cc3a629 Change grass block inventory colour
According to the wiki, the hex code of the grass block when held or in the inventory is #7CBD6B.
2022-12-27 21:19:33 +00:00
FossFanatic ac90350257 Change palette indexes to fit the new palette 2022-12-27 20:57:58 +00:00
FossFanatic a6841fe38b Simplify palette and add helpful text file 2022-12-27 20:55:24 +00:00
kabou 5e129985f2 Put back default sky and fog color.
Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.

If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
Michieal 6f05992c8b Fix Licensing.
Removed Make_Stairs check.
Made unified protection check.
Began work on the second half of scaffolding.
Removed comments that was no longer needed.
2022-12-25 07:30:31 -05:00
PrairieWind 0dc31611ac Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' (#3140) from Wbjitscool/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00
3raven 5964f25fa7 Merge branch 'master' into master 2022-12-24 17:01:13 +00:00
FossFanatic e0a9aca469 Merge branch 'master' into useless_textures_cleanup 2022-12-24 15:05:14 +00:00
FossFanatic 9eb86f011b Make the code clearer to read 2022-12-24 14:54:48 +00:00
3raven d3e8e24f42 Fix the disapearance of christmas texture of the ender chest once it is placed
Fix the disapearance of christmas texture of the ender chest once it is placed
2022-12-24 14:44:06 +00:00
FossFanatic 770dd0ec47 Merge branch 'master' into useless_textures_cleanup 2022-12-24 12:31:56 +00:00
FossFanatic 00b2afecad Merge branch 'master' into biome_skycolor_overworld 2022-12-24 12:31:10 +00:00
Michieal c55332bf42 Change mod.conf and readme's depends.
Optipng images, after adding in bamboo top image.
Try out a plantlike style top node for bamboo stalks.
Make Bamboo drop 1-2 bamboo.
Fix Bamboo top drops.
2022-12-24 00:57:44 -05:00
Michieal 42f8fbf9b8 Added in Fuel Recipes for bamboo slabs / stairs; including mosaics.
Finished Bamboo Mosaic nodes.
2022-12-23 17:27:01 -05:00
CyberMango bd38827f60 Fixes #2976
Now the inventory view on creative is no longer set to the survival
inventory upon taking damage.
Also the initial inventory view when openning a world in creative is at
the search page, not the survival inventory page.

mcl_inventory/init.lua no longer wraps mcl_armor.update_player to also
update the inventory view. This visual update happens anyways since it
is registered to happen on a visual change with
mcl_player.register_on_visual_change .

This also fixes a small visual bug that, on creative mode, if you would
equip/unequip an armor piece, the image of the player would be updated
twice.
2022-12-23 13:54:41 +02:00
Michieal b0978d275d Abstracted variables in bamboo abm.
Fix Base scaffolding in Creative mode.
Fixed Lua Warnings.
2022-12-22 16:08:05 -05:00
FossFanatic 522bbbbe26 Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png' 2022-12-22 12:47:44 +00:00
FossFanatic e1f26ea70d Remove dry grass side texture
The same reason as why the dry grass top texture got removed.
2022-12-22 12:40:36 +00:00
FossFanatic 9ef4a850b1 Remove dry grass top texture
This is a remnant of Minetest Game and used to be for dry biomes before colour palettes were a thing in MineClone 2.
2022-12-22 12:40:10 +00:00
FossFanatic 4c23601d03 Remove useless amethyst texture
This texture is a remnant of the PixelPerfection resource pack and nowhere in the code does this texture get used.
2022-12-22 12:38:05 +00:00
FossFanatic 8d51e16b8e Remove obsolete texture 2022-12-22 12:34:14 +00:00
Michieal 2b11b5c17a Added full node names for bamboo on_place.
Added in bamboo top destruct.
Removed mapgen.lua.
2022-12-21 22:23:46 -05:00
Michieal 9445b02dcc MapGen update. Adjusted decorations. 2022-12-21 20:57:34 -05:00
SakuraRiu 1b980849db Merge branch 'master' into master 2022-12-22 00:55:48 +00:00
Gregor Parzefall 14adcbbecb Make snow sound like snow while digging it 2022-12-21 22:39:26 +01:00
Michieal e0d48400a7 Fix the removal of bamboo extras. 2022-12-21 16:16:53 -05:00
Gregor Parzefall 7312c30f8e Update attribution of sounds
Also: Add myself to CREDITS.md
2022-12-21 22:13:08 +01:00
Michieal 742a625c42 Added in aliasing for scaffolding, to prevent breakage for players using the "mcl_scaffolding" mod. 2022-12-21 15:55:50 -05:00
Michieal 95d3f9be07 Make Lantern API callable from outside of mcl_lanterns 2022-12-21 12:34:47 -05:00
Michieal 16d94a88db moved extras to the proper location 2022-12-21 12:32:09 -05:00
FossFanatic a50908e1eb Fix the flat biome having a beach sky colour 2022-12-21 16:00:04 +00:00
FossFanatic afbb8e2288 Add locals for certain hex codes that occur too many times 2022-12-21 15:57:33 +00:00
FossFanatic 79b1db4b1a Fix underwater fog colour regression 2022-12-21 14:04:47 +00:00
FossFanatic 1c752019f0 Make the explanation shorter 2022-12-21 13:08:23 +00:00
FossFanatic 1977dbf9a1 Remove excessive whitespace 2022-12-21 13:05:52 +00:00
FossFanatic 91836f3a1d Add sky and fog colour for each overworld biome 2022-12-21 13:04:46 +00:00
FossFanatic 35b2f3b638 Make overworld biome specific (daytime) sky and fog colours possible 2022-12-21 13:01:54 +00:00
Gregor Parzefall 4fcbe05be5 Remove a sound I forgot 2022-12-21 13:53:09 +01:00
Riu Sakura 8f80c6e6a6 Added missing word (Breeding). 2022-12-21 14:23:57 +09:00
Michieal b14f055154 Merge branch 'master' into mcl_bamboo_too
# Conflicts:
#	mods/ITEMS/mcl_bamboo/init.lua
2022-12-20 23:19:29 -05:00
Riu Sakura 3faa930bdc Added missing translations.
In addition, the translation of "Grass Block" has been corrected to a better phrase.
2022-12-21 10:24:26 +09:00
ancientmarinerdev a6e0da0e07 Merge pull request 'Fixes MineClone2/MineClone2#3120 | Complete re-upload of the mcl_bamboo branch.' (#3123) from mcl_bamboo_new into master
Reviewed-on: MineClone2/MineClone2#3123
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-21 00:47:21 +00:00
Michieal 41ab80183e Darken the Warped Hyphae Log (side) texture 2022-12-20 18:02:48 -05:00
ancientmarinerdev 1c24adb714 Merge pull request 'Animated Nether Tree Textures' (#3155) from FossFanatic/MineClone2:animated_nether_trees_possible into master
Reviewed-on: MineClone2/MineClone2#3155
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-20 21:19:45 +00:00
Michieal 7003459b8d Merge remote-tracking branch 'origin/master' 2022-12-20 16:13:54 -05:00
Michieal 8d440f8464 Made purple warped_hyphae trapdoor so that it matched the sides. (The top was green, the sides were purple.)
Renamed the old trapdoor top to _alt.
2022-12-20 16:13:07 -05:00
Gregor Parzefall 605e4de455 Restore MCL changes to grass / leaves sounds 2022-12-20 21:12:56 +01:00
Gregor Parzefall 8522b87444 Removed two duplicated sound definitions 2022-12-20 21:08:59 +01:00
Gregor Parzefall e4abbbf112 Sound changes in code 2022-12-20 20:57:57 +01:00
Gregor Parzefall 718cdb553d More sound changes from MTG 2022-12-20 18:54:52 +01:00
Gregor Parzefall e2ec660f25 Update sounds from MTG 2022-12-20 18:21:31 +01:00
Wbjitscool 1b4bcda9da Update 'mods/ITEMS/mcl_mangrove/init.lua' 2022-12-20 02:58:58 +00:00
Michieal 39714fb096 optipng the mangrove door sides, and then moved them to the textures directory for mcl_mangrove. 2022-12-19 21:48:51 -05:00
Wbjitscool 258a1534d2 Upload files to 'mods/ITEMS/mcl_mangrove' 2022-12-20 02:42:27 +00:00
Michieal c995c8418c Optipng'd mangrove textures
cleaned up warped door (inv/wield images)
2022-12-19 21:32:44 -05:00
Wbjitscool 00121d9d97 Upload files to 'mods/ITEMS/mcl_crimson/textures'
fixed transperancy issue
2022-12-20 02:18:15 +00:00
Michieal 4f90fbcedd put in green alt warped door textures.
resized large textures to 16px textures.
optipng'd' them.
2022-12-19 20:57:32 -05:00
Michieal c7104a6f72 Made the warped doors purple.
Optipng'd all the textures in this module.
2022-12-19 20:48:47 -05:00
Wbjitscool 223f6640d2 Upload files to 'mods/ITEMS/mcl_crimson/textures' 2022-12-20 01:36:25 +00:00
Michieal feea815604 Warped Hyphae textures update. 2022-12-20 01:32:36 +00:00
Riu Sakura b1b2e06dc7 Removed invisible character codes.
Updated translations with the latest templates.
2022-12-20 08:37:24 +09:00
Michieal 1a56a32fa8 misc. error fix 2022-12-19 16:16:54 -05:00
Michieal 66a7c5757e Made bamboo buttons flammable, and made them into a fuel source.
Converted commented code snippet, addgroups() into global function.

Stairs will be a fuel source in part 2.
2022-12-19 15:57:27 -05:00
FossFanatic 083a57a4a1 Allow for animated hyphae textures 2022-12-19 19:36:28 +00:00
FossFanatic c512d28f02 Add blackstone top texture 2022-12-19 19:02:18 +00:00
FossFanatic 1056b6ca14 Add blackstone side texture 2022-12-19 19:02:18 +00:00
FossFanatic c8ec57bdbd Delete 'mods/ITEMS/mcl_blackstone/textures/mcl_blackstone.png' 2022-12-19 19:02:18 +00:00
FossFanatic 2dffe11cdd Add seperate gilded blackstone texture 2022-12-19 19:02:18 +00:00
FossFanatic f29622dd59 Allow for both top/bottom and side textures 2022-12-19 19:02:18 +00:00
FossFanatic d9bd3e2601 Add seperate nether gold ore texture 2022-12-19 19:02:17 +00:00
Riu Sakura 2b61231f82 add japanese translation 2022-12-19 15:33:31 +09:00
Wbjitscool 620cc97bad Upload files to 'mods/ITEMS/mcl_crimson/textures' 2022-12-19 04:22:59 +00:00
Michieal 64c8afc8f0 Undo the revert.
>.< /facepalm *grumbles*
2022-12-19 04:11:25 +00:00
Michieal f737df79e5 revert 7a3f373425
revert Misc. Fixes.
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-19 04:06:33 +00:00
Michieal 7a3f373425 Misc. Fixes.
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-18 22:41:33 -05:00
Michieal 63ea851e63 Merge remote-tracking branch 'origin/mcl_bamboo_new' into mcl_bamboo_new
# Conflicts:
#	mods/ITEMS/mcl_bamboo/init.lua
2022-12-18 22:35:57 -05:00
Michieal fe26f117da Misc. Fixes.
Added in burn times for slabs.
And then amend the commit to remove an oops.
2022-12-18 22:28:50 -05:00
Michieal 5191326fc7 Misc. Fixes.
Added in burn times for slabs.
2022-12-18 21:04:43 -05:00
Wbjitscool 4b8493f1a4 update 'mods/ITEMS/mcl_crimson/init.lua'
fixed some accidental changes that were not meant to happen sorry
2022-12-19 01:04:59 +00:00
PrairieWind 0a2f57476e Update Woodland Outpost Schematic
Switched double chest with barrels so that they work correctly
2022-12-19 01:03:53 +00:00
PrairieWind 256655df83 Add bookshelves and anvils as structure constructed nodes 2022-12-19 01:03:53 +00:00
Wbjitscool b3a8ba57e7 update 'mods/items/mcl_crimson/init.lua'
some new changes
2022-12-19 00:43:32 +00:00
ancientmarinerdev 20ca34233c Merge pull request 'Respawn Anchor Cleanup & Fixes' (#3129) from FossFanatic/MineClone2:more_respawn_anchor_changes into master
Reviewed-on: MineClone2/MineClone2#3129
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-18 23:17:53 +00:00
ancientmarinerdev 93814880d0 Merge pull request 'Make Night Sky Darker' (#3138) from FossFanatic/MineClone2:minecraft_like_night_sky into master
Reviewed-on: MineClone2/MineClone2#3138
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-18 22:44:42 +00:00
Michieal 1861d7d30d Conversation Fix. (Removed extra IF statement.) 2022-12-17 01:23:48 +00:00
Wbjitscool 49fb36bac2 Upload files to 'mods/ITEMS/mcl_crimson/textures'
the png files for thoes changes
2022-12-16 05:27:23 +00:00
Michieal c09ed02801 A more elegant solution for slabs
After a good bit of trial and error, and asking questions... I have rewritten the override code and it works. (tested, slabs can now be used to make composters and barrels with this method.)
2022-12-16 05:24:54 +00:00
Michieal da4e359df0 Merge branch 'master' into mcl_bamboo_new 2022-12-16 04:09:56 +00:00
Michieal 4da20f5e73 Main - Fixed Bamboo Sign Errors.
Fixed Stripped Bamboo Block Description.
Added in Bamboo Plank Recipe that uses Stripped Bamboo Blocks.
Removed double translation of "Bamboo Sign" in sign registration. (Caused the Bamboo Sign Errors.)
Added bamboo plank slabs to the group "wood_slabs" so that the barrel recipe works oob.
2022-12-15 22:35:10 -05:00
kabou 4e282df905 Mangrove roots are not leaves and some trivia.
* Remove `leaves` group from mangrove roots node registration.  Mangrove
  roots should not decay like leaves do.
* Fix some formatting weirdness.
* Add a "fixme" comment to some duplicated code that causes luacheck to
  complain.
2022-12-15 22:42:09 +00:00
kabou 1b0b2b8b04 Add `compostability` group to mangrove leaves. 2022-12-15 22:42:09 +00:00
kabou c33d7d0106 Remove duplicate callback registration.
* `on_place` was registered twice in mangrove tree trunk node
  registration.  Remove one.
2022-12-15 22:42:08 +00:00
kabou cec5b1668a Remove unused `leafdecay` group.
* This group is no longer used and is removed from leaves node groups.
* Since it was never added to GROUPS.md, nothing needs changed there.
* Remove the `leafdecay_distance` parameter from node registrations.
2022-12-15 22:42:08 +00:00
kabou adcf03e0c6 Refactor leaf decay ABM.
* The leaf decay ABM no longer scans all leaves nodes.  Now only
  "orphaned" leaves are decayed.  These nodes are placed by callbacks
  in tree trunk nodes upon their destruction.
* This commit also removes the tree trunk node caching system and an
  abm throttling mechanism and its associated globalstep function.
2022-12-15 22:42:08 +00:00
kabou a4ef367708 Add "orphaned" leaves nodes.
* Add "orphaned" leaves nodes, these are copies of the regular leaves
  nodes whose sole purpose is to replace leaves nodes when no more tree
  trunks are present nearby.  The orphaned nodes are swapped in by a
  callback on destruction of tree trunk nodes and will be decayed by a
  dedicated abm that processes all nodes in `group:leaves_orphan`.
* Add `mcl_core.update_leaves()` function, a `after_destruct` callback
  handler for tree trunk nodes.  The function finds leaves nodes nearby
  destroyed tree trunk nodes and swaps these for orphaned leaves nodes
  if no other tree trunk nodes remain near them.
* Add `after_destruct` callbacks to tree trunk node registrations in
  mcl_core/nodes_trees.lua and mcl_mangrove/init.lua to update orphaned
  leaves.
* Add entry for group `leaves_orphan` to GROUPS.md
* Also add entry for group `leaves` to GROUPS.md (it was missing).
2022-12-15 22:42:08 +00:00
ancientmarinerdev 94a37790aa Fix incorrectly sized foundations 2022-12-15 21:52:24 +00:00
ancientmarinerdev 89f5d41366 Fix village building foundation material for desert 2022-12-15 21:52:24 +00:00
ancientmarinerdev b33b87b9dd Fix village building foundations 2022-12-15 21:52:24 +00:00
ancientmarinerdev 295970fbac Adding extra row of blocks in front of doors to schemas so villagers can get out 2022-12-15 21:52:24 +00:00
FossFanatic 0f8cfbf106 Some small night sky adjustments 2022-12-15 16:46:47 +00:00
FossFanatic 39e9158c01 Make night sky darker 2022-12-15 16:05:34 +00:00
Michieal 773c760727 Added Bamboo Mosaic.
Added Tiki Lamp (extras) - Requires mcl_lanterns to be fixed to allow API to be called from other mods.
Moved Side Scaffolding to bambootoo.lua
2022-12-14 23:02:08 -05:00
ancientmarinerdev 254caaff37 Merge conflict fixes for release 0.81.1 2022-12-14 21:38:53 +00:00
ancientmarinerdev 5b68007902 Pre-release update credits and set version 0.81.1 2022-12-14 20:13:06 +00:00
FossFanatic 35967caf71 Change some things 2022-12-14 14:43:45 +00:00
Michieal 29bc74dde9 Code reformat. 2022-12-14 03:26:22 -05:00
Michieal ca1a46efa7 A complete re-upload of MineClone2/MineClone2#3120
Doing this to just fix it.
2022-12-13 23:32:54 -05:00
ancientmarinerdev 38e49a4b80 Merge pull request '`mcl_hoppers` fixes' (#2983) from mcl-hoppers-fixes into master
Reviewed-on: MineClone2/MineClone2#2983
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-11 20:55:59 +00:00
ancientmarinerdev 9b94a752bd Fixed bug that crashes zombie siege in context where z cannot spawn 2022-12-11 20:22:06 +00:00
ancientmarinerdev ab3530c356 Merge pull request 'Nylium Block Fixes' (#3084) from FossFanatic/MineClone2:nylium_block_fixes into master
Reviewed-on: MineClone2/MineClone2#3084
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-11 03:21:11 +00:00
ancientmarinerdev fbed60bd2d Merge pull request 'Bee Block Sounds' (#3085) from FossFanatic/MineClone2:bee_block_fixes into master
Reviewed-on: MineClone2/MineClone2#3085
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-11 02:55:22 +00:00
ancientmarinerdev bf34ca5f50 Merge pull request 'Add Seagrass Item Texture' (#3088) from FossFanatic/MineClone2:seagrass_item_image_fix into master
Reviewed-on: MineClone2/MineClone2#3088
Reviewed-by: kabou <kabou@noreply.git.minetest.land>
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-11 02:29:06 +00:00
AFCMS 7a371dc846
Format file again 2022-12-10 22:38:08 +01:00
AFCMS 7deec7ae03
Refactor hopper -> composter ABMs 2022-12-10 22:38:08 +01:00
AFCMS 47eda5b69e
Only register hopper -> composter ABMs if composter mod is enabled 2022-12-10 22:38:07 +01:00
AFCMS 8d921c0671
Add some type annotations 2022-12-10 22:38:07 +01:00
AFCMS 804aa388b5
Some manual formatting 2022-12-10 22:38:07 +01:00
AFCMS fcf9c35324
Use new vectors everywhere 2022-12-10 22:38:06 +01:00
AFCMS 9cc63ed716
Use `table.concat` for formspec generation 2022-12-10 22:38:06 +01:00
AFCMS c49f000894
Fix formating 2022-12-10 22:38:06 +01:00
CyberMango f7f2b97b13 Fixed #2313 - baby mobs cant jump over blocks.
Simply removed a line that specifies they shouldnt do that.
2022-12-10 19:54:44 +02:00
ancientmarinerdev f7f0a2be8b Raids performance optimisation. Check for village less and over less distance. 2022-12-09 22:59:58 +00:00
ancientmarinerdev e408dd45e5 Remove easter egg taking 3% of processing 2022-12-09 19:30:06 +00:00
FossFanatic adead97905 Add seagrass item texture 2022-12-08 17:37:14 +00:00
FossFanatic ef33891b3f Add seagrass item texture 2022-12-08 17:36:28 +00:00
FossFanatic 1c5170d36f Add sounds to bee nests and beehives 2022-12-08 11:43:58 +00:00
FossFanatic cf3e65e34e Add sounds to honey and honeycomb blocks 2022-12-08 11:43:06 +00:00
FossFanatic 0593a63626 Fix nylium blocks 2022-12-08 11:09:30 +00:00
AFCMS 2b46dd60c5 Merge pull request 'Fix right click on copper crash' (#3076) from bugfix/fix_copper_right_click into master
Reviewed-on: MineClone2/MineClone2#3076
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2022-12-07 17:27:47 +00:00
ancientmarinerdev 9d87dcf611
Fix right click on copper crash 2022-12-07 18:27:11 +01:00
AFCMS bbf21762a6
Format again 2022-12-07 18:22:54 +01:00
AFCMS 34a7cf3e9f
Remove duplicated `reach` field 2022-12-07 18:22:54 +01:00
AFCMS 3153c41f3a
Remove mtg compatibility code 2022-12-07 18:22:53 +01:00
AFCMS 489d3b7da6
Format file 2022-12-07 18:22:53 +01:00
Michieal 8256fe6f04 remove extraneous messages 2022-12-06 23:40:11 +00:00
Michieal 0bc88b55e5 Added in Workaround for ID not yet implemented in 5.70-Dev Minetest.
For more information, please see: https://github.com/minetest/minetest/pull/12989#issuecomment-1336407807
2022-12-06 23:40:11 +00:00
Michieal d80dd41cb4 Add in template file for translations. 2022-12-06 23:40:11 +00:00
Michieal 43a69c445f Added in Error Handling
The /ver command now has error handling, so that it will work regardless of minetest version, and will tell the user to update the minetest version for support. 

Also updated the mod.conf to have the author field filled out. 

todo: still needs translation files.
2022-12-06 23:40:11 +00:00
Michieal dbe0437201 add in translator code for S("") 2022-12-06 23:40:11 +00:00
Michieal 283b7c7410 Add in Versioning info using /ver command. 2022-12-06 23:40:10 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 7c87ed2d6c Add rightclick support to pplates 2022-12-05 14:25:11 -06:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 d8c16b1f31 Add 1 sec deactivation delay to pplates 2022-12-05 14:25:10 -06:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 ba292aeb5d Pressure plates check for entity contact 2022-12-05 14:25:10 -06:00
ancientmarinerdev a3cded0133 Fix zombie siege calling gopath incorrectly 2022-12-05 00:13:49 +00:00
ancientmarinerdev 2b52eaa6ef Fix incorrect call to gopath for raid due to mobs refactor. 2022-12-04 22:34:31 +00:00
ancientmarinerdev a0a0c69213 Fix Axelotl crash for right click 2022-12-04 11:34:48 -06:00
AFCMS 18cfb88ae5 Replace lighting rod nodebox by 3d model 2022-12-04 11:13:36 -06:00
chmodsayshello 7dacfe2cba make recovery compass spin randomly in other dimensions 2022-12-02 18:52:31 +01:00
chmodsayshello 7d57e73ae4 fix recovery compass overwriting every other item 2022-12-02 15:43:08 +01:00
chmodsayshello 7f59611914 add crafting recipie 2022-12-02 15:40:18 +01:00
chmodsayshello 927fd60786 translation stuff 2022-12-01 21:20:39 +01:00
chmodsayshello ab031daa5a recovery compass 2022-12-01 21:13:41 +01:00
cora 25d0f2b0c4 Fix twisted vines breaking block when growing 2022-11-29 12:21:33 +01:00
cora d395c82183 Fix bonemeal creative for sweet berries and nether vines 2022-11-29 12:20:39 +01:00
cora 34a558ced9 Sweetberry, nethervines: Fix placing in protected area 2022-11-29 12:20:39 +01:00
cora 9508cd4c25 Fix creeper crash 2022-11-29 03:28:19 +01:00
cora 69c64a2c24 Fix wrong self ref with mcl_mobs.spawn_child 2022-11-28 03:26:51 +01:00
cora 318da7e3c9 Fix local go_to_pos call 2022-11-28 03:26:51 +01:00
Michieal c45e4d292a Added in Author Info to the conf file. 2022-11-28 03:03:42 +01:00
Michieal f1ae86ede5 Add in the Translation files for the base languages. 2022-11-28 03:03:42 +01:00
Michieal c63533c753 Updated the readme.txt to reflect the changes. 2022-11-28 03:03:42 +01:00
Michieal 81fa7cf74c Removed outdated translate files.
made new translation template.
Changed _alt image.
Updated the readme.txt to reflect the changes.

Added a secondary crafting recipe for the Hamburger.
2022-11-28 03:03:42 +01:00
Michieal 5378aae09e Add in achievement. 2022-11-28 03:03:42 +01:00
Michieal aec16ee62e Textures redo. 2022-11-28 03:03:42 +01:00
cora 0cdf84ab47 Fix translation warning 2022-11-28 03:03:42 +01:00
cora 31395a8830 make setting just hide the hamburger, not disable it 2022-11-28 03:03:42 +01:00
cora 8e74a5a56a some basic burger cleanup 2022-11-28 03:03:42 +01:00
Michieal 2149ca1147 Fixed the name in mod.conf.
updated the mod.conf so that it reflects the coding to come.
2022-11-28 03:03:42 +01:00
Michieal de7696ce69 Changed calling function. 2022-11-28 03:03:42 +01:00
Michieal 4b777b1d9c Fixed Indentation. 2022-11-28 03:03:42 +01:00
Michieal dadb8f9287 fix indentation. 2022-11-28 03:03:42 +01:00
Michieal 83b40f8cff add flavor text, code clean up
Changed to have the flavor text to give it character.
Fixed misspellings.
Cleaned up the code from the initial commit.
Changed from API to single item.
Fixed the mod name, so that it matches "mcl_" format.

Added comments.
2022-11-28 03:03:42 +01:00
cora ce95f034b4 Add setting to turn hamburgers on and off 2022-11-28 03:03:39 +01:00
Michieal 2b3ec8d944 remove .idea files 2022-11-28 03:02:51 +01:00
Michieal 972e9ea0f8 Fix initial commit. 2022-11-28 03:02:51 +01:00
Michieal df62a3aac1 Initial code comit 2022-11-28 03:02:51 +01:00
cora ebf214c043 Check if spawndef exists when spawning 2022-11-27 14:53:17 +01:00
cora 7bd0b5a9b1 Some more missing arg fixes 2022-11-27 14:53:16 +01:00
cora bc496a8682 Finally indent register_mob and make registered mobs global 2022-11-27 14:53:16 +01:00
cora a3415647d4 Fix do_jump call in combat.lua 2022-11-27 14:53:16 +01:00
cora 4909ef6ff7 Restructure on_step a bit 2022-11-27 14:53:16 +01:00
cora 3c6d79ecb3 Add entity name to debug box 2022-11-27 14:53:16 +01:00
cora 6948b77226 move debug/nametag code back to api.lua 2022-11-27 14:53:16 +01:00
cora 90321ee578 Fix leftover local do_attack call 2022-11-27 14:53:16 +01:00
cora 2b691dea07 Fix some more global var warnings 2022-11-27 14:53:16 +01:00
cora c25287e493 Some cleanup 2022-11-27 14:53:16 +01:00
epCode 762f64a4d1 Fix mob rotation glitching out near 0/360 in degrees
The problem mainly was that the set_yaw function was not allowing for negitive values.
2022-11-27 14:53:16 +01:00
cora db63f1c453 fix leftover pi shortcut 2022-11-27 14:53:16 +01:00
cora faa38ffab8 Fix some warnings 2022-11-27 14:53:16 +01:00
cora 19d6d43b39 move on_blast default to mob default def 2022-11-27 14:53:16 +01:00
cora 28b6fcf289 Move detach_child to mount.lua 2022-11-27 14:53:16 +01:00
cora 80490b4c11 Move smooth rotation to separate function 2022-11-27 14:53:16 +01:00
cora 5e177c61f6 Move on_step despawning to separate function 2022-11-27 14:53:16 +01:00
cora c9c2b874be move relative animation speed to separate function 2022-11-27 14:53:16 +01:00
cora 18c415f6a0 put head swivel in separate function 2022-11-27 14:53:16 +01:00
cora 49670d1d28 put water flow code in separate function 2022-11-27 14:53:16 +01:00
cora a25cd921f2 move do_states to movement.lua 2022-11-27 14:53:16 +01:00
cora 91b5b6266c move stray particle spawner func to effects 2022-11-27 14:53:16 +01:00
cora 148b30694f Fix monster_attack and some other settings issues 2022-11-27 14:53:16 +01:00
cora f4374d9efd Fix item drops 2022-11-27 14:53:16 +01:00
cora b41d6a1cae Fix mob_punch 2022-11-27 14:53:16 +01:00
cora 6548b7fe47 move stray pathfinding funcs to pathfinding file 2022-11-27 14:53:16 +01:00
cora c7681af53e Move registration functions to init.lua 2022-11-27 14:53:16 +01:00
cora cc77e109f5 Split off general movement functions 2022-11-27 14:53:16 +01:00
cora e7d9ded9ab Split off combat funcs 2022-11-27 14:53:16 +01:00
cora 96d697c5cd Split off pathfinding, use metatables 2022-11-27 14:53:16 +01:00
cora 01abfea16d Split off item management 2022-11-27 14:53:16 +01:00
cora bbba7cee41 Add compat for old "wrong" : notation 2022-11-27 14:53:16 +01:00
cora e82c318f0c Split off breeding 2022-11-27 14:53:16 +01:00
cora 70834d0f5d make register functions use the . notation 2022-11-27 14:53:16 +01:00
cora d62dbcb852 effects -> separate file + metatable 2022-11-27 14:53:16 +01:00
cora 67fd8c8b40 split off physics functions into separate file + use metatable 2022-11-27 14:53:16 +01:00
cora 90639ef99d remove unused functions 2022-11-27 14:53:16 +01:00
cora 31ef791cfd Add proper metatable to mobs 2022-11-27 14:53:16 +01:00
cora 19dc86c951 Merge pull request 'Cocoa Pods Cleanup' (#2974) from FossFanatic/MineClone2:cocoa_pod_fixes into master
Reviewed-on: MineClone2/MineClone2#2974
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-27 13:49:24 +00:00
cora 8b08707e3f Add Faerraven to texture credits 2022-11-27 04:54:30 +01:00
cora dd8f64e039 Add Ranko Saotome to credits 2022-11-27 04:40:14 +01:00
cora 944d53111a Update credits 2022-11-27 04:40:14 +01:00
PrairieWind 8d5aea9743 Fix New Button Names 2022-11-27 03:36:38 +00:00
cora fa2a2bb8ac Remove mcl_copper screenshot 2022-11-27 03:36:38 +00:00
cora ee808e8f84 optimize excessively large mcl_shield_hud.png texture 2022-11-27 03:36:38 +00:00
cora 53d11ec71b Add new wood types buttons 2022-11-27 03:36:38 +00:00
cora fb8b3d5f55 Cleanup mcl_info clutter and messy var localization 2022-11-27 04:31:24 +01:00
Michieal 8184d4938c Modify init.lua to allow normal player usage.
Changes made:
* Put in new chatcommand /whereami to allow normal players to turn on / off player location coords without needing special privs.
* Made Debug Coords level 2, Player Location level 1, and Off level 0. (Allows turning the location off.)
* Put in nil value check into get_text, to prevent errors caused by definitions accidentally not returning a value.
* Cached pairs, ipairs, and table because the code is called every 0.63 seconds, and it made sense to do so. (Hopefully, will help
  to mitigate the added load on framerate.)
2022-11-27 04:31:24 +01:00
Michieal da64a10403 mcl_info: Add player coords field to debug hud 2022-11-27 04:31:24 +01:00
cora 2a54ea6e74 mcl_info: Allow debug field that's visible for everyone 2022-11-27 04:31:24 +01:00
cora 927eff691c Fix node on_rightclick with fishbucket 2022-11-27 04:02:34 +01:00
cora efdd22d69f Fix fishbuckets placing water in the nether 2022-11-27 00:17:13 +01:00
cora f14bfdc0cd Clear item meta when turning fishbucket to empty bucket
before it simply set a different itemstring, now it creates a
whole new itemstack
2022-11-26 22:18:46 +01:00
cora 66322a873b Fix infinite fishbucket placement in survival/creative 2022-11-26 22:18:46 +01:00
cora e134cc5e65 make it possible to place fishbucket in flowing riverwater 2022-11-26 22:18:46 +01:00
cora 1fcedd1375 Fix fishbucket _on_dispense 2022-11-26 22:18:46 +01:00
cora bb73e5f1cd Make it possible to pick up fish with river water bucket 2022-11-26 22:18:46 +01:00
cora d4c2501d62 Axolotl cleanup, remove clutter 2022-11-26 22:18:46 +01:00
cora 708fcfb368 Axolotl: remove cod-inherited swarming code 2022-11-26 22:18:46 +01:00
cora ebf4678e54 mcl_buckets whitespace fixes 2022-11-26 22:18:46 +01:00
cora b4971b298d Move fish bucket code to separate file 2022-11-26 22:18:46 +01:00
cora d3349396b4 Save tropical fish properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora 665e8a06a2 Save axolotl properties in item meta on bucket pickup 2022-11-26 22:18:46 +01:00
cora 67e8f13a96 Axolotl whitespace fixes 2022-11-26 22:18:46 +01:00
cora 99db678a44 Fish buckets set properties from bucket item meta 2022-11-26 22:18:46 +01:00
cora dd58bed5d1 refactor fish bucket code to not use bucket api
it was clearly not made for this
2022-11-26 22:18:46 +01:00
cora 69f5bad0bb Document mcl_events 2022-11-26 17:06:04 +01:00
cora ac7038e7a5 Raids/raidcaptain: Nil check cmi_cause
apparently is nil sometimes
2022-11-26 17:06:04 +01:00
cora 3b368fdd5a Fix wrong var name for mob table 2022-11-26 17:06:04 +01:00
cora 624092ddd3 Search the area before giving up when no mobs in table left
otherwise it will advance stages prematurely
2022-11-26 17:06:04 +01:00