forked from VoxeLibre/VoxeLibre
Never rain in deserts
This commit is contained in:
parent
2aaeed7720
commit
05a6f09f05
|
@ -44,7 +44,9 @@ local textures = {"weather_pack_rain_raindrop_1.png", "weather_pack_rain_raindro
|
|||
function mcl_weather.has_rain(pos)
|
||||
if mgname == "singlenode" or mgname == "v6" then return true end
|
||||
local bd = minetest.get_biome_data(pos)
|
||||
if bd.heat > 90 then return false end
|
||||
local bn = minetest.get_biome_name(bd.biome)
|
||||
if not mcl_worlds.has_weather(pos) or bn:find("Desert") or bd.heat > 85 then
|
||||
return false end
|
||||
return true
|
||||
end
|
||||
|
||||
|
@ -173,7 +175,7 @@ function mcl_weather.rain.make_weather()
|
|||
|
||||
for _, player in pairs(get_connected_players()) do
|
||||
local pos=player:get_pos()
|
||||
if mcl_weather.is_underwater(player) or not mcl_worlds.has_weather(pos) or not mcl_weather.has_rain(pos) then
|
||||
if mcl_weather.is_underwater(player) or not mcl_weather.has_rain(pos) then
|
||||
mcl_weather.rain.remove_sound(player)
|
||||
mcl_weather.remove_spawners_player(player)
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue