From d4db27f0e1edd439f65821b814146a237ebea799 Mon Sep 17 00:00:00 2001 From: jordan4ibanez Date: Wed, 14 Apr 2021 17:25:39 -0400 Subject: [PATCH] Update backup_code_api.lua --- mods/ENTITIES/mcl_mobs/backup_code_api.lua | 120 ++++++++++++++++++++- 1 file changed, 119 insertions(+), 1 deletion(-) diff --git a/mods/ENTITIES/mcl_mobs/backup_code_api.lua b/mods/ENTITIES/mcl_mobs/backup_code_api.lua index 88b6eb0414..0791d5960c 100644 --- a/mods/ENTITIES/mcl_mobs/backup_code_api.lua +++ b/mods/ENTITIES/mcl_mobs/backup_code_api.lua @@ -3148,4 +3148,122 @@ end end end end - ]]-- \ No newline at end of file + ]]-- + + + mobs.death_effect = function(pos, yaw, collisionbox, rotate) + local min, max + if collisionbox then + min = {x=collisionbox[1], y=collisionbox[2], z=collisionbox[3]} + max = {x=collisionbox[4], y=collisionbox[5], z=collisionbox[6]} + else + min = { x = -0.5, y = 0, z = -0.5 } + max = { x = 0.5, y = 0.5, z = 0.5 } + end + if rotate then + min = vector.rotate(min, {x=0, y=yaw, z=math_pi/2}) + max = vector.rotate(max, {x=0, y=yaw, z=math_pi/2}) + min, max = vector.sort(min, max) + min = vector.multiply(min, 0.5) + max = vector.multiply(max, 0.5) + end + + minetest_add_particlespawner({ + amount = 50, + time = 0.001, + minpos = vector.add(pos, min), + maxpos = vector.add(pos, max), + minvel = vector.new(-5,-5,-5), + maxvel = vector.new(5,5,5), + minexptime = 1.1, + maxexptime = 1.5, + minsize = 1, + maxsize = 2, + collisiondetection = false, + vertical = false, + texture = "mcl_particles_mob_death.png^[colorize:#000000:255", + }) + + minetest_sound_play("mcl_mobs_mob_poof", { + pos = pos, + gain = 1.0, + max_hear_distance = 8, + }, true) + end + +-- above function exported for mount.lua +function mobs:set_animation(self, anim) + set_animation(self, anim) +end + + +-- set defined animation +local set_animation = function(self, anim, fixed_frame) + if not self.animation or not anim then + return + end + if self.state == "die" and anim ~= "die" and anim ~= "stand" then + return + end + + self.animation.current = self.animation.current or "" + + if (anim == self.animation.current + or not self.animation[anim .. "_start"] + or not self.animation[anim .. "_end"]) and self.state ~= "die" then + return + end + + self.animation.current = anim + + local a_start = self.animation[anim .. "_start"] + local a_end + if fixed_frame then + a_end = a_start + else + a_end = self.animation[anim .. "_end"] + end + + self.object:set_animation({ + x = a_start, + y = a_end}, + self.animation[anim .. "_speed"] or self.animation.speed_normal or 15, + 0, self.animation[anim .. "_loop"] ~= false) +end + + +-- Code to execute before custom on_rightclick handling +local on_rightclick_prefix = function(self, clicker) + local item = clicker:get_wielded_item() + + -- Name mob with nametag + if not self.ignores_nametag and item:get_name() == "mcl_mobs:nametag" then + + local tag = item:get_meta():get_string("name") + if tag ~= "" then + if string.len(tag) > MAX_MOB_NAME_LENGTH then + tag = string.sub(tag, 1, MAX_MOB_NAME_LENGTH) + end + self.nametag = tag + + update_tag(self) + + if not mobs.is_creative(clicker:get_player_name()) then + item:take_item() + clicker:set_wielded_item(item) + end + return true + end + + end + return false +end + +local create_mob_on_rightclick = function(on_rightclick) + return function(self, clicker) + local stop = on_rightclick_prefix(self, clicker) + if (not stop) and (on_rightclick) then + on_rightclick(self, clicker) + end + end +end \ No newline at end of file