forked from VoxeLibre/VoxeLibre
Creative: Don't take item when placing into frame
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parent
669c955da6
commit
f8bab7e8f8
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@ -92,7 +92,6 @@ minetest.register_node("itemframes:frame",{
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is_ground_content = false,
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is_ground_content = false,
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node_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
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node_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
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selection_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
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selection_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
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inventory_image = "itemframes_frame.png",
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tiles = {"itemframe_background.png"},
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tiles = {"itemframe_background.png"},
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inventory_image = "itemframes_frame.png",
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inventory_image = "itemframes_frame.png",
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wield_image = "itemframes_frame.png",
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wield_image = "itemframes_frame.png",
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@ -111,7 +110,10 @@ minetest.register_node("itemframes:frame",{
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") then
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if clicker:get_player_name() == meta:get_string("owner") then
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drop_item(pos,node)
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drop_item(pos,node)
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local s = itemstack:take_item()
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local s = itemstack
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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meta:set_string("item",s:to_string())
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meta:set_string("item",s:to_string())
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update_item(pos,node)
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update_item(pos,node)
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end
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end
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