From 0bbb60bcf6718deb49690e8d4c5dbe34f28bb79f Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 13 Feb 2017 15:52:16 +0100 Subject: [PATCH] Apply semi-transparency to stained glass panes --- mods/xpanes/init.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/mods/xpanes/init.lua b/mods/xpanes/init.lua index d06e6b1f7..24bd0c35e 100644 --- a/mods/xpanes/init.lua +++ b/mods/xpanes/init.lua @@ -102,6 +102,7 @@ function xpanes.register_pane(name, def) wield_image = def.wield_image, paramtype2 = "facedir", tiles = {def.textures[3], def.textures[3], def.textures[1]}, + use_texture_alpha = def.use_texture_alpha, groups = flatgroups, drop = "xpanes:" .. name .. "_flat", sounds = def.sounds, @@ -126,6 +127,7 @@ function xpanes.register_pane(name, def) sunlight_propagates = true, description = def.description, tiles = {def.textures[3], def.textures[3], def.textures[1]}, + use_texture_alpha = def.use_texture_alpha, groups = groups, drop = "xpanes:" .. name .. "_flat", sounds = def.sounds, @@ -150,6 +152,7 @@ local pane = function(description, node, append) xpanes.register_pane("pane"..append, { description = description, textures = {"xpanes_pane_glass"..append..".png","xpanes_pane_half_glass"..append..".png","xpanes_top_glass"..append..".png"}, + use_texture_alpha = true, inventory_image = "xpanes_pane_glass"..append..".png", wield_image = "xpanes_pane_glass"..append..".png", sounds = mcl_sounds.node_sound_glass_defaults(),