mars_game/mods/tnt/README.txt

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Minetest Game mod: tnt
======================
See license.txt for license information.
Authors of source code
----------------------
PilzAdam (MIT)
ShadowNinja (MIT)
sofar (sofar@foo-projects.org) (MIT)
Various Minetest developers and contributors (MIT)
Authors of media
----------------
BlockMen (CC BY-SA 3.0):
All textures not mentioned below.
ShadowNinja (CC BY-SA 3.0):
tnt_smoke.png
Wuzzy (CC BY-SA 3.0):
All gunpowder textures except tnt_gunpowder_inventory.png.
sofar (sofar@foo-projects.org) (CC BY-SA 3.0):
tnt_blast.png
paramat (CC BY-SA 3.0)
tnt_tnt_stick.png - Derived from a texture by benrob0329.
TumeniNodes (CC0 1.0)
tnt_explode.ogg
renamed, edited, and converted to .ogg from Explosion2.wav
by steveygos93 (CC0 1.0)
<https://freesound.org/s/80401/>
tnt_ignite.ogg
renamed, edited, and converted to .ogg from sparkler_fuse_nm.wav
by theneedle.tv (CC0 1.0)
<https://freesound.org/s/316682/>
tnt_gunpowder_burning.ogg
renamed, edited, and converted to .ogg from road flare ignite burns.wav
by frankelmedico (CC0 1.0)
<https://freesound.org/s/348767/>
Introduction
------------
This mod adds TNT to Minetest. TNT is a tool to help the player
in mining.
How to use the mod:
Craft gunpowder by placing coal and gravel in the crafting area.
The gunpowder can be used to craft TNT sticks or as a fuse trail for TNT.
To craft 2 TNT sticks:
G_G
GPG
G_G
G = gunpowder
P = paper
The sticks are not usable as an explosive.
Craft TNT from 9 TNT sticks.
There are different ways to ignite TNT:
1. Hit it with a torch.
2. Hit a gunpowder fuse trail that leads to TNT with a torch or
flint-and-steel.
3. Activate it with mesecons (fastest way).
For 1 TNT:
Node destruction radius is 3 nodes.
Player and object damage radius is 6 nodes.