mars_game/mods/tubelib2/tube_test.lua

311 lines
8.9 KiB
Lua

--[[
Tube Library 2
==============
Copyright (C) 2017-2020 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
tube_test.lua
THIS FILE IS ONLY FOR TESTING PURPOSES
]]--
-- for lazy programmers
local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
-- Test tubes
local Tube = tubelib2.Tube:new({
-- North, East, South, West, Down, Up
-- dirs_to_check = {1,2,3,4}, -- horizontal only
-- dirs_to_check = {5,6}, -- vertical only
dirs_to_check = {1,2,3,4,5,6},
max_tube_length = 1000,
show_infotext = true,
primary_node_names = {"tubelib2:tubeS", "tubelib2:tubeA"},
secondary_node_names = {"default:chest", "default:chest_open",
"tubelib2:source", "tubelib2:junction", "tubelib2:teleporter"},
after_place_tube = function(pos, param2, tube_type, num_tubes, tbl)
minetest.swap_node(pos, {name = "tubelib2:tube"..tube_type, param2 = param2})
end,
})
Tube:register_on_tube_update(function(node, pos, out_dir, peer_pos, peer_in_dir)
local sdir = tubelib2.dir_to_string(out_dir)
if not peer_pos then
print(S(pos).." to the "..sdir..": Not connected")
elseif Tube:is_secondary_node(peer_pos) then
local node = minetest.get_node(peer_pos)
print(S(pos).." to the "..sdir..": Connected with "..node.name.." at "..S(peer_pos).."/"..peer_in_dir)
else
print(S(pos).." to the "..sdir..": Connected with "..S(peer_pos).."/"..peer_in_dir)
end
end)
minetest.register_node("tubelib2:tubeS", {
description = "Tubelib2 Test tube",
tiles = { -- Top, base, right, left, front, back
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_hole.png",
"tubelib2_hole.png",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
--local t = minetest.get_us_time()
if not Tube:after_place_tube(pos, placer, pointed_thing) then
minetest.remove_node(pos)
return true
end
--print("place time", minetest.get_us_time() - t)
return false
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Tube:after_dig_tube(pos, oldnode, oldmetadata)
end,
paramtype2 = "facedir", -- important!
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-2/8, -2/8, -4/8, 2/8, 2/8, 4/8},
},
},
on_rotate = screwdriver.disallow, -- important!
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 3, cracky = 3, snappy = 3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("tubelib2:tubeA", {
description = "Tubelib2 Test tube",
tiles = { -- Top, base, right, left, front, back
"tubelib2_tube.png",
"tubelib2_hole.png",
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_hole.png",
},
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Tube:after_dig_tube(pos, oldnode, oldmetadata)
end,
paramtype2 = "facedir", -- important!
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-2/8, -4/8, -2/8, 2/8, 2/8, 2/8},
{-2/8, -2/8, -4/8, 2/8, 2/8, -2/8},
},
},
on_rotate = screwdriver.disallow, -- important!
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 3, cracky = 3, snappy = 3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
drop = "tubelib2:tubeS",
})
local sFormspec = "size[7.5,3]"..
"field[0.5,1;7,1;channel;Enter channel string;]" ..
"button_exit[2,2;3,1;exit;Save]"
minetest.register_node("tubelib2:source", {
description = "Tubelib2 Item Source",
tiles = {
-- up, down, right, left, back, front
'tubelib2_source.png',
'tubelib2_source.png',
'tubelib2_source.png',
'tubelib2_source.png',
'tubelib2_source.png',
'tubelib2_conn.png',
},
after_place_node = function(pos, placer)
local tube_dir = ((minetest.dir_to_facedir(placer:get_look_dir()) + 2) % 4) + 1
M(pos):set_int("tube_dir", tube_dir)
Tube:after_place_node(pos, {tube_dir})
minetest.get_node_timer(pos):start(2)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local tube_dir = tonumber(oldmetadata.fields.tube_dir or 0)
Tube:after_dig_node(pos, {tube_dir})
end,
on_timer = function(pos, elapsed)
local tube_dir = M(pos):get_int("tube_dir")
local dest_pos, dest_dir = Tube:get_connected_node_pos(pos, tube_dir)
print("on_timer: dest_pos="..S(dest_pos).." dest_dir="..dest_dir)
local inv = minetest.get_inventory({type="node", pos=dest_pos})
local stack = ItemStack("default:dirt")
if inv then
local leftover = inv:add_item("main", stack)
if leftover:get_count() == 0 then
return true
end
end
local node = minetest.get_node(dest_pos)
if node.name == "air" then
minetest.add_item(dest_pos, stack)
else
print("add_item error")
end
return true
end,
paramtype2 = "facedir", -- important!
on_rotate = screwdriver.disallow, -- important!
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 3, cracky = 3, snappy = 3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("tubelib2:junction", {
description = "Tubelib2 Junction",
tiles = {
'tubelib2_conn.png',
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Position "..S(pos))
Tube:after_place_node(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Tube:after_dig_node(pos)
end,
paramtype2 = "facedir", -- important!
on_rotate = screwdriver.disallow, -- important!
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 3, cracky = 3, snappy = 3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("tubelib2:teleporter", {
description = "Tubelib2 Teleporter",
tiles = {
-- up, down, right, left, back, front
'tubelib2_tele.png',
'tubelib2_tele.png',
'tubelib2_tele.png',
'tubelib2_tele.png',
'tubelib2_tele.png',
'tubelib2_conn.png',
},
after_place_node = function(pos, placer)
-- the tube_dir calculation depends on the player look-dir and the hole side of the node
local tube_dir = ((minetest.dir_to_facedir(placer:get_look_dir()) + 2) % 4) + 1
Tube:prepare_pairing(pos, tube_dir, sFormspec)
Tube:after_place_node(pos, {tube_dir})
end,
on_receive_fields = function(pos, formname, fields, player)
if fields.channel ~= nil then
Tube:pairing(pos, fields.channel)
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Tube:stop_pairing(pos, oldmetadata, sFormspec)
local tube_dir = tonumber(oldmetadata.fields.tube_dir or 0)
Tube:after_dig_node(pos, {tube_dir})
end,
paramtype2 = "facedir", -- important!
on_rotate = screwdriver.disallow, -- important!
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 3, cracky = 3, snappy = 3},
sounds = default.node_sound_glass_defaults(),
})
local function read_param2(pos, player)
local node = minetest.get_node(pos)
local dir1, dir2, num_tubes = Tube:decode_param2(pos, node.param2)
minetest.chat_send_player(player:get_player_name(), "[Tubelib2] pos="..S(pos)..", dir1="..dir1..", dir2="..dir2..", num_tubes="..num_tubes)
end
local function remove_tube(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.under
if placer:get_player_control().sneak then
read_param2(pos, placer)
else
Tube:tool_remove_tube(pos, "default_break_glass")
end
else
local dir = (minetest.dir_to_facedir(placer:get_look_dir()) % 4) + 1
minetest.chat_send_player(placer:get_player_name(),
"[Tool Help] dir="..dir.."\n"..
" left: remove node\n"..
" right: repair tube line\n")
end
end
local function walk(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.under
local dir = (minetest.dir_to_facedir(placer:get_look_dir()) % 4) + 1
local t = minetest.get_us_time()
local pos1, outdir1, pos2, outdir2, cnt = Tube:walk(pos, dir)
t = minetest.get_us_time() - t
print("time", t)
if pos1 then
local s = "[Tubelib2] pos1="..S(pos1)..", outdir1="..outdir1..", pos2="..S(pos2)..", outdir2="..outdir2..", cnt="..cnt
minetest.chat_send_player(placer:get_player_name(), s)
end
else
local dir = (minetest.dir_to_facedir(placer:get_look_dir()) % 4) + 1
minetest.chat_send_player(placer:get_player_name(),
"[Tool Help] dir="..dir.."\n"..
" left: remove node\n"..
" right: repair tube line\n")
end
end
local function debug(itemstack, placer, pointed_thing)
Tube:dbg_out()
end
-- Tool for tube workers to crack a protected tube line
minetest.register_node("tubelib2:tool", {
description = "Tubelib2 Tool",
inventory_image = "tubelib2_tool.png",
wield_image = "tubelib2_tool.png",
use_texture_alpha = true,
groups = {cracky=1, book=1},
on_use = remove_tube,
on_place = debug,
node_placement_prediction = "",
stack_max = 1,
})