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beds
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Update 'nodeupdate()' to 'check_for_falling()' API
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2016-11-22 05:55:36 +00:00 |
boats
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Boats / carts: Fix and improve on_punch functions
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2016-11-30 02:44:44 +00:00 |
bones
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Bones: Search for nearby 'air' for fallback bones placement
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2016-09-10 05:19:15 +01:00 |
bucket
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Bucket: Allow buckets to trigger the on_punch of entities and nodes
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2016-11-02 12:39:56 +00:00 |
carts
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Boats / carts: Fix and improve on_punch functions
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2016-11-30 02:44:44 +00:00 |
creative
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Avoid "leaking" creative inventories to other players
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2016-11-28 13:43:02 +01:00 |
default
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Torches: Make selection boxes consistent
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2016-12-04 06:34:16 +00:00 |
doors
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Keys: Allow easy sharing of access without commands
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2016-11-25 03:01:14 +00:00 |
dye
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Change WTFPL to MIT (part 3)
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2016-09-07 04:44:53 +01:00 |
farming
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Farming/fire: Add tool break sounds
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2016-11-26 03:14:56 +00:00 |
fire
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Farming/fire: Add tool break sounds
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2016-11-26 03:14:56 +00:00 |
flowers
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Default / flowers: New biomes. Limit dirt blobs. Add corals, bushes
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2016-12-03 02:18:06 +00:00 |
give_initial_stuff
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Change WTFPL to MIT (part 3)
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2016-09-07 04:44:53 +01:00 |
nyancat
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Nyancat: Make nyancat and rainbow light sources
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2016-11-10 08:10:41 +00:00 |
screwdriver
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Change WTFPL to MIT (part 3)
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2016-09-07 04:44:53 +01:00 |
sethome
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Fix whitespace errors to silence luacheck.
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2016-11-19 19:39:51 -08:00 |
sfinv
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Sfinv: Add sfinv to allow tabs to be added to the inventory
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2016-11-27 03:27:12 +00:00 |
stairs
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Add and edit fuel registrations
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2016-11-02 13:04:25 +00:00 |
tnt
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Update 'nodeupdate()' to 'check_for_falling()' API
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2016-11-22 05:55:36 +00:00 |
vessels
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Do not show item overlay if slot is occupied by item (bookshelf, vessels shelf)
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2016-11-14 20:03:49 +01:00 |
walls
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Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup
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2016-09-08 06:17:05 +01:00 |
wool
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Change WTFPL to MIT (part 3)
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2016-09-07 04:44:53 +01:00 |
xpanes
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Textures: Revert many back to RGBA to fix visual bug
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2016-11-19 23:45:08 +00:00 |