.. |
beds
|
Beds: Quicker saves with tidy output
|
2016-04-29 23:18:05 +01:00 |
boats
|
Boats: Raise collisionbox top surface to fix boat behaviour
|
2016-06-14 23:29:21 +01:00 |
bones
|
TNT: Add on_blast to all nodes with an inventory
|
2016-04-26 22:33:59 +01:00 |
bucket
|
Bucket: Correct liquid placing in protected areas
|
2016-07-05 18:15:35 +01:00 |
creative
|
Creative: Add missing 'formspec_escape' to fix bug
|
2016-06-14 23:29:21 +01:00 |
default
|
Default/mapgen: Add ores above y = 1024
|
2016-07-05 18:16:52 +01:00 |
doors
|
Doors: Remove use_texture_alpha from door definition
|
2016-07-01 07:05:19 +01:00 |
dye
|
Dye: Add global table of dye names and descriptions
|
2016-03-13 04:49:03 +00:00 |
farming
|
Farming: Add negative fall_damage_add_percent to straw
|
2016-06-17 23:43:41 +01:00 |
fire
|
Fire: Ignite tnt, gunpowder, permanent flame above coalblock
|
2016-06-04 13:39:00 +01:00 |
flowers
|
Flowers: Make waterlily floodable
|
2016-07-01 07:05:53 +01:00 |
give_initial_stuff
|
Add give_initial_items API
|
2016-05-01 19:29:15 +01:00 |
screwdriver
|
Changes to Screwdriver to add new drivers.
|
2016-03-22 15:45:39 +00:00 |
sethome
|
Tidy sethome code, add global functions, round coords to 1 decimal
|
2016-07-03 18:40:43 +02:00 |
stairs
|
Stairs: Code cleanup, fix various errors
|
2016-06-26 06:11:16 +01:00 |
tnt
|
Tnt: Avoid divide-by-zero errors in calc_velocity()
|
2016-05-08 22:53:16 +01:00 |
vessels
|
Vessels: Improve code style
|
2016-05-23 08:37:58 +01:00 |
walls
|
Walls: Don't connect to group:cracky
|
2016-03-18 02:35:28 +00:00 |
wool
|
Wool: Use adv- and optipng to optimise texture files
|
2016-07-01 07:03:17 +01:00 |
xpanes
|
Add steel ladder
|
2016-03-06 01:31:36 +00:00 |