forked from thunderdog1138/star_wars
164 lines
3.5 KiB
Lua
164 lines
3.5 KiB
Lua
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local S = ethereal.intllib
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-- Seaweed
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minetest.register_node("ethereal:seaweed", {
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description = S("Seaweed"),
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drawtype = "plantlike",
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tiles = {"seaweed.png"},
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inventory_image = "seaweed.png",
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wield_image = "seaweed.png",
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paramtype = "light",
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walkable = false,
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climbable = true,
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drowning = 1,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
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},
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post_effect_color = {a = 64, r = 100, g = 100, b = 200},
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groups = {food_seaweed = 1, snappy = 3, flammable = 3},
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on_use = minetest.item_eat(1),
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sounds = default.node_sound_leaves_defaults(),
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after_dig_node = function(pos, node, metadata, digger)
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default.dig_up(pos, node, digger)
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end,
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_green 3",
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recipe = {"ethereal:seaweed",},
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})
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-- randomly generate coral or seaweed and have seaweed grow up to 14 high
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if ethereal.sealife == 1 then
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minetest.register_abm({
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label = "Grow coral/seaweed",
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nodenames = {"ethereal:sandy"},
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neighbors = {"group:water"},
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interval = 15,
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chance = 10,
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catch_up = false,
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action = function(pos, node)
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local sel = math.random(1, 6)
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pos.y = pos.y + 1
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local nod = minetest.get_node(pos).name
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if nod == "default:water_source"
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and sel == 6 then
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minetest.swap_node(pos, {name = "ethereal:sponge_wet"})
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return
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end
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if nod == "ethereal:seaweed"
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or sel == 1 then
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local height = 0
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local high = 14
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while height < high
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and minetest.get_node(pos).name == "ethereal:seaweed" do
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height = height + 1
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pos.y = pos.y + 1
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end
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if pos.y < 1
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and height < high
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and minetest.get_node(pos).name == "default:water_source" then
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minetest.swap_node(pos, {name = "ethereal:seaweed"})
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end
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end
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end,
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})
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end
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-- sponges
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minetest.register_node("ethereal:sponge_air", {
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drawtype = "airlike",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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pointable = false,
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drop = "",
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groups = {not_in_creative_inventory = 1},
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})
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minetest.register_node("ethereal:sponge", {
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description = S("Sponge"),
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tiles = {"sponge.png"},
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groups = {crumbly = 3},
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sounds = default.node_sound_sand_defaults(),
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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-- get player name
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local name = placer:get_player_name()
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-- is area protected
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if minetest.is_protected(pos, name) then
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return
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end
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-- get water nodes within range
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local num = minetest.find_nodes_in_area(
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{x = pos.x - 3, y = pos.y - 3, z = pos.z - 3},
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{x = pos.x + 3, y = pos.y + 3, z = pos.z + 3},
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{"group:water"})
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-- no water
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if #num == 0 then return end
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-- replace water nodes with sponge air
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for _, w in pairs(num) do
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if not minetest.is_protected(pos, name) then
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minetest.swap_node(w, {name = "ethereal:sponge_air"})
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end
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end
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-- replace dry sponge with wet sponge
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minetest.swap_node(pos, {name="ethereal:sponge_wet"})
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end
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})
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minetest.register_node("ethereal:sponge_wet", {
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description = S("Wet sponge"),
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tiles = {"sponge_wet.png"},
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groups = {crumbly = 3},
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sounds = default.node_sound_sand_defaults(),
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})
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-- cook wet sponge into dry sponge
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minetest.register_craft({
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type = "cooking",
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recipe = "ethereal:sponge_wet",
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output = "ethereal:sponge",
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cooktime = 3,
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})
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-- use leaf decay to remove sponge air nodes
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default.register_leafdecay({
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trunks = {"ethereal:sponge_wet"},
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leaves = {"ethereal:sponge_air"},
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radius = 3
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})
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-- dry sponges can be used as fuel
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minetest.register_craft({
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type = "fuel",
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recipe = "ethereal:sponge",
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burntime = 5,
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}) |