dc9b47dd47 | ||
---|---|---|
.. | ||
README.md | ||
description.txt | ||
init.lua | ||
license.txt | ||
mod.conf | ||
settingtypes.txt |
README.md
POVA
Pova gives mod makers a set of easy to use functions that safely apply overrides for player speed, jump height and gravity effects.
Settings
'pova_loop' setting is 1.0 by default and will calculate and set overrides once a second for each player, set to 0.5 for every half a second or 0 to disable.
Functions
pova.add_override = function(name, item, def)
-
Adds a named override which can be used to add or subtract from speed, jump and gravity effects. Custom overrides are also used for specific tasks:
-
"default" sets default values for each of the settings to which overrides are added.
-
"min" provides a minimum level for each of the settings.
-
"max" provides a maximum level for each of the settings.
-
"force" overrides all and forces a value for each setting (e.g setting speed to 0 when sleeping in beds)
-
'def.priority' can be used to set priorities for custom effects, higher numbers get applied (defaults to 50)
pova.get_override = function(name, item)
- Returns the table containing {speed, jump, gravity} for an added item.
pova.del_override = function(name, item)
- Removes the override settings for the item named.
pova.do_override(player)
- Calculates and sets new overrides instantly, this can be used when the 'pova_loop' setting is false.
Changelog
0.1
- Initial Upload
0.2
- Added pova.do_override(player) to instantly set overrides on list.
- Added 'pova_loop' setting in minetest.conf to disable override calc loop
0.3
- Added custom override names for special functions "default", "min", "max", "force"
- Tweaked test axe to use new settings.
0.4
- 'pova_loop' now contains loop timer in seconds, 0 to disable
- Added def.priority setting to add_override to stop unimportant changes
- tweak and optimize code