forked from thunderdog1138/star_wars
1e691c4429
This is all the working code from SmallJoker's boost_cart, poored into a more suitable form for minetest_game. - Mesecons and moreores stuff was removed entirely. - Textures were all renamed and moved out of default/ - Updated license, readme.txt, attribution - Changed code license to MIT, left artwork at CC0 - removed default:rail and made aliases for it - :carts:rail is now carts:rail. - localized entity def - removed copper rail entirely - startstop rail was removed, as well as detector rail - remodeled to b3d using stujones11 excellent blend model, but sizes of cart adjusted to make pixel sizes consistent (0.625) everywhere. - slightly more complex texture map for the cart (front/side visibly different) - rail parameters are passed as a separate def table, and stored in a private list. This avoids having to call `get_meta` on every node. In return, we need the node name, though. - adds metal sounds (based on default metal sound function) and cart moving sound. - reduced cart speeds to max 7, 5 by pushing. - Added on_step() rail event handler, gets called when a cart is on a rail. - Added various rebased updates from upstream (thanks Krock) - Included a fix that removes the 'reverse jiggle' when stopping. - Included reworked textures by sofar. The mod namespace is still public, but I'm NOT declaring it an API. I'd rather see it localized instead, for now. Any public interface in this code is *experimental* at best, and should be considered non-stable and unsupported for now. |
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.. | ||
models | ||
schematics | ||
sounds | ||
textures | ||
README.txt | ||
aliases.lua | ||
crafting.lua | ||
craftitems.lua | ||
functions.lua | ||
furnace.lua | ||
init.lua | ||
item_entity.lua | ||
legacy.lua | ||
license.txt | ||
mapgen.lua | ||
nodes.lua | ||
player.lua | ||
tools.lua | ||
trees.lua |
README.txt
Minetest Game mod: default ========================== See license.txt for license information. Authors of source code ---------------------- Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1) Various Minetest developers and contributors (LGPL 2.1) Authors of media (textures, models and sounds) ---------------------------------------------- Everything not listed in here: celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0) Cisoun's texture pack (CC BY-SA 3.0): default_jungletree.png default_lava.png default_leaves.png default_sapling.png default_stone.png default_tree.png default_tree_top.png default_water.png Cisoun's conifers mod (CC BY-SA 3.0): default_pine_needles.png Originating from G4JC's Almost MC Texture Pack (CC BY-SA 3.0): default_torch.png default_torch_on_ceiling.png default_torch_on_floor.png VanessaE's animated torches (CC BY-SA 3.0): default_torch_animated.png default_torch_on_ceiling_animated.png default_torch_on_floor_animated.png default_torch_on_floor.png RealBadAngel's animated water (CC BY-SA 3.0): default_water_source_animated.png default_water_flowing_animated.png VanessaE (CC BY-SA 3.0): default_desert_sand.png default_desert_stone.png default_sand.png default_mese_crystal.png default_mese_crystal_fragment.png Calinou (CC BY-SA 3.0): default_brick.png default_papyrus.png default_mineral_copper.png default_glass_detail.png MirceaKitsune (CC BY-SA 3.0): character.x Jordach (CC BY-SA 3.0): character.png PilzAdam (CC BY-SA 3.0): default_jungleleaves.png default_junglesapling.png default_obsidian_glass.png default_obsidian_shard.png default_mineral_gold.png jojoa1997 (CC BY-SA 3.0): default_obsidian.png InfinityProject (CC BY-SA 3.0): default_mineral_diamond.png Splizard (CC BY-SA 3.0): default_pine_sapling.png Zeg9 (CC BY-SA 3.0): default_coal_block.png default_steel_block.png default_copper_block.png default_bronze_block.png default_gold_block.png paramat (CC BY-SA 3.0): wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0) default_pinetree.png default_pinetree_top.png default_pinewood.png default_acacia_leaves.png default_acacia_leaves_simple.png default_acacia_sapling.png default_acacia_tree.png default_acacia_tree_top.png default_acacia_wood.png default_acacia_bush_stem.png default_bush_stem.png default_junglewood.png default_jungletree_top.png default_sandstone_brick.png default_obsidian_brick.png default_stone_brick.png default_desert_stone_brick.png default_sandstone_block.png default_obsidian_block.png default_stone_block.png default_desert_stone_block.png default_river_water.png default_river_water_source_animated.png default_river_water_flowing_animated.png default_dry_grass.png default_dry_grass_side.png default_dry_grass_*.png default_grass.png default_grass_side.png default_mese_block.png default_silver_sand.png brunob.santos (CC BY-SA 4.0): default_desert_cobble.png BlockMen (CC BY-SA 3.0): default_wood.png default_clay_brick.png default_iron_ingot.png default_gold_ingot.png default_tool_steelsword.png default_diamond.png default_book.png default_tool_*.png default_lava_source_animated.png default_lava_flowing_animated.png default_stick.png default_chest_front.png default_chest_lock.png default_chest_side.png default_chest_top.png default_mineral_mese.png default_meselamp.png bubble.png gui_*.png Wuzzy (CC BY-SA 3.0): default_bookshelf_slot.png (based on default_book.png) sofar (CC BY-SA 3.0): default_book_written.png, based on default_book.png default_aspen_sapling default_aspen_leaves default_aspen_tree default_aspen_tree_top, derived from default_pine_tree_top (by paramat) default_aspen_wood, derived from default_pine_wood (by paramat) default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel Neuromancer (CC BY-SA 2.0): default_cobble.png, based on texture by Brane praefect default_mossycobble.png, based on texture by Brane praefect Neuromancer (CC BY-SA 3.0): default_dirt.png default_furnace_*.png Gambit (CC BY-SA 3.0): default_bronze_ingot.png default_copper_ingot.png default_copper_lump.png default_iron_lump.png default_gold_lump.png default_clay_lump.png default_coal.png default_grass_*.png default_paper.png default_diamond_block.png default_ladder_steel.png default_sign_wall_wood.png default_flint.png default_snow.png default_snow_side.png default_snowball.png asl97 (CC BY-SA 3.0): default_ice.png KevDoy (CC BY-SA 3.0) heart.png Pithydon (CC BY-SA 3.0) default_coral_brown.png default_coral_orange.png default_coral_skeleton.png Ferk (CC0 1.0) default_item_smoke.png default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart Glass breaking sounds (CC BY 3.0): 1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ 2: http://www.freesound.org/people/Tomlija/sounds/97669/ 3: http://www.freesound.org/people/lsprice/sounds/88808/ sonictechtonic (CC BY 3.0): https://www.freesound.org/people/sonictechtonic/sounds/241872/ player_damage.ogg Mito551 (sounds) (CC BY-SA 3.0): default_dig_choppy.ogg default_dig_cracky.ogg default_dig_crumbly.1.ogg default_dig_crumbly.2.ogg default_dig_dig_immediate.ogg default_dig_oddly_breakable_by_hand.ogg default_dug_node.1.ogg default_dug_node.2.ogg default_grass_footstep.1.ogg default_grass_footstep.2.ogg default_grass_footstep.3.ogg default_gravel_footstep.1.ogg default_gravel_footstep.2.ogg default_gravel_footstep.3.ogg default_gravel_footstep.4.ogg default_grass_footstep.1.ogg default_place_node.1.ogg default_place_node.2.ogg default_place_node.3.ogg default_place_node_hard.1.ogg default_place_node_hard.2.ogg default_snow_footstep.1.ogg default_snow_footstep.2.ogg default_hard_footstep.1.ogg default_hard_footstep.2.ogg default_hard_footstep.3.ogg default_sand_footstep.1.ogg default_sand_footstep.2.ogg default_wood_footstep.1.ogg default_wood_footstep.2.ogg default_dirt_footstep.1.ogg default_dirt_footstep.2.ogg default_glass_footstep.ogg Metal sounds: default_dig_metal.ogg - yadronoff - CC-BY-3.0 - https://www.freesound.org/people/yadronoff/sounds/320397/ default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0 - http://opengameart.org/users/qubodup default_metal_footstep.*.ogg - Ottomaani138 - CC0 - https://www.freesound.org/people/Ottomaani138/sounds/232692/ default_place_node_metal.*.ogg - Ogrebane - CC0 - http://opengameart.org/content/wood-and-metal-sound-effects-volume-2 Tool breaking sounds added by sofar: CC-BY-3.0 default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/