forked from thunderdog1138/star_wars
133 lines
3.3 KiB
Lua
133 lines
3.3 KiB
Lua
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-- Baked Clay by TenPlus1
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local clay = {
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{"white", "White"},
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{"grey", "Grey"},
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{"black", "Black"},
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{"red", "Red"},
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{"yellow", "Yellow"},
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{"green", "Green"},
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{"cyan", "Cyan"},
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{"blue", "Blue"},
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{"magenta", "Magenta"},
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{"orange", "Orange"},
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{"violet", "Violet"},
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{"brown", "Brown"},
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{"pink", "Pink"},
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{"dark_grey", "Dark Grey"},
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{"dark_green", "Dark Green"},
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}
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local stairs_mod = minetest.get_modpath("stairs")
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local stairsplus_mod = minetest.get_modpath("moreblocks")
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and minetest.global_exists("stairsplus")
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for _, clay in pairs(clay) do
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-- node definition
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minetest.register_node("bakedclay:" .. clay[1], {
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description = clay[2] .. " Baked Clay",
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tiles = {"baked_clay_" .. clay[1] ..".png"},
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groups = {cracky = 3, bakedclay = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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-- craft from dye and any baked clay
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minetest.register_craft({
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output = "bakedclay:" .. clay[1] .. " 8",
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recipe = {
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{"group:bakedclay", "group:bakedclay", "group:bakedclay"},
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{"group:bakedclay", "dye:" .. clay[1], "group:bakedclay"},
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{"group:bakedclay", "group:bakedclay", "group:bakedclay"}
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},
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})
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-- register stairsplus stairs if found
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if stairsplus_mod then
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stairsplus:register_all("bakedclay", "baked_clay_" .. clay[1], "bakedclay:" .. clay[1], {
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description = clay[2] .. " Baked Clay",
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tiles = {"baked_clay_" .. clay[1] .. ".png"},
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groups = {cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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stairsplus:register_alias_all("bakedclay", clay[1], "bakedclay", "baked_clay_" .. clay[1])
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minetest.register_alias("stairs:slab_bakedclay_".. clay[1], "bakedclay:slab_baked_clay_" .. clay[1])
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minetest.register_alias("stairs:stair_bakedclay_".. clay[1], "bakedclay:stair_baked_clay_" .. clay[1])
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-- register all stair types for stairs redo
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elseif stairs_mod and stairs.mod then
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stairs.register_all("bakedclay_" .. clay[1], "bakedclay:" .. clay[1],
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{cracky = 3},
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{"baked_clay_" .. clay[1] .. ".png"},
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clay[2] .. " Baked Clay",
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default.node_sound_stone_defaults())
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-- register stair and slab using default stairs
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elseif stairs_mod then
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stairs.register_stair_and_slab("bakedclay_".. clay[1], "bakedclay:".. clay[1],
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{cracky = 3},
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{"baked_clay_" .. clay[1] .. ".png"},
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clay[2] .. " Baked Clay Stair",
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clay[2] .. " Baked Clay Slab",
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default.node_sound_stone_defaults())
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end
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end
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-- cook clay block into white baked clay
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minetest.register_craft({
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type = "cooking",
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output = "bakedclay:white",
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recipe = "default:clay_block",
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})
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-- register a few extra dye colour options
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_grey 3",
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recipe = {"dye:black", "dye:black", "dye:white"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_green 3",
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recipe = {"dye:green", "dye:green", "dye:black"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:grey 3",
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recipe = {"dye:black", "dye:white", "dye:white"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:black 4",
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recipe = {"default:coal_lump"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:brown 4",
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recipe = {"default:dry_shrub"}
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})
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-- 2x2 red bakedclay makes 16x clay brick
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minetest.register_craft( {
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output = "default:clay_brick 16",
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recipe = {
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{"bakedclay:red", "bakedclay:red"},
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{"bakedclay:red", "bakedclay:red"},
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}
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})
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print ("[MOD] Baked Clay loaded")
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