forked from thunderdog1138/star_wars
71 lines
2.3 KiB
Plaintext
71 lines
2.3 KiB
Plaintext
Minetest mod "Stamina"
|
|
=====================
|
|
|
|
(C) 2015 - BlockMen
|
|
(C) 2016 - Auke Kok <sofar@foo-projects.org>
|
|
|
|
|
|
About this mod:
|
|
---------------
|
|
This mod adds a stamina, or "hunger" mechanic to Minetest. Actions like
|
|
crafting, walking, digging or fighting make the player exhausted. When
|
|
enough exhaustion has been accumulated, the player gets more hungry,
|
|
and loses stamina.
|
|
|
|
If a player is low on stamina, they start taking periodical damage,
|
|
and ultimately will die if they do not eat food.
|
|
|
|
Eating food no longer heals the player. Instead, it increases the
|
|
stamina of the player. The stamina bar shows how well fed the player
|
|
is. More bread pieces means more stamina.
|
|
|
|
Walking while holding down Aux1 (usually E key) will make player sprint so
|
|
long as their stamina bar is 3 or more bread. This will make the player run
|
|
that bit faster and jump a tiny bit higher.
|
|
|
|
Q&A time: Why won't I move the stamina bar to the right?
|
|
|
|
Answer: this conflicts with the builtin breath bar. To move the
|
|
builtin breath bar, I basically have to entirely re-implement it
|
|
in lua including timers to catch breath changes for each online
|
|
player, which is all a waste of time, just to move a few pixels
|
|
around.
|
|
|
|
|
|
For Modders:
|
|
------------
|
|
This mod intercepts minetest.item_eat(), and applies the hp_change
|
|
as stamina change. The value can be positive (increase stamina) or
|
|
negative (periodically damage the player by 1 hp).
|
|
|
|
Callbacks that are registered via minetest.register_on_item_eat()
|
|
are called after this mod, so the itemstack will have changed already
|
|
when callbacks are called. You can get the original itemstack as 6th
|
|
parameter of your function then.
|
|
|
|
A global function is available for mods to change player stamina levels:
|
|
|
|
stamina.change(player, change)
|
|
|
|
|
|
TenPlus1 Additions:
|
|
-------------------
|
|
|
|
- Added support for POVA and player_monoids
|
|
- Added Pipeworks checks for fake players
|
|
- Added 60 second drunk effect when foods have {alcohol=1} group (eat 4 or more)
|
|
- Moved exhaustion and hud_id to player table instead of player attributes
|
|
|
|
|
|
License:
|
|
--------
|
|
Code:
|
|
- all code LGPL-2.1+
|
|
Textures:
|
|
- stamina_hud_poison.png - BlockMen (CC-BY 3.0)
|
|
- stamina_hud_fg.png - PilzAdam (WTFPL), modified by BlockMen
|
|
- stamina_hud_bg.png - PilzAdam (WTFPL), modified by BlockMen
|
|
Sounds:
|
|
- stamina_eat.*.ogg - http://www.freesound.org/people/sonictechtonic/sounds/242215/ CC-BY-3.0
|
|
|