Commit Graph

500 Commits

Author SHA1 Message Date
Tim 75ea7e3160 Bones mod fixes
1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)
2015-02-12 22:10:15 +01:00
Xanthin 047ecea3a2 Make trapdoor better visible when held in the hand
Screenshots at: https://github.com/minetest/minetest_game/issues/411
2015-02-12 16:51:32 +01:00
jeanpatrick.guerrero@gmail.com 5518c277f3 Textures Update 2015-01-25 10:48:42 +01:00
Xanthin 4468015cbe Fix typo for obsidian glass door texture
I think that was just a typo?
2015-01-24 20:40:08 +01:00
MT-Modder 0755a8fa05 Mossycobble fixes 2015-01-24 20:36:37 +01:00
jeanpatrick.guerrero@gmail.com 5d8b2442ce Add straw 2015-01-17 16:30:31 +01:00
Craig Davison 6157982787 Follow naming convention of textures and sounds in doors 2015-01-17 16:05:23 +01:00
Craig Davison 07dcae7258 Add fancy inventory for bones 2015-01-17 16:05:19 +01:00
paramat d546a5a1fa Return to original water sink speed for player 2015-01-11 11:27:08 +01:00
PilzAdam 3689bdad75 Fix typo in water_flowing tile animation Also add missing commas and use non-deprecated field-names 2015-01-10 15:47:30 +01:00
PilzAdam 4ce47528e1 Clarify comment in default:grass_1 2015-01-10 15:47:30 +01:00
PilzAdam 2edfb55c29 Restructure default/nodes.lua 2015-01-10 15:47:30 +01:00
PilzAdam d1e715ebac Add tree growing functions to game_api.txt 2015-01-10 15:47:30 +01:00
PilzAdam c654c9fd11 Remove weird constants in default 2015-01-10 15:47:30 +01:00
PilzAdam 2c0f716a13 Remove useless, empty callbacks 2015-01-10 15:47:29 +01:00
Craig Davison 64bf6c1b89 Add crafting grid result arrow to creative inventory 2015-01-10 15:32:16 +01:00
paramat 047bfb9ad1 Simple biomes for mgv5/mgv7. Uses get_mapgen_params 2015-01-10 15:32:16 +01:00
Craig Davison cab01b6694 Add Obsidian / Obsidian Brick stairs & slabs 2015-01-10 15:32:16 +01:00
Lean Rada 554d15fadb Change furnace fire icons 2015-01-10 15:16:41 +01:00
Craig Davison a9ac480dcd Set number of screwdriver uses to 200 2014-12-21 22:36:20 +01:00
PilzAdam 1237bc3a4b Don't override param2 bits that are not used for rotation in screwdriver 2014-12-20 13:06:53 +01:00
PilzAdam 854415fd33 Fix typo in furnace.lua 2014-12-13 12:52:47 +01:00
PilzAdam 99cfe73bbf Give 4 obsidianbrick for 4 obsidian 2014-12-12 17:15:48 +01:00
PilzAdam 697b39d40d Only allow rotating nodes that could be dug 2014-12-12 16:14:25 +01:00
PilzAdam 2b7ca68805 Cleanup
* Remove unused variables
* Fix wearing out of screwdriver
* Move magic numbers into constants
* Scale down texture
2014-12-12 16:14:25 +01:00
tenplus1 bd24c15db4 Screwdriver rewrite 2014-12-12 16:14:24 +01:00
paramat 69614dc20d Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees 2014-12-12 16:11:42 +01:00
Calinou 75dfcdb1e7 Add 3D signs 2014-12-12 16:10:30 +01:00
ShadowNinja c332081e81 Add white to the crack texture
This makes the crack stand out better on dark textures,
like obsidian and black wool.
2014-12-12 16:06:55 +01:00
HybridDog 608e51f16d Add obsidianbrick
use Zeg9`s texture
2014-12-12 16:04:27 +01:00
PilzAdam b0fb180e4d Use an overlay over default_dirt.png for soil 2014-12-07 19:46:23 +01:00
PilzAdam 2ebd6b3839 Correct node definitons for pine saplings and pine needles 2014-12-07 11:57:37 +01:00
PilzAdam 5a06de184c Rewrite furnace
* Move furnace related code into furnace.lua
* Move duplicated code into functions
* Rewrite ABM:
	* Easier to follow strcuture (no returns in the middle)
	* No unnecessary calls to get_craft_result
	* Split logic and "visual feedback" (a bit)
	* Fewer calls to meta:set and meta:get
	* Better feedback on the current state of the furnace
2014-12-06 21:18:02 +01:00
PilzAdam 957f94534b Remove remains of finite liquids from bucket mod
This reverts commit 79856c914d.
2014-12-06 20:58:03 +01:00
PilzAdam 4ec4672f01 Remove remains of weather 2014-12-06 20:58:03 +01:00
PilzAdam 954d64afdc Add a minetest.conf.example with all available settings 2014-12-06 20:56:52 +01:00
PilzAdam ef0eb4d435 Move doc for dyes to game_api.txt 2014-12-06 20:54:53 +01:00
PilzAdam 11a7b88434 Fix visibility of global/local dye tables 2014-12-06 20:54:02 +01:00
PilzAdam 9ec33f34f1 Set param2 to 1 if player places leaves 2014-12-06 20:36:20 +01:00
PilzAdam 2c2edfad04 Move leafdecay doc to game_api.txt 2014-12-06 20:36:20 +01:00
PilzAdam 22dd46dcc6 Dont dry out soil if unloaded blocks are nearby 2014-12-06 11:54:56 +01:00
PilzAdam 20f938e44a Allow the group book to be placed into bookshelfs 2014-12-06 11:46:04 +01:00
PilzAdam fd34872de8 Fix possible stacking of books in bookshelf
Original author: @MT-Modder
2014-12-06 11:43:07 +01:00
PilzAdam 31edc5a9ff Add all saplings to group sapling 2014-12-03 17:26:01 +01:00
PilzAdam 19bdcb26f6 Add missing groups to pine sapling 2014-12-03 17:26:01 +01:00
PilzAdam 5b7db48372 Fix various fire sound bugs 2014-12-03 16:59:36 +01:00
Craig Davison 128f0adb24 Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
paramat 6fb072e5ff Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun 2014-11-30 17:47:02 +01:00
Amaz 8007c142de Added the new door textures 2014-11-30 17:34:35 +01:00
Diego Martínez e707ba3cf1 Fix leaked globals. 2014-11-29 18:03:18 +01:00