forked from thunderdog1138/star_wars
Update 'mods/default/nodes.lua'
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04ccc75db6
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@ -366,186 +366,6 @@ minetest.register_node("default:cave_ice", {
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sounds = default.node_sound_glass_defaults(),
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})
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--
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-- Trees
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--
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minetest.register_node("default:sapling", {
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description = S("Jogan Tree Sapling"),
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drawtype = "plantlike",
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tiles = {"default_sapling.png"},
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inventory_image = "default_sapling.png",
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wield_image = "default_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = grow_sapling,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"default:sapling",
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-- minp, maxp to be checked, relative to sapling pos
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-- minp_relative.y = 1 because sapling pos has been checked
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{x = -3, y = 1, z = -3},
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{x = 3, y = 6, z = 3},
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-- maximum interval of interior volume check
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4)
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return itemstack
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end,
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})
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minetest.register_node("default:leaves", {
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description = S("Jogan Tree Leaves"),
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"default_leaves.png"},
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special_tiles = {"default_leaves_simple.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {"default:sapling"},
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rarity = 20,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {"default:leaves"},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = after_place_leaves,
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})
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minetest.register_node("default:joganfruit", {
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description = S("Jogan Fruit"),
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drawtype = "plantlike",
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tiles = {"default_joganfruit.png"},
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inventory_image = "default_joganfruit.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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is_ground_content = false,
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selection_box = {
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type = "fixed",
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fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
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},
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groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
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leafdecay = 3, leafdecay_drop = 1, food_apple = 1},
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on_use = minetest.item_eat(2),
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = function(pos, placer, itemstack)
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minetest.set_node(pos, {name = "default:joganfruit", param2 = 1})
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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if oldnode.param2 == 0 then
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minetest.set_node(pos, {name = "default:joganfruit_mark"})
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end
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end,
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})
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minetest.register_node("default:joganfruit_mark", {
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description = S("Jogan Fruit Marker"),
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drawtype = "airlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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groups = {not_in_creative_inventory = 1},
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on_timer = function(pos, elapsed)
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if not minetest.find_node_near(pos, 1, "default:leaves") then
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minetest.remove_node(pos)
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elseif minetest.get_node_light(pos) < 11 then
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minetest.get_node_timer(pos):start(200)
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else
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minetest.set_node(pos, {name = "default:joganfruit"})
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end
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end
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})
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minetest.register_node("default:pine_needles",{
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description = S("Pine Needles"),
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drawtype = "allfaces_optional",
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tiles = {"default_pine_needles.png"},
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waving = 1,
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{items = {"default:pine_sapling"}, rarity = 20},
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{items = {"default:pine_needles"}}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = after_place_leaves,
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})
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minetest.register_node("default:pine_sapling", {
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description = S("Pine Tree Sapling"),
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drawtype = "plantlike",
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tiles = {"default_pine_sapling.png"},
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inventory_image = "default_pine_sapling.png",
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wield_image = "default_pine_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = grow_sapling,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 3,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"default:pine_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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-- minp_relative.y = 1 because sapling pos has been checked
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{x = -2, y = 1, z = -2},
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{x = 2, y = 14, z = 2},
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-- maximum interval of interior volume check
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4)
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return itemstack
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end,
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})
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--
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-- Ores
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--
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