forked from thunderdog1138/star_wars
Update 'mods/minetest-3d_armor/3d_armor/init.lua'
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@ -232,8 +232,8 @@ local function init_player_armor(player)
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local skin = armor:get_player_skin(name)
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armor.textures[name] = {
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skin = skin,
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armor = "3d_armor_trans.png",
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wielditem = "3d_armor_trans.png",
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armor = "trans.png",
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wielditem = "trans.png",
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preview = armor.default_skin.."_preview.png",
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}
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local texture_path = minetest.get_modpath("player_textures")
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@ -256,8 +256,8 @@ default.player_register_model("3d_armor_character.b3d", {
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animation_speed = 30,
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textures = {
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armor.default_skin..".png",
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"3d_armor_trans.png",
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"3d_armor_trans.png",
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"trans.png",
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"trans.png",
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},
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animations = {
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stand = {x=0, y=79},
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