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thunderdog1138 2019-12-15 18:29:06 -05:00 committed by GitHub
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[mod] 3d Armor integration to inventory plus [3d_armor_ip]
==========================================================
Copyright (C) 2012-2019 stujones11, Stuart Jones <stujones111@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.

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Adds 3d_armor page to the inventory plus

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-- support for i18n
local S = armor_i18n.gettext
local F = minetest.formspec_escape
if not minetest.global_exists("inventory_plus") then
minetest.log("warning", S("3d_armor_ip: Mod loaded but unused."))
return
end
armor.formspec = "size[8,8.5]button[6,0;2,0.5;main;"..F(S("Back")).."]"..armor.formspec
armor:register_on_update(function(player)
local name = player:get_player_name()
local formspec = armor:get_armor_formspec(name, true)
local page = player:get_inventory_formspec()
if page:find("detached:"..name.."_armor") then
inventory_plus.set_inventory_formspec(player, formspec)
end
end)
if minetest.get_modpath("crafting") then
inventory_plus.get_formspec = function(player, page)
end
end
minetest.register_on_joinplayer(function(player)
inventory_plus.register_button(player,"armor", S("Armor"))
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.armor then
local name = armor:get_valid_player(player, "[on_player_receive_fields]")
if not name then
return
end
local formspec = armor:get_armor_formspec(name, true)
inventory_plus.set_inventory_formspec(player, formspec)
end
end)