forked from thunderdog1138/star_wars
New sounds
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29f1f01f37
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c3c5f8a228
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@ -22,7 +22,7 @@ minetest.register_node("bones:bones", {
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paramtype2 = "facedir",
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groups = {dig_immediate=2},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_gravel_footstep", gain=0.45},
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footstep = {name="default_gravel_footstep", gain=0.5},
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}),
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can_dig = function(pos, player)
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@ -22,10 +22,6 @@ Authors of media files
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Everything not listed in here:
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Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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Originating from work by kddekadenz/Dogers:
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default_grass_footstep.{1,2,3}.ogg
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default_dig_crumbly.{1,2}.ogg
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Cisoun's WTFPL texture pack:
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default_chest_front.png
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default_chest_lock.png
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@ -145,3 +141,38 @@ Glass breaking sounds (CC BY 3.0):
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1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
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2: http://www.freesound.org/people/Tomlija/sounds/97669/
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3: http://www.freesound.org/people/lsprice/sounds/88808/
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Mito551 (sounds) (CC BY-SA):
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default_dig_choppy.ogg
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default_dig_cracky.ogg
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default_dig_crumbly.1.ogg
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default_dig_crumbly.2.ogg
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default_dig_dig_immediate.ogg
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default_dig_oddly_breakable_by_hand.ogg
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default_dug_node.1.ogg
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default_dug_node.2.ogg
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default_grass_footstep.1.ogg
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default_grass_footstep.2.ogg
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default_grass_footstep.3.ogg
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default_gravel_footstep.1.ogg
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default_gravel_footstep.2.ogg
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default_gravel_footstep.3.ogg
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default_gravel_footstep.4.ogg
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default_grass_footstep.1.ogg
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default_place_node.1.ogg
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default_place_node.2.ogg
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default_place_node.3.ogg
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default_place_node_hard.1.ogg
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default_place_node_hard.2.ogg
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default_snow_footstep.1.ogg
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default_snow_footstep.2.ogg
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default_hard_footstep.1.ogg
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default_hard_footstep.2.ogg
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default_hard_footstep.3.ogg
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default_sand_footstep.1.ogg
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default_sand_footstep.2.ogg
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default_wood_footstep.1.ogg
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default_wood_footstep.2.ogg
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default_dirt_footstep.1.ogg
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default_dirt_footstep.2.ogg
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default_glass_footstep.ogg
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@ -9,16 +9,16 @@ function default.node_sound_defaults(table)
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table.footstep = table.footstep or
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{name="", gain=1.0}
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table.dug = table.dug or
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{name="default_dug_node", gain=1.0}
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{name="default_dug_node", gain=0.25}
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table.place = table.place or
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{name="default_place_node", gain=0.5}
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{name="default_place_node_hard", gain=1.0}
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return table
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end
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function default.node_sound_stone_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_hard_footstep", gain=0.2}
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{name="default_hard_footstep", gain=0.5}
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default.node_sound_defaults(table)
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return table
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end
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@ -26,9 +26,9 @@ end
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function default.node_sound_dirt_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="", gain=0.5}
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--table.dug = table.dug or
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-- {name="default_dirt_break", gain=0.5}
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{name="default_dirt_footstep", gain=1.0}
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table.place = table.place or
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{name="default_place_node", gain=1.0}
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default.node_sound_defaults(table)
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return table
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end
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@ -36,11 +36,11 @@ end
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function default.node_sound_sand_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_grass_footstep", gain=0.25}
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--table.dug = table.dug or
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-- {name="default_dirt_break", gain=0.25}
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{name="default_sand_footstep", gain=0.5}
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table.dug = table.dug or
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{name="", gain=0.25}
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{name="", gain=1.0}
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table.place = table.place or
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{name="default_place_node", gain=1.0}
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default.node_sound_defaults(table)
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return table
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end
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@ -48,7 +48,7 @@ end
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function default.node_sound_wood_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_hard_footstep", gain=0.3}
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{name="default_wood_footstep", gain=0.5}
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default.node_sound_defaults(table)
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return table
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end
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@ -56,11 +56,13 @@ end
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function default.node_sound_leaves_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_grass_footstep", gain=0.25}
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{name="default_grass_footstep", gain=0.35}
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table.dig = table.dig or
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{name="default_dig_crumbly", gain=0.4}
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table.dug = table.dug or
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{name="", gain=1.0}
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table.place = table.place or
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{name="default_place_node", gain=1.0}
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default.node_sound_defaults(table)
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return table
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end
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@ -68,7 +70,7 @@ end
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function default.node_sound_glass_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_hard_footstep", gain=0.25}
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{name="default_glass_footstep", gain=0.5}
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table.dug = table.dug or
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{name="default_break_glass", gain=1.0}
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default.node_sound_defaults(table)
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@ -95,7 +95,7 @@ minetest.register_node("default:dirt_with_grass", {
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groups = {crumbly=3,soil=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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})
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@ -106,7 +106,7 @@ minetest.register_node("default:dirt_with_grass_footsteps", {
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groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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footstep = {name="default_grass_footstep", gain=0.25},
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}),
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})
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@ -117,7 +117,7 @@ minetest.register_node("default:dirt_with_snow", {
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groups = {crumbly=3},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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footstep = {name="default_snow_footstep", gain=0.25},
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}),
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})
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minetest.register_alias("dirt_with_snow", "default:dirt_with_snow")
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@ -152,7 +152,7 @@ minetest.register_node("default:gravel", {
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is_ground_content = true,
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groups = {crumbly=2, falling_node=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_gravel_footstep", gain=0.45},
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footstep = {name="default_gravel_footstep", gain=0.5},
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}),
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})
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@ -178,9 +178,7 @@ minetest.register_node("default:clay", {
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is_ground_content = true,
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groups = {crumbly=3},
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drop = 'default:clay_lump 4',
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sounds = default.node_sound_dirt_defaults({
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footstep = "",
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}),
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:brick", {
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@ -250,7 +248,7 @@ minetest.register_node("default:junglesapling", {
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
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sounds = default.node_sound_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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})
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-- aliases for tree growing abm in content_abm.cpp
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minetest.register_alias("sapling", "default:sapling")
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@ -1108,7 +1106,7 @@ minetest.register_node("default:sapling", {
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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},
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groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
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sounds = default.node_sound_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("default:apple", {
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@ -1126,7 +1124,7 @@ minetest.register_node("default:apple", {
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},
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groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=3,leafdecay_drop=1},
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on_use = minetest.item_eat(1),
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sounds = default.node_sound_defaults(),
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = function(pos, placer, itemstack)
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if placer:is_player() then
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minetest.set_node(pos, {name="default:apple", param2=1})
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@ -1276,7 +1274,7 @@ minetest.register_node("default:snow", {
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},
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groups = {crumbly=3,falling_node=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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footstep = {name="default_snow_footstep", gain=0.25},
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}),
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on_construct = function(pos)
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pos.y = pos.y - 1
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@ -1293,6 +1291,6 @@ minetest.register_node("default:snowblock", {
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is_ground_content = true,
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groups = {crumbly=3},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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footstep = {name="default_snow_footstep", gain=0.25},
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}),
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})
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