Upload files to 'mods/farming'

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thunderdog1138 2020-07-17 12:42:02 +00:00
parent 1909bc6dd1
commit bb45a6622f
5 changed files with 632 additions and 0 deletions

121
mods/farming/barley.lua Normal file
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local S = farming.intllib
-- barley seeds
minetest.register_node("farming:seed_barley", {
description = S("Barley Seed"),
tiles = {"farming_barley_seed.png"},
inventory_image = "farming_barley_seed.png",
wield_image = "farming_barley_seed.png",
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = farming.select,
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:barley_1")
end
})
-- harvested barley
minetest.register_craftitem("farming:barley", {
description = S("Barley"),
inventory_image = "farming_barley.png",
groups = {food_barley = 1, flammable = 2}
})
-- flour
minetest.register_craft({
type = "shapeless",
output = "farming:flour",
recipe = {
"farming:barley", "farming:barley", "farming:barley",
"farming:barley", "farming:mortar_pestle"
},
replacements = {{"group:food_mortar_pestle", "farming:mortar_pestle"}}
})
-- barley definition
local def = {
drawtype = "plantlike",
tiles = {"farming_barley_1.png"},
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:barley_1", table.copy(def))
-- stage 2
def.tiles = {"farming_barley_2.png"}
minetest.register_node("farming:barley_2", table.copy(def))
-- stage 3
def.tiles = {"farming_barley_3.png"}
minetest.register_node("farming:barley_3", table.copy(def))
-- stage 4
def.tiles = {"farming_barley_4.png"}
minetest.register_node("farming:barley_4", table.copy(def))
-- stage 5
def.tiles = {"farming_barley_5.png"}
def.drop = {
items = {
{items = {"farming:barley"}, rarity = 2},
{items = {"farming:seed_barley"}, rarity = 2}
}
}
minetest.register_node("farming:barley_5", table.copy(def))
-- stage 6
def.tiles = {"farming_barley_6.png"}
def.drop = {
items = {
{items = {"farming:barley"}, rarity = 2},
{items = {"farming:seed_barley"}, rarity = 1}
}
}
minetest.register_node("farming:barley_6", table.copy(def))
-- stage 7 (final)
def.tiles = {"farming_barley_7.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {"farming:barley"}, rarity = 1},
{items = {"farming:barley"}, rarity = 3},
{items = {"farming:seed_barley"}, rarity = 1},
{items = {"farming:seed_barley"}, rarity = 3}
}
}
minetest.register_node("farming:barley_7", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:barley"] = {
crop = "farming:barley",
seed = "farming:seed_barley",
minlight = 13,
maxlight = 15,
steps = 7
}
-- Fuel
minetest.register_craft({
type = "fuel",
recipe = "farming:barley",
burntime = 1
})

256
mods/farming/beans.lua Normal file
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--[[
All textures by
(C) Auke Kok <sofar@foo-projects.org>
CC-BY-SA-3.0
]]
local S = farming.intllib
-- place beans
local function place_beans(itemstack, placer, pointed_thing, plantname)
local pt = pointed_thing
-- check if pointing at a node
if not pt or pt.type ~= "node" then
return
end
local under = minetest.get_node(pt.under)
-- return if any of the nodes are not registered
if not minetest.registered_nodes[under.name] then
return
end
-- am I right-clicking on something that has a custom on_place set?
-- thanks to Krock for helping with this issue :)
local def = minetest.registered_nodes[under.name]
if placer and itemstack and def and def.on_rightclick then
return def.on_rightclick(pt.under, under, placer, itemstack)
end
-- is player planting crop?
local name = placer and placer:get_player_name() or ""
-- check for protection
if minetest.is_protected(pt.under, name) then
return
end
-- check if pointing at bean pole
if under.name ~= "farming:beanpole" then
return
end
-- add the node and remove 1 item from the itemstack
minetest.set_node(pt.under, {name = plantname})
minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
if placer or not farming.is_creative(placer:get_player_name()) then
itemstack:take_item()
-- check for refill
if itemstack:get_count() == 0 then
minetest.after(0.20,
farming.refill_plant,
placer,
"farming:beans",
placer:get_wield_index()
)
end
end
return itemstack
end
-- beans
minetest.register_craftitem("farming:beans", {
description = S("Green Beans"),
inventory_image = "farming_beans.png",
groups = {seed = 2, food_beans = 1, flammable = 2},
on_use = minetest.item_eat(1),
on_place = function(itemstack, placer, pointed_thing)
return place_beans(itemstack, placer, pointed_thing, "farming:beanpole_1")
end
})
-- beans can be used for green dye
minetest.register_craft({
output = "dye:green",
recipe = {
{"farming:beans"}
}
})
-- beanpole
minetest.register_node("farming:beanpole", {
description = S("Bean Pole (place on soil before planting beans)"),
drawtype = "plantlike",
tiles = {"farming_beanpole.png"},
inventory_image = "farming_beanpole.png",
visual_scale = 1.90,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = "farming:beanpole",
selection_box = farming.select,
groups = {snappy = 3, flammable = 2, attached_node = 1},
sounds = default.node_sound_leaves_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local pt = pointed_thing
-- check if pointing at a node
if not pt or pt.type ~= "node" then
return
end
local under = minetest.get_node(pt.under)
-- return if any of the nodes are not registered
if not minetest.registered_nodes[under.name] then
return
end
-- am I right-clicking on something that has a custom on_place set?
-- thanks to Krock for helping with this issue :)
local def = minetest.registered_nodes[under.name]
if def and def.on_rightclick then
return def.on_rightclick(pt.under, under, placer, itemstack)
end
if minetest.is_protected(pt.above, placer:get_player_name()) then
return
end
local nodename = under.name
if minetest.get_item_group(nodename, "soil") < 2 then
return
end
local top = {
x = pointed_thing.above.x,
y = pointed_thing.above.y + 1,
z = pointed_thing.above.z
}
nodename = minetest.get_node(top).name
if nodename ~= "air" then
return
end
minetest.set_node(pointed_thing.above, {name = "farming:beanpole"})
if not farming.is_creative(placer:get_player_name()) then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_craft({
output = "farming:beanpole",
recipe = {
{"", "", ""},
{"default:stick", "", "default:stick"},
{"default:stick", "", "default:stick"}
}
})
minetest.register_craft({
type = "fuel",
recipe = "farming:beanpole",
burntime = 10
})
-- green bean definition
local def = {
drawtype = "plantlike",
tiles = {"farming_beanpole_1.png"},
visual_scale = 1.90,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {"farming:beanpole"}, rarity = 1}
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 3, not_in_creative_inventory = 1,
attached_node = 1, growing = 1, plant = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:beanpole_1", table.copy(def))
-- stage2
def.tiles = {"farming_beanpole_2.png"}
minetest.register_node("farming:beanpole_2", table.copy(def))
-- stage 3
def.tiles = {"farming_beanpole_3.png"}
minetest.register_node("farming:beanpole_3", table.copy(def))
-- stage 4
def.tiles = {"farming_beanpole_4.png"}
minetest.register_node("farming:beanpole_4", table.copy(def))
-- stage 5 (final)
def.tiles = {"farming_beanpole_5.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {"farming:beanpole"}, rarity = 1},
{items = {"farming:beans 3"}, rarity = 1},
{items = {"farming:beans 2"}, rarity = 2},
{items = {"farming:beans 2"}, rarity = 3}
}
}
minetest.register_node("farming:beanpole_5", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:beans"] = {
crop = "farming:beanpole",
seed = "farming:beans",
minlight = 13,
maxlight = 15,
steps = 5
}
-- wild green bean bush (this is what you find on the map)
minetest.register_node("farming:beanbush", {
drawtype = "plantlike",
tiles = {"farming_beanbush.png"},
paramtype = "light",
waving = 1,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {"farming:beans 1"}, rarity = 1},
{items = {"farming:beans 1"}, rarity = 2},
{items = {"farming:beans 1"}, rarity = 3}
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1
},
sounds = default.node_sound_leaves_defaults()
})

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mods/farming/beetroot.lua Normal file
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local S = farming.intllib
-- beetroot
minetest.register_craftitem("farming:beetroot", {
description = S("Beetroot"),
inventory_image = "farming_beetroot.png",
groups = {seed = 2, food_beetroot = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:beetroot_1")
end,
on_use = minetest.item_eat(1)
})
-- beetroot soup
minetest.register_craftitem("farming:beetroot_soup", {
description = S("Beetroot Soup"),
inventory_image = "farming_beetroot_soup.png",
groups = {flammable = 2},
on_use = minetest.item_eat(6, "farming:bowl")
})
minetest.register_craft({
type = "shapeless",
output = "farming:beetroot_soup",
recipe = {
"group:food_beetroot", "group:food_beetroot",
"group:food_beetroot", "group:food_beetroot",
"group:food_beetroot", "group:food_beetroot","group:food_bowl"
}
})
-- red dye
minetest.register_craft({
type = "shapeless",
output = "dye:red",
recipe = {"group:food_beetroot"}
})
local def = {
drawtype = "plantlike",
tiles = {"farming_beetroot_1.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:beetroot_1", table.copy(def))
-- stage 2
def.tiles = {"farming_beetroot_2.png"}
minetest.register_node("farming:beetroot_2", table.copy(def))
-- stage 3
def.tiles = {"farming_beetroot_3.png"}
minetest.register_node("farming:beetroot_3", table.copy(def))
-- stage 4
def.tiles = {"farming_beetroot_4.png"}
minetest.register_node("farming:beetroot_4", table.copy(def))
-- stage 5
def.tiles = {"farming_beetroot_5.png"}
def.groups.growing = nil
def.drop = {
max_items = 4, items = {
{items = {"farming:beetroot"}, rarity = 1},
{items = {"farming:beetroot"}, rarity = 2},
{items = {"farming:beetroot"}, rarity = 3},
{items = {"farming:beetroot"}, rarity = 4}
}
}
minetest.register_node("farming:beetroot_5", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:beetroot"] = {
crop = "farming:beetroot",
seed = "farming:beetroot",
minlight = 13,
maxlight = 15,
steps = 5
}

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local S = farming.intllib
-- blueberries
minetest.register_craftitem("farming:blueberries", {
description = S("Blueberries"),
inventory_image = "farming_blueberries.png",
groups = {seed = 2, food_blueberries = 1, food_blueberry = 1,
food_berry = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:blueberry_1")
end,
on_use = minetest.item_eat(1)
})
-- blueberry muffin (thanks to sosogirl123 @ deviantart.com for muffin image)
minetest.register_craftitem("farming:muffin_blueberry", {
description = S("Blueberry Muffin"),
inventory_image = "farming_blueberry_muffin.png",
on_use = minetest.item_eat(2)
})
minetest.register_craft({
output = "farming:muffin_blueberry 2",
recipe = {
{"group:food_blueberries", "group:food_bread", "group:food_blueberries"}
}
})
-- Blueberry Pie
minetest.register_craftitem("farming:blueberry_pie", {
description = S("Blueberry Pie"),
inventory_image = "farming_blueberry_pie.png",
on_use = minetest.item_eat(6)
})
minetest.register_craft({
output = "farming:blueberry_pie",
type = "shapeless",
recipe = {
"group:food_flour", "group:food_sugar",
"group:food_blueberries", "group:food_baking_tray"
},
replacements = {{"group:food_baking_tray", "farming:baking_tray"}}
})
-- blueberry definition
local def = {
drawtype = "plantlike",
tiles = {"farming_blueberry_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:blueberry_1", table.copy(def))
-- stage 2
def.tiles = {"farming_blueberry_2.png"}
minetest.register_node("farming:blueberry_2", table.copy(def))
-- stage 3
def.tiles = {"farming_blueberry_3.png"}
minetest.register_node("farming:blueberry_3", table.copy(def))
-- stage 4 (final)
def.tiles = {"farming_blueberry_4.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {"farming:blueberries 2"}, rarity = 1},
{items = {"farming:blueberries"}, rarity = 2},
{items = {"farming:blueberries"}, rarity = 3},
}
}
minetest.register_node("farming:blueberry_4", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:blueberries"] = {
crop = "farming:blueberry",
seed = "farming:blueberries",
minlight = 13,
maxlight = 15,
steps = 4
}

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mods/farming/cabbage.lua Normal file
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local S = farming.intllib
-- cabbage
minetest.register_craftitem("farming:cabbage", {
description = S("Cabbage"),
inventory_image = "farming_cabbage.png",
groups = {seed = 2, food_cabbage = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:cabbage_1")
end,
on_use = minetest.item_eat(1)
})
local def = {
drawtype = "plantlike",
tiles = {"farming_cabbage_1.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:cabbage_1", table.copy(def))
-- stage 2
def.tiles = {"farming_cabbage_2.png"}
minetest.register_node("farming:cabbage_2", table.copy(def))
-- stage 3
def.tiles = {"farming_cabbage_3.png"}
minetest.register_node("farming:cabbage_3", table.copy(def))
-- stage 4
def.tiles = {"farming_cabbage_4.png"}
minetest.register_node("farming:cabbage_4", table.copy(def))
-- stage 5
def.tiles = {"farming_cabbage_5.png"}
minetest.register_node("farming:cabbage_5", table.copy(def))
-- stage 6
def.tiles = {"farming_cabbage_6.png"}
def.groups.growing = nil
def.drop = {
max_items = 2, items = {
{items = {"farming:cabbage"}, rarity = 1},
{items = {"farming:cabbage"}, rarity = 5}
}
}
minetest.register_node("farming:cabbage_6", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:cabbage"] = {
crop = "farming:cabbage",
seed = "farming:cabbage",
minlight = 13,
maxlight = 15,
steps = 6
}